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| ****************************************************************************/ |
| |
| #include "qaudioengine_p.h" |
| #include "qsoundsource_p.h" |
| #include "qdebug.h" |
| |
| #include "qaudioengine_openal_p.h" |
| |
| #define DEBUG_AUDIOENGINE |
| |
| QT_USE_NAMESPACE |
| |
| QSoundSource::QSoundSource(QObject *parent) |
| : QObject(parent) |
| { |
| } |
| |
| QSoundBuffer::QSoundBuffer(QObject *parent) |
| : QObject(parent) |
| { |
| } |
| |
| QAudioEngine* QAudioEngine::create(QObject *parent) |
| { |
| return new QAudioEngine(parent); |
| } |
| |
| QAudioEngine::QAudioEngine(QObject *parent) |
| : QObject(parent) |
| , m_listenerUp(0, 0, 1) |
| , m_listenerDirection(0, 1, 0) |
| { |
| d = new QAudioEnginePrivate(this); |
| connect(d, SIGNAL(isLoadingChanged()), this, SIGNAL(isLoadingChanged())); |
| setDopplerFactor(1); |
| setSpeedOfSound(qreal(343.33)); |
| updateListenerOrientation(); |
| } |
| |
| QAudioEngine::~QAudioEngine() |
| { |
| #ifdef DEBUG_AUDIOENGINE |
| qDebug() << "QAudioEngine::dtor"; |
| #endif |
| } |
| |
| QSoundBuffer* QAudioEngine::getStaticSoundBuffer(const QUrl& url) |
| { |
| return d->getStaticSoundBuffer(url); |
| } |
| |
| void QAudioEngine::releaseSoundBuffer(QSoundBuffer *buffer) |
| { |
| d->releaseSoundBuffer(buffer); |
| } |
| |
| QSoundSource* QAudioEngine::createSoundSource() |
| { |
| return d->createSoundSource(); |
| } |
| |
| void QAudioEngine::releaseSoundSource(QSoundSource *soundInstance) |
| { |
| d->releaseSoundSource(soundInstance); |
| } |
| |
| bool QAudioEngine::isLoading() const |
| { |
| return d->isLoading(); |
| } |
| |
| QVector3D QAudioEngine::listenerPosition() const |
| { |
| return d->listenerPosition(); |
| } |
| |
| QVector3D QAudioEngine::listenerDirection() const |
| { |
| return m_listenerDirection; |
| } |
| |
| QVector3D QAudioEngine::listenerUp() const |
| { |
| return m_listenerUp; |
| } |
| |
| qreal QAudioEngine::listenerGain() const |
| { |
| return d->listenerGain(); |
| } |
| |
| QVector3D QAudioEngine::listenerVelocity() const |
| { |
| return d->listenerVelocity(); |
| } |
| |
| void QAudioEngine::setListenerPosition(const QVector3D& position) |
| { |
| d->setListenerPosition(position); |
| } |
| |
| void QAudioEngine::setListenerVelocity(const QVector3D& velocity) |
| { |
| d->setListenerVelocity(velocity); |
| } |
| |
| void QAudioEngine::setListenerDirection(const QVector3D& direction) |
| { |
| if (m_listenerDirection == direction) |
| return; |
| m_listenerDirection = direction; |
| updateListenerOrientation(); |
| } |
| |
| void QAudioEngine::setListenerUp(const QVector3D& up) |
| { |
| if (m_listenerUp == up) |
| return; |
| m_listenerUp = up; |
| updateListenerOrientation(); |
| } |
| |
| void QAudioEngine::updateListenerOrientation() |
| { |
| QVector3D dir = m_listenerDirection; |
| QVector3D up = m_listenerUp; |
| dir.normalize(); |
| up.normalize(); |
| QVector3D u = up - dir * QVector3D::dotProduct(dir, up); |
| u.normalize(); |
| d->setListenerOrientation(dir, u); |
| } |
| |
| void QAudioEngine::setListenerGain(qreal gain) |
| { |
| d->setListenerGain(gain); |
| } |
| |
| qreal QAudioEngine::dopplerFactor() const |
| { |
| return m_dopplerFactor; |
| } |
| |
| void QAudioEngine::setDopplerFactor(qreal dopplerFactor) |
| { |
| m_dopplerFactor = dopplerFactor; |
| d->setDopplerFactor(dopplerFactor); |
| } |
| |
| qreal QAudioEngine::speedOfSound() const |
| { |
| return m_speedOfSound; |
| } |
| |
| void QAudioEngine::setSpeedOfSound(qreal speedOfSound) |
| { |
| m_speedOfSound = speedOfSound; |
| d->setSpeedOfSound(speedOfSound); |
| } |