| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB) |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the QtOpenGLExtensions module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:BSD$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see https://www.qt.io/terms-conditions. For further |
| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** BSD License Usage |
| ** Alternatively, you may use this file under the terms of the BSD license |
| ** as follows: |
| ** |
| ** "Redistribution and use in source and binary forms, with or without |
| ** modification, are permitted provided that the following conditions are |
| ** met: |
| ** * Redistributions of source code must retain the above copyright |
| ** notice, this list of conditions and the following disclaimer. |
| ** * Redistributions in binary form must reproduce the above copyright |
| ** notice, this list of conditions and the following disclaimer in |
| ** the documentation and/or other materials provided with the |
| ** distribution. |
| ** * Neither the name of The Qt Company Ltd nor the names of its |
| ** contributors may be used to endorse or promote products derived |
| ** from this software without specific prior written permission. |
| ** |
| ** |
| ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ** |
| ** This file was generated by glgen version 0.1 |
| ** Command line was: glgen |
| ** |
| ** glgen is Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB) |
| ** |
| ** This is an auto-generated file. |
| ** Do not edit! All changes made to it will be lost. |
| ** |
| ****************************************************************************/ |
| |
| #include "qopenglextensions.h" |
| #include <QtGui/qopenglcontext.h> |
| |
| // MemoryBarrier is a macro on some architectures on Windows |
| #ifdef Q_OS_WIN |
| #pragma push_macro("MemoryBarrier") |
| #undef MemoryBarrier |
| #endif |
| |
| QT_BEGIN_NAMESPACE |
| |
| QAbstractOpenGLExtension::~QAbstractOpenGLExtension() |
| { |
| if (d_ptr) |
| delete d_ptr; |
| } |
| |
| bool QAbstractOpenGLExtension::initializeOpenGLFunctions() |
| { |
| Q_D(QAbstractOpenGLExtension); |
| d->initialized = true; |
| return true; |
| } |
| |
| bool QAbstractOpenGLExtension::isInitialized() const |
| { |
| Q_D(const QAbstractOpenGLExtension); |
| return d->initialized; |
| } |
| |
| #if !defined(QT_OPENGL_ES_2) |
| |
| QOpenGLExtension_3DFX_tbuffer::QOpenGLExtension_3DFX_tbuffer() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_3DFX_tbufferPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_3DFX_tbuffer::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_3DFX_tbuffer); |
| |
| d->TbufferMask3DFX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glTbufferMask3DFX")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_AMD_debug_output::QOpenGLExtension_AMD_debug_output() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_AMD_debug_outputPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_AMD_debug_output::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_AMD_debug_output); |
| |
| d->GetDebugMessageLogAMD = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLenum *, GLuint *, GLuint *, GLsizei *, GLchar *)>(context->getProcAddress("glGetDebugMessageLogAMD")); |
| d->DebugMessageCallbackAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLDEBUGPROCAMD , GLvoid *)>(context->getProcAddress("glDebugMessageCallbackAMD")); |
| d->DebugMessageInsertAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLsizei , const GLchar *)>(context->getProcAddress("glDebugMessageInsertAMD")); |
| d->DebugMessageEnableAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , const GLuint *, GLboolean )>(context->getProcAddress("glDebugMessageEnableAMD")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_AMD_draw_buffers_blend::QOpenGLExtension_AMD_draw_buffers_blend() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_AMD_draw_buffers_blendPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_AMD_draw_buffers_blend::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_AMD_draw_buffers_blend); |
| |
| d->BlendEquationSeparateIndexedAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum )>(context->getProcAddress("glBlendEquationSeparateIndexedAMD")); |
| d->BlendEquationIndexedAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glBlendEquationIndexedAMD")); |
| d->BlendFuncSeparateIndexedAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glBlendFuncSeparateIndexedAMD")); |
| d->BlendFuncIndexedAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum )>(context->getProcAddress("glBlendFuncIndexedAMD")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_AMD_multi_draw_indirect::QOpenGLExtension_AMD_multi_draw_indirect() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_AMD_multi_draw_indirectPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_AMD_multi_draw_indirect::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_AMD_multi_draw_indirect); |
| |
| d->MultiDrawElementsIndirectAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLvoid *, GLsizei , GLsizei )>(context->getProcAddress("glMultiDrawElementsIndirectAMD")); |
| d->MultiDrawArraysIndirectAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLvoid *, GLsizei , GLsizei )>(context->getProcAddress("glMultiDrawArraysIndirectAMD")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_AMD_name_gen_delete::QOpenGLExtension_AMD_name_gen_delete() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_AMD_name_gen_deletePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_AMD_name_gen_delete::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_AMD_name_gen_delete); |
| |
| d->IsNameAMD = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glIsNameAMD")); |
| d->DeleteNamesAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLuint *)>(context->getProcAddress("glDeleteNamesAMD")); |
| d->GenNamesAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint *)>(context->getProcAddress("glGenNamesAMD")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_AMD_performance_monitor::QOpenGLExtension_AMD_performance_monitor() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_AMD_performance_monitorPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_AMD_performance_monitor::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_AMD_performance_monitor); |
| |
| d->GetPerfMonitorCounterDataAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLuint *, GLint *)>(context->getProcAddress("glGetPerfMonitorCounterDataAMD")); |
| d->EndPerfMonitorAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glEndPerfMonitorAMD")); |
| d->BeginPerfMonitorAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glBeginPerfMonitorAMD")); |
| d->SelectPerfMonitorCountersAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLboolean , GLuint , GLint , GLuint *)>(context->getProcAddress("glSelectPerfMonitorCountersAMD")); |
| d->DeletePerfMonitorsAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glDeletePerfMonitorsAMD")); |
| d->GenPerfMonitorsAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenPerfMonitorsAMD")); |
| d->GetPerfMonitorCounterInfoAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLvoid *)>(context->getProcAddress("glGetPerfMonitorCounterInfoAMD")); |
| d->GetPerfMonitorCounterStringAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetPerfMonitorCounterStringAMD")); |
| d->GetPerfMonitorGroupStringAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetPerfMonitorGroupStringAMD")); |
| d->GetPerfMonitorCountersAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint *, GLint *, GLsizei , GLuint *)>(context->getProcAddress("glGetPerfMonitorCountersAMD")); |
| d->GetPerfMonitorGroupsAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint *, GLsizei , GLuint *)>(context->getProcAddress("glGetPerfMonitorGroupsAMD")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_AMD_sample_positions::QOpenGLExtension_AMD_sample_positions() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_AMD_sample_positionsPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_AMD_sample_positions::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_AMD_sample_positions); |
| |
| d->SetMultisamplefvAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLfloat *)>(context->getProcAddress("glSetMultisamplefvAMD")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_AMD_sparse_texture::QOpenGLExtension_AMD_sparse_texture() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_AMD_sparse_texturePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_AMD_sparse_texture::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_AMD_sparse_texture); |
| |
| d->TexStorageSparseAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLsizei , GLsizei , GLsizei , GLbitfield )>(context->getProcAddress("glTexStorageSparseAMD")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_AMD_stencil_operation_extended::QOpenGLExtension_AMD_stencil_operation_extended() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_AMD_stencil_operation_extendedPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_AMD_stencil_operation_extended::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_AMD_stencil_operation_extended); |
| |
