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| |
| #ifndef QQUICKSHADEREFFECT_P_H |
| #define QQUICKSHADEREFFECT_P_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <private/qtquickglobal_p.h> |
| |
| QT_REQUIRE_CONFIG(quick_shadereffect); |
| |
| #include <QtQuick/qquickitem.h> |
| #include <private/qtquickglobal_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| class QQuickOpenGLShaderEffect; |
| class QQuickGenericShaderEffect; |
| class QQuickShaderEffectPrivate; |
| |
| class Q_QUICK_PRIVATE_EXPORT QQuickShaderEffect : public QQuickItem |
| { |
| Q_OBJECT |
| Q_PROPERTY(QByteArray fragmentShader READ fragmentShader WRITE setFragmentShader NOTIFY fragmentShaderChanged) |
| Q_PROPERTY(QByteArray vertexShader READ vertexShader WRITE setVertexShader NOTIFY vertexShaderChanged) |
| Q_PROPERTY(bool blending READ blending WRITE setBlending NOTIFY blendingChanged) |
| Q_PROPERTY(QVariant mesh READ mesh WRITE setMesh NOTIFY meshChanged) |
| Q_PROPERTY(CullMode cullMode READ cullMode WRITE setCullMode NOTIFY cullModeChanged) |
| Q_PROPERTY(QString log READ log NOTIFY logChanged) |
| Q_PROPERTY(Status status READ status NOTIFY statusChanged) |
| Q_PROPERTY(bool supportsAtlasTextures READ supportsAtlasTextures WRITE setSupportsAtlasTextures NOTIFY supportsAtlasTexturesChanged REVISION 4) |
| |
| public: |
| enum CullMode { |
| NoCulling, |
| BackFaceCulling, |
| FrontFaceCulling |
| }; |
| Q_ENUM(CullMode) |
| |
| enum Status { |
| Compiled, |
| Uncompiled, |
| Error |
| }; |
| Q_ENUM(Status) |
| |
| QQuickShaderEffect(QQuickItem *parent = nullptr); |
| ~QQuickShaderEffect() override; |
| |
| QByteArray fragmentShader() const; |
| void setFragmentShader(const QByteArray &code); |
| |
| QByteArray vertexShader() const; |
| void setVertexShader(const QByteArray &code); |
| |
| bool blending() const; |
| void setBlending(bool enable); |
| |
| QVariant mesh() const; |
| void setMesh(const QVariant &mesh); |
| |
| CullMode cullMode() const; |
| void setCullMode(CullMode face); |
| |
| bool supportsAtlasTextures() const; |
| void setSupportsAtlasTextures(bool supports); |
| |
| QString log() const; |
| Status status() const; |
| |
| bool isComponentComplete() const; |
| QString parseLog(); |
| |
| #if QT_CONFIG(opengl) |
| bool isOpenGLShaderEffect() const; |
| #endif |
| |
| Q_SIGNALS: |
| void fragmentShaderChanged(); |
| void vertexShaderChanged(); |
| void blendingChanged(); |
| void meshChanged(); |
| void cullModeChanged(); |
| void logChanged(); |
| void statusChanged(); |
| void supportsAtlasTexturesChanged(); |
| |
| protected: |
| bool event(QEvent *e) override; |
| void geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry) override; |
| QSGNode *updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *updatePaintNodeData) override; |
| void componentComplete() override; |
| void itemChange(ItemChange change, const ItemChangeData &value) override; |
| |
| private: |
| #if QT_CONFIG(opengl) |
| QQuickOpenGLShaderEffect *m_glImpl; |
| #endif |
| QQuickGenericShaderEffect *m_impl; |
| |
| Q_DECLARE_PRIVATE(QQuickShaderEffect) |
| }; |
| |
| QT_END_NAMESPACE |
| |
| #endif // QQUICKSHADEREFFECT_P_H |