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/****************************************************************************
**
** Copyright (C) 2018 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
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** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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** $QT_END_LICENSE$
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****************************************************************************/
#include <QtTest/QtTest>
#include <QtGui/qstylehints.h>
#include <QtQuick/qquickview.h>
#include <QtQuick/qquickitem.h>
#include <QtQuick/private/qquickflickable_p.h>
#include <QtQuick/private/qquickitemview_p.h>
#include <QtQuick/private/qquickpointerhandler_p.h>
#include <QtQuick/private/qquickdraghandler_p.h>
#include <QtQuick/private/qquicktaphandler_p.h>
#include <QtQuick/private/qquicktableview_p.h>
#include <qpa/qwindowsysteminterface.h>
#include <private/qquickwindow_p.h>
#include <QtQml/qqmlengine.h>
#include <QtQml/qqmlproperty.h>
#include "../../../shared/util.h"
#include "../../shared/viewtestutil.h"
Q_LOGGING_CATEGORY(lcPointerTests, "qt.quick.pointer.tests")
class tst_FlickableInterop : public QQmlDataTest
{
Q_OBJECT
public:
tst_FlickableInterop()
:touchDevice(QTest::createTouchDevice())
{}
private slots:
void touchTapButton_data();
void touchTapButton();
void touchDragFlickableBehindButton_data();
void touchDragFlickableBehindButton();
void mouseClickButton_data();
void mouseClickButton();
void mouseDragFlickableBehindButton_data();
void mouseDragFlickableBehindButton();
void touchDragSlider();
void touchDragFlickableBehindSlider();
void mouseDragSlider_data();
void mouseDragSlider();
void mouseDragFlickableBehindSlider();
void touchDragFlickableBehindItemWithHandlers_data();
void touchDragFlickableBehindItemWithHandlers();
void mouseDragFlickableBehindItemWithHandlers_data();
void mouseDragFlickableBehindItemWithHandlers();
void touchDragSliderAndFlickable();
void touchAndDragHandlerOnFlickable_data();
void touchAndDragHandlerOnFlickable();
private:
void createView(QScopedPointer<QQuickView> &window, const char *fileName);
QTouchDevice *touchDevice;
};
void tst_FlickableInterop::createView(QScopedPointer<QQuickView> &window, const char *fileName)
{
window.reset(new QQuickView);
window->setSource(testFileUrl(fileName));
QTRY_COMPARE(window->status(), QQuickView::Ready);
QQuickViewTestUtil::centerOnScreen(window.data());
QQuickViewTestUtil::moveMouseAway(window.data());
window->show();
QVERIFY(QTest::qWaitForWindowActive(window.data()));
QVERIFY(window->rootObject() != nullptr);
}
void tst_FlickableInterop::touchTapButton_data()
{
QTest::addColumn<QString>("buttonName");
QTest::newRow("DragThreshold") << QStringLiteral("DragThreshold");
QTest::newRow("WithinBounds") << QStringLiteral("WithinBounds");
QTest::newRow("ReleaseWithinBounds") << QStringLiteral("ReleaseWithinBounds");
}
void tst_FlickableInterop::touchTapButton()
{
const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "flickableWithHandlers.qml");
QQuickView * window = windowPtr.data();
QFETCH(QString, buttonName);
QQuickItem *button = window->rootObject()->findChild<QQuickItem*>(buttonName);
QVERIFY(button);
QSignalSpy tappedSpy(button, SIGNAL(tapped()));
// Button changes pressed state and emits tapped on release
QPoint p1 = button->mapToScene(QPointF(20, 20)).toPoint();
QTest::touchEvent(window, touchDevice).press(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(button->property("pressed").toBool());
QTest::touchEvent(window, touchDevice).release(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(!button->property("pressed").toBool());
QCOMPARE(tappedSpy.count(), 1);
// We can drag <= dragThreshold and the button still acts normal, Flickable doesn't grab
p1 = button->mapToScene(QPointF(20, 20)).toPoint();