| d->StencilOpValueAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glStencilOpValueAMD")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_AMD_vertex_shader_tesselator::QOpenGLExtension_AMD_vertex_shader_tesselator() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_AMD_vertex_shader_tesselatorPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_AMD_vertex_shader_tesselator::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_AMD_vertex_shader_tesselator); |
| |
| d->TessellationModeAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glTessellationModeAMD")); |
| d->TessellationFactorAMD = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress("glTessellationFactorAMD")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_APPLE_element_array::QOpenGLExtension_APPLE_element_array() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_APPLE_element_arrayPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_APPLE_element_array::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_APPLE_element_array); |
| |
| d->MultiDrawRangeElementArrayAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , const GLint *, const GLsizei *, GLsizei )>(context->getProcAddress("glMultiDrawRangeElementArrayAPPLE")); |
| d->MultiDrawElementArrayAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *, const GLsizei *, GLsizei )>(context->getProcAddress("glMultiDrawElementArrayAPPLE")); |
| d->DrawRangeElementArrayAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLint , GLsizei )>(context->getProcAddress("glDrawRangeElementArrayAPPLE")); |
| d->DrawElementArrayAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLsizei )>(context->getProcAddress("glDrawElementArrayAPPLE")); |
| d->ElementPointerAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLvoid *)>(context->getProcAddress("glElementPointerAPPLE")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_APPLE_fence::QOpenGLExtension_APPLE_fence() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_APPLE_fencePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_APPLE_fence::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_APPLE_fence); |
| |
| d->FinishObjectAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glFinishObjectAPPLE")); |
| d->TestObjectAPPLE = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glTestObjectAPPLE")); |
| d->FinishFenceAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glFinishFenceAPPLE")); |
| d->TestFenceAPPLE = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glTestFenceAPPLE")); |
| d->IsFenceAPPLE = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsFenceAPPLE")); |
| d->SetFenceAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glSetFenceAPPLE")); |
| d->DeleteFencesAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteFencesAPPLE")); |
| d->GenFencesAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenFencesAPPLE")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_APPLE_flush_buffer_range::QOpenGLExtension_APPLE_flush_buffer_range() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_APPLE_flush_buffer_rangePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_APPLE_flush_buffer_range::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_APPLE_flush_buffer_range); |
| |
| d->FlushMappedBufferRangeAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLintptr , GLsizeiptr )>(context->getProcAddress("glFlushMappedBufferRangeAPPLE")); |
| d->BufferParameteriAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glBufferParameteriAPPLE")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_APPLE_object_purgeable::QOpenGLExtension_APPLE_object_purgeable() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_APPLE_object_purgeablePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_APPLE_object_purgeable::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_APPLE_object_purgeable); |
| |
| d->GetObjectParameterivAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetObjectParameterivAPPLE")); |
| d->ObjectUnpurgeableAPPLE = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum )>(context->getProcAddress("glObjectUnpurgeableAPPLE")); |
| d->ObjectPurgeableAPPLE = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum )>(context->getProcAddress("glObjectPurgeableAPPLE")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_APPLE_texture_range::QOpenGLExtension_APPLE_texture_range() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_APPLE_texture_rangePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_APPLE_texture_range::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_APPLE_texture_range); |
| |
| d->GetTexParameterPointervAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLvoid* *)>(context->getProcAddress("glGetTexParameterPointervAPPLE")); |
| d->TextureRangeAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glTextureRangeAPPLE")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_APPLE_vertex_array_object::QOpenGLExtension_APPLE_vertex_array_object() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_APPLE_vertex_array_objectPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_APPLE_vertex_array_object::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_APPLE_vertex_array_object); |
| |
| d->IsVertexArrayAPPLE = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsVertexArrayAPPLE")); |
| d->GenVertexArraysAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenVertexArraysAPPLE")); |
| d->DeleteVertexArraysAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteVertexArraysAPPLE")); |
| d->BindVertexArrayAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glBindVertexArrayAPPLE")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_APPLE_vertex_array_range::QOpenGLExtension_APPLE_vertex_array_range() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_APPLE_vertex_array_rangePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_APPLE_vertex_array_range::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_APPLE_vertex_array_range); |
| |
| d->VertexArrayParameteriAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glVertexArrayParameteriAPPLE")); |
| d->FlushVertexArrayRangeAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLvoid *)>(context->getProcAddress("glFlushVertexArrayRangeAPPLE")); |
| d->VertexArrayRangeAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLvoid *)>(context->getProcAddress("glVertexArrayRangeAPPLE")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_APPLE_vertex_program_evaluators::QOpenGLExtension_APPLE_vertex_program_evaluators() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_APPLE_vertex_program_evaluatorsPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_APPLE_vertex_program_evaluators::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_APPLE_vertex_program_evaluators); |
| |
| d->MapVertexAttrib2fAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , const GLfloat *)>(context->getProcAddress("glMapVertexAttrib2fAPPLE")); |
| d->MapVertexAttrib2dAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , const GLdouble *)>(context->getProcAddress("glMapVertexAttrib2dAPPLE")); |
| d->MapVertexAttrib1fAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLfloat , GLfloat , GLint , GLint , const GLfloat *)>(context->getProcAddress("glMapVertexAttrib1fAPPLE")); |
| d->MapVertexAttrib1dAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLdouble , GLdouble , GLint , GLint , const GLdouble *)>(context->getProcAddress("glMapVertexAttrib1dAPPLE")); |
| d->IsVertexAttribEnabledAPPLE = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glIsVertexAttribEnabledAPPLE")); |
| d->DisableVertexAttribAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glDisableVertexAttribAPPLE")); |
| d->EnableVertexAttribAPPLE = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glEnableVertexAttribAPPLE")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_ES2_compatibility::QOpenGLExtension_ARB_ES2_compatibility() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_ES2_compatibilityPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_ES2_compatibility::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_ES2_compatibility); |
| |
| d->ClearDepthf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress("glClearDepthf")); |
| d->DepthRangef = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(context->getProcAddress("glDepthRangef")); |
| d->GetShaderPrecisionFormat = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *, GLint *)>(context->getProcAddress("glGetShaderPrecisionFormat")); |
| d->ShaderBinary = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *, GLenum , const GLvoid *, GLsizei )>(context->getProcAddress("glShaderBinary")); |
| d->ReleaseShaderCompiler = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glReleaseShaderCompiler")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_base_instance::QOpenGLExtension_ARB_base_instance() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_base_instancePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_base_instance::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_base_instance); |
| |
| d->DrawElementsInstancedBaseVertexBaseInstance = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const void *, GLsizei , GLint , GLuint )>(context->getProcAddress("glDrawElementsInstancedBaseVertexBaseInstance")); |
| d->DrawElementsInstancedBaseInstance = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const void *, GLsizei , GLuint )>(context->getProcAddress("glDrawElementsInstancedBaseInstance")); |
