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**
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** This file is part of the Qt Toolkit.
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#include "qvideoframeconversionhelper_p.h"
QT_BEGIN_NAMESPACE
#define CLAMP(n) (n > 255 ? 255 : (n < 0 ? 0 : n))
#define EXPAND_UV(u, v) \
int uu = u - 128; \
int vv = v - 128; \
int rv = 409 * vv + 128; \
int guv = 100 * uu + 208 * vv + 128; \
int bu = 516 * uu + 128; \
static inline quint32 qYUVToARGB32(int y, int rv, int guv, int bu, int a = 0xff)
{
int yy = (y - 16) * 298;
return (a << 24)
| CLAMP((yy + rv) >> 8) << 16
| CLAMP((yy - guv) >> 8) << 8
| CLAMP((yy + bu) >> 8);
}
static inline void planarYUV420_to_ARGB32(const uchar *y, int yStride,
const uchar *u, int uStride,
const uchar *v, int vStride,
int uvPixelStride,
quint32 *rgb,
int width, int height)
{
quint32 *rgb0 = rgb;
quint32 *rgb1 = rgb + width;
for (int j = 0; j < height; j += 2) {
const uchar *lineY0 = y;
const uchar *lineY1 = y + yStride;
const uchar *lineU = u;
const uchar *lineV = v;
for (int i = 0; i < width; i += 2) {
EXPAND_UV(*lineU, *lineV);
lineU += uvPixelStride;
lineV += uvPixelStride;
*rgb0++ = qYUVToARGB32(*lineY0++, rv, guv, bu);
*rgb0++ = qYUVToARGB32(*lineY0++, rv, guv, bu);
*rgb1++ = qYUVToARGB32(*lineY1++, rv, guv, bu);
*rgb1++ = qYUVToARGB32(*lineY1++, rv, guv, bu);
}
y += yStride << 1; // stride * 2
u += uStride;
v += vStride;
rgb0 += width;
rgb1 += width;
}
}
void QT_FASTCALL qt_convert_YUV420P_to_ARGB32(const QVideoFrame &frame, uchar *output)
{
FETCH_INFO_TRIPLANAR(frame)
planarYUV420_to_ARGB32(plane1, plane1Stride,
plane2, plane2Stride,
plane3, plane3Stride,
1,
reinterpret_cast<quint32*>(output),
width, height);
}
void QT_FASTCALL qt_convert_YV12_to_ARGB32(const QVideoFrame &frame, uchar *output)
{
FETCH_INFO_TRIPLANAR(frame)
planarYUV420_to_ARGB32(plane1, plane1Stride,
plane3, plane3Stride,
plane2, plane2Stride,
1,
reinterpret_cast<quint32*>(output),
width, height);
}
void QT_FASTCALL qt_convert_AYUV444_to_ARGB32(const QVideoFrame &frame, uchar *output)
{
FETCH_INFO_PACKED(frame)
MERGE_LOOPS(width, height, stride, 4)
quint32 *rgb = reinterpret_cast<quint32*>(output);
for (int i = 0; i < height; ++i) {
const uchar *lineSrc = src;
for (int j = 0; j < width; ++j) {
int a = *lineSrc++;
int y = *lineSrc++;
int u = *lineSrc++;
int v = *lineSrc++;
EXPAND_UV(u, v);
*rgb++ = qYUVToARGB32(y, rv, guv, bu, a);
}
src += stride;
}
}
void QT_FASTCALL qt_convert_YUV444_to_ARGB32(const QVideoFrame &frame, uchar *output)
{
FETCH_INFO_PACKED(frame)
MERGE_LOOPS(width, height, stride, 3)
quint32 *rgb = reinterpret_cast<quint32*>(output);
for (int i = 0; i < height; ++i) {
const uchar *lineSrc = src;
for (int j = 0; j < width; ++j) {
int y = *lineSrc++;
int u = *lineSrc++;
int v = *lineSrc++;
EXPAND_UV(u, v);
*rgb++ = qYUVToARGB32(y, rv, guv, bu);
}
src += stride;
}
}
void QT_FASTCALL qt_convert_UYVY_to_ARGB32(const QVideoFrame &frame, uchar *output)
{
FETCH_INFO_PACKED(frame)
MERGE_LOOPS(width, height, stride, 2)
quint32 *rgb = reinterpret_cast<quint32*>(output);
for (int i = 0; i < height; ++i) {
const uchar *lineSrc = src;
for (int j = 0; j < width; j += 2) {
int u = *lineSrc++;
int y0 = *lineSrc++;
int v = *lineSrc++;
int y1 = *lineSrc++;
EXPAND_UV(u, v);
*rgb++ = qYUVToARGB32(y0, rv, guv, bu);
*rgb++ = qYUVToARGB32(y1, rv, guv, bu);
}
src += stride;
}
}
void QT_FASTCALL qt_convert_YUYV_to_ARGB32(const QVideoFrame &frame, uchar *output)
