blob: 2f18df64d32f7737cd26ad604ed752649f422aac [file] [log] [blame]
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#ifndef QCONNECTIONCLIENTFACTORY_P_H
#define QCONNECTIONCLIENTFACTORY_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "qconnectionfactories_p.h"
#include <QtNetwork/qlocalserver.h>
#include <QtNetwork/qlocalsocket.h>
QT_BEGIN_NAMESPACE
class LocalClientIo final : public ClientIoDevice
{
Q_OBJECT
public:
explicit LocalClientIo(QObject *parent = nullptr);
~LocalClientIo() override;
QIODevice *connection() const override;
void connectToServer() override;
bool isOpen() const override;
public Q_SLOTS:
void onError(QLocalSocket::LocalSocketError error);
void onStateChanged(QLocalSocket::LocalSocketState state);
protected:
void doClose() override;
void doDisconnectFromServer() override;
private:
QLocalSocket* m_socket;
};
class LocalServerIo final : public ServerIoDevice
{
Q_OBJECT
public:
explicit LocalServerIo(QLocalSocket *conn, QObject *parent = nullptr);
QIODevice *connection() const override;
protected:
void doClose() override;
private:
QLocalSocket *m_connection;
};
class LocalServerImpl final : public QConnectionAbstractServer
{
Q_OBJECT
Q_DISABLE_COPY(LocalServerImpl)
public:
explicit LocalServerImpl(QObject *parent);
~LocalServerImpl() override;
bool hasPendingConnections() const override;
ServerIoDevice *configureNewConnection() override;
QUrl address() const override;
bool listen(const QUrl &address) override;
QAbstractSocket::SocketError serverError() const override;
void close() override;
private:
QLocalServer m_server;
};
QT_END_NAMESPACE
#endif