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| |
| #ifndef QSGDEFAULTGLYPHNODE_P_P_H |
| #define QSGDEFAULTGLYPHNODE_P_P_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <qcolor.h> |
| #include <QtGui/private/qopengltextureglyphcache_p.h> |
| #include <QtQuick/qsgmaterial.h> |
| #include <QtQuick/qsgtexture.h> |
| #include <QtQuick/qsggeometry.h> |
| #include <qshareddata.h> |
| #include <QtQuick/private/qsgplaintexture_p.h> |
| #include <QtQuick/private/qsgrhitextureglyphcache_p.h> |
| #include <qrawfont.h> |
| #include <qmargins.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| class QFontEngine; |
| class Geometry; |
| class QSGRenderContext; |
| class QSGDefaultRenderContext; |
| |
| class QSGTextMaskMaterial: public QSGMaterial |
| { |
| public: |
| QSGTextMaskMaterial(QSGRenderContext *rc, const QVector4D &color, const QRawFont &font, QFontEngine::GlyphFormat glyphFormat = QFontEngine::Format_None); |
| virtual ~QSGTextMaskMaterial(); |
| |
| QSGMaterialType *type() const override; |
| QSGMaterialShader *createShader() const override; |
| int compare(const QSGMaterial *other) const override; |
| |
| void setColor(const QColor &c) { setColor(QVector4D(c.redF(), c.greenF(), c.blueF(), c.alphaF())); } |
| void setColor(const QVector4D &color); |
| const QVector4D &color() const { return m_color; } |
| |
| QSGTexture *texture() const { return m_texture; } |
| |
| bool ensureUpToDate(); |
| |
| QTextureGlyphCache *glyphCache() const; |
| QOpenGLTextureGlyphCache *openglGlyphCache() const; |
| QSGRhiTextureGlyphCache *rhiGlyphCache() const; |
| |
| void populate(const QPointF &position, |
| const QVector<quint32> &glyphIndexes, const QVector<QPointF> &glyphPositions, |
| QSGGeometry *geometry, QRectF *boundingRect, QPointF *baseLine, |
| const QMargins &margins = QMargins(0, 0, 0, 0)); |
| |
| private: |
| void init(QFontEngine::GlyphFormat glyphFormat); |
| void updateCache(QFontEngine::GlyphFormat glyphFormat); |
| |
| QSGDefaultRenderContext *m_rc; |
| QSGPlainTexture *m_texture; |
| QExplicitlySharedDataPointer<QFontEngineGlyphCache> m_glyphCache; |
| QRawFont m_font; |
| QRhi *m_rhi; |
| QVector4D m_color; |
| QSize m_size; |
| }; |
| |
| class QSGStyledTextMaterial : public QSGTextMaskMaterial |
| { |
| public: |
| QSGStyledTextMaterial(QSGRenderContext *rc, const QRawFont &font); |
| virtual ~QSGStyledTextMaterial() { } |
| |
| void setStyleShift(const QVector2D &shift) { m_styleShift = shift; } |
| const QVector2D &styleShift() const { return m_styleShift; } |
| |
| void setStyleColor(const QColor &c) { m_styleColor = QVector4D(c.redF(), c.greenF(), c.blueF(), c.alphaF()); } |
| void setStyleColor(const QVector4D &color) { m_styleColor = color; } |
| const QVector4D &styleColor() const { return m_styleColor; } |
| |
| QSGMaterialType *type() const override; |
| QSGMaterialShader *createShader() const override; |
| int compare(const QSGMaterial *other) const override; |
| |
| private: |
| QVector2D m_styleShift; |
| QVector4D m_styleColor; |
| }; |
| |
| class QSGOutlinedTextMaterial : public QSGStyledTextMaterial |
| { |
| public: |
| QSGOutlinedTextMaterial(QSGRenderContext *rc, const QRawFont &font); |
| ~QSGOutlinedTextMaterial() { } |
| |
| QSGMaterialType *type() const override; |
| QSGMaterialShader *createShader() const override; |
| }; |
| |
| QT_END_NAMESPACE |
| |
| #endif |