QTest::touchEvent(window, touchDevice).press(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(button->property("pressed").toBool());
p1 += QPoint(dragThreshold, 0);
QTest::touchEvent(window, touchDevice).move(1, p1, window);
QQuickTouchUtils::flush(window);
QVERIFY(button->property("pressed").toBool());
QTest::touchEvent(window, touchDevice).release(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(!button->property("pressed").toBool());
QCOMPARE(tappedSpy.count(), 2);
}
void tst_FlickableInterop::touchDragFlickableBehindButton_data()
{
QTest::addColumn<QString>("buttonName");
QTest::newRow("DragThreshold") << QStringLiteral("DragThreshold");
QTest::newRow("WithinBounds") << QStringLiteral("WithinBounds");
QTest::newRow("ReleaseWithinBounds") << QStringLiteral("ReleaseWithinBounds");
}
void tst_FlickableInterop::touchDragFlickableBehindButton()
{
const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "flickableWithHandlers.qml");
QQuickView * window = windowPtr.data();
QFETCH(QString, buttonName);
QQuickItem *button = window->rootObject()->findChild<QQuickItem*>(buttonName);
QVERIFY(button);
QQuickFlickable *flickable = window->rootObject()->findChild<QQuickFlickable*>();
QVERIFY(flickable);
QSignalSpy tappedSpy(button, SIGNAL(tapped()));
tappedSpy.clear();
QPoint p1 = button->mapToScene(QPointF(20, 20)).toPoint();
QTest::touchEvent(window, touchDevice).press(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(button->property("pressed").toBool());
p1 += QPoint(dragThreshold, 0);
QTest::touchEvent(window, touchDevice).move(1, p1, window);
QQuickTouchUtils::flush(window);
QVERIFY(button->property("pressed").toBool());
int i = 0;
// Start dragging; eventually when the touchpoint goes beyond dragThreshold,
// Button is no longer pressed because Flickable steals the grab
for (; i < 100 && !flickable->isMoving(); ++i) {
p1 += QPoint(1, 0);
QTest::touchEvent(window, touchDevice).move(1, p1, window);
QQuickTouchUtils::flush(window);
}
qCDebug(lcPointerTests) << "flickable started moving after" << i << "moves, when we got to" << p1;
QVERIFY(flickable->isMoving());
QCOMPARE(i, 2);
QVERIFY(!button->property("pressed").toBool());
QTest::touchEvent(window, touchDevice).release(1, p1, window);
QQuickTouchUtils::flush(window);
QVERIFY(!button->property("pressed").toBool());
QCOMPARE(tappedSpy.count(), 0);
}
void tst_FlickableInterop::mouseClickButton_data()
{
QTest::addColumn<QString>("buttonName");
QTest::newRow("DragThreshold") << QStringLiteral("DragThreshold");
QTest::newRow("WithinBounds") << QStringLiteral("WithinBounds");
QTest::newRow("ReleaseWithinBounds") << QStringLiteral("ReleaseWithinBounds");
}
void tst_FlickableInterop::mouseClickButton()
{
const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "flickableWithHandlers.qml");
QQuickView * window = windowPtr.data();
QFETCH(QString, buttonName);
QQuickItem *button = window->rootObject()->findChild<QQuickItem*>(buttonName);
QVERIFY(button);
QSignalSpy tappedSpy(button, SIGNAL(tapped()));
// Button changes pressed state and emits tapped on release
QPoint p1 = button->mapToScene(QPointF(20, 20)).toPoint();
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_VERIFY(button->property("pressed").toBool());
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_VERIFY(!button->property("pressed").toBool());
QCOMPARE(tappedSpy.count(), 1);
// We can drag <= dragThreshold and the button still acts normal, Flickable doesn't grab
p1 = button->mapToScene(QPointF(20, 20)).toPoint();
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1, qApp->styleHints()->mouseDoubleClickInterval() + 10);
QTRY_VERIFY(button->property("pressed").toBool());
p1 += QPoint(dragThreshold, 0);
QTest::mouseMove(window, p1);
QVERIFY(button->property("pressed").toBool());
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_VERIFY(!button->property("pressed").toBool());
QCOMPARE(tappedSpy.count(), 2);
}
void tst_FlickableInterop::mouseDragFlickableBehindButton_data()
{
QTest::addColumn<QString>("buttonName");