| d->DrawArraysInstancedBaseInstance = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLsizei , GLsizei , GLuint )>(context->getProcAddress("glDrawArraysInstancedBaseInstance")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_blend_func_extended::QOpenGLExtension_ARB_blend_func_extended() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_blend_func_extendedPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_blend_func_extended::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_blend_func_extended); |
| |
| d->GetFragDataIndex = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , const GLchar *)>(context->getProcAddress("glGetFragDataIndex")); |
| d->BindFragDataLocationIndexed = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , const GLchar *)>(context->getProcAddress("glBindFragDataLocationIndexed")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_cl_event::QOpenGLExtension_ARB_cl_event() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_cl_eventPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_cl_event::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_cl_event); |
| |
| d->CreateSyncFromCLeventARB = reinterpret_cast<GLsync (QOPENGLF_APIENTRYP)(struct _cl_context * , struct _cl_event * , GLbitfield )>(context->getProcAddress("glCreateSyncFromCLeventARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_clear_buffer_object::QOpenGLExtension_ARB_clear_buffer_object() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_clear_buffer_objectPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_clear_buffer_object::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_clear_buffer_object); |
| |
| d->ClearBufferSubData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLintptr , GLsizeiptr , GLenum , GLenum , const void *)>(context->getProcAddress("glClearBufferSubData")); |
| d->ClearBufferData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum , const void *)>(context->getProcAddress("glClearBufferData")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_color_buffer_float::QOpenGLExtension_ARB_color_buffer_float() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_color_buffer_floatPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_color_buffer_float::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_color_buffer_float); |
| |
| d->ClampColorARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glClampColorARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_compute_shader::QOpenGLExtension_ARB_compute_shader() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_compute_shaderPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_compute_shader::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_compute_shader); |
| |
| d->DispatchComputeIndirect = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLintptr )>(context->getProcAddress("glDispatchComputeIndirect")); |
| d->DispatchCompute = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glDispatchCompute")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_copy_buffer::QOpenGLExtension_ARB_copy_buffer() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_copy_bufferPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_copy_buffer::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_copy_buffer); |
| |
| d->CopyBufferSubData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLintptr , GLintptr , GLsizeiptr )>(context->getProcAddress("glCopyBufferSubData")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_copy_image::QOpenGLExtension_ARB_copy_image() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_copy_imagePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_copy_image::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_copy_image); |
| |
| d->CopyImageSubData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLint , GLint , GLuint , GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei )>(context->getProcAddress("glCopyImageSubData")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_debug_output::QOpenGLExtension_ARB_debug_output() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_debug_outputPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_debug_output::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_debug_output); |
| |
| d->GetDebugMessageLogARB = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLchar *)>(context->getProcAddress("glGetDebugMessageLogARB")); |
| d->DebugMessageCallbackARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLDEBUGPROCARB , const GLvoid *)>(context->getProcAddress("glDebugMessageCallbackARB")); |
| d->DebugMessageInsertARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLenum , GLsizei , const GLchar *)>(context->getProcAddress("glDebugMessageInsertARB")); |
| d->DebugMessageControlARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLsizei , const GLuint *, GLboolean )>(context->getProcAddress("glDebugMessageControlARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_draw_buffers::QOpenGLExtension_ARB_draw_buffers() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_draw_buffersPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_draw_buffers::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_draw_buffers); |
| |
| d->DrawBuffersARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLenum *)>(context->getProcAddress("glDrawBuffersARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_draw_buffers_blend::QOpenGLExtension_ARB_draw_buffers_blend() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_draw_buffers_blendPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_draw_buffers_blend::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_draw_buffers_blend); |
| |
| d->BlendFuncSeparateiARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glBlendFuncSeparateiARB")); |
| d->BlendFunciARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum )>(context->getProcAddress("glBlendFunciARB")); |
| d->BlendEquationSeparateiARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum )>(context->getProcAddress("glBlendEquationSeparateiARB")); |
| d->BlendEquationiARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glBlendEquationiARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_draw_elements_base_vertex::QOpenGLExtension_ARB_draw_elements_base_vertex() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_draw_elements_base_vertexPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_draw_elements_base_vertex::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_draw_elements_base_vertex); |
| |
| d->MultiDrawElementsBaseVertex = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLsizei *, GLenum , const GLvoid* const *, GLsizei , const GLint *)>(context->getProcAddress("glMultiDrawElementsBaseVertex")); |
| d->DrawElementsInstancedBaseVertex = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const GLvoid *, GLsizei , GLint )>(context->getProcAddress("glDrawElementsInstancedBaseVertex")); |
| d->DrawRangeElementsBaseVertex = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *, GLint )>(context->getProcAddress("glDrawRangeElementsBaseVertex")); |
| d->DrawElementsBaseVertex = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const GLvoid *, GLint )>(context->getProcAddress("glDrawElementsBaseVertex")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_draw_indirect::QOpenGLExtension_ARB_draw_indirect() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_draw_indirectPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_draw_indirect::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_draw_indirect); |
| |
| d->DrawElementsIndirect = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glDrawElementsIndirect")); |
| d->DrawArraysIndirect = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLvoid *)>(context->getProcAddress("glDrawArraysIndirect")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_draw_instanced::QOpenGLExtension_ARB_draw_instanced() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_draw_instancedPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_draw_instanced::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_draw_instanced); |
| |
| d->DrawElementsInstancedARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const GLvoid *, GLsizei )>(context->getProcAddress("glDrawElementsInstancedARB")); |
| d->DrawArraysInstancedARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLsizei , GLsizei )>(context->getProcAddress("glDrawArraysInstancedARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_framebuffer_no_attachments::QOpenGLExtension_ARB_framebuffer_no_attachments() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_framebuffer_no_attachmentsPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_framebuffer_no_attachments::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_framebuffer_no_attachments); |
| |
| d->GetFramebufferParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetFramebufferParameteriv")); |
| d->FramebufferParameteri = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glFramebufferParameteri")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_framebuffer_object::QOpenGLExtension_ARB_framebuffer_object() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_framebuffer_objectPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_framebuffer_object::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_framebuffer_object); |
| |
| d->FramebufferTextureLayer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLint , GLint )>(context->getProcAddress("glFramebufferTextureLayer")); |
