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/****************************************************************************
**
** Copyright (C) 2016 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Milian Wolff <milian.wolff@kdab.com>
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtWebChannel module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
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** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
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** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QMETAOBJECTPUBLISHER_P_H
#define QMETAOBJECTPUBLISHER_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "variantargument_p.h"
#include "signalhandler_p.h"
#include <QStringList>
#include <QMetaObject>
#include <QBasicTimer>
#include <QPointer>
#include <QJsonObject>
#include "qwebchannelglobal.h"
QT_BEGIN_NAMESPACE
// NOTE: keep in sync with corresponding maps in qwebchannel.js and WebChannelTest.qml
enum MessageType {
TypeInvalid = 0,
TYPES_FIRST_VALUE = 1,
TypeSignal = 1,
TypePropertyUpdate = 2,
TypeInit = 3,
TypeIdle = 4,
TypeDebug = 5,
TypeInvokeMethod = 6,
TypeConnectToSignal = 7,
TypeDisconnectFromSignal = 8,
TypeSetProperty = 9,
TypeResponse = 10,
TYPES_LAST_VALUE = 10
};
class QWebChannel;
class QWebChannelAbstractTransport;
class Q_WEBCHANNEL_EXPORT QMetaObjectPublisher : public QObject
{
Q_OBJECT
public:
explicit QMetaObjectPublisher(QWebChannel *webChannel);
virtual ~QMetaObjectPublisher();
/**
* Register @p object under the given @p id.
*
* The properties, signals and public methods of the QObject are
* published to the remote client, where an object with the given identifier
* is constructed.
*
* TODO: This must be called, before clients are initialized.
*/
void registerObject(const QString &id, QObject *object);
/**
* Send the given message to all known transports.
*/
void broadcastMessage(const QJsonObject &message) const;
/**
* Serialize the QMetaObject of @p object and return it in JSON form.
*/
QJsonObject classInfoForObject(const QObject *object, QWebChannelAbstractTransport *transport);
/**
* Set the client to idle or busy, based on the value of @p isIdle.
*
* When the value changed, start/stop the property update timer accordingly.
*/
void setClientIsIdle(bool isIdle);
/**
* Initialize clients by sending them the class information of the registered objects.
*
* Furthermore, if that was not done already, connect to their property notify signals.
*/
QJsonObject initializeClient(QWebChannelAbstractTransport *transport);
/**
* Go through all properties of the given object and connect to their notify signal.
*
* When receiving a notify signal, it will store the information in pendingPropertyUpdates which
* gets send via a Qt.propertyUpdate message to the server when the grouping timer timeouts.
*/
void initializePropertyUpdates(const QObject *const object, const QJsonObject &objectInfo);
/**
* Send the clients the new property values since the last time this function was invoked.
*
* This is a grouped batch of all properties for which their notify signal was emitted.
* The list of signals as well as the arguments they contained, are also transmitted to
* the remote clients.
*
* @sa timer, initializePropertyUpdates
*/
void sendPendingPropertyUpdates();
/**
* Invoke the @p method on @p object with the arguments @p args.
*
* The return value of the method invocation is then serialized and a response message
* is returned.
*/
QVariant invokeMethod(QObject *const object, const QMetaMethod &method, const QJsonArray &args);
/**
* Invoke the method of index @p methodIndex on @p object with the arguments @p args.
*
* The return value of the method invocation is then serialized and a response message
* is returned.
*/
QVariant invokeMethod(QObject *const object, const int methodIndex, const QJsonArray &args);
/**
* Invoke the method of name @p methodName on @p object with the arguments @p args.
*
* This method performs overload resolution on @p methodName.
*
* The return value of the method invocation is then serialized and a response message
* is returned.
*/
QVariant invokeMethod(QObject *const object, const QByteArray &methodName, const QJsonArray &args);
/**
* Set the value of property @p propertyIndex on @p object to @p value.
*/
void setProperty(QObject *object, const int propertyIndex, const QJsonValue &value);
/**
* Callback of the signalHandler which forwards the signal invocation to the webchannel clients.
*/
void signalEmitted(const QObject *object, const int signalIndex, const QVariantList &arguments);
/**
* Callback for registered or wrapped objects which erases all data related to @p object.
