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/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtWaylandCompositor module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "vulkanserverbufferintegration.h"
#include "vulkanwrapper.h"
#include <QtGui/QOpenGLContext>
#include <QtGui/QOpenGLTexture>
#include <QtGui/QOffscreenSurface>
#include <QtGui/qopengl.h>
#include <unistd.h>
#include <fcntl.h>
#include <QtCore/QDebug>
QT_BEGIN_NAMESPACE
static constexpr bool extraDebug = false;
#define DECL_GL_FUNCTION(name, type) \
type name
#define FIND_GL_FUNCTION(name, type) \
do { \
name = reinterpret_cast<type>(glContext->getProcAddress(#name)); \
if (!name) { \
qWarning() << "ERROR in GL proc lookup. Could not find " #name; \
return false; \
} \
} while (0)
struct VulkanServerBufferGlFunctions
{
DECL_GL_FUNCTION(glCreateMemoryObjectsEXT, PFNGLCREATEMEMORYOBJECTSEXTPROC);
DECL_GL_FUNCTION(glImportMemoryFdEXT, PFNGLIMPORTMEMORYFDEXTPROC);
//DECL_GL_FUNCTION(glTextureStorageMem2DEXT, PFNGLTEXTURESTORAGEMEM2DEXTPROC);
DECL_GL_FUNCTION(glTexStorageMem2DEXT, PFNGLTEXSTORAGEMEM2DEXTPROC);
DECL_GL_FUNCTION(glDeleteMemoryObjectsEXT, PFNGLDELETEMEMORYOBJECTSEXTPROC);
bool init(QOpenGLContext *glContext)
{
FIND_GL_FUNCTION(glCreateMemoryObjectsEXT, PFNGLCREATEMEMORYOBJECTSEXTPROC);
FIND_GL_FUNCTION(glImportMemoryFdEXT, PFNGLIMPORTMEMORYFDEXTPROC);
//FIND_GL_FUNCTION(glTextureStorageMem2DEXT, PFNGLTEXTURESTORAGEMEM2DEXTPROC);
FIND_GL_FUNCTION(glTexStorageMem2DEXT, PFNGLTEXSTORAGEMEM2DEXTPROC);
FIND_GL_FUNCTION(glDeleteMemoryObjectsEXT, PFNGLDELETEMEMORYOBJECTSEXTPROC);
return true;
}
static bool create(QOpenGLContext *glContext);
};
static VulkanServerBufferGlFunctions *funcs = nullptr;
//RAII
class CurrentContext
{
public:
CurrentContext()
{
if (!QOpenGLContext::currentContext()) {
if (QOpenGLContext::globalShareContext()) {
if (!localContext) {
localContext = new QOpenGLContext;
localContext->setShareContext(QOpenGLContext::globalShareContext());
localContext->create();
}
if (!offscreenSurface) {
offscreenSurface = new QOffscreenSurface;
offscreenSurface->setFormat(localContext->format());
offscreenSurface->create();
}
localContext->makeCurrent(offscreenSurface);
localContextInUse = true;
} else {
qCritical("VulkanServerBufferIntegration: no globalShareContext");
}
}
}
~CurrentContext()
{
if (localContextInUse)
localContext->doneCurrent();
}
QOpenGLContext *context() { return localContextInUse ? localContext : QOpenGLContext::currentContext(); }
private:
static QOpenGLContext *localContext;
static QOffscreenSurface *offscreenSurface;
bool localContextInUse = false;
};
QOpenGLContext *CurrentContext::localContext = nullptr;
QOffscreenSurface *CurrentContext::offscreenSurface = nullptr;
bool VulkanServerBufferGlFunctions::create(QOpenGLContext *glContext)
{
if (funcs)
return true;
funcs = new VulkanServerBufferGlFunctions;
if (!funcs->init(glContext)) {
delete funcs;
funcs = nullptr;
return false;
}
return true;
}
VulkanServerBuffer::VulkanServerBuffer(VulkanServerBufferIntegration *integration, const QImage &qimage, QtWayland::ServerBuffer::Format format)
: QtWayland::ServerBuffer(qimage.size(),format)
, m_integration(integration)
, m_width(qimage.width())
, m_height(qimage.height())
{
m_format = format;
switch (m_format) {
case RGBA32:
m_glInternalFormat = GL_RGBA8;
break;
// case A8:
// m_glInternalFormat = GL_R8;
// break;
default:
qWarning("VulkanServerBuffer: unsupported format");
m_glInternalFormat = GL_RGBA8;
break;
}
auto vulkanWrapper = m_integration->vulkanWrapper();
m_vImage = vulkanWrapper->createTextureImage(qimage);
if (m_vImage)
m_fd = vulkanWrapper->getImageInfo(m_vImage, &m_memorySize);
}
VulkanServerBuffer::VulkanServerBuffer(VulkanServerBufferIntegration *integration, VulkanImageWrapper *vImage, uint glInternalFormat, const QSize &size)
: QtWayland::ServerBuffer(size, QtWayland::ServerBuffer::Custom)
, m_integration(integration)
, m_width(size.width())
, m_height(size.height())
, m_vImage(vImage)
, m_glInternalFormat(glInternalFormat)
{
auto vulkanWrapper = m_integration->vulkanWrapper();
m_fd = vulkanWrapper->getImageInfo(m_vImage, &m_memorySize);
}
VulkanServerBuffer::~VulkanServerBuffer()
{
delete m_texture; //this is always nullptr for now
