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/****************************************************************************
**
** Copyright (C) 2008-2012 NVIDIA Corporation.
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Quick 3D.
**
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** the Free Software Foundation and appearing in the file LICENSE.GPL3
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#ifndef QSSG_RENDER_INDEX_BUFFER_H
#define QSSG_RENDER_INDEX_BUFFER_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtQuick3DRender/private/qssgrenderdatabuffer_p.h>
QT_BEGIN_NAMESPACE
// forward declaration
class QSSGRenderContext;
class Q_QUICK3DRENDER_EXPORT QSSGRenderIndexBuffer : public QSSGRenderDataBuffer
{
public:
/**
* @brief constructor
*
* @param[in] context Pointer to context
* @param[in] size Size of the buffer
* @param[in] componentType Size of the buffer
* @param[in] usage Usage of the buffer (e.g. static, dynamic...)
* @param[in] data A pointer to the buffer data that is allocated by the
* application.
*
* @return No return.
*/
QSSGRenderIndexBuffer(const QSSGRef<QSSGRenderContext> &context,
QSSGRenderBufferUsageType usageType,
QSSGRenderComponentType componentType,
QSSGByteView data);
///< destruvtor
~QSSGRenderIndexBuffer() override;
/**
* @brief get the component type (quint8, quint16)
*
* @return the component type
*/
QSSGRenderComponentType componentType() const { return m_componentType; }
/**
* @brief get the index count
*
* @return actual index count
*/
quint32 numIndices() const;
/**
* @brief bind the buffer bypasses the context state
*
* @return no return.
*/
void bind() override;
/**
* @brief draw the buffer
*
* @param[in] drawMode draw mode (e.g Triangles...)
* @param[in] count vertex count
* @param[in] offset start offset in byte
*
* @return no return.
*/
void draw(QSSGRenderDrawMode drawMode, quint32 count, quint32 offset);
private:
QSSGRenderComponentType m_componentType; ///< component type (quint8, quint16)
};
QT_END_NAMESPACE
#endif