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import QtQuick 2.12
import QtQuick.Window 2.2
import QtTest 1.1
import QtQuick.Templates 2.12 as T
import QtQuick.Controls 2.12
import QtQuick.Controls.Imagine 2.12
import QtQuick.Controls.Imagine.impl 2.12
TestCase {
id: testCase
width: 200
height: 200
visible: true
when: windowShown
name: "Imagine"
Component {
id: buttonComponent
Button {}
}
Component {
id: implicitQrcButtonComponent
Button {
Imagine.path: ":/control-assets"
}
}
Component {
id: explicitQrcButtonComponent
Button {
Imagine.path: "qrc:/control-assets"
}
}
function test_qrcPaths_data() {
return [
{ tag: ":/control-assets", component: implicitQrcButtonComponent },
{ tag: "qrc:/control-assets", component: explicitQrcButtonComponent }
]
}
function test_qrcPaths(data) {
if (Qt.platform.pluginName === "offscreen")
skip("grabImage() is not functional on the offscreen platform (QTBUG-63185)")
var control = createTemporaryObject(data.component, testCase)
verify(control)
compare(control.Imagine.path, data.tag)
var image = grabImage(control)
compare(image.pixel(control.width / 2, control.height / 2), "#ff0000")
}
function test_fontFromConfigFile() {
var control = createTemporaryObject(buttonComponent, testCase)
verify(control)
compare(control.font.pixelSize, 80)
}
Component {
id: ninePatchImageComponent
NinePatchImage {
property alias mouseArea: mouseArea
MouseArea {
id: mouseArea
anchors.fill: parent
// The name of the images isn't important; we just want to check that
// going from regular to 9-patch to regular to regular works without crashing.
onPressed: parent.source = "qrc:/control-assets/button-background.9.png"
onReleased: parent.source = "qrc:/test-assets/button-background-1.png"
onClicked: parent.source = "qrc:/test-assets/button-background-2.png"
}
}
}
Component {
id: signalSpyComponent
SignalSpy {}
}
// QTBUG-78790
function test_switchBetween9PatchAndRegular() {
var ninePatchImage = createTemporaryObject(ninePatchImageComponent, testCase,
{ source: "qrc:/test-assets/button-background-1.png" })
verify(ninePatchImage)
var clickSpy = signalSpyComponent.createObject(ninePatchImage,
{ target: ninePatchImage.mouseArea, signalName: "clicked" })
verify(clickSpy.valid)
var afterRenderingSpy = signalSpyComponent.createObject(ninePatchImage,
{ target: testCase.Window.window, signalName: "afterRendering" })
verify(afterRenderingSpy.valid)
mousePress(ninePatchImage)
// Wait max 1 second - in reality it should take a handful of milliseconds.
afterRenderingSpy.wait(1000)
mouseRelease(ninePatchImage)
compare(clickSpy.count, 1)
// Shouldn't result in a crash.
afterRenderingSpy.wait(1000)
}
}