QTest::newRow("DragThreshold") << QStringLiteral("DragThreshold");
QTest::newRow("WithinBounds") << QStringLiteral("WithinBounds");
QTest::newRow("ReleaseWithinBounds") << QStringLiteral("ReleaseWithinBounds");
}
void tst_FlickableInterop::mouseDragFlickableBehindButton()
{
const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "flickableWithHandlers.qml");
QQuickView * window = windowPtr.data();
QFETCH(QString, buttonName);
QQuickItem *button = window->rootObject()->findChild<QQuickItem*>(buttonName);
QVERIFY(button);
QQuickFlickable *flickable = window->rootObject()->findChild<QQuickFlickable*>();
QVERIFY(flickable);
QSignalSpy tappedSpy(button, SIGNAL(tapped()));
// Button is no longer pressed if touchpoint goes beyond dragThreshold,
// because Flickable steals the grab
tappedSpy.clear();
QPoint p1 = button->mapToScene(QPointF(20, 20)).toPoint();
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_VERIFY(button->property("pressed").toBool());
p1 += QPoint(dragThreshold, 0);
QTest::touchEvent(window, touchDevice).move(1, p1, window);
QVERIFY(button->property("pressed").toBool());
int i = 0;
for (; i < 100 && !flickable->isMoving(); ++i) {
p1 += QPoint(1, 0);
QTest::mouseMove(window, p1);
}
qCDebug(lcPointerTests) << "flickable started moving after" << i << "moves, when we got to" << p1;
QVERIFY(flickable->isMoving());
QCOMPARE(i, 2);
QVERIFY(!button->property("pressed").toBool());
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
QVERIFY(!button->property("pressed").toBool());
QCOMPARE(tappedSpy.count(), 0);
}
void tst_FlickableInterop::touchDragSlider()
{
const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "flickableWithHandlers.qml");
QQuickView * window = windowPtr.data();
QQuickItem *slider = window->rootObject()->findChild<QQuickItem*>("knobSlider");
QVERIFY(slider);
QQuickDragHandler *drag = slider->findChild<QQuickDragHandler*>();
QVERIFY(drag);
QQuickItem *knob = slider->findChild<QQuickItem*>("Slider Knob");
QVERIFY(knob);
QQuickFlickable *flickable = window->rootObject()->findChild<QQuickFlickable*>();
QVERIFY(flickable);
QSignalSpy tappedSpy(knob->parent(), SIGNAL(tapped()));
QSignalSpy translationChangedSpy(drag, SIGNAL(translationChanged()));
// Drag the slider in the allowed (vertical) direction
tappedSpy.clear();
QPoint p1 = knob->mapToScene(knob->clipRect().center()).toPoint() - QPoint(0, 8);
QTest::touchEvent(window, touchDevice).press(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(slider->property("pressed").toBool());
p1 += QPoint(0, dragThreshold);
QTest::touchEvent(window, touchDevice).move(1, p1, window);
QQuickTouchUtils::flush(window);
QVERIFY(slider->property("pressed").toBool());
QCOMPARE(slider->property("value").toInt(), 49);
p1 += QPoint(0, 1);
QTest::touchEvent(window, touchDevice).move(1, p1, window);
QQuickTouchUtils::flush(window);
p1 += QPoint(0, 10);
QTest::touchEvent(window, touchDevice).move(1, p1, window);
QQuickTouchUtils::flush(window);
QVERIFY(slider->property("value").toInt() < 49);
QVERIFY(!flickable->isMoving());
QVERIFY(!slider->property("pressed").toBool());
// Now that the DragHandler is active, the Flickable will not steal the grab
// even if we move a large distance horizontally
p1 += QPoint(dragThreshold * 2, 0);
QTest::touchEvent(window, touchDevice).move(1, p1, window);
QQuickTouchUtils::flush(window);
QVERIFY(!flickable->isMoving());
// Release, and do not expect the tapped signal
QTest::touchEvent(window, touchDevice).release(1, p1, window);
QQuickTouchUtils::flush(window);
QCOMPARE(tappedSpy.count(), 0);
QCOMPARE(translationChangedSpy.count(), 1);
}
void tst_FlickableInterop::mouseDragSlider_data()
{
QTest::addColumn<QString>("nameOfSliderToDrag");
QTest::addColumn<QPoint>("pressPositionRelativeToKnob");
QTest::addColumn<QPoint>("dragDirection"); // a unit vector
QTest::addColumn<bool>("expectedTapHandlerPressed");
QTest::addColumn<bool>("expectedDragHandlerActive");