| d->RenderbufferStorageMultisample = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glRenderbufferStorageMultisample")); |
| d->BlitFramebuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLbitfield , GLenum )>(context->getProcAddress("glBlitFramebuffer")); |
| d->GenerateMipmap = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glGenerateMipmap")); |
| d->GetFramebufferAttachmentParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetFramebufferAttachmentParameteriv")); |
| d->FramebufferRenderbuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint )>(context->getProcAddress("glFramebufferRenderbuffer")); |
| d->FramebufferTexture3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint , GLint , GLint )>(context->getProcAddress("glFramebufferTexture3D")); |
| d->FramebufferTexture2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glFramebufferTexture2D")); |
| d->FramebufferTexture1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glFramebufferTexture1D")); |
| d->CheckFramebufferStatus = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glCheckFramebufferStatus")); |
| d->GenFramebuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenFramebuffers")); |
| d->DeleteFramebuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteFramebuffers")); |
| d->BindFramebuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindFramebuffer")); |
| d->IsFramebuffer = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsFramebuffer")); |
| d->GetRenderbufferParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetRenderbufferParameteriv")); |
| d->RenderbufferStorage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glRenderbufferStorage")); |
| d->GenRenderbuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenRenderbuffers")); |
| d->DeleteRenderbuffers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteRenderbuffers")); |
| d->BindRenderbuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindRenderbuffer")); |
| d->IsRenderbuffer = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsRenderbuffer")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_geometry_shader4::QOpenGLExtension_ARB_geometry_shader4() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_geometry_shader4Private)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_geometry_shader4::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_geometry_shader4); |
| |
| d->FramebufferTextureFaceARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLint , GLenum )>(context->getProcAddress("glFramebufferTextureFaceARB")); |
| d->FramebufferTextureLayerARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLint , GLint )>(context->getProcAddress("glFramebufferTextureLayerARB")); |
| d->FramebufferTextureARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glFramebufferTextureARB")); |
| d->ProgramParameteriARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint )>(context->getProcAddress("glProgramParameteriARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_get_program_binary::QOpenGLExtension_ARB_get_program_binary() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_get_program_binaryPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_get_program_binary::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_get_program_binary); |
| |
| d->ProgramParameteri = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint )>(context->getProcAddress("glProgramParameteri")); |
| d->ProgramBinary = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLvoid *, GLsizei )>(context->getProcAddress("glProgramBinary")); |
| d->GetProgramBinary = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei *, GLenum *, GLvoid *)>(context->getProcAddress("glGetProgramBinary")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_gpu_shader_fp64::QOpenGLExtension_ARB_gpu_shader_fp64() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_gpu_shader_fp64Private)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_gpu_shader_fp64::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_gpu_shader_fp64); |
| |
| d->GetUniformdv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble *)>(context->getProcAddress("glGetUniformdv")); |
| d->UniformMatrix4x3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix4x3dv")); |
| d->UniformMatrix4x2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix4x2dv")); |
| d->UniformMatrix3x4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix3x4dv")); |
| d->UniformMatrix3x2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix3x2dv")); |
| d->UniformMatrix2x4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix2x4dv")); |
| d->UniformMatrix2x3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix2x3dv")); |
| d->UniformMatrix4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix4dv")); |
| d->UniformMatrix3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix3dv")); |
| d->UniformMatrix2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glUniformMatrix2dv")); |
| d->Uniform4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glUniform4dv")); |
| d->Uniform3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glUniform3dv")); |
| d->Uniform2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glUniform2dv")); |
| d->Uniform1dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glUniform1dv")); |
| d->Uniform4d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glUniform4d")); |
| d->Uniform3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glUniform3d")); |
| d->Uniform2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLdouble , GLdouble )>(context->getProcAddress("glUniform2d")); |
| d->Uniform1d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLdouble )>(context->getProcAddress("glUniform1d")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_instanced_arrays::QOpenGLExtension_ARB_instanced_arrays() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_instanced_arraysPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_instanced_arrays::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_instanced_arrays); |
| |
| d->VertexAttribDivisorARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glVertexAttribDivisorARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_internalformat_query::QOpenGLExtension_ARB_internalformat_query() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_internalformat_queryPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_internalformat_query::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_internalformat_query); |
| |
| d->GetInternalformativ = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLsizei , GLint *)>(context->getProcAddress("glGetInternalformativ")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_internalformat_query2::QOpenGLExtension_ARB_internalformat_query2() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_internalformat_query2Private)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_internalformat_query2::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_internalformat_query2); |
| |
| d->GetInternalformati64v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLsizei , GLint64 *)>(context->getProcAddress("glGetInternalformati64v")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_invalidate_subdata::QOpenGLExtension_ARB_invalidate_subdata() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_invalidate_subdataPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_invalidate_subdata::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_invalidate_subdata); |
| |
| d->InvalidateSubFramebuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLenum *, GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glInvalidateSubFramebuffer")); |
| d->InvalidateFramebuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLenum *)>(context->getProcAddress("glInvalidateFramebuffer")); |
| d->InvalidateBufferData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glInvalidateBufferData")); |
| d->InvalidateBufferSubData = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLintptr , GLsizeiptr )>(context->getProcAddress("glInvalidateBufferSubData")); |
| d->InvalidateTexImage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint )>(context->getProcAddress("glInvalidateTexImage")); |
| d->InvalidateTexSubImage = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei )>(context->getProcAddress("glInvalidateTexSubImage")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_map_buffer_range::QOpenGLExtension_ARB_map_buffer_range() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_map_buffer_rangePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_map_buffer_range::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_map_buffer_range); |
| |
| d->FlushMappedBufferRange = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLintptr , GLsizeiptr )>(context->getProcAddress("glFlushMappedBufferRange")); |
| d->MapBufferRange = reinterpret_cast<GLvoid* (QOPENGLF_APIENTRYP)(GLenum , GLintptr , GLsizeiptr , GLbitfield )>(context->getProcAddress("glMapBufferRange")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_matrix_palette::QOpenGLExtension_ARB_matrix_palette() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_matrix_palettePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_matrix_palette::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_matrix_palette); |
| |
| d->MatrixIndexPointerARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glMatrixIndexPointerARB")); |
