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| |
| #ifndef QDECLARATIVE_SOUNDINSTANCE_P_H |
| #define QDECLARATIVE_SOUNDINSTANCE_P_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <QtCore/QObject> |
| #include <QtGui/qvector3d.h> |
| #include "qsoundinstance_p.h" |
| |
| QT_BEGIN_NAMESPACE |
| |
| class QDeclarativeSound; |
| class QAudioEngine; |
| class QDeclarativeAudioEngine; |
| |
| class QDeclarativeSoundInstance : public QObject |
| { |
| Q_OBJECT |
| Q_PROPERTY(QDeclarativeAudioEngine* engine READ engine WRITE setEngine) |
| Q_PROPERTY(QString sound READ sound WRITE setSound NOTIFY soundChanged) |
| Q_PROPERTY(State state READ state NOTIFY stateChanged) |
| Q_PROPERTY(QVector3D position READ position WRITE setPosition NOTIFY positionChanged) |
| Q_PROPERTY(QVector3D direction READ direction WRITE setDirection NOTIFY directionChanged) |
| Q_PROPERTY(QVector3D velocity READ velocity WRITE setVelocity NOTIFY velocityChanged) |
| Q_PROPERTY(qreal gain READ gain WRITE setGain NOTIFY gainChanged) |
| Q_PROPERTY(qreal pitch READ pitch WRITE setPitch NOTIFY pitchChanged) |
| |
| Q_ENUMS(State) |
| |
| public: |
| enum State |
| { |
| StoppedState = QSoundInstance::StoppedState, |
| PlayingState = QSoundInstance::PlayingState, |
| PausedState = QSoundInstance::PausedState |
| }; |
| |
| QDeclarativeSoundInstance(QObject *parent = 0); |
| ~QDeclarativeSoundInstance(); |
| |
| QDeclarativeAudioEngine* engine() const; |
| void setEngine(QDeclarativeAudioEngine *engine); |
| |
| QString sound() const; |
| void setSound(const QString& sound); |
| |
| State state() const; |
| |
| QVector3D position() const; |
| void setPosition(const QVector3D& position); |
| |
| QVector3D direction() const; |
| void setDirection(const QVector3D& direction); |
| |
| QVector3D velocity() const; |
| void setVelocity(const QVector3D& velocity); |
| |
| qreal gain() const; |
| void setGain(qreal gain); |
| |
| qreal pitch() const; |
| void setPitch(qreal pitch); |
| |
| void setConeInnerAngle(qreal innerAngle); |
| void setConeOuterAngle(qreal outerAngle); |
| void setConeOuterGain(qreal outerGain); |
| |
| Q_SIGNALS: |
| void stateChanged(); |
| void positionChanged(); |
| void directionChanged(); |
| void velocityChanged(); |
| void gainChanged(); |
| void pitchChanged(); |
| void soundChanged(); |
| |
| public Q_SLOTS: |
| void play(); |
| void stop(); |
| void pause(); |
| void updatePosition(qreal deltaTime); |
| |
| private Q_SLOTS: |
| void handleStateChanged(); |
| |
| private: |
| Q_DISABLE_COPY(QDeclarativeSoundInstance); |
| QString m_sound; |
| QVector3D m_position; |
| QVector3D m_direction; |
| QVector3D m_velocity; |
| qreal m_gain; |
| qreal m_pitch; |
| State m_requestState; |
| |
| qreal m_coneInnerAngle; |
| qreal m_coneOuterAngle; |
| qreal m_coneOuterGain; |
| |
| void dropInstance(); |
| |
| QSoundInstance *m_instance; |
| QDeclarativeAudioEngine *m_engine; |
| |
| |
| private Q_SLOTS: |
| void engineComplete(); |
| }; |
| |
| QT_END_NAMESPACE |
| |
| #endif |