QTest::addColumn<bool>("expectedFlickableMoving");
QTest::newRow("drag down on knob of knobSlider") << "knobSlider" << QPoint(0, -8) << QPoint(0, 1) << true << true << false;
QTest::newRow("drag sideways on knob of knobSlider") << "knobSlider" << QPoint(0, 0) << QPoint(1, 0) << true << false << true;
QTest::newRow("drag down on groove of knobSlider") << "knobSlider" << QPoint(0, 20) << QPoint(0, 1) << false << false << true;
QTest::newRow("drag sideways on groove of knobSlider") << "knobSlider" << QPoint(0, 20) << QPoint(1, 0) << false << false << true;
QTest::newRow("drag down on knob of grooveSlider") << "grooveSlider" << QPoint(0, -8) << QPoint(0, 1) << true << true << false;
QTest::newRow("drag sideways on knob of grooveSlider") << "grooveSlider" << QPoint(0, 0) << QPoint(1, 0) << true << false << true;
QTest::newRow("drag down on groove of grooveSlider") << "grooveSlider" << QPoint(0, 20) << QPoint(0, 1) << false << true << false;
QTest::newRow("drag sideways on groove of grooveSlider") << "grooveSlider" << QPoint(0, 20) << QPoint(1, 0) << false << false << true;
}
void tst_FlickableInterop::mouseDragSlider()
{
const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "flickableWithHandlers.qml");
QQuickView * window = windowPtr.data();
QFETCH(QString, nameOfSliderToDrag);
QFETCH(QPoint, pressPositionRelativeToKnob);
QFETCH(QPoint, dragDirection); // a unit vector
QFETCH(bool, expectedTapHandlerPressed);
QFETCH(bool, expectedDragHandlerActive);
QFETCH(bool, expectedFlickableMoving);
QQuickItem *slider = window->rootObject()->findChild<QQuickItem*>(nameOfSliderToDrag);
QVERIFY(slider);
QQuickDragHandler *drag = slider->findChild<QQuickDragHandler*>();
QVERIFY(drag);
QQuickItem *knob = slider->findChild<QQuickItem*>("Slider Knob");
QVERIFY(knob);
QQuickFlickable *flickable = window->rootObject()->findChild<QQuickFlickable*>();
QVERIFY(flickable);
QSignalSpy tappedSpy(knob->parent(), SIGNAL(tapped()));
QSignalSpy translationChangedSpy(drag, SIGNAL(translationChanged()));
// Drag the slider
tappedSpy.clear();
QPoint p1 = knob->mapToScene(knob->clipRect().center()).toPoint() + pressPositionRelativeToKnob;
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_COMPARE(slider->property("pressed").toBool(), expectedTapHandlerPressed);
p1 += QPoint(dragThreshold * dragDirection.x(), dragThreshold * dragDirection.y());
QTest::mouseMove(window, p1);
QCOMPARE(drag->active(), false);
QCOMPARE(slider->property("pressed").toBool(), expectedTapHandlerPressed);
QCOMPARE(slider->property("value").toInt(), 49);
p1 += dragDirection; // one more pixel
QTest::mouseMove(window, p1);
// After moving by the drag threshold, the point should still be inside the knob.
// However, QQuickTapHandler::wantsEventPoint() returns false because the drag threshold is exceeded.
// Therefore QQuickTapHandler::setPressed(false, true, point) is called: the active state is canceled.
QCOMPARE(slider->property("pressed").toBool(), false);
QCOMPARE(drag->active(), expectedDragHandlerActive);
// drag farther, to make sure the knob gets adjusted significantly
p1 += QPoint(10 * dragDirection.x(), 10 * dragDirection.y());
QTest::mouseMove(window, p1);
if (expectedDragHandlerActive && dragDirection.y() > 0)
QVERIFY(slider->property("value").toInt() < 49);
// by now, Flickable will have stolen the grab, if it decided that it wanted to during filtering of the last event
QCOMPARE(flickable->isMoving(), expectedFlickableMoving);
QCOMPARE(slider->property("pressed").toBool(), false);
// If the DragHandler is active, the Flickable will not steal the grab
// even if we move a large distance horizontally
if (expectedDragHandlerActive) {
p1 += QPoint(dragThreshold * 2, 0);
QTest::mouseMove(window, p1);
QCOMPARE(flickable->isMoving(), false);
}
// Release, and do not expect the tapped signal
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
QCOMPARE(tappedSpy.count(), 0);
QCOMPARE(translationChangedSpy.count(), expectedDragHandlerActive ? 1 : 0);
