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/****************************************************************************
**
** Copyright (C) 2018 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the lottie-qt module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
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**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
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****************************************************************************/
#include "bmrect_p.h"
#include <QJsonObject>
#include <QJsonArray>
#include <QLoggingCategory>
#include <QDebug>
#include "bmtrimpath_p.h"
QT_BEGIN_NAMESPACE
BMRect::BMRect(const BMRect &other)
: BMShape(other)
{
m_position = other.m_position;
m_size = other.m_size;
m_roundness = other.m_roundness;
}
BMRect::BMRect(const QJsonObject &definition, BMBase *parent)
{
setParent(parent);
BMBase::parse(definition);
if (m_hidden)
return;
qCDebug(lcLottieQtBodymovinParser) << "BMRect::BMRect():" << m_name;
QJsonObject position = definition.value(QLatin1String("p")).toObject();
position = resolveExpression(position);
m_position.construct(position);
QJsonObject size = definition.value(QLatin1String("s")).toObject();
size = resolveExpression(size);
m_size.construct(size);
QJsonObject roundness = definition.value(QLatin1String("r")).toObject();
roundness = resolveExpression(roundness);
m_roundness.construct(roundness);
m_direction = definition.value(QLatin1String("d")).toInt();
}
BMBase *BMRect::clone() const
{
return new BMRect(*this);
}
bool BMRect::setProperty(BMLiteral::PropertyType propertyType, QVariant value)
{
switch (propertyType) {
case BMLiteral::RectPosition:
qCDebug(lcLottieQtBodymovinParser) << "Set position" << value.toPointF();
m_position.setValue(value.toPointF());
break;
default:
return false;
}
return true;
}
void BMRect::updateProperties(int frame)
{
m_size.update(frame);
m_position.update(frame);
m_roundness.update(frame);
// AE uses center of a shape as it's position,
// in Qt a translation is needed
QPointF pos = QPointF(m_position.value().x() - m_size.value().width() / 2,
m_position.value().y() - m_size.value().height() / 2);
m_path = QPainterPath();
m_path.addRoundedRect(QRectF(pos, m_size.value()),
m_roundness.value(), m_roundness.value());
if (m_direction)
m_path = m_path.toReversed();
}
void BMRect::render(LottieRenderer &renderer) const
{
renderer.render(*this);
}
bool BMRect::acceptsTrim() const
{
return true;
}
QPointF BMRect::position() const
{
return m_position.value();
}
QSizeF BMRect::size() const
{
return m_size.value();
}
qreal BMRect::roundness() const
{
return m_roundness.value();
}
QT_END_NAMESPACE