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/****************************************************************************
**
** Copyright (C) 2008-2012 NVIDIA Corporation.
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Quick 3D.
**
** $QT_BEGIN_LICENSE:GPL$
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** Alternatively, this file may be used under the terms of the GNU
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** the Free Software Foundation and appearing in the file LICENSE.GPL3
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#include <QtQuick3DRender/private/qssgrendertimerquery_p.h>
#include <QtQuick3DRender/private/qssgrendercontext_p.h>
QT_BEGIN_NAMESPACE
QSSGRenderTimerQuery::QSSGRenderTimerQuery(const QSSGRef<QSSGRenderContext> &context)
: QSSGRenderQueryBase(context)
{
}
QSSGRenderTimerQuery::~QSSGRenderTimerQuery() = default;
void QSSGRenderTimerQuery::begin()
{
m_backend->beginQuery(m_handle, QSSGRenderQueryType::Timer);
}
void QSSGRenderTimerQuery::end()
{
m_backend->endQuery(m_handle, QSSGRenderQueryType::Timer);
}
void QSSGRenderTimerQuery::result(quint32 *params)
{
m_backend->getQueryResult(m_handle, QSSGRenderQueryResultType::Result, params);
}
void QSSGRenderTimerQuery::result(quint64 *params)
{
m_backend->getQueryResult(m_handle, QSSGRenderQueryResultType::Result, params);
}
void QSSGRenderTimerQuery::setTimerQuery()
{
m_backend->setQueryTimer(m_handle);
}
QSSGRef<QSSGRenderTimerQuery> QSSGRenderTimerQuery::create(const QSSGRef<QSSGRenderContext> &context)
{
if (!context->supportsTimerQuery())
return nullptr;
return QSSGRef<QSSGRenderTimerQuery>(new QSSGRenderTimerQuery(context));
}
QT_END_NAMESPACE