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**
** Copyright (C) 2016 The Qt Company Ltd.
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** This file is part of the QtQuick module of the Qt Toolkit.
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#include "qsgsoftwarepublicnodes_p.h"
#include "qsgsoftwarelayer_p.h"
#include "qsgsoftwarepixmaptexture_p.h"
#include "qsgsoftwareinternalimagenode_p.h"
#include <private/qsgplaintexture_p.h>
QT_BEGIN_NAMESPACE
QSGSoftwareRectangleNode::QSGSoftwareRectangleNode()
: m_color(QColor(255, 255, 255))
{
setMaterial((QSGMaterial*)1);
setGeometry((QSGGeometry*)1);
}
void QSGSoftwareRectangleNode::paint(QPainter *painter)
{
painter->fillRect(m_rect, m_color);
}
QSGSoftwareImageNode::QSGSoftwareImageNode()
: m_texture(nullptr),
m_owns(false),
m_filtering(QSGTexture::None),
m_transformMode(NoTransform),
m_cachedMirroredPixmapIsDirty(false)
{
setMaterial((QSGMaterial*)1);
setGeometry((QSGGeometry*)1);
}
QSGSoftwareImageNode::~QSGSoftwareImageNode()
{
if (m_owns)
delete m_texture;
}
void QSGSoftwareImageNode::setTexture(QSGTexture *texture)
{
if (m_owns)
delete m_texture;
m_texture = texture; markDirty(DirtyMaterial);
m_cachedMirroredPixmapIsDirty = true;
}
void QSGSoftwareImageNode::setTextureCoordinatesTransform(QSGImageNode::TextureCoordinatesTransformMode transformNode)
{
if (m_transformMode == transformNode)
return;
m_transformMode = transformNode;
m_cachedMirroredPixmapIsDirty = true;
markDirty(DirtyGeometry);
}
void QSGSoftwareImageNode::paint(QPainter *painter)
{
if (m_cachedMirroredPixmapIsDirty)
updateCachedMirroredPixmap();
painter->setRenderHint(QPainter::SmoothPixmapTransform, (m_filtering == QSGTexture::Linear));
// Disable antialiased clipping. It causes transformed tiles to have gaps.
painter->setRenderHint(QPainter::Antialiasing, false);
if (!m_cachedPixmap.isNull()) {
painter->drawPixmap(m_rect, m_cachedPixmap, m_sourceRect);
} else if (QSGSoftwarePixmapTexture *pt = qobject_cast<QSGSoftwarePixmapTexture *>(m_texture)) {
const QPixmap &pm = pt->pixmap();
painter->drawPixmap(m_rect, pm, m_sourceRect);
} else if (QSGSoftwareLayer *pt = qobject_cast<QSGSoftwareLayer *>(m_texture)) {
const QPixmap &pm = pt->pixmap();
painter->drawPixmap(m_rect, pm, m_sourceRect);
} else if (QSGPlainTexture *pt = qobject_cast<QSGPlainTexture *>(m_texture)) {
const QImage &im = pt->image();
painter->drawImage(m_rect, im, m_sourceRect);
}
}
void QSGSoftwareImageNode::updateCachedMirroredPixmap()
{
if (m_transformMode == NoTransform) {
m_cachedPixmap = QPixmap();
} else {
if (QSGSoftwarePixmapTexture *pt = qobject_cast<QSGSoftwarePixmapTexture *>(m_texture)) {
QTransform mirrorTransform;
if (m_transformMode.testFlag(MirrorVertically))
mirrorTransform = mirrorTransform.scale(1, -1);
if (m_transformMode.testFlag(MirrorHorizontally))
mirrorTransform = mirrorTransform.scale(-1, 1);
m_cachedPixmap = pt->pixmap().transformed(mirrorTransform);
} else if (QSGSoftwareLayer *pt = qobject_cast<QSGSoftwareLayer *>(m_texture)) {
QTransform mirrorTransform;
if (m_transformMode.testFlag(MirrorVertically))
mirrorTransform = mirrorTransform.scale(1, -1);
if (m_transformMode.testFlag(MirrorHorizontally))
mirrorTransform = mirrorTransform.scale(-1, 1);
m_cachedPixmap = pt->pixmap().transformed(mirrorTransform);
} else if (QSGPlainTexture *pt = qobject_cast<QSGPlainTexture *>(m_texture)) {
m_cachedPixmap = QPixmap::fromImage(pt->image().mirrored(m_transformMode.testFlag(MirrorHorizontally), m_transformMode.testFlag(MirrorVertically)));
} else {
m_cachedPixmap = QPixmap();
}
}
m_cachedMirroredPixmapIsDirty = false;
}
QSGSoftwareNinePatchNode::QSGSoftwareNinePatchNode()
{
setMaterial((QSGMaterial*)1);
setGeometry((QSGGeometry*)1);
}
void QSGSoftwareNinePatchNode::setTexture(QSGTexture *texture)
{
QSGSoftwarePixmapTexture *pt = qobject_cast<QSGSoftwarePixmapTexture*>(texture);
if (!pt) {
qWarning() << "Image used with invalid texture format.";
} else {
m_pixmap = pt->pixmap();
markDirty(DirtyMaterial);
}
delete texture;
}
void QSGSoftwareNinePatchNode::setBounds(const QRectF &bounds)
{
if (m_bounds == bounds)
return;
m_bounds = bounds;
markDirty(DirtyGeometry);
}
void QSGSoftwareNinePatchNode::setDevicePixelRatio(qreal ratio)
{
if (m_pixelRatio == ratio)
return;
m_pixelRatio = ratio;
markDirty(DirtyGeometry);
}
void QSGSoftwareNinePatchNode::setPadding(qreal left, qreal top, qreal right, qreal bottom)
{
QMargins margins(qRound(left), qRound(top), qRound(right), qRound(bottom));
if (m_margins == margins)
return;
m_margins = QMargins(qRound(left), qRound(top), qRound(right), qRound(bottom));
markDirty(DirtyGeometry);
}
void QSGSoftwareNinePatchNode::update()
{
}
void QSGSoftwareNinePatchNode::paint(QPainter *painter)
{
// Disable antialiased clipping. It causes transformed tiles to have gaps.
painter->setRenderHint(QPainter::Antialiasing, false);
if (m_margins.isNull())
painter->drawPixmap(m_bounds, m_pixmap, QRectF(0, 0, m_pixmap.width(), m_pixmap.height()));
else
QSGSoftwareHelpers::qDrawBorderPixmap(painter, m_bounds.toRect(), m_margins, m_pixmap, QRect(0, 0, m_pixmap.width(), m_pixmap.height()),
m_margins, Qt::StretchTile, QSGSoftwareHelpers::QDrawBorderPixmap::DrawingHints(nullptr));
}
QRectF QSGSoftwareNinePatchNode::bounds() const
{
return m_bounds;
}
QT_END_NAMESPACE