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/****************************************************************************
**
** Copyright (C) 2018 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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** accordance with the commercial license agreement provided with the
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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#include <QtTest/QtTest>
#include <QtQuick/qquickview.h>
#include <QtQuick/qquickitem.h>
#include <QtQuick/private/qquickpointhandler_p.h>
#include <qpa/qwindowsysteminterface.h>
#include <private/qquickwindow_p.h>
#include <QtQml/qqmlengine.h>
#include <QtQml/qqmlproperty.h>
#include "../../../shared/util.h"
#include "../../shared/viewtestutil.h"
Q_LOGGING_CATEGORY(lcPointerTests, "qt.quick.pointer.tests")
class tst_PointHandler : public QQmlDataTest
{
Q_OBJECT
public:
tst_PointHandler()
: touchDevice(QTest::createTouchDevice())
{}
private slots:
void initTestCase();
void singleTouch();
void simultaneousMultiTouch();
void pressedMultipleButtons_data();
void pressedMultipleButtons();
private:
void createView(QScopedPointer<QQuickView> &window, const char *fileName);
QTouchDevice *touchDevice;
};
void tst_PointHandler::createView(QScopedPointer<QQuickView> &window, const char *fileName)
{
window.reset(new QQuickView);
window->setSource(testFileUrl(fileName));
QTRY_COMPARE(window->status(), QQuickView::Ready);
QQuickViewTestUtil::centerOnScreen(window.data());
QQuickViewTestUtil::moveMouseAway(window.data());
window->show();
QVERIFY(QTest::qWaitForWindowActive(window.data()));
QVERIFY(window->rootObject() != nullptr);
}
void tst_PointHandler::initTestCase()
{
// This test assumes that we don't get synthesized mouse events from QGuiApplication
qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, false);
QQmlDataTest::initTestCase();
}
void tst_PointHandler::singleTouch()
{
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "pointTracker.qml");
QQuickView * window = windowPtr.data();
QQuickItem *tracker = window->rootObject()->findChild<QQuickItem *>("pointTracker");
QVERIFY(tracker);
QQuickPointHandler *handler = window->rootObject()->findChild<QQuickPointHandler *>("pointHandler");
QVERIFY(handler);
QSignalSpy activeSpy(handler, SIGNAL(activeChanged()));
QSignalSpy pointSpy(handler, SIGNAL(pointChanged()));
QSignalSpy translationSpy(handler, SIGNAL(translationChanged()));
QPoint point(100,100);
QTest::touchEvent(window, touchDevice).press(1, point, window);
QQuickTouchUtils::flush(window);
QTRY_COMPARE(handler->active(), true);
QCOMPARE(activeSpy.count(), 1);
QCOMPARE(pointSpy.count(), 1);
QCOMPARE(handler->point().position().toPoint(), point);
QCOMPARE(handler->point().scenePosition().toPoint(), point);
QCOMPARE(handler->point().pressedButtons(), Qt::NoButton);
QCOMPARE(handler->translation(), QVector2D());
QCOMPARE(translationSpy.count(), 1);
point += QPoint(10, 10);
QTest::touchEvent(window, touchDevice).move(1, point, window);
QQuickTouchUtils::flush(window);
QCOMPARE(handler->active(), true);
QCOMPARE(activeSpy.count(), 1);
QCOMPARE(pointSpy.count(), 2);
QCOMPARE(handler->point().position().toPoint(), point);
QCOMPARE(handler->point().scenePosition().toPoint(), point);
QCOMPARE(handler->point().pressPosition().toPoint(), QPoint(100, 100));
QCOMPARE(handler->point().scenePressPosition().toPoint(), QPoint(100, 100));
QCOMPARE(handler->point().pressedButtons(), Qt::NoButton);
QVERIFY(handler->point().velocity().x() > 0);
QVERIFY(handler->point().velocity().y() > 0);
QCOMPARE(handler->translation(), QVector2D(10, 10));
QCOMPARE(translationSpy.count(), 2);
