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| ** This file is part of the QtQuick module of the Qt Toolkit. |
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| |
| #include "qsgsoftwarepixmaprenderer_p.h" |
| #include "qsgsoftwarecontext_p.h" |
| |
| #include <QtQuick/QSGSimpleRectNode> |
| |
| #include <QElapsedTimer> |
| |
| Q_LOGGING_CATEGORY(lcPixmapRenderer, "qt.scenegraph.softwarecontext.pixmapRenderer") |
| |
| QT_BEGIN_NAMESPACE |
| |
| QSGSoftwarePixmapRenderer::QSGSoftwarePixmapRenderer(QSGRenderContext *context) |
| : QSGAbstractSoftwareRenderer(context) |
| { |
| |
| } |
| |
| QSGSoftwarePixmapRenderer::~QSGSoftwarePixmapRenderer() |
| { |
| |
| } |
| |
| void QSGSoftwarePixmapRenderer::renderScene(uint) |
| { |
| class B : public QSGBindable |
| { |
| public: |
| void bind() const override { } |
| } bindable; |
| QSGRenderer::renderScene(bindable); |
| } |
| |
| void QSGSoftwarePixmapRenderer::render() |
| { |
| |
| } |
| |
| void QSGSoftwarePixmapRenderer::render(QPaintDevice *target) |
| { |
| QElapsedTimer renderTimer; |
| |
| // Setup background item |
| setBackgroundRect(m_projectionRect.normalized(), qreal(1)); |
| setBackgroundColor(clearColor()); |
| |
| renderTimer.start(); |
| buildRenderList(); |
| qint64 buildRenderListTime = renderTimer.restart(); |
| |
| // Optimize Renderlist |
| // Right now there is an assumption that when possible the same pixmap will |
| // be reused. So we can treat it like a backing store in that we can assume |
| // that when the pixmap is not being resized, the data can be reused. What is |
| // different though is that everything should be marked as dirty on a resize. |
| optimizeRenderList(); |
| qint64 optimizeRenderListTime = renderTimer.restart(); |
| |
| if (!isOpaque() && target->devType() == QInternal::Pixmap) { |
| // This fill here is wasteful, but necessary because it is the only way |
| // to force a QImage based pixmap to have an alpha channel. |
| static_cast<QPixmap *>(target)->fill(Qt::transparent); |
| } |
| |
| QPainter painter(target); |
| painter.setRenderHint(QPainter::Antialiasing); |
| painter.setWindow(m_projectionRect); |
| auto rc = static_cast<QSGSoftwareRenderContext *>(context()); |
| QPainter *prevPainter = rc->m_activePainter; |
| rc->m_activePainter = &painter; |
| |
| QRegion paintedRegion = renderNodes(&painter); |
| qint64 renderTime = renderTimer.elapsed(); |
| |
| rc->m_activePainter = prevPainter; |
| qCDebug(lcPixmapRenderer) << "pixmapRender" << paintedRegion << buildRenderListTime << optimizeRenderListTime << renderTime; |
| } |
| |
| void QSGSoftwarePixmapRenderer::setProjectionRect(const QRect &projectionRect) |
| { |
| m_projectionRect = projectionRect; |
| } |
| |
| QT_END_NAMESPACE |