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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
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** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
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** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
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#ifndef QQMLPROFILERDEFINITIONS_P_H
#define QQMLPROFILERDEFINITIONS_P_H
#include <private/qtqmlglobal_p.h>
#include <private/qv4profiling_p.h>
QT_REQUIRE_CONFIG(qml_debug);
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
QT_BEGIN_NAMESPACE
struct QQmlProfilerDefinitions {
enum Message {
Event,
RangeStart,
RangeData,
RangeLocation,
RangeEnd,
Complete, // end of transmission
PixmapCacheEvent,
SceneGraphFrame,
MemoryAllocation,
DebugMessage,
MaximumMessage
};
enum EventType {
FramePaint,
Mouse,
Key,
AnimationFrame,
EndTrace,
StartTrace,
MaximumEventType
};
enum RangeType {
Painting,
Compiling,
Creating,
Binding, //running a binding
HandlingSignal, //running a signal handler
Javascript,
MaximumRangeType
};
enum PixmapEventType {
PixmapSizeKnown,
PixmapReferenceCountChanged,
PixmapCacheCountChanged,
PixmapLoadingStarted,
PixmapLoadingFinished,
PixmapLoadingError,
MaximumPixmapEventType
};
enum SceneGraphFrameType {
SceneGraphRendererFrame, // Render Thread
SceneGraphAdaptationLayerFrame, // Render Thread
SceneGraphContextFrame, // Render Thread
SceneGraphRenderLoopFrame, // Render Thread
SceneGraphTexturePrepare, // Render Thread
SceneGraphTextureDeletion, // Render Thread
SceneGraphPolishAndSync, // GUI Thread
SceneGraphWindowsRenderShow, // Unused
SceneGraphWindowsAnimations, // GUI Thread
SceneGraphPolishFrame, // GUI Thread
MaximumSceneGraphFrameType,
NumRenderThreadFrameTypes = SceneGraphPolishAndSync,
NumGUIThreadFrameTypes = MaximumSceneGraphFrameType - NumRenderThreadFrameTypes
};
enum ProfileFeature {
ProfileJavaScript,
ProfileMemory,
ProfilePixmapCache,
ProfileSceneGraph,
ProfileAnimations,
ProfilePainting,
ProfileCompiling,
ProfileCreating,
ProfileBinding,
ProfileHandlingSignal,
ProfileInputEvents,
ProfileDebugMessages,
MaximumProfileFeature
};
enum InputEventType {
InputKeyPress,
InputKeyRelease,
InputKeyUnknown,
InputMousePress,
InputMouseRelease,
InputMouseMove,
InputMouseDoubleClick,
InputMouseWheel,
InputMouseUnknown,
MaximumInputEventType
};
};
QT_END_NAMESPACE
#endif