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| |
| #ifndef QQUICKDRAGHANDLER_H |
| #define QQUICKDRAGHANDLER_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include "qquickmultipointhandler_p.h" |
| #include "qquickdragaxis_p.h" |
| |
| QT_BEGIN_NAMESPACE |
| |
| class Q_QUICK_PRIVATE_EXPORT QQuickDragHandler : public QQuickMultiPointHandler |
| { |
| Q_OBJECT |
| Q_PROPERTY(QQuickDragAxis * xAxis READ xAxis CONSTANT) |
| Q_PROPERTY(QQuickDragAxis * yAxis READ yAxis CONSTANT) |
| Q_PROPERTY(QVector2D translation READ translation NOTIFY translationChanged) |
| Q_PROPERTY(SnapMode snapMode READ snapMode WRITE setSnapMode NOTIFY snapModeChanged REVISION 14) |
| |
| public: |
| enum SnapMode { |
| NoSnap = 0, |
| SnapAuto, |
| SnapIfPressedOutsideTarget, |
| SnapAlways |
| }; |
| Q_ENUM(SnapMode) |
| |
| explicit QQuickDragHandler(QQuickItem *parent = nullptr); |
| |
| void handlePointerEventImpl(QQuickPointerEvent *event) override; |
| |
| QQuickDragAxis *xAxis() { return &m_xAxis; } |
| QQuickDragAxis *yAxis() { return &m_yAxis; } |
| |
| QVector2D translation() const { return m_translation; } |
| void setTranslation(const QVector2D &trans); |
| QQuickDragHandler::SnapMode snapMode() const; |
| void setSnapMode(QQuickDragHandler::SnapMode mode); |
| |
| void enforceConstraints(); |
| |
| Q_SIGNALS: |
| void translationChanged(); |
| Q_REVISION(14) void snapModeChanged(); |
| |
| protected: |
| void onActiveChanged() override; |
| void onGrabChanged(QQuickPointerHandler *grabber, QQuickEventPoint::GrabTransition transition, QQuickEventPoint *point) override; |
| |
| private: |
| void ungrab(); |
| void enforceAxisConstraints(QPointF *localPos); |
| bool targetContainsCentroid(); |
| QPointF targetCentroidPosition(); |
| |
| private: |
| QPointF m_pressTargetPos; // We must also store the local targetPos, because we cannot deduce |
| // the press target pos from the scene pos in case there was e.g a |
| // flick in one of the ancestors during the drag. |
| QVector2D m_translation; |
| |
| QQuickDragAxis m_xAxis; |
| QQuickDragAxis m_yAxis; |
| QQuickDragHandler::SnapMode m_snapMode = SnapAuto; |
| bool m_pressedInsideTarget = false; |
| |
| friend class QQuickDragAxis; |
| }; |
| |
| QT_END_NAMESPACE |
| |
| QML_DECLARE_TYPE(QQuickDragHandler) |
| QML_DECLARE_TYPE(QQuickDragAxis) |
| |
| #endif // QQUICKDRAGHANDLER_H |