| /**************************************************************************** |
| ** |
| ** Copyright (C) 2018 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the lottie-qt module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:GPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see https://www.qt.io/terms-conditions. For further |
| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 3 or (at your option) any later version |
| ** approved by the KDE Free Qt Foundation. The licenses are as published by |
| ** the Free Software Foundation and appearing in the file LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #ifndef LOTTIERENDERER_H |
| #define LOTTIERENDERER_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <QStack> |
| |
| #include "bmglobal.h" |
| |
| QT_BEGIN_NAMESPACE |
| |
| class BMBase; |
| class BMLayer; |
| class BMRect; |
| class BMFill; |
| class BMGFill; |
| class BMStroke; |
| class BMBasicTransform; |
| class BMLayerTransform; |
| class BMShapeTransform; |
| class BMRepeaterTransform; |
| class BMShapeLayer; |
| class BMEllipse; |
| class BMRound; |
| class BMFreeFormShape; |
| class BMTrimPath; |
| class BMFillEffect; |
| class BMRepeater; |
| |
| class BODYMOVIN_EXPORT LottieRenderer |
| { |
| public: |
| enum TrimmingState{Off = 0, Simultaneous, Individual}; |
| |
| virtual ~LottieRenderer() = default; |
| |
| virtual void saveState() = 0; |
| virtual void restoreState() = 0; |
| |
| virtual void setTrimmingState(TrimmingState state); |
| virtual TrimmingState trimmingState() const; |
| |
| virtual void render(const BMLayer &layer) = 0; |
| virtual void render(const BMRect &rect) = 0; |
| virtual void render(const BMEllipse &ellipse) = 0; |
| virtual void render(const BMRound &round) = 0; |
| virtual void render(const BMFill &fill) = 0; |
| virtual void render(const BMGFill &fill) = 0; |
| virtual void render(const BMStroke &stroke) = 0; |
| virtual void render(const BMBasicTransform &trans) = 0; |
| virtual void render(const BMShapeTransform &trans) = 0; |
| virtual void render(const BMFreeFormShape &shape) = 0; |
| virtual void render(const BMTrimPath &trans) = 0; |
| virtual void render(const BMFillEffect &effect) = 0; |
| virtual void render(const BMRepeater &repeater) = 0; |
| |
| protected: |
| void saveTrimmingState(); |
| void restoreTrimmingState(); |
| |
| TrimmingState m_trimmingState = Off; |
| |
| private: |
| QStack<LottieRenderer::TrimmingState> m_trimStateStack; |
| }; |
| |
| QT_END_NAMESPACE |
| |
| #endif // LOTTIERENDERER_H |