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/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Quick 3D.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
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****************************************************************************/
#include <QtQml/qqmlextensionplugin.h>
#include <QtQml/qqml.h>
#include <QtQml/qqmlengine.h>
#include <QtQuick3D/private/qquick3dcustommaterial_p.h>
QT_BEGIN_NAMESPACE
class QtQuick3DMaterialPlugin : public QQmlExtensionPlugin
{
Q_OBJECT
Q_PLUGIN_METADATA(IID QQmlExtensionInterface_iid)
public:
QtQuick3DMaterialPlugin(QObject *parent = 0) : QQmlExtensionPlugin(parent) { }
virtual void registerTypes(const char *uri)
{
Q_ASSERT(QLatin1String(uri) == QLatin1String("QtQuick3D.Materials"));
qmlRegisterModule(uri, 1, 0);
qmlRegisterType<QQuick3DCustomMaterial>(uri, 1, 0, "CustomMaterial");
qmlRegisterType<QQuick3DCustomMaterialShader>(uri, 1, 0, "Shader");
qmlRegisterType<QQuick3DCustomMaterialShaderInfo>(uri, 1, 0, "ShaderInfo");
qmlRegisterType<QQuick3DCustomMaterialTextureInput>(uri, 1, 0, "TextureInput");
qmlRegisterType<QQuick3DCustomMaterialRenderPass>(uri, 1, 0, "Pass");
qmlRegisterType<QQuick3DCustomMaterialRenderCommand>(uri, 1, 0, "Command");
qmlRegisterType<QQuick3DCustomMaterialBufferInput>(uri, 1, 0, "BufferInput");
qmlRegisterType<QQuick3DCustomMaterialBufferBlit>(uri, 1, 0, "BufferBlit");
qmlRegisterType<QQuick3DCustomMaterialBlending>(uri, 1, 0, "Blending");
qmlRegisterType<QQuick3DCustomMaterialBuffer>(uri, 1, 0, "Buffer");
qmlRegisterType<QQuick3DCustomMaterialRenderState>(uri, 1, 0, "RenderState");
// Auto-increment the import to stay in sync with ALL future QtQuick minor versions from 5.12 onward
qmlRegisterModule(uri, 1, QT_VERSION_MINOR);
}
};
QT_END_NAMESPACE
#include "plugin.moc"