blob: 3a677b7c93fadc349bf15b21fd8dff844ae788e2 [file] [log] [blame]
#version 440
layout(location = 0) out vec4 fragColor;
layout(std140, binding = 0) uniform buf {
mat4 matrix;
vec4 color;
} ubuf;
void main()
{
fragColor = ubuf.color;
}