auto vulkanWrapper = m_integration->vulkanWrapper();
vulkanWrapper->freeTextureImage(m_vImage);
}
struct ::wl_resource *VulkanServerBuffer::resourceForClient(struct ::wl_client *client)
{
auto *bufferResource = resourceMap().value(client);
if (!bufferResource) {
auto integrationResource = m_integration->resourceMap().value(client);
if (!integrationResource) {
qWarning("VulkanServerBuffer::resourceForClient: Trying to get resource for ServerBuffer. But client is not bound to the vulkan interface");
return nullptr;
}
struct ::wl_resource *shm_integration_resource = integrationResource->handle;
Resource *resource = add(client, 1);
m_integration->send_server_buffer_created(shm_integration_resource, resource->handle, m_fd, m_width, m_height, m_memorySize, m_glInternalFormat);
return resource->handle;
}
return bufferResource->handle;
}
QOpenGLTexture *VulkanServerBuffer::toOpenGlTexture()
{
if (m_texture && m_texture->isCreated())
return m_texture;
CurrentContext current;
if (!funcs && !VulkanServerBufferGlFunctions::create(current.context()))
return nullptr;
funcs->glCreateMemoryObjectsEXT(1, &m_memoryObject);
if (extraDebug) qDebug() << "glCreateMemoryObjectsEXT" << hex << glGetError();
int dupfd = fcntl(m_fd, F_DUPFD_CLOEXEC, 0);
if (dupfd < 0) {
perror("VulkanServerBuffer::toOpenGlTexture() Could not dup fd:");
return nullptr;
}
funcs->glImportMemoryFdEXT(m_memoryObject, m_memorySize, GL_HANDLE_TYPE_OPAQUE_FD_EXT, dupfd);
if (extraDebug) qDebug() << "glImportMemoryFdEXT" << hex << glGetError();
if (!m_texture)
m_texture = new QOpenGLTexture(QOpenGLTexture::Target2D);
m_texture->create();
GLuint texId = m_texture->textureId();
if (extraDebug) qDebug() << "created texture" << texId << hex << glGetError();
m_texture->bind();
if (extraDebug) qDebug() << "bound texture" << texId << hex << glGetError();
funcs->glTexStorageMem2DEXT(GL_TEXTURE_2D, 1, m_glInternalFormat, m_size.width(), m_size.height(), m_memoryObject, 0 );
if (extraDebug) qDebug() << "glTexStorageMem2DEXT" << hex << glGetError();
if (extraDebug) qDebug() << "format" << hex << m_glInternalFormat << GL_RGBA8;
return m_texture;
}
void VulkanServerBuffer::releaseOpenGlTexture()
{
if (!m_texture || !m_texture->isCreated())
return;
CurrentContext current;
m_texture->destroy();
funcs->glDeleteMemoryObjectsEXT(1, &m_memoryObject);
}
bool VulkanServerBuffer::bufferInUse()
{
return (m_texture && m_texture->isCreated()) || resourceMap().count() > 0;
}
void VulkanServerBuffer::server_buffer_release(Resource *resource)
{
qCDebug(qLcWaylandCompositorHardwareIntegration) << "server_buffer RELEASE resource" << resource->handle << wl_resource_get_id(resource->handle) << "for client" << resource->client();
wl_resource_destroy(resource->handle);
}
VulkanServerBufferIntegration::VulkanServerBufferIntegration()
{
}
VulkanServerBufferIntegration::~VulkanServerBufferIntegration()
{
}
bool VulkanServerBufferIntegration::initializeHardware(QWaylandCompositor *compositor)
{
Q_ASSERT(QGuiApplication::platformNativeInterface());
QtWaylandServer::zqt_vulkan_server_buffer_v1::init(compositor->display(), 1);
return true;
}
bool VulkanServerBufferIntegration::supportsFormat(QtWayland::ServerBuffer::Format format) const
{
switch (format) {
case QtWayland::ServerBuffer::RGBA32:
return true;
case QtWayland::ServerBuffer::A8:
return false;
default:
return false;
}
}
QtWayland::ServerBuffer *VulkanServerBufferIntegration::createServerBufferFromImage(const QImage &qimage, QtWayland::ServerBuffer::Format format)
{
if (!m_vulkanWrapper) {
CurrentContext current;
m_vulkanWrapper = new VulkanWrapper(current.context());
}
return new VulkanServerBuffer(this, qimage, format);
}
QtWayland::ServerBuffer *VulkanServerBufferIntegration::createServerBufferFromData(const QByteArray &data, const QSize &size, uint glInternalFormat)
{
if (!m_vulkanWrapper) {
CurrentContext current;
m_vulkanWrapper = new VulkanWrapper(current.context());
}
auto *vImage = m_vulkanWrapper->createTextureImageFromData(reinterpret_cast<const uchar*>(data.constData()), data.size(), size, glInternalFormat);
if (vImage)
return new VulkanServerBuffer(this, vImage, glInternalFormat, size);
qCWarning(qLcWaylandCompositorHardwareIntegration) << "could not load compressed texture";
return nullptr;
}
QT_END_NAMESPACE