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/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
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** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
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**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
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** $QT_END_LICENSE$
**
****************************************************************************/
#include "qquickmaterialprogressbar_p.h"
#include <QtCore/qmath.h>
#include <QtCore/qeasingcurve.h>
#include <QtQuick/private/qquickitem_p.h>
#include <QtQuick/private/qsgadaptationlayer_p.h>
#include <QtQuick/qsgrectanglenode.h>
#include <QtQuick/qsgimagenode.h>
#include <QtQuick/qquickwindow.h>
#include <QtQuickControls2/private/qquickanimatednode_p.h>
QT_BEGIN_NAMESPACE
static const int PauseDuration = 520;
static const int SlideDuration = 1240;
static const int TotalDuration = SlideDuration + PauseDuration;
class QQuickMaterialProgressBarNode : public QQuickAnimatedNode
{
public:
QQuickMaterialProgressBarNode(QQuickMaterialProgressBar *item);
void updateCurrentTime(int time) override;
void sync(QQuickItem *item) override;
private:
void moveNode(QSGTransformNode *node, const QRectF &geometry, qreal progress);
bool m_indeterminate = false;
QEasingCurve m_easing = QEasingCurve::OutCubic;
};
QQuickMaterialProgressBarNode::QQuickMaterialProgressBarNode(QQuickMaterialProgressBar *item)
: QQuickAnimatedNode(item)
{
setLoopCount(Infinite);
setDuration(TotalDuration);
}
void QQuickMaterialProgressBarNode::updateCurrentTime(int time)
{
QSGRectangleNode *geometryNode = static_cast<QSGRectangleNode *>(firstChild());
Q_ASSERT(geometryNode->type() == QSGNode::GeometryNodeType);
const QRectF geometry = geometryNode->rect();
QSGTransformNode *firstNode = static_cast<QSGTransformNode *>(geometryNode->firstChild());
if (firstNode) {
Q_ASSERT(firstNode->type() == QSGNode::TransformNodeType);
const qreal progress = qMin<qreal>(1.0, static_cast<qreal>(time) / SlideDuration);
moveNode(static_cast<QSGTransformNode *>(firstNode), geometry, progress);
}
QSGTransformNode *secondNode = static_cast<QSGTransformNode *>(geometryNode->lastChild());
if (secondNode) {
Q_ASSERT(secondNode->type() == QSGNode::TransformNodeType);
const qreal progress = qMax<qreal>(0.0, static_cast<qreal>(time - PauseDuration) / SlideDuration);
moveNode(static_cast<QSGTransformNode *>(secondNode), geometry, progress);
}
}
void QQuickMaterialProgressBarNode::sync(QQuickItem *item)
{
QQuickMaterialProgressBar *bar = static_cast<QQuickMaterialProgressBar *>(item);
if (m_indeterminate != bar->isIndeterminate()) {
m_indeterminate = bar->isIndeterminate();
if (m_indeterminate)
start();
else
stop();
}
QQuickItemPrivate *d = QQuickItemPrivate::get(item);
QRectF bounds = item->boundingRect();
bounds.setHeight(item->implicitHeight());
bounds.moveTop((item->height() - bounds.height()) / 2.0);
QSGRectangleNode *geometryNode = static_cast<QSGRectangleNode *>(firstChild());
if (!geometryNode) {
geometryNode = item->window()->createRectangleNode();
geometryNode->setColor(Qt::transparent);
appendChildNode(geometryNode);
}
geometryNode->setRect(bounds);
const int count = m_indeterminate ? 2 : 1;
const qreal w = m_indeterminate ? 0 : bar->progress() * item->width();
const QRectF rect(0, bounds.y(), w, bounds.height());
QSGNode *transformNode = geometryNode->firstChild();
for (int i = 0; i < count; ++i) {
if (!transformNode) {
transformNode = new QSGTransformNode;
geometryNode->appendChildNode(transformNode);
QSGInternalRectangleNode *rectNode = d->sceneGraphContext()->createInternalRectangleNode();
rectNode->setAntialiasing(true);
transformNode->appendChildNode(rectNode);
}
Q_ASSERT(transformNode->type() == QSGNode::TransformNodeType);
static_cast<QSGTransformNode *>(transformNode)->setMatrix(QMatrix4x4());
QSGInternalRectangleNode *rectNode = static_cast<QSGInternalRectangleNode *>(transformNode->firstChild());
Q_ASSERT(rectNode->type() == QSGNode::GeometryNodeType);
rectNode->setRect(rect);
rectNode->setColor(bar->color());
rectNode->update();
transformNode = transformNode->nextSibling();
}
while (transformNode) {
QSGNode *nextSibling = transformNode->nextSibling();
delete transformNode;
transformNode = nextSibling;
}
}
void QQuickMaterialProgressBarNode::moveNode(QSGTransformNode *transformNode, const QRectF &geometry, qreal progress)
{
const qreal value = m_easing.valueForProgress(progress);
const qreal x = value * geometry.width();
QMatrix4x4 matrix;
matrix.translate(x, 0);
transformNode->setMatrix(matrix);
QSGInternalRectangleNode *rectNode = static_cast<QSGInternalRectangleNode *>(transformNode->firstChild());
Q_ASSERT(rectNode->type() == QSGNode::GeometryNodeType);
QRectF r = geometry;
r.setWidth(value * (geometry.width() - x));
rectNode->setRect(r);
rectNode->update();
}
QQuickMaterialProgressBar::QQuickMaterialProgressBar(QQuickItem *parent)
: QQuickItem(parent)
{
setFlag(ItemHasContents);
}
QColor QQuickMaterialProgressBar::color() const
{
return m_color;
}
void QQuickMaterialProgressBar::setColor(const QColor &color)
{
if (color == m_color)
return;
m_color = color;
update();
}
qreal QQuickMaterialProgressBar::progress() const
{
return m_progress;
}
void QQuickMaterialProgressBar::setProgress(qreal progress)
{
if (progress == m_progress)
return;
m_progress = progress;
update();
}
bool QQuickMaterialProgressBar::isIndeterminate() const
{
return m_indeterminate;
}
void QQuickMaterialProgressBar::setIndeterminate(bool indeterminate)
{
if (indeterminate == m_indeterminate)
return;
m_indeterminate = indeterminate;
update();
}
void QQuickMaterialProgressBar::itemChange(QQuickItem::ItemChange change, const QQuickItem::ItemChangeData &data)
{
QQuickItem::itemChange(change, data);
if (change == ItemVisibleHasChanged)
update();
}
QSGNode *QQuickMaterialProgressBar::updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *)
{
QQuickMaterialProgressBarNode *node = static_cast<QQuickMaterialProgressBarNode *>(oldNode);
if (isVisible() && width() > 0 && height() > 0) {
if (!node)
node = new QQuickMaterialProgressBarNode(this);
node->sync(this);
} else {
delete node;
node = nullptr;
}
return node;
}
QT_END_NAMESPACE