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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** information to ensure the GNU General Public License requirements will
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****************************************************************************/
import QtQuick 2.0
import QtTest 1.1
Rectangle{
id: root
width:200
height:200
TestUtil {
id: util
}
SignalSpy {
id: spyX
target: container2
signalName: "posXChanged"
}
SignalSpy {
id: spyY
target: container2
signalName: "posYChanged"
}
Rectangle {
id:container
width:20
height:20
color: "blue"
MouseArea {
id:mouseArea; anchors.fill : parent
drag.maximumX: 180
drag.maximumY: 180
drag.minimumX: 0
drag.minimumY: 0
drag.target: parent
}
}
Rectangle {
id: container2
x: 25
y: 25
width:100
height:100
color: "red"
property bool updatePositionWhileDragging: false
property var posX: 0
property var posY: 0
function reset() {
fakeHandle.x = 0
fakeHandle.y = 0
spyX.clear()
spyY.clear()
}
Binding {
when: container2.updatePositionWhileDragging
target: container2
property: "posX"
value: fakeHandle.x
}
Binding {
when: container2.updatePositionWhileDragging
target: container2
property: "posY"
value: fakeHandle.y
}
Item { id: fakeHandle }
MouseArea {
anchors.fill : container2
drag.maximumX: 180
drag.maximumY: 180
drag.minimumX: 0
drag.minimumY: 0
drag.target: fakeHandle
onReleased: if (!container2.updatePositionWhileDragging) {
container2.posX = mouse.x;
container2.posY = mouse.y
}
}
}
Component {
id: nestedFlickableComponent
Flickable {
objectName: "outerFlickable"
width: parent.width
height: parent.height
contentWidth: 400
contentHeight: 400
property alias innerFlickable: innerFlickable
Flickable {
id: innerFlickable
objectName: "innerFlickable"
width: parent.width
height: parent.height
contentWidth: 400
contentHeight: 400
Rectangle {
width: 400
height: 400
gradient: Gradient {
GradientStop { position: 0; color: "salmon" }
GradientStop { position: 0; color: "navajowhite" }
}
}
}
}
}
Component {
id: signalSpyComponent
SignalSpy {}
}
Component {
id: mouseAreaComponent
MouseArea {
anchors.fill: parent
hoverEnabled: true
}
}
TestCase {
name:"mouserelease"
when:windowShown
function test_mouseDrag() {
mouseDrag(container, 10, 10, util.dragThreshold * 2, util.dragThreshold * 3);
compare(container.x, util.dragThreshold - 1);
compare(container.y, util.dragThreshold * 2 - 1);
}
function test_doSomethingWhileDragging() {
container2.updatePositionWhileDragging = false
// dx and dy are superior to 3 times util.dragThreshold.
// but here the dragging does not update posX and posY
// posX and posY are only updated on mouseRelease
container2.reset()
mouseDrag(container2, container2.x + 10, container2.y + 10, 10*util.dragThreshold, 10*util.dragThreshold);
compare(spyX.count, 1)
compare(spyY.count, 1)
container2.updatePositionWhileDragging = true
// dx and dy are superior to 3 times util.dragThreshold.
// 3 intermediate mouseMove when dragging
container2.reset()
mouseDrag(container2, container2.x + 10, container2.y + 10, 10*util.dragThreshold, 10*util.dragThreshold);
compare(spyX.count, 3)
compare(spyY.count, 3)
// dx and dy are inferior to 3 times util.dragThreshold.
// No intermediate mouseMove when dragging, only one mouseMove
container2.reset()
mouseDrag(container2, container2.x + 10, container2.y + 10, 2*util.dragThreshold, 2*util.dragThreshold);
compare(spyX.count, 1)
compare(spyY.count, 1)
// dx is superior to 3 times util.dragThreshold.
// 3 intermediate mouseMove when dragging on x axis
// no move on the y axis
container2.reset()
mouseDrag(container2, container2.x + 10, container2.y + 10, 10*util.dragThreshold, 0);
compare(spyX.count, 3)
compare(spyY.count, 0)
// dy is inferior to 3 times util.dragThreshold.
// No intermediate mouseMove when dragging, only one mouseMove on y axis
// no move on the x axis
container2.reset()
mouseDrag(container2, container2.x + 10, container2.y + 10, 0, 2*util.dragThreshold);
compare(spyX.count, 0)
compare(spyY.count, 1)
}
function test_dragAxis_data() {
return [
{ tag: "horizontal" },
{ tag: "vertical" }
]
}
// mouseDrag() should not drag along an axis if the distance passed in for
// that axis was 0. Doing so can interfere with tests for an item that e.g.