*
* @sa signalEmitted
*/
void objectDestroyed(const QObject *object);
QObject *unwrapObject(const QString &objectId) const;
QVariant toVariant(const QJsonValue &value, int targetType) const;
/**
* Assigns a score for the conversion from @p value to @p targetType.
*
* Scores can be compared to find the best match. The lower the score, the
* more preferable is the conversion.
*
* @sa invokeMethod, methodOverloadBadness
*/
int conversionScore(const QJsonValue &value, int targetType) const;
/**
* Scores @p method against @p args.
*
* Scores can be compared to find the best match from a set of overloads.
* The lower the score, the more preferable is the method.
*
* @sa invokeMethod, conversionScore
*/
int methodOverloadBadness(const QMetaMethod &method, const QJsonArray &args) const;
/**
* Remove wrapped objects which last transport relation is with the passed transport object.
*/
void transportRemoved(QWebChannelAbstractTransport *transport);
/**
* Given a QVariant containing a QObject*, wrap the object and register for property updates
* return the objects class information.
*
* All other input types are returned as-is.
*/
QJsonValue wrapResult(const QVariant &result, QWebChannelAbstractTransport *transport,
const QString &parentObjectId = QString());
/**
* Convert a list of variant values for consumption by the client.
*
* This properly handles QML values and also wraps the result if required.
*/
QJsonArray wrapList(const QVariantList &list, QWebChannelAbstractTransport *transport,
const QString &parentObjectId = QString());
/**
* Convert a variant map for consumption by the client.
*
* This properly handles QML values and also wraps the result if required.
*/
QJsonObject wrapMap(const QVariantMap &map, QWebChannelAbstractTransport *transport,
const QString &parentObjectId = QString());
/**
* Invoke delete later on @p object.
*/
void deleteWrappedObject(QObject *object) const;
/**
* When updates are blocked, no property updates are transmitted to remote clients.
*/
void setBlockUpdates(bool block);
Q_SIGNALS:
void blockUpdatesChanged(bool block);
public Q_SLOTS:
/**
* Handle the @p message and if needed send a response to @p transport.
*/
void handleMessage(const QJsonObject &message, QWebChannelAbstractTransport *transport);
protected:
void timerEvent(QTimerEvent *) override;
private:
friend class QQmlWebChannelPrivate;
friend class QWebChannel;
friend class TestWebChannel;
QWebChannel *webChannel;
SignalHandler<QMetaObjectPublisher> signalHandler;
// true when the client is idle, false otherwise
bool clientIsIdle;
// true when no property updates should be sent, false otherwise
bool blockUpdates;
// true when at least one client was initialized and thus
// the property updates have been initialized and the
// object info map set.
bool propertyUpdatesInitialized;
// Map of registered objects indexed by their id.
QHash<QString, QObject *> registeredObjects;
// Map the registered objects to their id.
QHash<const QObject *, QString> registeredObjectIds;
// Groups individually wrapped objects with their class information and the transports that have access to it.
struct ObjectInfo
{
ObjectInfo(QObject *o = nullptr)
: object(o)
{}
QObject *object;
QVector<QWebChannelAbstractTransport*> transports;
};
// Map of objects wrapped from invocation returns
QHash<QString, ObjectInfo> wrappedObjects;
// Map of transports to wrapped object ids
QMultiHash<QWebChannelAbstractTransport*, QString> transportedWrappedObjects;
// Map of objects to maps of signal indices to a set of all their property indices.
// The last value is a set as a signal can be the notify signal of multiple properties.
typedef QHash<int, QSet<int> > SignalToPropertyNameMap;
QHash<const QObject *, SignalToPropertyNameMap> signalToPropertyMap;
// Objects that changed their properties and are waiting for idle client.
// map of object name to map of signal index to arguments
typedef QHash<int, QVariantList> SignalToArgumentsMap;
typedef QHash<const QObject *, SignalToArgumentsMap> PendingPropertyUpdates;
PendingPropertyUpdates pendingPropertyUpdates;
// Aggregate property updates since we get multiple Qt.idle message when we have multiple
// clients. They all share the same QWebProcess though so we must take special care to
// prevent message flooding.
QBasicTimer timer;
};
QT_END_NAMESPACE
#endif // QMETAOBJECTPUBLISHER_P_H