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| |
| #include "handler_p.h" |
| |
| #include <Qt3DCore/qnode.h> |
| |
| #include <Qt3DLogic/private/manager_p.h> |
| #include <Qt3DLogic/private/managers_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DLogic { |
| namespace Logic { |
| |
| Handler::Handler() |
| : m_logicManager(nullptr) |
| { |
| } |
| |
| void Handler::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) |
| { |
| Q_UNUSED(change); |
| m_logicManager->appendHandler(this); |
| } |
| |
| void Handler::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) |
| { |
| QBackendNode::sceneChangeEvent(e); |
| } |
| |
| HandlerFunctor::HandlerFunctor(Manager *manager) |
| : m_manager(manager) |
| { |
| } |
| |
| Qt3DCore::QBackendNode *HandlerFunctor::create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const |
| { |
| Handler *handler = m_manager->logicHandlerManager()->getOrCreateResource(change->subjectId()); |
| handler->setManager(m_manager); |
| return handler; |
| } |
| |
| Qt3DCore::QBackendNode *HandlerFunctor::get(Qt3DCore::QNodeId id) const |
| { |
| return m_manager->logicHandlerManager()->lookupResource(id); |
| } |
| |
| void HandlerFunctor::destroy(Qt3DCore::QNodeId id) const |
| { |
| m_manager->removeHandler(id); |
| } |
| |
| } // namespace Logic |
| } // namespace Qt3DLogic |
| |
| QT_END_NAMESPACE |