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** This file is part of the examples of the Qt Wayland module
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#include "window.h"
#include <QMouseEvent>
#include <QOpenGLWindow>
#include <QOpenGLTexture>
#include <QOpenGLFunctions>
#include <QMatrix4x4>
#include "compositor.h"
#include <QtWaylandCompositor/qwaylandseat.h>
Window::Window()
{
}
void Window::setCompositor(Compositor *comp) {
m_compositor = comp;
connect(m_compositor, &Compositor::startMove, this, &Window::startMove);
connect(m_compositor, &Compositor::startResize, this, &Window::startResize);
connect(m_compositor, &Compositor::dragStarted, this, &Window::startDrag);
}
void Window::initializeGL()
{
QImage backgroundImage = QImage(QLatin1String(":/background.jpg")).rgbSwapped();
backgroundImage.invertPixels();
m_backgroundTexture = new QOpenGLTexture(backgroundImage, QOpenGLTexture::DontGenerateMipMaps);
m_backgroundTexture->setMinificationFilter(QOpenGLTexture::Nearest);
m_backgroundImageSize = backgroundImage.size();
m_textureBlitter.create();
m_compositor->create(); // the compositor's hardware integration may depend on GL
}
void Window::drawBackground()
{
for (int y = 0; y < height(); y += m_backgroundImageSize.height()) {
for (int x = 0; x < width(); x += m_backgroundImageSize.width()) {
QMatrix4x4 targetTransform = QOpenGLTextureBlitter::targetTransform(QRect(QPoint(x,y), m_backgroundImageSize), QRect(QPoint(0,0), size()));
m_textureBlitter.blit(m_backgroundTexture->textureId(),
targetTransform,
QOpenGLTextureBlitter::OriginTopLeft);
}
}
}
QPointF Window::getAnchorPosition(const QPointF &position, int resizeEdge, const QSize &windowSize)
{
float y = position.y();
if (resizeEdge & QWaylandXdgSurfaceV5::ResizeEdge::TopEdge)
y += windowSize.height();
float x = position.x();
if (resizeEdge & QWaylandXdgSurfaceV5::ResizeEdge::LeftEdge)
x += windowSize.width();
return QPointF(x, y);
}
QPointF Window::getAnchoredPosition(const QPointF &anchorPosition, int resizeEdge, const QSize &windowSize)
{
return anchorPosition - getAnchorPosition(QPointF(), resizeEdge, windowSize);
}
void Window::paintGL()
{
m_compositor->startRender();
QOpenGLFunctions *functions = context()->functions();
functions->glClearColor(1.f, .6f, .0f, 0.5f);
functions->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
m_textureBlitter.bind();
drawBackground();
functions->glEnable(GL_BLEND);
functions->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
GLenum currentTarget = GL_TEXTURE_2D;
const auto views = m_compositor->views();
for (View *view : views) {
if (view->isCursor())
continue;
auto texture = view->getTexture();
if (!texture)
continue;
if (texture->target() != currentTarget) {
currentTarget = texture->target();
m_textureBlitter.bind(currentTarget);
}
QWaylandSurface *surface = view->surface();
if ((surface && surface->hasContent()) || view->isBufferLocked()) {
QSize s = view->size();
if (!s.isEmpty()) {
if (m_mouseView == view && m_grabState == ResizeGrab && m_resizeAnchored)
view->setPosition(getAnchoredPosition(m_resizeAnchorPosition, m_resizeEdge, s));
QPointF pos = view->position() + view->parentPosition();
QRectF surfaceGeometry(pos, s);
auto surfaceOrigin = view->textureOrigin();
