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** This file is part of the QtQuick module of the Qt Toolkit.
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#include "qsgsoftwarespritenode_p.h"
#include "qsgsoftwarepixmaptexture_p.h"
#include <QtGui/QPainter>
QT_BEGIN_NAMESPACE
QSGSoftwareSpriteNode::QSGSoftwareSpriteNode()
{
setMaterial((QSGMaterial*)1);
setGeometry((QSGGeometry*)1);
}
QSGSoftwareSpriteNode::~QSGSoftwareSpriteNode()
{
delete m_texture;
}
void QSGSoftwareSpriteNode::setTexture(QSGTexture *texture)
{
m_texture = qobject_cast<QSGSoftwarePixmapTexture*>(texture);
markDirty(DirtyMaterial);
}
void QSGSoftwareSpriteNode::setTime(float time)
{
if (m_time != time) {
m_time = time;
markDirty(DirtyMaterial);
}
}
void QSGSoftwareSpriteNode::setSourceA(const QPoint &source)
{
if (m_sourceA != source) {
m_sourceA = source;
markDirty(DirtyMaterial);
}
}
void QSGSoftwareSpriteNode::setSourceB(const QPoint &source)
{
if (m_sourceB != source) {
m_sourceB = source;
markDirty(DirtyMaterial);
}
}
void QSGSoftwareSpriteNode::setSpriteSize(const QSize &size)
{
if (m_spriteSize != size) {
m_spriteSize = size;
markDirty(DirtyMaterial);
}
}
void QSGSoftwareSpriteNode::setSheetSize(const QSize &size)
{
if (m_sheetSize != size) {
m_sheetSize = size;
markDirty(DirtyMaterial);
}
}
void QSGSoftwareSpriteNode::setSize(const QSizeF &size)
{
if (m_size != size) {
m_size = size;
markDirty(DirtyGeometry);
}
}
void QSGSoftwareSpriteNode::setFiltering(QSGTexture::Filtering filtering)
{
Q_UNUSED(filtering);
}
void QSGSoftwareSpriteNode::update()
{
}
void QSGSoftwareSpriteNode::paint(QPainter *painter)
{
//Get the pixmap handle from the texture
if (!m_texture)
return;
const QPixmap &pixmap = m_texture->pixmap();
// XXX try to do some kind of interpolation between sourceA and sourceB using time
painter->drawPixmap(QRectF(0, 0, m_size.width(), m_size.height()),
pixmap,
QRectF(m_sourceA * pixmap.devicePixelRatioF(), m_spriteSize * pixmap.devicePixelRatioF()));
}
bool QSGSoftwareSpriteNode::isOpaque() const
{
return false;
}
QRectF QSGSoftwareSpriteNode::rect() const
{
return QRectF(0, 0, m_size.width(), m_size.height());
}
QT_END_NAMESPACE