}
void tst_FlickableInterop::touchDragFlickableBehindSlider()
{
const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "flickableWithHandlers.qml");
QQuickView * window = windowPtr.data();
QQuickItem *slider = window->rootObject()->findChild<QQuickItem*>("knobSlider");
QVERIFY(slider);
QQuickDragHandler *drag = slider->findChild<QQuickDragHandler*>();
QVERIFY(drag);
QQuickItem *knob = slider->findChild<QQuickItem*>("Slider Knob");
QVERIFY(knob);
QQuickFlickable *flickable = window->rootObject()->findChild<QQuickFlickable*>();
QVERIFY(flickable);
QSignalSpy tappedSpy(knob->parent(), SIGNAL(tapped()));
QSignalSpy translationChangedSpy(drag, SIGNAL(translationChanged()));
// Button is no longer pressed if touchpoint goes beyond dragThreshold,
// because Flickable steals the grab
tappedSpy.clear();
QPoint p1 = knob->mapToScene(knob->clipRect().center()).toPoint();
QTest::touchEvent(window, touchDevice).press(1, p1, window);
QQuickTouchUtils::flush(window);
QTRY_VERIFY(slider->property("pressed").toBool());
p1 += QPoint(dragThreshold, 0);
QTest::touchEvent(window, touchDevice).move(1, p1, window);
QQuickTouchUtils::flush(window);
QVERIFY(slider->property("pressed").toBool());
int i = 0;
for (; i < 100 && !flickable->isMoving(); ++i) {
p1 += QPoint(1, 0);
QTest::touchEvent(window, touchDevice).move(1, p1, window);
QQuickTouchUtils::flush(window);
}
qCDebug(lcPointerTests) << "flickable started moving after" << i << "moves, when we got to" << p1;
QVERIFY(flickable->isMoving());
QCOMPARE(i, 2);
QVERIFY(!slider->property("pressed").toBool());
QTest::touchEvent(window, touchDevice).release(1, p1, window);
QQuickTouchUtils::flush(window);
QVERIFY(!slider->property("pressed").toBool());
QCOMPARE(tappedSpy.count(), 0);
QCOMPARE(translationChangedSpy.count(), 0);
}
void tst_FlickableInterop::mouseDragFlickableBehindSlider()
{
const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "flickableWithHandlers.qml");
QQuickView * window = windowPtr.data();
QQuickItem *slider = window->rootObject()->findChild<QQuickItem*>("knobSlider");
QVERIFY(slider);
QQuickDragHandler *drag = slider->findChild<QQuickDragHandler*>();
QVERIFY(drag);
QQuickItem *knob = slider->findChild<QQuickItem*>("Slider Knob");
QVERIFY(knob);
QQuickFlickable *flickable = window->rootObject()->findChild<QQuickFlickable*>();
QVERIFY(flickable);
QSignalSpy tappedSpy(knob->parent(), SIGNAL(tapped()));
QSignalSpy translationChangedSpy(drag, SIGNAL(translationChanged()));
// Button is no longer pressed if touchpoint goes beyond dragThreshold,
// because Flickable steals the grab
tappedSpy.clear();
QPoint p1 = knob->mapToScene(knob->clipRect().center()).toPoint();
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
QTRY_VERIFY(slider->property("pressed").toBool());
p1 += QPoint(dragThreshold, 0);
QTest::mouseMove(window, p1);
QQuickTouchUtils::flush(window);
QVERIFY(slider->property("pressed").toBool());
int i = 0;
for (; i < 100 && !flickable->isMoving(); ++i) {
p1 += QPoint(1, 0);
QTest::mouseMove(window, p1);
}
qCDebug(lcPointerTests) << "flickable started moving after" << i << "moves, when we got to" << p1;
QVERIFY(flickable->isMoving());
QCOMPARE(i, 2);
QVERIFY(!slider->property("pressed").toBool());
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
QCOMPARE(tappedSpy.count(), 0);
QCOMPARE(translationChangedSpy.count(), 0);
}
void tst_FlickableInterop::touchDragFlickableBehindItemWithHandlers_data()
{
QTest::addColumn<QByteArray>("nameOfRectangleToDrag");
QTest::addColumn<bool>("expectedFlickableMoving");
QTest::newRow("drag") << QByteArray("drag") << false;
QTest::newRow("tap") << QByteArray("tap") << true;
QTest::newRow("dragAndTap") << QByteArray("dragAndTap") << false;
QTest::newRow("tapAndDrag") << QByteArray("tapAndDrag") << false;
}
void tst_FlickableInterop::touchDragFlickableBehindItemWithHandlers()
{
QFETCH(bool, expectedFlickableMoving);
QFETCH(QByteArray, nameOfRectangleToDrag);
