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#ifndef QSGDISTANCEFIELDGLYPHNODE_P_P_H
#define QSGDISTANCEFIELDGLYPHNODE_P_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtQuick/qsgmaterial.h>
#include <QtQuick/private/qsgplaintexture_p.h>
#include "qsgdistancefieldglyphnode_p.h"
#include "qsgadaptationlayer_p.h"
QT_BEGIN_NAMESPACE
class QSGPlainTexture;
class Q_QUICK_PRIVATE_EXPORT QSGDistanceFieldTextMaterial: public QSGMaterial
{
public:
QSGDistanceFieldTextMaterial();
~QSGDistanceFieldTextMaterial();
QSGMaterialType *type() const override;
QSGMaterialShader *createShader() const override;
int compare(const QSGMaterial *other) const override;
virtual void setColor(const QColor &color);
const QVector4D &color() const { return m_color; }
void setGlyphCache(QSGDistanceFieldGlyphCache *a) { m_glyph_cache = a; }
QSGDistanceFieldGlyphCache *glyphCache() const { return m_glyph_cache; }
void setTexture(const QSGDistanceFieldGlyphCache::Texture * tex) { m_texture = tex; }
const QSGDistanceFieldGlyphCache::Texture * texture() const { return m_texture; }
void setFontScale(qreal fontScale) { m_fontScale = fontScale; }
qreal fontScale() const { return m_fontScale; }
QSize textureSize() const { return m_size; }
bool updateTextureSize();
bool updateTextureSizeAndWrapper();
QSGTexture *wrapperTexture() const { return m_sgTexture; }
protected:
QSize m_size;
QVector4D m_color;
QSGDistanceFieldGlyphCache *m_glyph_cache;
const QSGDistanceFieldGlyphCache::Texture *m_texture;
qreal m_fontScale;
QSGPlainTexture *m_sgTexture;
};
class Q_QUICK_PRIVATE_EXPORT QSGDistanceFieldStyledTextMaterial : public QSGDistanceFieldTextMaterial
{
public:
QSGDistanceFieldStyledTextMaterial();
~QSGDistanceFieldStyledTextMaterial();
QSGMaterialType *type() const override = 0;
QSGMaterialShader *createShader() const override = 0;
int compare(const QSGMaterial *other) const override;
void setStyleColor(const QColor &color);
const QVector4D &styleColor() const { return m_styleColor; }
protected:
QVector4D m_styleColor;
};
class Q_QUICK_PRIVATE_EXPORT QSGDistanceFieldOutlineTextMaterial : public QSGDistanceFieldStyledTextMaterial
{
public:
QSGDistanceFieldOutlineTextMaterial();
~QSGDistanceFieldOutlineTextMaterial();
QSGMaterialType *type() const override;
QSGMaterialShader *createShader() const override;
};
class Q_QUICK_PRIVATE_EXPORT QSGDistanceFieldShiftedStyleTextMaterial : public QSGDistanceFieldStyledTextMaterial
{
public:
QSGDistanceFieldShiftedStyleTextMaterial();
~QSGDistanceFieldShiftedStyleTextMaterial();
QSGMaterialType *type() const override;
QSGMaterialShader *createShader() const override;
int compare(const QSGMaterial *other) const override;
void setShift(const QPointF &shift) { m_shift = shift; }
const QPointF &shift() const { return m_shift; }
protected:
QPointF m_shift;
};
class Q_QUICK_PRIVATE_EXPORT QSGHiQSubPixelDistanceFieldTextMaterial : public QSGDistanceFieldTextMaterial
{
public:
QSGMaterialType *type() const override;
QSGMaterialShader *createShader() const override;
void setColor(const QColor &color) override { m_color = QVector4D(color.redF(), color.greenF(), color.blueF(), color.alphaF()); }
};
class Q_QUICK_PRIVATE_EXPORT QSGLoQSubPixelDistanceFieldTextMaterial : public QSGDistanceFieldTextMaterial
{
public:
QSGMaterialType *type() const override;
QSGMaterialShader *createShader() const override;
void setColor(const QColor &color) override { m_color = QVector4D(color.redF(), color.greenF(), color.blueF(), color.alphaF()); }
};
QT_END_NAMESPACE
#endif