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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
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** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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****************************************************************************/
#include <qpa/qplatforminputcontext.h>
#include <QtGui/QInputMethod>
class PlatformInputContext : public QPlatformInputContext
{
public:
PlatformInputContext()
: m_visible(false), m_action(QInputMethod::Click), m_cursorPosition(0),
m_invokeActionCallCount(0), m_showInputPanelCallCount(0), m_hideInputPanelCallCount(0),
m_updateCallCount(0), m_direction(Qt::LeftToRight)
{
}
virtual void showInputPanel()
{
m_visible = true;
m_showInputPanelCallCount++;
}
virtual void hideInputPanel()
{
m_visible = false;
m_hideInputPanelCallCount++;
}
virtual bool isInputPanelVisible() const
{
return m_visible;
}
virtual void invokeAction(QInputMethod::Action action, int cursorPosition)
{
m_invokeActionCallCount++;
m_action = action;
m_cursorPosition = cursorPosition;
}
virtual void update(Qt::InputMethodQueries)
{
m_updateCallCount++;
}
virtual QLocale locale() const
{
if (m_direction == Qt::RightToLeft)
return QLocale(QLocale::Arabic);
else
return QLocale(QLocale::English);
}
virtual Qt::LayoutDirection inputDirection() const
{
return m_direction;
}
void setInputDirection(Qt::LayoutDirection direction) {
m_direction = direction;
emitLocaleChanged();
emitInputDirectionChanged(inputDirection());
}
void clear() {
m_cursorPosition = 0;
m_invokeActionCallCount = 0;
m_visible = false;
m_showInputPanelCallCount = 0;
m_hideInputPanelCallCount = 0;
m_updateCallCount = 0;
}
bool m_visible;
QInputMethod::Action m_action;
int m_cursorPosition;
int m_invokeActionCallCount;
int m_showInputPanelCallCount;
int m_hideInputPanelCallCount;
int m_updateCallCount;
Qt::LayoutDirection m_direction;
};