const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "flickableWithHandlers.qml");
QQuickView * window = windowPtr.data();
QQuickItem *rect = window->rootObject()->findChild<QQuickItem*>(nameOfRectangleToDrag);
QVERIFY(rect);
QQuickFlickable *flickable = window->rootObject()->findChild<QQuickFlickable*>();
QVERIFY(flickable);
QPoint p1 = rect->mapToScene(rect->clipRect().center()).toPoint();
QPoint originP1 = p1;
QTest::touchEvent(window, touchDevice).press(1, p1, window);
QQuickTouchUtils::flush(window);
for (int i = 0; i < dragThreshold * 3; ++i) {
p1 = originP1;
p1.rx() += i;
QTest::touchEvent(window, touchDevice).move(1, p1, window);
QQuickTouchUtils::flush(window);
}
QCOMPARE(flickable->isMoving(), expectedFlickableMoving);
if (!expectedFlickableMoving) {
QVERIFY(rect->mapToScene(rect->clipRect().center()).toPoint().x() > originP1.x());
}
QTest::touchEvent(window, touchDevice).release(1, p1, window);
QQuickTouchUtils::flush(window);
}
void tst_FlickableInterop::mouseDragFlickableBehindItemWithHandlers_data()
{
touchDragFlickableBehindItemWithHandlers_data();
}
void tst_FlickableInterop::mouseDragFlickableBehindItemWithHandlers()
{
QFETCH(bool, expectedFlickableMoving);
QFETCH(QByteArray, nameOfRectangleToDrag);
const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "flickableWithHandlers.qml");
QQuickView * window = windowPtr.data();
QQuickItem *rect = window->rootObject()->findChild<QQuickItem*>(nameOfRectangleToDrag);
QVERIFY(rect);
QQuickFlickable *flickable = window->rootObject()->findChild<QQuickFlickable*>();
QVERIFY(flickable);
QPoint p1 = rect->mapToScene(rect->clipRect().center()).toPoint();
QPoint originP1 = p1;
QTest::mousePress(window, Qt::LeftButton, Qt::NoModifier, p1);
for (int i = 0; i < 3; ++i) {
p1 += QPoint(dragThreshold, 0);
QTest::mouseMove(window, p1);
QQuickTouchUtils::flush(window);
}
QCOMPARE(flickable->isMoving(), expectedFlickableMoving);
if (!expectedFlickableMoving) {
QCOMPARE(originP1 + QPoint(3*dragThreshold, 0), p1);
}
QTest::mouseRelease(window, Qt::LeftButton, Qt::NoModifier, p1);
// wait until flickable stops
QTRY_COMPARE(flickable->isMoving(), false);
// After the mouse button has been released, move the mouse and ensure that nothing is moving
// because of that (this tests if all grabs are released when the mouse button is released).
p1 = rect->mapToScene(rect->clipRect().center()).toPoint();
originP1 = p1;
for (int i = 0; i < 3; ++i) {
p1 += QPoint(dragThreshold, 0);
QTest::mouseMove(window, p1);
QQuickTouchUtils::flush(window);
}
QCOMPARE(flickable->isMoving(), false);
QCOMPARE(originP1, rect->mapToScene(rect->clipRect().center()).toPoint());
}
void tst_FlickableInterop::touchDragSliderAndFlickable()
{
const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "flickableWithHandlers.qml");
QQuickView * window = windowPtr.data();
QQuickItem *slider = window->rootObject()->findChild<QQuickItem*>("knobSlider");
QVERIFY(slider);
QQuickDragHandler *drag = slider->findChild<QQuickDragHandler*>();
QVERIFY(drag);
QQuickItem *knob = slider->findChild<QQuickItem*>("Slider Knob");
QVERIFY(knob);
QQuickFlickable *flickable = window->rootObject()->findChild<QQuickFlickable*>();
QVERIFY(flickable);
QTest::QTouchEventSequence touchSeq = QTest::touchEvent(window, touchDevice, false);
// The knob is initially centered over the slider's "groove"
qreal initialXOffset = qAbs(knob->mapToScene(knob->clipRect().center()).x() - slider->mapToScene
(slider->clipRect().center()).x());
QVERIFY(initialXOffset <= 1);
// Drag the slider in the allowed (vertical) direction with one finger
QPoint p1 = knob->mapToScene(knob->clipRect().center()).toPoint();
touchSeq.press(1, p1, window).commit();
QQuickTouchUtils::flush(window);
p1 += QPoint(0, dragThreshold);
touchSeq.move(1, p1, window).commit();
QQuickTouchUtils::flush(window);
p1 += QPoint(0, dragThreshold);
touchSeq.move(1, p1, window).commit();
QQuickTouchUtils::flush(window);
