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#include "qdeclarative_playvariation_p.h"
#include "qdeclarative_audioengine_p.h"
#include "qsoundinstance_p.h"
#include "qdebug.h"
#include "qrandom.h"
#define DEBUG_AUDIOENGINE
QT_USE_NAMESPACE
/*!
\qmltype PlayVariation
\instantiates QDeclarativePlayVariation
\since 5.0
\brief Define a playback variation for \l {Sound} {sounds}.
So each time the playback of the same sound can be a slightly different even with the same
AudioSample.
\inqmlmodule QtAudioEngine
\ingroup multimedia_audioengine
\inherits Item
\preliminary
\deprecated
PlayVariation must be defined inside a \l Sound or be added to it using
\l{QtAudioEngine::Sound::addPlayVariation()}{Sound.addPlayVariation()}
if PlayVariation is created dynamically.
\qml
Rectangle {
color:"white"
width: 300
height: 500
AudioEngine {
id:audioengine
AudioSample {
name:"explosion01"
source: "explosion-01.wav"
}
AudioSample {
name:"explosion02"
source: "explosion-02.wav"
}
Sound {
name:"explosion"
playType: Sound.Random
PlayVariation {
sample:"explosion01"
minPitch: 0.8
maxPitch: 1.1
}
PlayVariation {
sample:"explosion02"
minGain: 1.1
maxGain: 1.5
}
}
}
}
\endqml
*/
QDeclarativePlayVariation::QDeclarativePlayVariation(QObject *parent)
: QObject(parent)
, m_looping(false)
, m_maxGain(1)
, m_minGain(1)
, m_maxPitch(1)
, m_minPitch(1)
, m_sampleObject(0)
, m_engine(0)
{
}
QDeclarativePlayVariation::~QDeclarativePlayVariation()
{
}
void QDeclarativePlayVariation::setEngine(QDeclarativeAudioEngine *engine)
{
if (m_maxGain < m_minGain) {
qWarning("PlayVariation: maxGain must be no less than minGain");
qSwap(m_minGain, m_maxGain);
}
if (m_maxPitch < m_minPitch) {
qWarning("PlayVariation: maxPitch must be no less than minPitch");
qSwap(m_minPitch, m_maxPitch);
}
m_engine = engine;
}
/*!
\qmlproperty string QtAudioEngine::PlayVariation::sample
This property specifies which \l AudioSample this variation will use.
*/
QString QDeclarativePlayVariation::sample() const
{
return m_sample;
}
void QDeclarativePlayVariation::setSample(const QString& sample)
{
if (m_engine) {
qWarning("PlayVariation: cannot change properties after initialization.");
return;
}
m_sample = sample;
}
/*!
\qmlproperty bool QtAudioEngine::PlayVariation::looping
This property indicates whether the playback will be looped or not.
*/
bool QDeclarativePlayVariation::isLooping() const
{
return m_looping;
}
void QDeclarativePlayVariation::setLooping(bool looping)
{
if (m_engine) {
qWarning("PlayVariation: cannot change properties after initialization.");
return;
}
m_looping = looping;
}
/*!
\qmlproperty real QtAudioEngine::PlayVariation::maxGain
This property specifies the maximum gain adjustment that can be applied in any playback.
*/
qreal QDeclarativePlayVariation::maxGain() const
{
return m_maxGain;
}
void QDeclarativePlayVariation::setMaxGain(qreal maxGain)
{
if (m_engine) {
qWarning("PlayVariation: cannot change properties after initialization.");
return;
}
if (maxGain <= 0) {
qWarning("PlayVariation: maxGain must be greater than 0");
return;
}
m_maxGain = maxGain;
}
/*!
\qmlproperty real QtAudioEngine::PlayVariation::minGain
This property specifies the minimum gain adjustment that can be applied in any playback.
*/
qreal QDeclarativePlayVariation::minGain() const
{
return m_minGain;
}
void QDeclarativePlayVariation::setMinGain(qreal minGain)
{
if (m_engine) {
qWarning("PlayVariation: cannot change properties after initialization.");
return;
}
if (minGain < 0) {
qWarning("PlayVariation: minGain must be no less than 0");
return;
}
m_minGain = minGain;
}
/*!
\qmlproperty real QtAudioEngine::PlayVariation::maxPitch
This property specifies the maximum pitch adjustment that can be applied in any playback.
*/
qreal QDeclarativePlayVariation::maxPitch() const
{
return m_maxPitch;
}
void QDeclarativePlayVariation::setMaxPitch(qreal maxPitch)
{
if (m_engine) {
qWarning("PlayVariation: cannot change properties after initialization.");
return;
}
if (maxPitch < 0) {
qWarning("PlayVariation: maxPitch must be no less than 0");
return;
}
m_maxPitch = maxPitch;
}
/*!
\qmlproperty real QtAudioEngine::PlayVariation::minPitch
This property specifies the minimum pitch adjustment that can be applied in any playback.
*/
qreal QDeclarativePlayVariation::minPitch() const
{
return m_minPitch;
}
void QDeclarativePlayVariation::setMinPitch(qreal minPitch)
{
if (m_engine) {
qWarning("PlayVariation: cannot change properties after initialization.");
return;
}
if (m_minPitch < 0) {
qWarning("PlayVariation: m_minPitch must be no less than 0");
return;
}
m_minPitch = minPitch;
}
QDeclarativeAudioSample* QDeclarativePlayVariation::sampleObject() const
{
return m_sampleObject;
}
void QDeclarativePlayVariation::setSampleObject(QDeclarativeAudioSample *sampleObject)
{
m_sampleObject = sampleObject;
}
void QDeclarativePlayVariation::applyParameters(QSoundInstance *soundInstance)
{
qreal pitch = QRandomGenerator::global()->bounded(1001 * 0.001f) * (m_maxPitch - m_minPitch) + m_minPitch;
qreal gain = QRandomGenerator::global()->bounded(1001 * 0.001f) * (m_maxGain - m_minGain) + m_minGain;
soundInstance->updateVariationParameters(pitch, gain, m_looping);
}