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import QtQuick 2.14
import QtQuick.Window 2.14
import QtQuick.Controls 2.14
import QtQuick3D 1.14
Window {
id: window
width: 1280
height: 720
visible: true
title: "Dynamic Model Creation example"
Button {
id: addButton
anchors.left: parent.left
anchors.top: parent.top
anchors.margins: 20
text: "Add Model"
implicitWidth: 150
background: Rectangle {
implicitWidth: 150
implicitHeight: 40
opacity: enabled ? 1 : 0.3
color: parent.down ? "#6b7080" : "#848895"
border.color: "#222840"
border.width: 1
radius: 5
}
onClicked: {
if (shapeSpawner.instances.length < shapeSpawner.maxInstances)
shapeSpawner.addOrRemove(true);
}
}
Label {
id: countLabel
anchors.top: parent.top
anchors.horizontalCenter: parent.horizontalCenter
anchors.margins: 20
font.pointSize: 20
font.bold: true
color: "#848895"
}
Button {
id: removeButton
anchors.right: parent.right
anchors.top: parent.top
anchors.margins: 20
text: "Remove Model"
implicitWidth: 150
background: Rectangle {
implicitWidth: 150
implicitHeight: 40
opacity: enabled ? 1 : 0.3
color: parent.down ? "#6b7080" : "#848895"
border.color: "#222840"
border.width: 1
radius: 5
}
onClicked: {
if (shapeSpawner.instances.length > 0)
shapeSpawner.addOrRemove(false);
}
}
View3D {
anchors.fill: parent
camera: camera
renderMode: View3D.Underlay
environment: SceneEnvironment {
clearColor: "black"
backgroundMode: SceneEnvironment.Color
multisampleAAMode: SceneEnvironment.X4
}
PointLight {
position: Qt.vector3d(0, 0, 0);
brightness: 1500
}
Node {
position: Qt.vector3d(0, 0, 0);
PerspectiveCamera {
position: Qt.vector3d(0, 0, -600)
}
rotation: Qt.vector3d(0, 90, 0)
SequentialAnimation on rotation {
loops: Animation.Infinite
PropertyAnimation {
duration: 5000
to: Qt.vector3d(0, 360, 0)
from: Qt.vector3d(0, 0, 0)
}
}
}
//! [spawner node]
Node {
id: shapeSpawner
property real range: 300
property var instances: []
readonly property int maxInstances: 100
function addOrRemove(add) {
//! [spawner node]
if (add) {
//! [adding]
// Create a new weirdShape at random postion
var xPos = (2 * Math.random() * range) - range;
var yPos = (2 * Math.random() * range) - range;
var zPos = (2 * Math.random() * range) - range;
var weirdShapeComponent = Qt.createComponent("WeirdShape.qml");
let instance = weirdShapeComponent.createObject(
shapeSpawner, { "x": xPos, "y": yPos, "z": zPos,
"scale": Qt.vector3d(0.25, 0.25, 0.25)});
instances.push(instance);
//! [adding]
if (instances.length === maxInstances)
addButton.enabled = false;
else if (instances.length > 0)
removeButton.enabled = true;
} else {
//! [removing]
// Remove last item in instances list
let instance = instances.pop();
instance.destroy();
//! [removing]
if (instances.length === 0)
removeButton.enabled = false;
else if (instances.length < maxInstances)
addButton.enabled = true;
}
countLabel.text = "Models in Scene: " + instances.length;
}
}
//! [startup]
Component.onCompleted: {
// Create 10 instances to get started
for (var i = 0; i < 10; ++i)
shapeSpawner.addOrRemove(true);
}
//! [startup]
}
}