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| |
| #ifndef QQUICKGRAPHICSINFO_P_H |
| #define QQUICKGRAPHICSINFO_P_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <QtCore/qobject.h> |
| #include <QtCore/qpointer.h> |
| #include <QtQml/qqml.h> |
| #include <QtGui/qsurfaceformat.h> |
| #include <QtQuick/qsgrendererinterface.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| class QQuickItem; |
| class QQuickWindow; |
| |
| class QQuickGraphicsInfo : public QObject |
| { |
| Q_OBJECT |
| Q_PROPERTY(GraphicsApi api READ api NOTIFY apiChanged FINAL) |
| Q_PROPERTY(ShaderType shaderType READ shaderType NOTIFY shaderTypeChanged FINAL) |
| Q_PROPERTY(ShaderCompilationType shaderCompilationType READ shaderCompilationType NOTIFY shaderCompilationTypeChanged FINAL) |
| Q_PROPERTY(ShaderSourceType shaderSourceType READ shaderSourceType NOTIFY shaderSourceTypeChanged FINAL) |
| |
| Q_PROPERTY(int majorVersion READ majorVersion NOTIFY majorVersionChanged FINAL) |
| Q_PROPERTY(int minorVersion READ minorVersion NOTIFY minorVersionChanged FINAL) |
| Q_PROPERTY(OpenGLContextProfile profile READ profile NOTIFY profileChanged FINAL) |
| Q_PROPERTY(RenderableType renderableType READ renderableType NOTIFY renderableTypeChanged FINAL) |
| |
| public: |
| enum GraphicsApi { |
| Unknown = QSGRendererInterface::Unknown, |
| Software = QSGRendererInterface::Software, |
| OpenGL = QSGRendererInterface::OpenGL, |
| Direct3D12 = QSGRendererInterface::Direct3D12, |
| OpenVG = QSGRendererInterface::OpenVG, |
| OpenGLRhi = QSGRendererInterface::OpenGLRhi, |
| Direct3D11Rhi = QSGRendererInterface::Direct3D11Rhi, |
| VulkanRhi = QSGRendererInterface::VulkanRhi, |
| MetalRhi = QSGRendererInterface::MetalRhi, |
| NullRhi = QSGRendererInterface::NullRhi |
| }; |
| Q_ENUM(GraphicsApi) |
| |
| enum ShaderType { |
| UnknownShadingLanguage = QSGRendererInterface::UnknownShadingLanguage, |
| GLSL = QSGRendererInterface::GLSL, |
| HLSL = QSGRendererInterface::HLSL, |
| RhiShader = QSGRendererInterface::RhiShader |
| }; |
| Q_ENUM(ShaderType) |
| |
| enum ShaderCompilationType { |
| RuntimeCompilation = QSGRendererInterface::RuntimeCompilation, |
| OfflineCompilation = QSGRendererInterface::OfflineCompilation |
| }; |
| Q_ENUM(ShaderCompilationType) |
| |
| enum ShaderSourceType { |
| ShaderSourceString = QSGRendererInterface::ShaderSourceString, |
| ShaderSourceFile = QSGRendererInterface::ShaderSourceFile, |
| ShaderByteCode = QSGRendererInterface::ShaderByteCode |
| }; |
| Q_ENUM(ShaderSourceType) |
| |
| enum OpenGLContextProfile { |
| OpenGLNoProfile = QSurfaceFormat::NoProfile, |
| OpenGLCoreProfile = QSurfaceFormat::CoreProfile, |
| OpenGLCompatibilityProfile = QSurfaceFormat::CompatibilityProfile |
| }; |
| Q_ENUM(OpenGLContextProfile) |
| |
| enum RenderableType { |
| SurfaceFormatUnspecified = QSurfaceFormat::DefaultRenderableType, |
| SurfaceFormatOpenGL = QSurfaceFormat::OpenGL, |
| SurfaceFormatOpenGLES = QSurfaceFormat::OpenGLES |
| }; |
| Q_ENUM(RenderableType) |
| |
| QQuickGraphicsInfo(QQuickItem *item = 0); |
| |
| static QQuickGraphicsInfo *qmlAttachedProperties(QObject *object); |
| |
| GraphicsApi api() const { return m_api; } |
| ShaderType shaderType() const { return m_shaderType; } |
| ShaderCompilationType shaderCompilationType() const { return m_shaderCompilationType; } |
| ShaderSourceType shaderSourceType() const { return m_shaderSourceType; } |
| |
| int majorVersion() const { return m_majorVersion; } |
| int minorVersion() const { return m_minorVersion; } |
| OpenGLContextProfile profile() const { return m_profile; } |
| RenderableType renderableType() const { return m_renderableType; } |
| |
| Q_SIGNALS: |
| void apiChanged(); |
| void shaderTypeChanged(); |
| void shaderCompilationTypeChanged(); |
| void shaderSourceTypeChanged(); |
| |
| void majorVersionChanged(); |
| void minorVersionChanged(); |
| void profileChanged(); |
| void renderableTypeChanged(); |
| |
| private Q_SLOTS: |
| void updateInfo(); |
| void setWindow(QQuickWindow *window); |
| |
| private: |
| QPointer<QQuickWindow> m_window; |
| GraphicsApi m_api; |
| ShaderType m_shaderType; |
| ShaderCompilationType m_shaderCompilationType; |
| ShaderSourceType m_shaderSourceType; |
| int m_majorVersion; |
| int m_minorVersion; |
| OpenGLContextProfile m_profile; |
| RenderableType m_renderableType; |
| }; |
| |
| QT_END_NAMESPACE |
| |
| QML_DECLARE_TYPEINFO(QQuickGraphicsInfo, QML_HAS_ATTACHED_PROPERTIES) |
| |
| #endif // QQUICKGRAPHICSINFO_P_H |