blob: 8bc9ded594ec6766b7e1bcbb57bbbba53f82df52 [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qsgnodeupdater_p.h"
#include "qsgnode.h"
#include "qsgrendernode_p.h"
QT_BEGIN_NAMESPACE
// #define QSG_UPDATER_DEBUG
QSGNodeUpdater::QSGNodeUpdater()
: m_combined_matrix_stack(64)
, m_opacity_stack(64)
, m_current_clip(nullptr)
, m_force_update(0)
{
m_opacity_stack.add(1);
}
QSGNodeUpdater::~QSGNodeUpdater()
{
}
void QSGNodeUpdater::updateStates(QSGNode *n)
{
m_current_clip = nullptr;
m_force_update = 0;
Q_ASSERT(m_opacity_stack.size() == 1); // The one we added in the constructr...
Q_ASSERT(m_combined_matrix_stack.isEmpty());
visitNode(n);
}
/*!
Returns true if \a node is has something that blocks it in the chain from
\a node to \a root doing a full state update pass.
This function does not process dirty states, simply does a simple traversion
up to the top.
The function assumes that \a root exists in the parent chain of \a node.
*/
bool QSGNodeUpdater::isNodeBlocked(QSGNode *node, QSGNode *root) const
{
while (node != root && node != nullptr) {
if (node->isSubtreeBlocked())
return true;
node = node->parent();
}
return false;
}
void QSGNodeUpdater::enterTransformNode(QSGTransformNode *t)
{
#ifdef QSG_UPDATER_DEBUG
qDebug() << "enter transform:" << t << "force=" << m_force_update;
#endif
if (!t->matrix().isIdentity()) {
if (!m_combined_matrix_stack.isEmpty()) {
t->setCombinedMatrix(*m_combined_matrix_stack.last() * t->matrix());
} else {
t->setCombinedMatrix(t->matrix());
}
m_combined_matrix_stack.add(&t->combinedMatrix());
} else {
if (!m_combined_matrix_stack.isEmpty()) {
t->setCombinedMatrix(*m_combined_matrix_stack.last());
} else {
t->setCombinedMatrix(QMatrix4x4());
}
}
}
void QSGNodeUpdater::leaveTransformNode(QSGTransformNode *t)
{
#ifdef QSG_UPDATER_DEBUG
qDebug() << "leave transform:" << t;
#endif
if (!t->matrix().isIdentity()) {
m_combined_matrix_stack.pop_back();
}
}
void QSGNodeUpdater::enterClipNode(QSGClipNode *c)
{
#ifdef QSG_UPDATER_DEBUG
qDebug() << "enter clip:" << c;
#endif
c->m_matrix = m_combined_matrix_stack.isEmpty() ? 0 : m_combined_matrix_stack.last();
c->m_clip_list = m_current_clip;
m_current_clip = c;
}
void QSGNodeUpdater::leaveClipNode(QSGClipNode *c)
{
#ifdef QSG_UPDATER_DEBUG
qDebug() << "leave clip:" << c;
#endif
m_current_clip = c->m_clip_list;
}
void QSGNodeUpdater::enterGeometryNode(QSGGeometryNode *g)
{
#ifdef QSG_UPDATER_DEBUG
qDebug() << "enter geometry:" << g;
#endif
g->m_matrix = m_combined_matrix_stack.isEmpty() ? 0 : m_combined_matrix_stack.last();
g->m_clip_list = m_current_clip;
g->setInheritedOpacity(m_opacity_stack.last());
}
void QSGNodeUpdater::leaveGeometryNode(QSGGeometryNode *g)
{
#ifdef QSG_UPDATER_DEBUG
qDebug() << "leave geometry" << g;
#else
Q_UNUSED(g)
#endif
}
void QSGNodeUpdater::enterRenderNode(QSGRenderNode *r)
{
#ifdef QSG_UPDATER_DEBUG
qDebug() << "enter render:" << r;
#endif
QSGRenderNodePrivate *rd = QSGRenderNodePrivate::get(r);
rd->m_matrix = m_combined_matrix_stack.isEmpty() ? 0 : m_combined_matrix_stack.last();
rd->m_clip_list = m_current_clip;
rd->m_opacity = m_opacity_stack.last();
}
void QSGNodeUpdater::leaveRenderNode(QSGRenderNode *r)
{
#ifdef QSG_UPDATER_DEBUG
qDebug() << "leave render" << r;
#else
Q_UNUSED(r)
#endif
}
void QSGNodeUpdater::enterOpacityNode(QSGOpacityNode *o)
{
qreal opacity = m_opacity_stack.last() * o->opacity();
o->setCombinedOpacity(opacity);
m_opacity_stack.add(opacity);
#ifdef QSG_UPDATER_DEBUG
qDebug() << "enter opacity" << o;
#endif
}
void QSGNodeUpdater::leaveOpacityNode(QSGOpacityNode *o)
{
#ifdef QSG_UPDATER_DEBUG
qDebug() << "leave opacity" << o;
#endif
if (o->flags() & QSGNode::DirtyOpacity)
--m_force_update;
m_opacity_stack.pop_back();
}
void QSGNodeUpdater::visitChildren(QSGNode *n)
{
for (QSGNode *c = n->firstChild(); c; c = c->nextSibling())
visitNode(c);
}
void QSGNodeUpdater::visitNode(QSGNode *n)
{
#ifdef QSG_UPDATER_DEBUG
qDebug() << "enter:" << n;
#endif
if (!m_force_update)
return;
if (n->isSubtreeBlocked())
return;
switch (n->type()) {
case QSGNode::TransformNodeType: {
QSGTransformNode *t = static_cast<QSGTransformNode *>(n);
enterTransformNode(t);
visitChildren(t);
leaveTransformNode(t);
break; }
case QSGNode::GeometryNodeType: {
QSGGeometryNode *g = static_cast<QSGGeometryNode *>(n);
enterGeometryNode(g);
visitChildren(g);
leaveGeometryNode(g);
break; }
case QSGNode::RenderNodeType: {
QSGRenderNode *r = static_cast<QSGRenderNode *>(n);
enterRenderNode(r);
visitChildren(r);
leaveRenderNode(r);
break; }
case QSGNode::ClipNodeType: {
QSGClipNode *c = static_cast<QSGClipNode *>(n);
enterClipNode(c);
visitChildren(c);
leaveClipNode(c);
break; }
case QSGNode::OpacityNodeType: {
QSGOpacityNode *o = static_cast<QSGOpacityNode *>(n);
enterOpacityNode(o);
visitChildren(o);
leaveOpacityNode(o);
break; }
default:
visitChildren(n);
break;
}
}
QT_END_NAMESPACE