{
FETCH_INFO_PACKED(frame)
MERGE_LOOPS(width, height, stride, 2)
quint32 *rgb = reinterpret_cast<quint32*>(output);
for (int i = 0; i < height; ++i) {
const uchar *lineSrc = src;
for (int j = 0; j < width; j += 2) {
int y0 = *lineSrc++;
int u = *lineSrc++;
int y1 = *lineSrc++;
int v = *lineSrc++;
EXPAND_UV(u, v);
*rgb++ = qYUVToARGB32(y0, rv, guv, bu);
*rgb++ = qYUVToARGB32(y1, rv, guv, bu);
}
src += stride;
}
}
void QT_FASTCALL qt_convert_NV12_to_ARGB32(const QVideoFrame &frame, uchar *output)
{
FETCH_INFO_BIPLANAR(frame)
planarYUV420_to_ARGB32(plane1, plane1Stride,
plane2, plane2Stride,
plane2 + 1, plane2Stride,
2,
reinterpret_cast<quint32*>(output),
width, height);
}
void QT_FASTCALL qt_convert_NV21_to_ARGB32(const QVideoFrame &frame, uchar *output)
{
FETCH_INFO_BIPLANAR(frame)
planarYUV420_to_ARGB32(plane1, plane1Stride,
plane2 + 1, plane2Stride,
plane2, plane2Stride,
2,
reinterpret_cast<quint32*>(output),
width, height);
}
void QT_FASTCALL qt_convert_BGRA32_to_ARGB32(const QVideoFrame &frame, uchar *output)
{
FETCH_INFO_PACKED(frame)
MERGE_LOOPS(width, height, stride, 4)
quint32 *argb = reinterpret_cast<quint32*>(output);
for (int y = 0; y < height; ++y) {
const quint32 *bgra = reinterpret_cast<const quint32*>(src);
int x = 0;
for (; x < width - 3; x += 4) {
*argb++ = qConvertBGRA32ToARGB32(*bgra++);
*argb++ = qConvertBGRA32ToARGB32(*bgra++);
*argb++ = qConvertBGRA32ToARGB32(*bgra++);
*argb++ = qConvertBGRA32ToARGB32(*bgra++);
}
// leftovers
for (; x < width; ++x)
*argb++ = qConvertBGRA32ToARGB32(*bgra++);
src += stride;
}
}
void QT_FASTCALL qt_convert_BGR24_to_ARGB32(const QVideoFrame &frame, uchar *output)
{
FETCH_INFO_PACKED(frame)
MERGE_LOOPS(width, height, stride, 3)
quint32 *argb = reinterpret_cast<quint32*>(output);
for (int y = 0; y < height; ++y) {
const uchar *bgr = src;
int x = 0;
for (; x < width - 3; x += 4) {
*argb++ = qConvertBGR24ToARGB32(bgr);
bgr += 3;
*argb++ = qConvertBGR24ToARGB32(bgr);
bgr += 3;
*argb++ = qConvertBGR24ToARGB32(bgr);
bgr += 3;
*argb++ = qConvertBGR24ToARGB32(bgr);
bgr += 3;
}
// leftovers
for (; x < width; ++x) {
*argb++ = qConvertBGR24ToARGB32(bgr);
bgr += 3;
}
src += stride;
}
}
void QT_FASTCALL qt_convert_BGR565_to_ARGB32(const QVideoFrame &frame, uchar *output)
{
FETCH_INFO_PACKED(frame)
MERGE_LOOPS(width, height, stride, 2)
quint32 *argb = reinterpret_cast<quint32*>(output);
for (int y = 0; y < height; ++y) {
const quint16 *bgr = reinterpret_cast<const quint16*>(src);
int x = 0;
for (; x < width - 3; x += 4) {
*argb++ = qConvertBGR565ToARGB32(*bgr++);
*argb++ = qConvertBGR565ToARGB32(*bgr++);
*argb++ = qConvertBGR565ToARGB32(*bgr++);
*argb++ = qConvertBGR565ToARGB32(*bgr++);
}
// leftovers
for (; x < width; ++x)
*argb++ = qConvertBGR565ToARGB32(*bgr++);
src += stride;
}
}
void QT_FASTCALL qt_convert_BGR555_to_ARGB32(const QVideoFrame &frame, uchar *output)
{
FETCH_INFO_PACKED(frame)
MERGE_LOOPS(width, height, stride, 2)
quint32 *argb = reinterpret_cast<quint32*>(output);
for (int y = 0; y < height; ++y) {
const quint16 *bgr = reinterpret_cast<const quint16*>(src);
int x = 0;
for (; x < width - 3; x += 4) {
*argb++ = qConvertBGR555ToARGB32(*bgr++);
*argb++ = qConvertBGR555ToARGB32(*bgr++);
*argb++ = qConvertBGR555ToARGB32(*bgr++);
*argb++ = qConvertBGR555ToARGB32(*bgr++);
}
// leftovers
for (; x < width; ++x)
*argb++ = qConvertBGR555ToARGB32(*bgr++);
src += stride;
}
}
QT_END_NAMESPACE