QTest::touchEvent(window, touchDevice).release(1, point, window);
QQuickTouchUtils::flush(window);
QTRY_COMPARE(handler->active(), false);
QCOMPARE(activeSpy.count(), 2);
QCOMPARE(pointSpy.count(), 3);
QCOMPARE(handler->translation(), QVector2D());
QCOMPARE(translationSpy.count(), 3);
}
void tst_PointHandler::simultaneousMultiTouch()
{
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "multiPointTracker.qml");
QQuickView * window = windowPtr.data();
QList<QQuickPointHandler *> handlers = window->rootObject()->findChildren<QQuickPointHandler *>();
QCOMPARE(handlers.count(), 3);
QVector<QSignalSpy*> activeSpies;
QVector<QSignalSpy*> pointSpies;
QVector<QSignalSpy*> translationSpies;
QVector<QPoint> points{{100,100}, {200, 200}, {100, 300}};
QVector<QPoint> pressPoints = points;
for (auto h : handlers) {
activeSpies << new QSignalSpy(h, SIGNAL(activeChanged()));
pointSpies << new QSignalSpy(h, SIGNAL(pointChanged()));
translationSpies << new QSignalSpy(h, SIGNAL(translationChanged()));
}
QTest::touchEvent(window, touchDevice).press(1, points[0], window).press(2, points[1], window).press(3, points[2], window);
QQuickTouchUtils::flush(window);
QVector<int> pointIndexPerHandler;
int i = 0;
for (auto h : handlers) {
QTRY_COMPARE(h->active(), true);
QCOMPARE(activeSpies[i]->count(), 1);
QCOMPARE(pointSpies[i]->count(), 1);
int chosenPointIndex = points.indexOf(h->point().position().toPoint());
QVERIFY(chosenPointIndex != -1);
// Verify that each handler chose a unique point
QVERIFY(!pointIndexPerHandler.contains(chosenPointIndex));
pointIndexPerHandler.append(chosenPointIndex);
QPoint point = points[chosenPointIndex];
QCOMPARE(h->point().scenePosition().toPoint(), point);
QCOMPARE(h->point().pressedButtons(), Qt::NoButton);
QCOMPARE(h->translation(), QVector2D());
QCOMPARE(translationSpies[i]->count(), 1);
++i;
}
for (int i = 0; i < 3; ++i)
points[i] += QPoint(10 + 10 * i, 10 + 10 * i % 2);
QTest::touchEvent(window, touchDevice).move(1, points[0], window).move(2, points[1], window).move(3, points[2], window);
QQuickTouchUtils::flush(window);
i = 0;
for (auto h : handlers) {
QCOMPARE(h->active(), true);
QCOMPARE(activeSpies[i]->count(), 1);
QCOMPARE(pointSpies[i]->count(), 2);
QCOMPARE(h->point().position().toPoint(), points[pointIndexPerHandler[i]]);
QCOMPARE(h->point().scenePosition().toPoint(), points[pointIndexPerHandler[i]]);
QCOMPARE(h->point().pressPosition().toPoint(), pressPoints[pointIndexPerHandler[i]]);
QCOMPARE(h->point().scenePressPosition().toPoint(), pressPoints[pointIndexPerHandler[i]]);
QCOMPARE(h->point().pressedButtons(), Qt::NoButton);
QVERIFY(h->point().velocity().x() > 0);
QVERIFY(h->point().velocity().y() > 0);
QCOMPARE(h->translation(), QVector2D(10 + 10 * pointIndexPerHandler[i], 10 + 10 * pointIndexPerHandler[i] % 2));
QCOMPARE(translationSpies[i]->count(), 2);
++i;
}
QTest::touchEvent(window, touchDevice).release(1, points[0], window).release(2, points[1], window).release(3, points[2], window);
QQuickTouchUtils::flush(window);
i = 0;
for (auto h : handlers) {
QTRY_COMPARE(h->active(), false);
QCOMPARE(activeSpies[i]->count(), 2);
QCOMPARE(pointSpies[i]->count(), 3);
QCOMPARE(h->translation(), QVector2D());
QCOMPARE(translationSpies[i]->count(), 3);
++i;
}
qDeleteAll(activeSpies);
qDeleteAll(pointSpies);
qDeleteAll(translationSpies);
}
void tst_PointHandler::pressedMultipleButtons_data()
{
QTest::addColumn<Qt::MouseButtons>("accepted");
QTest::addColumn<QList<Qt::MouseButtons> >("buttons");
QTest::addColumn<QList<bool> >("active");
QTest::addColumn<QList<Qt::MouseButtons> >("pressedButtons");
QTest::addColumn<int>("changeCount");