p1 += QPoint(0, dragThreshold);
touchSeq.move(1, p1, window).commit();
QQuickTouchUtils::flush(window);
QTRY_VERIFY(slider->property("value").toInt() < 49);
QVERIFY(!flickable->isMoving());
// Drag the Flickable with a second finger
QPoint p2(300,300);
touchSeq.stationary(1).press(2, p2, window).commit();
QQuickTouchUtils::flush(window);
for (int i = 0; i < 4; ++i) {
p1 += QPoint(-10, -10);
p2 += QPoint(dragThreshold, 0);
touchSeq.move(1, p1, window).stationary(2).commit();
QQuickTouchUtils::flush(window);
p1 += QPoint(-10, -10);
p2 += QPoint(dragThreshold, 0);
touchSeq.stationary(1).move(2, p2, window).commit();
QQuickTouchUtils::flush(window);
qCDebug(lcPointerTests) << "step" << i << ": fingers @" << p1 << p2 << "is Flickable moving yet?" << flickable->isMoving();
}
QVERIFY(flickable->isMoving());
qreal knobSliderXOffset = qAbs(knob->mapToScene(knob->clipRect().center()).toPoint().x() -
slider->mapToScene(slider->clipRect().center()).toPoint().x()) - initialXOffset;
if (knobSliderXOffset > 1)
qCDebug(lcPointerTests) << "knob has slipped out of groove by" << knobSliderXOffset << "pixels";
// See if the knob is still centered over the slider's "groove"
QVERIFY(qAbs(knobSliderXOffset) <= 1);
// Release
touchSeq.release(1, p1, window).release(2, p2, window).commit();
}
void tst_FlickableInterop::touchAndDragHandlerOnFlickable_data()
{
QTest::addColumn<QByteArray>("qmlFile");
QTest::addColumn<bool>("pressDelay");
QTest::addColumn<bool>("targetNull");
QTest::newRow("tapOnFlickable") << QByteArray("tapOnFlickable.qml") << false << false;
QTest::newRow("tapOnList") << QByteArray("tapOnList.qml") << false << false;
QTest::newRow("tapOnTable") << QByteArray("tapOnTable.qml") << false << false;
QTest::newRow("dragOnFlickable") << QByteArray("dragOnFlickable.qml") << false << false;
QTest::newRow("dragOnList") << QByteArray("dragOnList.qml") << false << false;
QTest::newRow("dragOnTable") << QByteArray("dragOnTable.qml") << false << false;
QTest::newRow("tapDelayOnFlickable") << QByteArray("tapOnFlickable.qml") << true << false;
QTest::newRow("tapDelayOnList") << QByteArray("tapOnList.qml") << true << false;
QTest::newRow("tapDelayOnTable") << QByteArray("tapOnTable.qml") << true << false;
QTest::newRow("dragDelayOnFlickable") << QByteArray("dragOnFlickable.qml") << true << false;
QTest::newRow("dragDelayOnList") << QByteArray("dragOnList.qml") << true << false;
QTest::newRow("dragDelayOnTable") << QByteArray("dragOnTable.qml") << true << false;
QTest::newRow("tapOnFlickableWithNullTargets") << QByteArray("tapOnFlickable.qml") << false << true;
QTest::newRow("tapOnListWithNullTargets") << QByteArray("tapOnList.qml") << false << true;
QTest::newRow("tapOnTableWithNullTargets") << QByteArray("tapOnTable.qml") << false << true;
QTest::newRow("dragOnFlickableWithNullTargets") << QByteArray("dragOnFlickable.qml") << false << true;
QTest::newRow("dragOnListWithNullTargets") << QByteArray("dragOnList.qml") << false << true;
QTest::newRow("dragOnTableWithNullTargets") << QByteArray("dragOnTable.qml") << false << true;
QTest::newRow("tapDelayOnFlickableWithNullTargets") << QByteArray("tapOnFlickable.qml") << true << true;
QTest::newRow("tapDelayOnListWithNullTargets") << QByteArray("tapOnList.qml") << true << true;
QTest::newRow("tapDelayOnTableWithNullTargets") << QByteArray("tapOnTable.qml") << true << true;
QTest::newRow("dragDelayOnFlickableWithNullTargets") << QByteArray("dragOnFlickable.qml") << true << true;
QTest::newRow("dragDelayOnListWithNullTargets") << QByteArray("dragOnList.qml") << true << true;
QTest::newRow("dragDelayOnTableWithNullTargets") << QByteArray("dragOnTable.qml") << true << true;
}
void tst_FlickableInterop::touchAndDragHandlerOnFlickable()
{
QFETCH(QByteArray, qmlFile);
QFETCH(bool, pressDelay);
QFETCH(bool, targetNull);
const int dragThreshold = QGuiApplication::styleHints()->startDragDistance();
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, qmlFile.constData());
