| /**************************************************************************** |
| ** |
| ** Copyright (C) 2019 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of Qt Quick 3D. |
| ** |
| ** $QT_BEGIN_LICENSE:GPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see https://www.qt.io/terms-conditions. For further |
| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 3 or (at your option) any later version |
| ** approved by the KDE Free Qt Foundation. The licenses are as published by |
| ** the Free Software Foundation and appearing in the file LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #ifndef QSSGOBJECT_H |
| #define QSSGOBJECT_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <QtQuick3D/private/qtquick3dglobal_p.h> |
| |
| #include <QtQml/qqml.h> |
| #include <QtQml/qqmlcomponent.h> |
| |
| #include <QtCore/QObject> |
| |
| #include <QtQuick3DRuntimeRender/private/qssgrendergraphobject_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| class QQuick3DObjectPrivate; |
| class QQuick3DSceneManager; |
| |
| class Q_QUICK3D_EXPORT QQuick3DObject : public QObject, public QQmlParserStatus |
| { |
| Q_OBJECT |
| Q_INTERFACES(QQmlParserStatus) |
| Q_DECLARE_PRIVATE(QQuick3DObject) |
| Q_DISABLE_COPY(QQuick3DObject) |
| |
| Q_PROPERTY(QQuick3DObject *parent READ parentItem WRITE setParentItem NOTIFY parentChanged DESIGNABLE false FINAL) |
| Q_PRIVATE_PROPERTY(QQuick3DObject::d_func(), QQmlListProperty<QObject> data READ data DESIGNABLE false) |
| Q_PRIVATE_PROPERTY(QQuick3DObject::d_func(), QQmlListProperty<QObject> resources READ resources DESIGNABLE false) |
| Q_PRIVATE_PROPERTY(QQuick3DObject::d_func(), |
| QQmlListProperty<QQuick3DObject> children READ children NOTIFY childrenChanged DESIGNABLE false) |
| |
| Q_PROPERTY(QQuick3DObject::Type type READ type CONSTANT) |
| |
| Q_PRIVATE_PROPERTY(QQuick3DObject::d_func(), QQmlListProperty<QQuickState> states READ states DESIGNABLE false) |
| Q_PRIVATE_PROPERTY(QQuick3DObject::d_func(), QQmlListProperty<QQuickTransition> transitions READ transitions DESIGNABLE false) |
| Q_PROPERTY(QString state READ state WRITE setState NOTIFY stateChanged) |
| |
| Q_CLASSINFO("DefaultProperty", "data") |
| Q_CLASSINFO("qt_QmlJSWrapperFactoryMethod", "_q_createJSWrapper(QV4::ExecutionEngine*)") |
| public: |
| enum Type { |
| Unknown = 0, |
| SceneEnvironment, |
| Node, |
| Layer, |
| Light, |
| Camera, |
| Model, |
| DefaultMaterial, |
| PrincipledMaterial, |
| Image, |
| Text, |
| CustomMaterial, |
| RenderPlugin, |
| Lightmaps, |
| Geometry, |
| LastKnownGraphObjectType, |
| }; |
| Q_ENUM(Type) |
| |
| enum ItemChange { |
| ItemChildAddedChange, // value.item |
| ItemChildRemovedChange, // value.item |
| ItemSceneChange, // value.window |
| ItemVisibleHasChanged, // value.boolValue |
| ItemParentHasChanged, // value.item |
| ItemOpacityHasChanged, // value.realValue |
| ItemActiveFocusHasChanged, // value.boolValue |
| ItemRotationHasChanged, // value.realValue |
| ItemAntialiasingHasChanged, // value.boolValue |
| ItemDevicePixelRatioHasChanged, // value.realValue |
| ItemEnabledHasChanged // value.boolValue |
| }; |
| |
| union ItemChangeData { |
| ItemChangeData(QQuick3DObject *v) : item(v) {} |
| ItemChangeData(QQuick3DSceneManager *v) : sceneManager(v) {} |
| ItemChangeData(qreal v) : realValue(v) {} |
| ItemChangeData(bool v) : boolValue(v) {} |
| |
| QQuick3DObject *item; |
| QQuick3DSceneManager *sceneManager; |
| qreal realValue; |
| bool boolValue; |
| }; |
| |
| explicit QQuick3DObject(QQuick3DObject *parent = nullptr); |
| ~QQuick3DObject() override; |
| |
| virtual QQuick3DObject::Type type() const = 0; |
| |
| QString state() const; |
| void setState(const QString &state); |
| |
| QList<QQuick3DObject *> childItems() const; |
| |
| QQuick3DSceneManager *sceneManager() const; |
| QQuick3DObject *parentItem() const; |
| |
| public Q_SLOTS: |
| void update(); |
| |
| void setParentItem(QQuick3DObject *parentItem); |
| |
| Q_SIGNALS: |
| void sceneManagerChanged(); |
| void parentChanged(); |
| void childrenChanged(); |
| void stateChanged(); |
| |
| protected: |
| virtual QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) = 0; |
| virtual void markAllDirty(); |
| virtual void itemChange(ItemChange, const ItemChangeData &); |
| QQuick3DObject(QQuick3DObjectPrivate &dd, QQuick3DObject *parent = nullptr); |
| |
| void classBegin() override; |
| void componentComplete() override; |
| |
| bool isComponentComplete() const; |
| |
| private: |
| Q_PRIVATE_SLOT(d_func(), void _q_resourceObjectDeleted(QObject *)) |
| Q_PRIVATE_SLOT(d_func(), quint64 _q_createJSWrapper(QV4::ExecutionEngine *)) |
| |
| friend QQuick3DSceneManager; |
| }; |
| |
| QT_END_NAMESPACE |
| |
| QML_DECLARE_TYPE(QQuick3DObject) |
| |
| #endif // QSSGOBJECT_H |