| /**************************************************************************** |
| ** |
| ** Copyright (C) 2008-2012 NVIDIA Corporation. |
| ** Copyright (C) 2019 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of Qt Quick 3D. |
| ** |
| ** $QT_BEGIN_LICENSE:GPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see https://www.qt.io/terms-conditions. For further |
| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 3 or (at your option) any later version |
| ** approved by the KDE Free Qt Foundation. The licenses are as published by |
| ** the Free Software Foundation and appearing in the file LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| |
| #include "qssgrendermaterialshadergenerator_p.h" |
| #include <QtQuick3DRuntimeRender/private/qssgrendercontextcore_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| QSSGMaterialShaderGeneratorInterface::QSSGMaterialShaderGeneratorInterface(QSSGRenderContextInterface *renderContext) |
| : m_renderContext(renderContext), |
| m_programGenerator(m_renderContext->shaderProgramGenerator()) |
| |
| {} |
| |
| QSSGMaterialShaderGeneratorInterface::~QSSGMaterialShaderGeneratorInterface() {} |
| |
| QT_END_NAMESPACE |