| d->MatrixIndexuivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLuint *)>(context->getProcAddress("glMatrixIndexuivARB")); |
| d->MatrixIndexusvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLushort *)>(context->getProcAddress("glMatrixIndexusvARB")); |
| d->MatrixIndexubvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLubyte *)>(context->getProcAddress("glMatrixIndexubvARB")); |
| d->CurrentPaletteMatrixARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(context->getProcAddress("glCurrentPaletteMatrixARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_multi_draw_indirect::QOpenGLExtension_ARB_multi_draw_indirect() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_multi_draw_indirectPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_multi_draw_indirect::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_multi_draw_indirect); |
| |
| d->MultiDrawElementsIndirect = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const void *, GLsizei , GLsizei )>(context->getProcAddress("glMultiDrawElementsIndirect")); |
| d->MultiDrawArraysIndirect = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const void *, GLsizei , GLsizei )>(context->getProcAddress("glMultiDrawArraysIndirect")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_multisample::QOpenGLExtension_ARB_multisample() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_multisamplePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_multisample::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_multisample); |
| |
| d->SampleCoverageARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLboolean )>(context->getProcAddress("glSampleCoverageARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_multitexture::QOpenGLExtension_ARB_multitexture() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_multitexturePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_multitexture::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_multitexture); |
| |
| d->MultiTexCoord4svARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glMultiTexCoord4svARB")); |
| d->MultiTexCoord4sARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glMultiTexCoord4sARB")); |
| d->MultiTexCoord4ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glMultiTexCoord4ivARB")); |
| d->MultiTexCoord4iARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint )>(context->getProcAddress("glMultiTexCoord4iARB")); |
| d->MultiTexCoord4fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexCoord4fvARB")); |
| d->MultiTexCoord4fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glMultiTexCoord4fARB")); |
| d->MultiTexCoord4dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glMultiTexCoord4dvARB")); |
| d->MultiTexCoord4dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glMultiTexCoord4dARB")); |
| d->MultiTexCoord3svARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glMultiTexCoord3svARB")); |
| d->MultiTexCoord3sARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort , GLshort , GLshort )>(context->getProcAddress("glMultiTexCoord3sARB")); |
| d->MultiTexCoord3ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glMultiTexCoord3ivARB")); |
| d->MultiTexCoord3iARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint )>(context->getProcAddress("glMultiTexCoord3iARB")); |
| d->MultiTexCoord3fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexCoord3fvARB")); |
| d->MultiTexCoord3fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glMultiTexCoord3fARB")); |
| d->MultiTexCoord3dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glMultiTexCoord3dvARB")); |
| d->MultiTexCoord3dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glMultiTexCoord3dARB")); |
| d->MultiTexCoord2svARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glMultiTexCoord2svARB")); |
| d->MultiTexCoord2sARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort , GLshort )>(context->getProcAddress("glMultiTexCoord2sARB")); |
| d->MultiTexCoord2ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glMultiTexCoord2ivARB")); |
| d->MultiTexCoord2iARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint )>(context->getProcAddress("glMultiTexCoord2iARB")); |
| d->MultiTexCoord2fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexCoord2fvARB")); |
| d->MultiTexCoord2fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat )>(context->getProcAddress("glMultiTexCoord2fARB")); |
| d->MultiTexCoord2dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glMultiTexCoord2dvARB")); |
| d->MultiTexCoord2dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble )>(context->getProcAddress("glMultiTexCoord2dARB")); |
| d->MultiTexCoord1svARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glMultiTexCoord1svARB")); |
| d->MultiTexCoord1sARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort )>(context->getProcAddress("glMultiTexCoord1sARB")); |
| d->MultiTexCoord1ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glMultiTexCoord1ivARB")); |
| d->MultiTexCoord1iARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glMultiTexCoord1iARB")); |
| d->MultiTexCoord1fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexCoord1fvARB")); |
| d->MultiTexCoord1fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glMultiTexCoord1fARB")); |
| d->MultiTexCoord1dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glMultiTexCoord1dvARB")); |
| d->MultiTexCoord1dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble )>(context->getProcAddress("glMultiTexCoord1dARB")); |
| d->ClientActiveTextureARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glClientActiveTextureARB")); |
| d->ActiveTextureARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glActiveTextureARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_occlusion_query::QOpenGLExtension_ARB_occlusion_query() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_occlusion_queryPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_occlusion_query::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_occlusion_query); |
| |
| d->GetQueryObjectuivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint *)>(context->getProcAddress("glGetQueryObjectuivARB")); |
| d->GetQueryObjectivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetQueryObjectivARB")); |
| d->GetQueryivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetQueryivARB")); |
| d->EndQueryARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glEndQueryARB")); |
| d->BeginQueryARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBeginQueryARB")); |
| d->IsQueryARB = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsQueryARB")); |
| d->DeleteQueriesARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteQueriesARB")); |
| d->GenQueriesARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenQueriesARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_point_parameters::QOpenGLExtension_ARB_point_parameters() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_point_parametersPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_point_parameters::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_point_parameters); |
| |
| d->PointParameterfvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glPointParameterfvARB")); |
| d->PointParameterfARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glPointParameterfARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_program_interface_query::QOpenGLExtension_ARB_program_interface_query() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_program_interface_queryPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_program_interface_query::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_program_interface_query); |
| |
| d->GetProgramResourceLocationIndex = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLchar *)>(context->getProcAddress("glGetProgramResourceLocationIndex")); |
| d->GetProgramResourceLocation = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLchar *)>(context->getProcAddress("glGetProgramResourceLocation")); |
| d->GetProgramResourceiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLsizei , const GLenum *, GLsizei , GLsizei *, GLint *)>(context->getProcAddress("glGetProgramResourceiv")); |
| d->GetProgramResourceName = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetProgramResourceName")); |
| d->GetProgramResourceIndex = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLchar *)>(context->getProcAddress("glGetProgramResourceIndex")); |
| d->GetProgramInterfaceiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetProgramInterfaceiv")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_provoking_vertex::QOpenGLExtension_ARB_provoking_vertex() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_provoking_vertexPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_provoking_vertex::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_provoking_vertex); |
| |
| d->ProvokingVertex = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glProvokingVertex")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_robustness::QOpenGLExtension_ARB_robustness() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_robustnessPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_robustness::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_robustness); |
| |
| d->GetnUniformdvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLdouble *)>(context->getProcAddress("glGetnUniformdvARB")); |
