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| |
| #include "qsgd3d12publicnodes_p.h" |
| |
| QT_BEGIN_NAMESPACE |
| |
| QSGD3D12RectangleNode::QSGD3D12RectangleNode() |
| : m_geometry(QSGGeometry::defaultAttributes_Point2D(), 4) |
| { |
| QSGGeometry::updateRectGeometry(&m_geometry, QRectF()); |
| setMaterial(&m_material); |
| setGeometry(&m_geometry); |
| #ifdef QSG_RUNTIME_DESCRIPTION |
| qsgnode_set_description(this, QLatin1String("rectangle")); |
| #endif |
| } |
| |
| void QSGD3D12RectangleNode::setRect(const QRectF &rect) |
| { |
| QSGGeometry::updateRectGeometry(&m_geometry, rect); |
| markDirty(QSGNode::DirtyGeometry); |
| } |
| |
| QRectF QSGD3D12RectangleNode::rect() const |
| { |
| const QSGGeometry::Point2D *pts = m_geometry.vertexDataAsPoint2D(); |
| return QRectF(pts[0].x, |
| pts[0].y, |
| pts[3].x - pts[0].x, |
| pts[3].y - pts[0].y); |
| } |
| |
| void QSGD3D12RectangleNode::setColor(const QColor &color) |
| { |
| if (color != m_material.color()) { |
| m_material.setColor(color); |
| markDirty(QSGNode::DirtyMaterial); |
| } |
| } |
| |
| QColor QSGD3D12RectangleNode::color() const |
| { |
| return m_material.color(); |
| } |
| |
| QSGD3D12ImageNode::QSGD3D12ImageNode() |
| : m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4), |
| m_texCoordMode(QSGD3D12ImageNode::NoTransform), |
| m_isAtlasTexture(false), |
| m_ownsTexture(false) |
| { |
| setGeometry(&m_geometry); |
| setMaterial(&m_material); |
| m_material.setMipmapFiltering(QSGTexture::None); |
| #ifdef QSG_RUNTIME_DESCRIPTION |
| qsgnode_set_description(this, QLatin1String("image")); |
| #endif |
| } |
| |
| QSGD3D12ImageNode::~QSGD3D12ImageNode() |
| { |
| if (m_ownsTexture) |
| delete m_material.texture(); |
| } |
| |
| void QSGD3D12ImageNode::setFiltering(QSGTexture::Filtering filtering) |
| { |
| if (m_material.filtering() == filtering) |
| return; |
| |
| m_material.setFiltering(filtering); |
| markDirty(DirtyMaterial); |
| } |
| |
| QSGTexture::Filtering QSGD3D12ImageNode::filtering() const |
| { |
| return m_material.filtering(); |
| } |
| |
| void QSGD3D12ImageNode::setMipmapFiltering(QSGTexture::Filtering filtering) |
| { |
| if (m_material.mipmapFiltering() == filtering) |
| return; |
| |
| m_material.setMipmapFiltering(filtering); |
| markDirty(DirtyMaterial); |
| } |
| |
| QSGTexture::Filtering QSGD3D12ImageNode::mipmapFiltering() const |
| { |
| return m_material.mipmapFiltering(); |
| } |
| |
| void QSGD3D12ImageNode::setRect(const QRectF &r) |
| { |
| if (m_rect == r) |
| return; |
| |
| m_rect = r; |
| QSGImageNode::rebuildGeometry(&m_geometry, texture(), m_rect, m_sourceRect, m_texCoordMode); |
| markDirty(DirtyGeometry); |
| } |
| |
| QRectF QSGD3D12ImageNode::rect() const |
| { |
| return m_rect; |
| } |
| |
| void QSGD3D12ImageNode::setSourceRect(const QRectF &r) |
| { |
| if (m_sourceRect == r) |
| return; |
| |
| m_sourceRect = r; |
| QSGImageNode::rebuildGeometry(&m_geometry, texture(), m_rect, m_sourceRect, m_texCoordMode); |
| markDirty(DirtyGeometry); |
| } |
| |
| QRectF QSGD3D12ImageNode::sourceRect() const |
| { |
| return m_sourceRect; |
| } |
| |
| void QSGD3D12ImageNode::setTexture(QSGTexture *texture) |
| { |
| Q_ASSERT(texture); |
| |
| if (m_ownsTexture) |
| delete m_material.texture(); |
| |
| m_material.setTexture(texture); |
| QSGImageNode::rebuildGeometry(&m_geometry, texture, m_rect, m_sourceRect, m_texCoordMode); |
| |
| DirtyState dirty = DirtyMaterial; |
| const bool wasAtlas = m_isAtlasTexture; |
| m_isAtlasTexture = texture->isAtlasTexture(); |
| if (wasAtlas || m_isAtlasTexture) |
| dirty |= DirtyGeometry; |
| |
| markDirty(dirty); |
| } |
| |
| QSGTexture *QSGD3D12ImageNode::texture() const |
| { |
| return m_material.texture(); |
| } |
| |
| void QSGD3D12ImageNode::setTextureCoordinatesTransform(TextureCoordinatesTransformMode mode) |
| { |
| if (m_texCoordMode == mode) |
| return; |
| |
| m_texCoordMode = mode; |
| QSGImageNode::rebuildGeometry(&m_geometry, texture(), m_rect, m_sourceRect, m_texCoordMode); |
| markDirty(DirtyMaterial); |
| } |
| |
| QSGD3D12ImageNode::TextureCoordinatesTransformMode QSGD3D12ImageNode::textureCoordinatesTransform() const |
| { |
| return m_texCoordMode; |
| } |
| |
| void QSGD3D12ImageNode::setOwnsTexture(bool owns) |
| { |
| m_ownsTexture = owns; |
| } |
| |
| bool QSGD3D12ImageNode::ownsTexture() const |
| { |
| return m_ownsTexture; |
| } |
| |
| QSGD3D12NinePatchNode::QSGD3D12NinePatchNode() |
| : m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4) |
| { |
| m_geometry.setDrawingMode(QSGGeometry::DrawTriangleStrip); |
| setGeometry(&m_geometry); |
| setMaterial(&m_material); |
| } |
| |
| QSGD3D12NinePatchNode::~QSGD3D12NinePatchNode() |
| { |
| delete m_material.texture(); |
| } |
| |
| void QSGD3D12NinePatchNode::setTexture(QSGTexture *texture) |
| { |
| delete m_material.texture(); |
| m_material.setTexture(texture); |
| } |
| |
| void QSGD3D12NinePatchNode::setBounds(const QRectF &bounds) |
| { |
| m_bounds = bounds; |
| } |
| |
| void QSGD3D12NinePatchNode::setDevicePixelRatio(qreal ratio) |
| { |
| m_devicePixelRatio = ratio; |
| } |
| |
| void QSGD3D12NinePatchNode::setPadding(qreal left, qreal top, qreal right, qreal bottom) |
| { |
| m_padding = QVector4D(left, top, right, bottom); |
| } |
| |
| void QSGD3D12NinePatchNode::update() |
| { |
| QSGNinePatchNode::rebuildGeometry(m_material.texture(), &m_geometry, m_padding, m_bounds, m_devicePixelRatio); |
| markDirty(QSGNode::DirtyGeometry | QSGNode::DirtyMaterial); |
| } |
| |
| QT_END_NAMESPACE |