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/*
* Authors: kaen, raptor, sam686, watusimoto
*
* Originally from the bitfighter source code
*
* The MIT License (MIT)
*
* Copyright (c) 2014 Bitfighter developers
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef CLIP2TRI_H_
#define CLIP2TRI_H_
#include <vector>
#include <clipper.h>
using namespace std;
using namespace QtClipperLib;
namespace c2t
{
typedef signed int S32;
typedef signed long long S64;
typedef unsigned int U32;
typedef float F32;
typedef double F64;
struct Point
{
F32 x;
F32 y;
Point();
Point(const Point &pt);
template<class T, class U>
Point(T in_x, U in_y) { x = static_cast<F32>(in_x); y = static_cast<F32>(in_y); }
};
class clip2tri
{
private:
//
Path upscaleClipperPoints(const vector<Point> &inputPolygon);
// These operate on a vector of polygons
Paths upscaleClipperPoints(const vector<vector<Point> > &inputPolygons);
vector<vector<Point> > downscaleClipperPoints(const Paths &inputPolygons);
bool mergePolysToPolyTree(const vector<vector<Point> > &inputPolygons, PolyTree &solution);
bool triangulateComplex(vector<Point> &outputTriangles, const Path &outline,
const PolyTree &polyTree, bool ignoreFills = true, bool ignoreHoles = false);
public:
enum Operation { Union, Intersection, Difference, Xor };
clip2tri();
virtual ~clip2tri();
void triangulate(const vector<vector<Point> > &inputPolygons, vector<Point> &outputTriangles,
const vector<Point> &boundingPolygon);
// Clip polygons are intended as closed, even if the first and last vertex aren't the same.
void addClipPolygon(const Path &path);
// Closed means the path has to be effectively closed. Meaning path[0] == path[path.size()-1]
void addSubjectPath(const Path &path, bool closed);
void clearClipper();
Paths execute(const Operation op,
const PolyFillType subjFillType = pftNonZero,
const PolyFillType clipFillType = pftNonZero);
static int pointInPolygon(const IntPoint &pt, const Path &path);
Clipper clipper;
bool openSubject;
};
} /* namespace c2t */
#endif /* CLIP2TRI_H_ */