| d->GetnUniformuivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLuint *)>(context->getProcAddress("glGetnUniformuivARB")); |
| d->GetnUniformivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLint *)>(context->getProcAddress("glGetnUniformivARB")); |
| d->GetnUniformfvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLfloat *)>(context->getProcAddress("glGetnUniformfvARB")); |
| d->GetnCompressedTexImageARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLsizei , GLvoid *)>(context->getProcAddress("glGetnCompressedTexImageARB")); |
| d->ReadnPixelsARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , GLsizei , GLvoid *)>(context->getProcAddress("glReadnPixelsARB")); |
| d->GetnTexImageARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLenum , GLsizei , GLvoid *)>(context->getProcAddress("glGetnTexImageARB")); |
| d->GetnMinmaxARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLboolean , GLenum , GLenum , GLsizei , GLvoid *)>(context->getProcAddress("glGetnMinmaxARB")); |
| d->GetnHistogramARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLboolean , GLenum , GLenum , GLsizei , GLvoid *)>(context->getProcAddress("glGetnHistogramARB")); |
| d->GetnSeparableFilterARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLsizei , GLvoid *, GLsizei , GLvoid *, GLvoid *)>(context->getProcAddress("glGetnSeparableFilterARB")); |
| d->GetnConvolutionFilterARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLsizei , GLvoid *)>(context->getProcAddress("glGetnConvolutionFilterARB")); |
| d->GetnColorTableARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLsizei , GLvoid *)>(context->getProcAddress("glGetnColorTableARB")); |
| d->GetnPolygonStippleARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLubyte *)>(context->getProcAddress("glGetnPolygonStippleARB")); |
| d->GetnPixelMapusvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLushort *)>(context->getProcAddress("glGetnPixelMapusvARB")); |
| d->GetnPixelMapuivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLuint *)>(context->getProcAddress("glGetnPixelMapuivARB")); |
| d->GetnPixelMapfvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLfloat *)>(context->getProcAddress("glGetnPixelMapfvARB")); |
| d->GetnMapivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLint *)>(context->getProcAddress("glGetnMapivARB")); |
| d->GetnMapfvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLfloat *)>(context->getProcAddress("glGetnMapfvARB")); |
| d->GetnMapdvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLdouble *)>(context->getProcAddress("glGetnMapdvARB")); |
| d->GetGraphicsResetStatusARB = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glGetGraphicsResetStatusARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_sample_shading::QOpenGLExtension_ARB_sample_shading() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_sample_shadingPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_sample_shading::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_sample_shading); |
| |
| d->MinSampleShadingARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress("glMinSampleShadingARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_sampler_objects::QOpenGLExtension_ARB_sampler_objects() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_sampler_objectsPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_sampler_objects::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_sampler_objects); |
| |
| d->GetSamplerParameterIuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint *)>(context->getProcAddress("glGetSamplerParameterIuiv")); |
| d->GetSamplerParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetSamplerParameterfv")); |
| d->GetSamplerParameterIiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetSamplerParameterIiv")); |
| d->GetSamplerParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetSamplerParameteriv")); |
| d->SamplerParameterIuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLuint *)>(context->getProcAddress("glSamplerParameterIuiv")); |
| d->SamplerParameterIiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLint *)>(context->getProcAddress("glSamplerParameterIiv")); |
| d->SamplerParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLfloat *)>(context->getProcAddress("glSamplerParameterfv")); |
| d->SamplerParameterf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat )>(context->getProcAddress("glSamplerParameterf")); |
| d->SamplerParameteriv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLint *)>(context->getProcAddress("glSamplerParameteriv")); |
| d->SamplerParameteri = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint )>(context->getProcAddress("glSamplerParameteri")); |
| d->BindSampler = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glBindSampler")); |
| d->IsSampler = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsSampler")); |
| d->DeleteSamplers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteSamplers")); |
| d->GenSamplers = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenSamplers")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_separate_shader_objects::QOpenGLExtension_ARB_separate_shader_objects() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_separate_shader_objectsPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_separate_shader_objects::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_separate_shader_objects); |
| |
| d->GetProgramPipelineInfoLog = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetProgramPipelineInfoLog")); |
| d->ValidateProgramPipeline = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glValidateProgramPipeline")); |
| d->ProgramUniformMatrix4x3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix4x3dv")); |
| d->ProgramUniformMatrix3x4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix3x4dv")); |
| d->ProgramUniformMatrix4x2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix4x2dv")); |
| d->ProgramUniformMatrix2x4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix2x4dv")); |
| d->ProgramUniformMatrix3x2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix3x2dv")); |
| d->ProgramUniformMatrix2x3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix2x3dv")); |
| d->ProgramUniformMatrix4x3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix4x3fv")); |
| d->ProgramUniformMatrix3x4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix3x4fv")); |
| d->ProgramUniformMatrix4x2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix4x2fv")); |
| d->ProgramUniformMatrix2x4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix2x4fv")); |
| d->ProgramUniformMatrix3x2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix3x2fv")); |
| d->ProgramUniformMatrix2x3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix2x3fv")); |
| d->ProgramUniformMatrix4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix4dv")); |
| d->ProgramUniformMatrix3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix3dv")); |
| d->ProgramUniformMatrix2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix2dv")); |
| d->ProgramUniformMatrix4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix4fv")); |
| d->ProgramUniformMatrix3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix3fv")); |
| d->ProgramUniformMatrix2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix2fv")); |
| d->ProgramUniform4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform4uiv")); |
| d->ProgramUniform4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glProgramUniform4ui")); |
| d->ProgramUniform4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform4dv")); |
| d->ProgramUniform4d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glProgramUniform4d")); |
| d->ProgramUniform4fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform4fv")); |
| d->ProgramUniform4f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glProgramUniform4f")); |
| d->ProgramUniform4iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform4iv")); |
| d->ProgramUniform4i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glProgramUniform4i")); |
| d->ProgramUniform3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform3uiv")); |
| d->ProgramUniform3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint , GLuint , GLuint )>(context->getProcAddress("glProgramUniform3ui")); |
| d->ProgramUniform3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform3dv")); |
| d->ProgramUniform3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glProgramUniform3d")); |
| d->ProgramUniform3fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform3fv")); |
| d->ProgramUniform3f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glProgramUniform3f")); |
| d->ProgramUniform3iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform3iv")); |
| d->ProgramUniform3i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glProgramUniform3i")); |
| d->ProgramUniform2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform2uiv")); |
| d->ProgramUniform2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint , GLuint )>(context->getProcAddress("glProgramUniform2ui")); |
| d->ProgramUniform2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform2dv")); |
| d->ProgramUniform2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble , GLdouble )>(context->getProcAddress("glProgramUniform2d")); |
| d->ProgramUniform2fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform2fv")); |
