blob: 98a3cae3a4b352b7300f8e8397eb04d5dd6dbe93 [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
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** accordance with the commercial license agreement provided with the
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** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
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** $QT_END_LICENSE$
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****************************************************************************/
#include "qquickdefaultbusyindicator_p.h"
#include <QtQuick/private/qquickitem_p.h>
#include <QtQuick/private/qsgadaptationlayer_p.h>
#include <QtQuickControls2/private/qquickanimatednode_p.h>
QT_BEGIN_NAMESPACE
static const int CircleCount = 10;
static const int TotalDuration = 100 * CircleCount * 2;
static const QRgb TransparentColor = 0x00000000;
static QPointF moveCircle(const QPointF &pos, qreal rotation, qreal distance)
{
return pos - QTransform().rotate(rotation).map(QPointF(0, distance));
}
class QQuickDefaultBusyIndicatorNode : public QQuickAnimatedNode
{
public:
QQuickDefaultBusyIndicatorNode(QQuickDefaultBusyIndicator *item);
void updateCurrentTime(int time) override;
void sync(QQuickItem *item) override;
private:
QColor m_pen;
QColor m_fill;
};
QQuickDefaultBusyIndicatorNode::QQuickDefaultBusyIndicatorNode(QQuickDefaultBusyIndicator *item)
: QQuickAnimatedNode(item)
{
setLoopCount(Infinite);
setDuration(TotalDuration);
setCurrentTime(item->elapsed());
for (int i = 0; i < CircleCount; ++i) {
QSGTransformNode *transformNode = new QSGTransformNode;
appendChildNode(transformNode);
QQuickItemPrivate *d = QQuickItemPrivate::get(item);
QSGInternalRectangleNode *rectNode = d->sceneGraphContext()->createInternalRectangleNode();
rectNode->setAntialiasing(true);
transformNode->appendChildNode(rectNode);
}
}
void QQuickDefaultBusyIndicatorNode::updateCurrentTime(int time)
{
const qreal percentageComplete = time / qreal(TotalDuration);
const qreal firstPhaseProgress = percentageComplete <= 0.5 ? percentageComplete * 2 : 0;
const qreal secondPhaseProgress = percentageComplete > 0.5 ? (percentageComplete - 0.5) * 2 : 0;
QSGTransformNode *transformNode = static_cast<QSGTransformNode*>(firstChild());
Q_ASSERT(transformNode->type() == QSGNode::TransformNodeType);
for (int i = 0; i < CircleCount; ++i) {
QSGInternalRectangleNode *rectNode = static_cast<QSGInternalRectangleNode*>(transformNode->firstChild());
Q_ASSERT(rectNode->type() == QSGNode::GeometryNodeType);
const bool fill = (firstPhaseProgress > qreal(i) / CircleCount) || (secondPhaseProgress > 0 && secondPhaseProgress < qreal(i) / CircleCount);
rectNode->setColor(fill ? m_fill : QColor::fromRgba(TransparentColor));
rectNode->setPenColor(m_pen);
rectNode->setPenWidth(1);
rectNode->update();
transformNode = static_cast<QSGTransformNode*>(transformNode->nextSibling());
}
}
void QQuickDefaultBusyIndicatorNode::sync(QQuickItem *item)
{
const qreal w = item->width();
const qreal h = item->height();
const qreal sz = qMin(w, h);
const qreal dx = (w - sz) / 2;
const qreal dy = (h - sz) / 2;
const int circleRadius = sz / 12;
m_pen = static_cast<QQuickDefaultBusyIndicator *>(item)->pen();
m_fill = static_cast<QQuickDefaultBusyIndicator *>(item)->fill();
QSGTransformNode *transformNode = static_cast<QSGTransformNode *>(firstChild());
for (int i = 0; i < CircleCount; ++i) {
Q_ASSERT(transformNode->type() == QSGNode::TransformNodeType);
QSGInternalRectangleNode *rectNode = static_cast<QSGInternalRectangleNode *>(transformNode->firstChild());
Q_ASSERT(rectNode->type() == QSGNode::GeometryNodeType);
QPointF pos = QPointF(sz / 2 - circleRadius, sz / 2 - circleRadius);
pos = moveCircle(pos, 360 / CircleCount * i, sz / 2 - circleRadius);
QMatrix4x4 m;
m.translate(dx + pos.x(), dy + pos.y());
transformNode->setMatrix(m);
rectNode->setRect(QRectF(QPointF(), QSizeF(circleRadius * 2, circleRadius * 2)));
rectNode->setRadius(circleRadius);
transformNode = static_cast<QSGTransformNode *>(transformNode->nextSibling());
}
}
QQuickDefaultBusyIndicator::QQuickDefaultBusyIndicator(QQuickItem *parent) :
QQuickItem(parent)
{
setFlag(ItemHasContents);
}
QColor QQuickDefaultBusyIndicator::pen() const
{
return m_pen;
}
void QQuickDefaultBusyIndicator::setPen(const QColor &pen)
{
if (pen == m_pen)
return;
m_pen = pen;
update();
}
QColor QQuickDefaultBusyIndicator::fill() const
{
return m_fill;
}
void QQuickDefaultBusyIndicator::setFill(const QColor &fill)
{
if (fill == m_fill)
return;
m_fill = fill;
update();
}
bool QQuickDefaultBusyIndicator::isRunning() const
{
return isVisible();
}
void QQuickDefaultBusyIndicator::setRunning(bool running)
{
if (running)
setVisible(true);
}
int QQuickDefaultBusyIndicator::elapsed() const
{
return m_elapsed;
}
void QQuickDefaultBusyIndicator::itemChange(QQuickItem::ItemChange change, const QQuickItem::ItemChangeData &data)
{
QQuickItem::itemChange(change, data);
switch (change) {
case ItemOpacityHasChanged:
if (qFuzzyIsNull(data.realValue))
setVisible(false);
break;
case ItemVisibleHasChanged:
update();
break;
default:
break;
}
}
QSGNode *QQuickDefaultBusyIndicator::updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *)
{
QQuickDefaultBusyIndicatorNode *node = static_cast<QQuickDefaultBusyIndicatorNode *>(oldNode);
if (isRunning() && width() > 0 && height() > 0) {
if (!node) {
node = new QQuickDefaultBusyIndicatorNode(this);
node->start();
}
node->sync(this);
} else {
m_elapsed = node ? node->currentTime() : 0;
delete node;
node = nullptr;
}
return node;
}
QT_END_NAMESPACE