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/****************************************************************************
**
** Copyright (C) 2008-2012 NVIDIA Corporation.
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Quick 3D.
**
** $QT_BEGIN_LICENSE:GPL$
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** the Free Software Foundation and appearing in the file LICENSE.GPL3
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#include <QtQuick3DRender/private/qssgrendercontext_p.h>
#include "qssgrenderquerybase_p.h"
#include <QtQuick3DRender/private/qssgrenderbasetypes_p.h>
#include <QtQuick3DRender/private/qssgrendershaderprogram_p.h>
#include <QtQuick3DRender/private/qssgrenderprogrampipeline_p.h>
QT_BEGIN_NAMESPACE
QSSGRenderQueryBase::QSSGRenderQueryBase(const QSSGRef<QSSGRenderContext> &context)
: m_context(context), m_backend(context->backend())
{
m_handle = m_backend->createQuery();
}
QSSGRenderQueryBase::~QSSGRenderQueryBase()
{
if (m_handle)
m_backend->releaseQuery(m_handle);
}
QT_END_NAMESPACE