| d->ProgramUniform2f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat , GLfloat )>(context->getProcAddress("glProgramUniform2f")); |
| d->ProgramUniform2iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform2iv")); |
| d->ProgramUniform2i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint )>(context->getProcAddress("glProgramUniform2i")); |
| d->ProgramUniform1uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform1uiv")); |
| d->ProgramUniform1ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint )>(context->getProcAddress("glProgramUniform1ui")); |
| d->ProgramUniform1dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform1dv")); |
| d->ProgramUniform1d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble )>(context->getProcAddress("glProgramUniform1d")); |
| d->ProgramUniform1fv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform1fv")); |
| d->ProgramUniform1f = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat )>(context->getProcAddress("glProgramUniform1f")); |
| d->ProgramUniform1iv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform1iv")); |
| d->ProgramUniform1i = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint )>(context->getProcAddress("glProgramUniform1i")); |
| d->GetProgramPipelineiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetProgramPipelineiv")); |
| d->IsProgramPipeline = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsProgramPipeline")); |
| d->GenProgramPipelines = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenProgramPipelines")); |
| d->DeleteProgramPipelines = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteProgramPipelines")); |
| d->BindProgramPipeline = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glBindProgramPipeline")); |
| d->CreateShaderProgramv = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLchar* const *)>(context->getProcAddress("glCreateShaderProgramv")); |
| d->ActiveShaderProgram = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glActiveShaderProgram")); |
| d->UseProgramStages = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLbitfield , GLuint )>(context->getProcAddress("glUseProgramStages")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_shader_atomic_counters::QOpenGLExtension_ARB_shader_atomic_counters() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_shader_atomic_countersPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_shader_atomic_counters::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_shader_atomic_counters); |
| |
| d->GetActiveAtomicCounterBufferiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetActiveAtomicCounterBufferiv")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_shader_image_load_store::QOpenGLExtension_ARB_shader_image_load_store() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_shader_image_load_storePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_shader_image_load_store::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_shader_image_load_store); |
| |
| d->MemoryBarrier = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield )>(context->getProcAddress("glMemoryBarrier")); |
| d->BindImageTexture = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLint , GLboolean , GLint , GLenum , GLenum )>(context->getProcAddress("glBindImageTexture")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_shader_objects::QOpenGLExtension_ARB_shader_objects() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_shader_objectsPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_shader_objects::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_shader_objects); |
| |
| d->GetShaderSourceARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLsizei , GLsizei *, GLcharARB *)>(context->getProcAddress("glGetShaderSourceARB")); |
| d->GetUniformivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLint , GLint *)>(context->getProcAddress("glGetUniformivARB")); |
| d->GetUniformfvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLint , GLfloat *)>(context->getProcAddress("glGetUniformfvARB")); |
| d->GetActiveUniformARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, GLcharARB *)>(context->getProcAddress("glGetActiveUniformARB")); |
| d->GetUniformLocationARB = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLhandleARB , const GLcharARB *)>(context->getProcAddress("glGetUniformLocationARB")); |
| d->GetAttachedObjectsARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLsizei , GLsizei *, GLhandleARB *)>(context->getProcAddress("glGetAttachedObjectsARB")); |
| d->GetInfoLogARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLsizei , GLsizei *, GLcharARB *)>(context->getProcAddress("glGetInfoLogARB")); |
| d->GetObjectParameterivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLenum , GLint *)>(context->getProcAddress("glGetObjectParameterivARB")); |
| d->GetObjectParameterfvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLenum , GLfloat *)>(context->getProcAddress("glGetObjectParameterfvARB")); |
| d->UniformMatrix4fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix4fvARB")); |
| d->UniformMatrix3fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix3fvARB")); |
| d->UniformMatrix2fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glUniformMatrix2fvARB")); |
| d->Uniform4ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLint *)>(context->getProcAddress("glUniform4ivARB")); |
| d->Uniform3ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLint *)>(context->getProcAddress("glUniform3ivARB")); |
| d->Uniform2ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLint *)>(context->getProcAddress("glUniform2ivARB")); |
| d->Uniform1ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLint *)>(context->getProcAddress("glUniform1ivARB")); |
| d->Uniform4fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glUniform4fvARB")); |
| d->Uniform3fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glUniform3fvARB")); |
| d->Uniform2fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glUniform2fvARB")); |
| d->Uniform1fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glUniform1fvARB")); |
| d->Uniform4iARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glUniform4iARB")); |
| d->Uniform3iARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint )>(context->getProcAddress("glUniform3iARB")); |
| d->Uniform2iARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(context->getProcAddress("glUniform2iARB")); |
| d->Uniform1iARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint )>(context->getProcAddress("glUniform1iARB")); |
| d->Uniform4fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glUniform4fARB")); |
| d->Uniform3fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glUniform3fARB")); |
| d->Uniform2fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLfloat , GLfloat )>(context->getProcAddress("glUniform2fARB")); |
| d->Uniform1fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLfloat )>(context->getProcAddress("glUniform1fARB")); |
| d->ValidateProgramARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB )>(context->getProcAddress("glValidateProgramARB")); |
| d->UseProgramObjectARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB )>(context->getProcAddress("glUseProgramObjectARB")); |
| d->LinkProgramARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB )>(context->getProcAddress("glLinkProgramARB")); |
| d->AttachObjectARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLhandleARB )>(context->getProcAddress("glAttachObjectARB")); |
| d->CreateProgramObjectARB = reinterpret_cast<GLhandleARB (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glCreateProgramObjectARB")); |
| d->CompileShaderARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB )>(context->getProcAddress("glCompileShaderARB")); |
| d->ShaderSourceARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLsizei , const GLcharARB* *, const GLint *)>(context->getProcAddress("glShaderSourceARB")); |
| d->CreateShaderObjectARB = reinterpret_cast<GLhandleARB (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glCreateShaderObjectARB")); |
| d->DetachObjectARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLhandleARB )>(context->getProcAddress("glDetachObjectARB")); |
| d->GetHandleARB = reinterpret_cast<GLhandleARB (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glGetHandleARB")); |
| d->DeleteObjectARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB )>(context->getProcAddress("glDeleteObjectARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_shader_storage_buffer_object::QOpenGLExtension_ARB_shader_storage_buffer_object() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_shader_storage_buffer_objectPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_shader_storage_buffer_object::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_shader_storage_buffer_object); |
| |
| d->ShaderStorageBlockBinding = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glShaderStorageBlockBinding")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_shader_subroutine::QOpenGLExtension_ARB_shader_subroutine() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_shader_subroutinePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_shader_subroutine::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_shader_subroutine); |
| |
| d->GetProgramStageiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetProgramStageiv")); |