// handles horizontal flicks which is within e.g. a Flickable that handles
// vertical flicks.
function test_dragAxis(data) {
let horizontal = data.tag === "horizontal"
let outerFlickable = createTemporaryObject(nestedFlickableComponent, root)
verify(outerFlickable)
// We want the outer flickable to use the opposite flick direction of the inner one,
// as the inner one has the direction that we're interested in testing.
outerFlickable.flickableDirection = horizontal ? Flickable.VerticalFlick : Flickable.HorizontalFlick
let innerFlickable = outerFlickable.innerFlickable
verify(innerFlickable)
let horizontalFlickable = null
let verticalFlickable = null
if (horizontal) {
innerFlickable.flickableDirection = Flickable.HorizontalFlick
horizontalFlickable = innerFlickable
verticalFlickable = outerFlickable
} else {
innerFlickable.flickableDirection = Flickable.VerticalFlick
horizontalFlickable = outerFlickable
verticalFlickable = innerFlickable
}
let movingHorizontallySpy = createTemporaryObject(signalSpyComponent, root,
{ target: horizontalFlickable, signalName: "movingHorizontallyChanged" })
verify(movingHorizontallySpy)
verify(movingHorizontallySpy.valid)
let movingVerticallySpy = createTemporaryObject(signalSpyComponent, root,
{ target: verticalFlickable, signalName: "movingVerticallyChanged" })
verify(movingVerticallySpy)
verify(movingVerticallySpy.valid)
let flickingHorizontallySpy = createTemporaryObject(signalSpyComponent, root,
{ target: horizontalFlickable, signalName: "flickingHorizontallyChanged" })
verify(flickingHorizontallySpy)
verify(flickingHorizontallySpy.valid)
let flickingVerticallySpy = createTemporaryObject(signalSpyComponent, root,
{ target: verticalFlickable, signalName: "flickingVerticallyChanged" })
verify(flickingVerticallySpy)
verify(flickingVerticallySpy.valid)
let contentXSpy = createTemporaryObject(signalSpyComponent, root,
{ target: horizontalFlickable, signalName: "contentXChanged" })
verify(contentXSpy)
verify(contentXSpy.valid)
let contentYSpy = createTemporaryObject(signalSpyComponent, root,
{ target: verticalFlickable, signalName: "contentYChanged" })
verify(contentYSpy)
verify(contentYSpy.valid)
// Dragging only horizontally should not result in movement on the Y axis, and vice versa.
let horizontalDragDistance = horizontal ? innerFlickable.width - 10 : 0
let verticalDragDistance = horizontal ? 0 : innerFlickable.height - 10
mouseDrag(innerFlickable, 10, 10, horizontalDragDistance, verticalDragDistance)
// Wait for it to stop moving.
if (horizontal) {
tryCompare(horizontalFlickable, "movingHorizontally", false)
tryCompare(horizontalFlickable, "flickingHorizontally", false)
} else {
tryCompare(verticalFlickable, "movingVertically", false)
tryCompare(verticalFlickable, "flickingVertically", false)
}
// 2 because it should change to true then false.
compare(movingHorizontallySpy.count, horizontal ? 2 : 0)
compare(movingVerticallySpy.count, horizontal ? 0 : 2)
compare(flickingHorizontallySpy.count, horizontal ? 2 : 0)
compare(flickingVerticallySpy.count, horizontal ? 0 : 2)
if (horizontal)
verify(contentXSpy.count > 0)
else
compare(contentXSpy.count, 0)
if (horizontal)
compare(contentYSpy.count, 0)
else
verify(contentYSpy.count > 0)
}
function test_negativeDragDistance_data() {
return [
{ tag: "horizontal", startX: 100, startY: 100, xDistance: -90, yDistance: 0 },
{ tag: "vertical", startX: 100, startY: 100, xDistance: 0, yDistance: -90 }
]
}
// Tests that dragging to the left or top actually results in intermediate mouse moves.
function test_negativeDragDistance(data) {
let mouseArea = createTemporaryObject(mouseAreaComponent, root)
verify(mouseArea)
let positionSpy = signalSpyComponent.createObject(mouseArea,
{ target: mouseArea, signalName: "positionChanged" })
verify(positionSpy)
verify(positionSpy.valid)
mouseDrag(mouseArea, data.startX, data.startY, data.xDistance, data.yDistance)
verify(positionSpy.count > 2, "Expected more than 2 mouse position changes, but only got " + positionSpy.count)
}
}
}