QList<Qt::MouseButtons> buttons;
QList<bool> active;
QList<Qt::MouseButtons> pressedButtons;
buttons << Qt::LeftButton
<< (Qt::LeftButton | Qt::RightButton)
<< Qt::LeftButton
<< Qt::NoButton;
active << true
<< true
<< true
<< false;
pressedButtons << Qt::LeftButton
<< (Qt::LeftButton | Qt::RightButton)
<< Qt::LeftButton
<< Qt::NoButton;
QTest::newRow("Accept Left - Press left, Press Right, Release Right")
<< Qt::MouseButtons(Qt::LeftButton) << buttons << active << pressedButtons << 4;
buttons.clear();
active.clear();
pressedButtons.clear();
buttons << Qt::LeftButton
<< (Qt::LeftButton | Qt::RightButton)
<< Qt::RightButton
<< Qt::NoButton;
active << true
<< true
<< false
<< false;
pressedButtons << Qt::LeftButton
<< (Qt::LeftButton | Qt::RightButton)
<< Qt::NoButton // Not the "truth" but filtered according to this handler's acceptedButtons
<< Qt::NoButton;
QTest::newRow("Accept Left - Press left, Press Right, Release Left")
<< Qt::MouseButtons(Qt::LeftButton) << buttons << active << pressedButtons << 3;
buttons.clear();
active.clear();
pressedButtons.clear();
buttons << Qt::LeftButton
<< (Qt::LeftButton | Qt::RightButton)
<< Qt::LeftButton
<< Qt::NoButton;
active << true
<< true
<< true
<< false;
pressedButtons << Qt::LeftButton
<< (Qt::LeftButton | Qt::RightButton)
<< Qt::LeftButton
<< Qt::NoButton;
QTest::newRow("Accept Left|Right - Press left, Press Right, Release Right")
<< (Qt::LeftButton | Qt::RightButton) << buttons << active << pressedButtons << 4;
buttons.clear();
active.clear();
pressedButtons.clear();
buttons << Qt::RightButton
<< (Qt::LeftButton | Qt::RightButton)
<< Qt::LeftButton
<< Qt::NoButton;
active << true
<< true
<< false
<< false;
pressedButtons << Qt::RightButton
<< (Qt::LeftButton | Qt::RightButton)
<< Qt::NoButton // Not the "truth" but filtered according to this handler's acceptedButtons
<< Qt::NoButton;
QTest::newRow("Accept Right - Press Right, Press Left, Release Right")
<< Qt::MouseButtons(Qt::RightButton) << buttons << active << pressedButtons << 3;
}
void tst_PointHandler::pressedMultipleButtons()
{
QFETCH(Qt::MouseButtons, accepted);
QFETCH(QList<Qt::MouseButtons>, buttons);
QFETCH(QList<bool>, active);
QFETCH(QList<Qt::MouseButtons>, pressedButtons);
QFETCH(int, changeCount);
QScopedPointer<QQuickView> windowPtr;
createView(windowPtr, "pointTracker.qml");
QQuickView * window = windowPtr.data();
QQuickItem *tracker = window->rootObject()->findChild<QQuickItem *>("pointTracker");
QVERIFY(tracker);
QQuickPointHandler *handler = window->rootObject()->findChild<QQuickPointHandler *>("pointHandler");
QVERIFY(handler);
QSignalSpy activeSpy(handler, SIGNAL(activeChanged()));
QSignalSpy pointSpy(handler, SIGNAL(pointChanged()));
handler->setAcceptedButtons(accepted);
QPoint point(100,100);
for (int i = 0; i < buttons.count(); ++i) {
int btns = int(buttons.at(i));
int release = 0;
if (i > 0) {
int lastBtns = int(buttons.at(i - 1));
release = lastBtns & ~btns;
}
if (release)
QTest::mouseRelease(windowPtr.data(), Qt::MouseButton(release), Qt::NoModifier, point);
else
QTest::mousePress(windowPtr.data(), Qt::MouseButton(btns), Qt::NoModifier, point);
qCDebug(lcPointerTests) << i << ": acceptedButtons" << handler->acceptedButtons()
<< "; comparing" << handler->point().pressedButtons() << pressedButtons.at(i);
QCOMPARE(handler->point().pressedButtons(), pressedButtons.at(i));
QCOMPARE(handler->active(), active.at(i));
}
QTest::mousePress(windowPtr.data(), Qt::NoButton, Qt::NoModifier, point);
QCOMPARE(handler->active(), false);
QCOMPARE(activeSpy.count(), 2);
QCOMPARE(pointSpy.count(), changeCount);
}
QTEST_MAIN(tst_PointHandler)
#include "tst_qquickpointhandler.moc"