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#ifndef QQUICKSHAPESOFTWARERENDERER_P_H
#define QQUICKSHAPESOFTWARERENDERER_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of a number of Qt sources files. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include <QtQuickShapes/private/qquickshapesglobal_p.h>
#include <QtQuickShapes/private/qquickshape_p_p.h>
#include <qsgrendernode.h>
#include <QPen>
#include <QBrush>
QT_BEGIN_NAMESPACE
class QQuickShapeSoftwareRenderNode;
class QQuickShapeSoftwareRenderer : public QQuickAbstractPathRenderer
{
public:
enum Dirty {
DirtyPath = 0x01,
DirtyPen = 0x02,
DirtyFillRule = 0x04,
DirtyBrush = 0x08,
DirtyList = 0x10
};
void beginSync(int totalCount) override;
void setPath(int index, const QQuickPath *path) override;
void setStrokeColor(int index, const QColor &color) override;
void setStrokeWidth(int index, qreal w) override;
void setFillColor(int index, const QColor &color) override;
void setFillRule(int index, QQuickShapePath::FillRule fillRule) override;
void setJoinStyle(int index, QQuickShapePath::JoinStyle joinStyle, int miterLimit) override;
void setCapStyle(int index, QQuickShapePath::CapStyle capStyle) override;
void setStrokeStyle(int index, QQuickShapePath::StrokeStyle strokeStyle,
qreal dashOffset, const QVector<qreal> &dashPattern) override;
void setFillGradient(int index, QQuickShapeGradient *gradient) override;
void endSync(bool async) override;
void updateNode() override;
void setNode(QQuickShapeSoftwareRenderNode *node);
private:
QQuickShapeSoftwareRenderNode *m_node = nullptr;
int m_accDirty = 0;
struct ShapePathGuiData {
int dirty = 0;
QPainterPath path;
QPen pen;
float strokeWidth;
QColor fillColor;
QBrush brush;
Qt::FillRule fillRule;
};
QVector<ShapePathGuiData> m_sp;
};
class QQuickShapeSoftwareRenderNode : public QSGRenderNode
{
public:
QQuickShapeSoftwareRenderNode(QQuickShape *item);
~QQuickShapeSoftwareRenderNode();
void render(const RenderState *state) override;
void releaseResources() override;
StateFlags changedStates() const override;
RenderingFlags flags() const override;
QRectF rect() const override;
private:
QQuickShape *m_item;
struct ShapePathRenderData {
QPainterPath path;
QPen pen;
float strokeWidth;
QBrush brush;
};
QVector<ShapePathRenderData> m_sp;
QRectF m_boundingRect;
friend class QQuickShapeSoftwareRenderer;
};
QT_END_NAMESPACE
#endif // QQUICKSHAPESOFTWARERENDERER_P_H