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/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
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** This file is part of Qt Quick 3D.
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#ifndef KEYFRAMEGROUPGENERATOR_H
#define KEYFRAMEGROUPGENERATOR_H
#include <QString>
#include <QHash>
#include "uippresentation.h"
#include "uipparser.h"
QT_BEGIN_NAMESPACE
class KeyframeGroupGenerator
{
public:
struct KeyframeGroup {
enum AnimationType {
NoAnimation = 0,
Linear,
EaseInOut,
Bezier
};
struct KeyFrame {
enum ValueType {
Unhandled = -1,
Float = 0,
Vector2D,
Vector3D,
Vector4D,
Color
};
KeyFrame() = default;
KeyFrame(const AnimationTrack::KeyFrame &keyframe, ValueType type,
const QString &field = QStringLiteral("x"), float fps = 60.f);
void setValue(float newValue, const QString &field = QStringLiteral("x"));
int frame = 0;
QVector4D value;
ValueType valueType = Float;
union {
float easeIn;
float c2time;
};
union {
float easeOut;
float c2value;
};
float c1time;
float c1value;
QString valueToString() const;
};
using KeyFrameList = QVector<KeyFrame*>;
KeyframeGroup() = default;
KeyframeGroup(const AnimationTrack &animation, const QString &p,
const QString &field = QStringLiteral("x"), float fps = 60.f);
~KeyframeGroup();
void generateKeyframeGroupQml(QTextStream &output, int tabLevel) const;
static KeyFrame::ValueType getPropertyValueType(GraphObject::Type type,
const QString &propertyName);
QString getQmlPropertyName(const QString &propertyName);
AnimationType type = NoAnimation;
GraphObject *target;
QString property;
bool isDynamic = false;
KeyFrameList keyframes;
};
KeyframeGroupGenerator(float fps);
~KeyframeGroupGenerator();
void addAnimation(const AnimationTrack &animation);
void generateKeyframeGroups(QTextStream &output, int tabLevel);
private:
using KeyframeGroupMap = QHash<QString, KeyframeGroup *>;
QHash<GraphObject *, KeyframeGroupMap> m_targetKeyframeMap;
float m_fps = 60.f;
};
QT_END_NAMESPACE
#endif // KEYFRAMEGROUPGENERATOR_H