QQuickView * window = windowPtr.data();
QQuickFlickable *flickable = qmlobject_cast<QQuickFlickable*>(window->rootObject());
QVERIFY(flickable);
flickable->setPressDelay(pressDelay ? 5000 : 0);
QQuickItem *delegate = nullptr;
if (QQuickItemView *itemView = qmlobject_cast<QQuickItemView *>(flickable))
delegate = itemView->currentItem();
if (!delegate)
delegate = flickable->property("delegateUnderTest").value<QQuickItem*>();
QQuickItem *button = delegate ? delegate->findChild<QQuickItem*>("button")
: flickable->findChild<QQuickItem*>("button");
if (!button)
button = flickable->property("buttonUnderTest").value<QQuickItem*>();
QVERIFY(button);
QQuickPointerHandler *buttonHandler = button->findChild<QQuickPointerHandler*>();
QVERIFY(buttonHandler);
QQuickTapHandler *buttonTapHandler = qmlobject_cast<QQuickTapHandler *>(buttonHandler);
QQuickDragHandler *buttonDragHandler = qmlobject_cast<QQuickDragHandler *>(buttonHandler);
QQuickPointerHandler *delegateHandler = delegate ? delegate->findChild<QQuickPointerHandler*>() : nullptr;
QQuickPointerHandler *contentItemHandler = flickable->findChild<QQuickPointerHandler*>();
QVERIFY(contentItemHandler);
// a handler declared directly in a Flickable (or item view) must actually be a child of the contentItem,
// just as Items declared inside are (QTBUG-71918 and QTBUG-73035)
QCOMPARE(contentItemHandler->parentItem(), flickable->contentItem());
if (targetNull) {
buttonHandler->setTarget(nullptr);
if (delegateHandler)
delegateHandler->setTarget(nullptr);
contentItemHandler->setTarget(nullptr);
}
// Drag one finger on the Flickable and make sure it flicks
QTest::QTouchEventSequence touchSeq = QTest::touchEvent(window, touchDevice, false);
QPoint p1(780, 460);
touchSeq.press(1, p1, window).commit();
QQuickTouchUtils::flush(window);
for (int i = 0; i < 4; ++i) {
p1 -= QPoint(dragThreshold, dragThreshold);
touchSeq.move(1, p1, window).commit();
QQuickTouchUtils::flush(window);
}
if (!(buttonDragHandler && !pressDelay))
QTRY_VERIFY(flickable->contentY() >= dragThreshold);
if (buttonTapHandler)
QCOMPARE(buttonTapHandler->isPressed(), false);
touchSeq.release(1, p1, window).commit();
QQuickTouchUtils::flush(window);
// Drag one finger on the delegate and make sure Flickable flicks
if (delegate) {
flickable->setContentY(0);
QTRY_COMPARE(flickable->isMoving(), false);
QVERIFY(delegateHandler);
QQuickTapHandler *delegateTapHandler = qmlobject_cast<QQuickTapHandler *>(delegateHandler);
p1 = button->mapToScene(button->clipRect().bottomRight()).toPoint() + QPoint(10, 0);
touchSeq.press(1, p1, window).commit();
QQuickTouchUtils::flush(window);
if (delegateTapHandler && !pressDelay)
QCOMPARE(delegateTapHandler->isPressed(), true);
for (int i = 0; i < 4; ++i) {
p1 -= QPoint(dragThreshold, dragThreshold);
touchSeq.move(1, p1, window).commit();
QQuickTouchUtils::flush(window);
if (i > 1)
QTRY_VERIFY(delegateHandler->active() || flickable->isMoving());
}
if (!(buttonDragHandler && !pressDelay))
QVERIFY(flickable->contentY() > 0);
if (delegateTapHandler)
QCOMPARE(delegateTapHandler->isPressed(), false);
touchSeq.release(1, p1, window).commit();
QQuickTouchUtils::flush(window);
}
// Drag one finger on the button and make sure Flickable flicks
flickable->setContentY(0);
QTRY_COMPARE(flickable->isMoving(), false);
p1 = button->mapToScene(button->clipRect().center()).toPoint();
touchSeq.press(1, p1, window).commit();
QQuickTouchUtils::flush(window);
if (buttonTapHandler && !pressDelay)
QTRY_COMPARE(buttonTapHandler->isPressed(), true);
for (int i = 0; i < 4; ++i) {
p1 -= QPoint(dragThreshold, dragThreshold);
touchSeq.move(1, p1, window).commit();
QQuickTouchUtils::flush(window);
}
if (!(buttonDragHandler && !pressDelay))
QVERIFY(flickable->contentY() > 0);
if (buttonTapHandler)
QCOMPARE(buttonTapHandler->isPressed(), false);
touchSeq.release(1, p1, window).commit();
}
QTEST_MAIN(tst_FlickableInterop)
#include "tst_flickableinterop.moc"