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| |
| import QtQuick3D 1.14 |
| import QtQuick 2.14 |
| |
| Node { |
| id: doorRoot |
| rotationOrder: Node.XYZr |
| orientation: Node.RightHanded |
| property PerspectiveCamera activeCamera: camera |
| |
| PointLight { |
| id: lamp |
| x: -10 |
| y: 100 |
| z: -100 |
| orientation: Node.RightHanded |
| color: "#ffffffff" |
| linearFade: 1 |
| brightness: 300 |
| } |
| |
| PerspectiveCamera { |
| id: camera |
| |
| x: 180.067 |
| y: 225.598 |
| z: -411.521 |
| rotation.x: -15.4614 |
| |
| rotation.y: 171.605 |
| |
| rotationOrder: Node.XYZr |
| orientation: Node.RightHanded |
| fieldOfViewOrientation: Camera.Horizontal |
| } |
| |
| Model { |
| id: door1 |
| pivot.x: 20 |
| x: 80 |
| y: 70 |
| scale.x: 2 |
| scale.y: 3.5 |
| scale.z: 0.5 |
| rotationOrder: Node.XYZr |
| orientation: Node.RightHanded |
| source: "meshes/door1.mesh" |
| pickable: true |
| |
| //! [material] |
| DefaultMaterial { |
| id: material_001_material |
| diffuseMap: Texture { |
| sourceItem: object2d |
| flipV: true |
| } |
| } |
| materials: [ |
| material_001_material |
| ] |
| //! [material] |
| |
| //! [state] |
| states: State { |
| name: "opened" |
| PropertyChanges { |
| target: door1 |
| rotation: Qt.vector3d(0, 90, 0) |
| } |
| } |
| transitions: Transition { |
| to: "opened" |
| reversible: true |
| SequentialAnimation { |
| PropertyAnimation { property: "rotation"; duration: 2000 } |
| } |
| } |
| //! [state] |
| } |
| |
| Model { |
| id: wall |
| y: 100 |
| scale.x: 400 |
| scale.y: 100 |
| scale.z: 10 |
| rotationOrder: Node.XYZr |
| orientation: Node.RightHanded |
| source: "meshes/wall.mesh" |
| |
| DefaultMaterial { |
| id: material_material |
| diffuseColor: "lightgreen" |
| } |
| materials: [ |
| material_material |
| ] |
| } |
| |
| Model { |
| id: door2 |
| x: -80 |
| y: 70 |
| scale.x: 2 |
| scale.y: 3.5 |
| scale.z: 0.5 |
| pivot.x: -20 |
| rotationOrder: Node.XYZr |
| orientation: Node.RightHanded |
| source: "meshes/door2.mesh" |
| pickable: true |
| materials: [ |
| material_001_material |
| ] |
| states: State { |
| name: "opened" |
| PropertyChanges { |
| target: door2 |
| rotation: Qt.vector3d(0, -90, 0) |
| } |
| } |
| transitions: Transition { |
| to: "opened" |
| reversible: true |
| SequentialAnimation { |
| PropertyAnimation { property: "rotation"; duration: 2000 } |
| } |
| } |
| } |
| } |