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**
** Copyright (C) 2019 The Qt Company Ltd.
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** This file is part of Qt Quick 3D.
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#ifndef QSSGPERSPECTIVECAMERA_H
#define QSSGPERSPECTIVECAMERA_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtQuick3D/private/qquick3dcamera_p.h>
QT_BEGIN_NAMESPACE
struct QSSGRenderCamera;
class Q_QUICK3D_EXPORT QQuick3DPerspectiveCamera : public QQuick3DCamera
{
Q_OBJECT
Q_PROPERTY(float clipNear READ clipNear WRITE setClipNear NOTIFY clipNearChanged)
Q_PROPERTY(float clipFar READ clipFar WRITE setClipFar NOTIFY clipFarChanged)
Q_PROPERTY(float fieldOfView READ fieldOfView WRITE setFieldOfView NOTIFY fieldOfViewChanged)
Q_PROPERTY(FieldOfViewOrientation fieldOfViewOrientation READ fieldOfViewOrientation WRITE setFieldOfViewOrientation NOTIFY fieldOfViewOrientationChanged)
public:
QQuick3DPerspectiveCamera();
float clipNear() const;
float clipFar() const;
float fieldOfView() const;
FieldOfViewOrientation fieldOfViewOrientation() const;
public Q_SLOTS:
void setClipNear(float clipNear);
void setClipFar(float clipFar);
void setFieldOfView(float fieldOfView);
void setFieldOfViewOrientation(FieldOfViewOrientation fieldOfViewOrientation);
Q_SIGNALS:
void clipNearChanged();
void clipFarChanged();
void fieldOfViewChanged();
void fieldOfViewOrientationChanged();
protected:
QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override;
private:
float m_clipNear = 10.0f;
float m_clipFar = 10000.0f;
float m_fieldOfView = 60.0f;
FieldOfViewOrientation m_fieldOfViewOrientation = Vertical;
};
QT_END_NAMESPACE
#endif // QSSGPERSPECTIVECAMERA_H