auto sf = view->animationFactor();
QRectF targetRect(surfaceGeometry.topLeft() * sf, surfaceGeometry.size() * sf);
QMatrix4x4 targetTransform = QOpenGLTextureBlitter::targetTransform(targetRect, QRect(QPoint(), size()));
m_textureBlitter.blit(texture->textureId(), targetTransform, surfaceOrigin);
}
}
}
functions->glDisable(GL_BLEND);
m_textureBlitter.release();
m_compositor->endRender();
}
View *Window::viewAt(const QPointF &point)
{
View *ret = nullptr;
const auto views = m_compositor->views();
for (View *view : views) {
if (view == m_dragIconView)
continue;
QRectF geom(view->position(), view->size());
if (geom.contains(point))
ret = view;
}
return ret;
}
void Window::startMove()
{
m_grabState = MoveGrab;
}
void Window::startResize(int edge, bool anchored)
{
m_initialSize = m_mouseView->windowSize();
m_grabState = ResizeGrab;
m_resizeEdge = edge;
m_resizeAnchored = anchored;
m_resizeAnchorPosition = getAnchorPosition(m_mouseView->position(), edge, m_mouseView->surface()->destinationSize());
}
void Window::startDrag(View *dragIcon)
{
m_grabState = DragGrab;
m_dragIconView = dragIcon;
m_compositor->raise(dragIcon);
}
void Window::mousePressEvent(QMouseEvent *e)
{
if (mouseGrab())
return;
if (m_mouseView.isNull()) {
m_mouseView = viewAt(e->localPos());
if (!m_mouseView) {
m_compositor->closePopups();
return;
}
if (e->modifiers() == Qt::AltModifier || e->modifiers() == Qt::MetaModifier)
m_grabState = MoveGrab; //start move
else
m_compositor->raise(m_mouseView);
m_initialMousePos = e->localPos();
m_mouseOffset = e->localPos() - m_mouseView->position();
QMouseEvent moveEvent(QEvent::MouseMove, e->localPos(), e->globalPos(), Qt::NoButton, Qt::NoButton, e->modifiers());
sendMouseEvent(&moveEvent, m_mouseView);
}
sendMouseEvent(e, m_mouseView);
}
void Window::mouseReleaseEvent(QMouseEvent *e)
{
if (!mouseGrab())
sendMouseEvent(e, m_mouseView);
if (e->buttons() == Qt::NoButton) {
if (m_grabState == DragGrab) {
View *view = viewAt(e->localPos());
m_compositor->handleDrag(view, e);
}
m_mouseView = nullptr;
m_grabState = NoGrab;
}
}
void Window::mouseMoveEvent(QMouseEvent *e)
{
switch (m_grabState) {
case NoGrab: {
View *view = m_mouseView ? m_mouseView.data() : viewAt(e->localPos());
sendMouseEvent(e, view);
if (!view)
setCursor(Qt::ArrowCursor);
}
break;
case MoveGrab: {
m_mouseView->setPosition(e->localPos() - m_mouseOffset);
update();
}
break;
case ResizeGrab: {
QPoint delta = (e->localPos() - m_initialMousePos).toPoint();
m_compositor->handleResize(m_mouseView, m_initialSize, delta, m_resizeEdge);
}
break;
case DragGrab: {
View *view = viewAt(e->localPos());
m_compositor->handleDrag(view, e);
if (m_dragIconView) {
m_dragIconView->setPosition(e->localPos() + m_dragIconView->offset());
update();
}
}
break;
}
}
void Window::sendMouseEvent(QMouseEvent *e, View *target)
{
QPointF mappedPos = e->localPos();
if (target)
mappedPos -= target->position();
QMouseEvent viewEvent(e->type(), mappedPos, e->localPos(), e->button(), e->buttons(), e->modifiers());
m_compositor->handleMouseEvent(target, &viewEvent);
}
void Window::keyPressEvent(QKeyEvent *e)
{
m_compositor->defaultSeat()->sendKeyPressEvent(e->nativeScanCode());
}
void Window::keyReleaseEvent(QKeyEvent *e)
{
m_compositor->defaultSeat()->sendKeyReleaseEvent(e->nativeScanCode());
}