| d->GetUniformSubroutineuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLuint *)>(context->getProcAddress("glGetUniformSubroutineuiv")); |
| d->UniformSubroutinesuiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLuint *)>(context->getProcAddress("glUniformSubroutinesuiv")); |
| d->GetActiveSubroutineName = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetActiveSubroutineName")); |
| d->GetActiveSubroutineUniformName = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetActiveSubroutineUniformName")); |
| d->GetActiveSubroutineUniformiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetActiveSubroutineUniformiv")); |
| d->GetSubroutineIndex = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLchar *)>(context->getProcAddress("glGetSubroutineIndex")); |
| d->GetSubroutineUniformLocation = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLchar *)>(context->getProcAddress("glGetSubroutineUniformLocation")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_shading_language_include::QOpenGLExtension_ARB_shading_language_include() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_shading_language_includePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_shading_language_include::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_shading_language_include); |
| |
| d->GetNamedStringivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLchar *, GLenum , GLint *)>(context->getProcAddress("glGetNamedStringivARB")); |
| d->GetNamedStringARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLchar *, GLsizei , GLint *, GLchar *)>(context->getProcAddress("glGetNamedStringARB")); |
| d->IsNamedStringARB = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLint , const GLchar *)>(context->getProcAddress("glIsNamedStringARB")); |
| d->CompileShaderIncludeARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLchar* *, const GLint *)>(context->getProcAddress("glCompileShaderIncludeARB")); |
| d->DeleteNamedStringARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLchar *)>(context->getProcAddress("glDeleteNamedStringARB")); |
| d->NamedStringARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , const GLchar *, GLint , const GLchar *)>(context->getProcAddress("glNamedStringARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_sync::QOpenGLExtension_ARB_sync() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_syncPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_sync::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_sync); |
| |
| d->GetSynciv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsync , GLenum , GLsizei , GLsizei *, GLint *)>(context->getProcAddress("glGetSynciv")); |
| d->GetInteger64v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint64 *)>(context->getProcAddress("glGetInteger64v")); |
| d->WaitSync = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsync , GLbitfield , GLuint64 )>(context->getProcAddress("glWaitSync")); |
| d->ClientWaitSync = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)(GLsync , GLbitfield , GLuint64 )>(context->getProcAddress("glClientWaitSync")); |
| d->DeleteSync = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsync )>(context->getProcAddress("glDeleteSync")); |
| d->IsSync = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLsync )>(context->getProcAddress("glIsSync")); |
| d->FenceSync = reinterpret_cast<GLsync (QOPENGLF_APIENTRYP)(GLenum , GLbitfield )>(context->getProcAddress("glFenceSync")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_tessellation_shader::QOpenGLExtension_ARB_tessellation_shader() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_tessellation_shaderPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_tessellation_shader::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_tessellation_shader); |
| |
| d->PatchParameterfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glPatchParameterfv")); |
| d->PatchParameteri = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glPatchParameteri")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_texture_buffer_object::QOpenGLExtension_ARB_texture_buffer_object() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_texture_buffer_objectPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_texture_buffer_object::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_texture_buffer_object); |
| |
| d->TexBufferARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glTexBufferARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_texture_buffer_range::QOpenGLExtension_ARB_texture_buffer_range() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_texture_buffer_rangePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_texture_buffer_range::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_texture_buffer_range); |
| |
| d->TexBufferRange = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLintptr , GLsizeiptr )>(context->getProcAddress("glTexBufferRange")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_texture_compression::QOpenGLExtension_ARB_texture_compression() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_texture_compressionPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_texture_compression::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_texture_compression); |
| |
| d->GetCompressedTexImageARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLvoid *)>(context->getProcAddress("glGetCompressedTexImageARB")); |
| d->CompressedTexSubImage1DARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexSubImage1DARB")); |
| d->CompressedTexSubImage2DARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexSubImage2DARB")); |
| d->CompressedTexSubImage3DARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexSubImage3DARB")); |
| d->CompressedTexImage1DARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexImage1DARB")); |
| d->CompressedTexImage2DARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexImage2DARB")); |
| d->CompressedTexImage3DARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTexImage3DARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_texture_multisample::QOpenGLExtension_ARB_texture_multisample() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_texture_multisamplePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_texture_multisample::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_texture_multisample); |
| |
| d->SampleMaski = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLbitfield )>(context->getProcAddress("glSampleMaski")); |
| d->GetMultisamplefv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLfloat *)>(context->getProcAddress("glGetMultisamplefv")); |
| d->TexImage3DMultisample = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLint , GLsizei , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTexImage3DMultisample")); |
| d->TexImage2DMultisample = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLint , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTexImage2DMultisample")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_texture_storage::QOpenGLExtension_ARB_texture_storage() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_texture_storagePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_texture_storage::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_texture_storage); |
| |
| d->TexStorage3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLsizei )>(context->getProcAddress("glTexStorage3D")); |
| d->TexStorage2D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glTexStorage2D")); |
| d->TexStorage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei )>(context->getProcAddress("glTexStorage1D")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_texture_storage_multisample::QOpenGLExtension_ARB_texture_storage_multisample() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_texture_storage_multisamplePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_texture_storage_multisample::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_texture_storage_multisample); |
| |
| d->TexStorage3DMultisample = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTexStorage3DMultisample")); |
| d->TexStorage2DMultisample = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTexStorage2DMultisample")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_texture_view::QOpenGLExtension_ARB_texture_view() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_texture_viewPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_texture_view::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_texture_view); |
| |
| d->TextureView = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLenum , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glTextureView")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_timer_query::QOpenGLExtension_ARB_timer_query() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_timer_queryPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_timer_query::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_timer_query); |
| |
| d->GetQueryObjectui64v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint64 *)>(context->getProcAddress("glGetQueryObjectui64v")); |
| d->GetQueryObjecti64v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint64 *)>(context->getProcAddress("glGetQueryObjecti64v")); |
| d->QueryCounter = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glQueryCounter")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_transform_feedback2::QOpenGLExtension_ARB_transform_feedback2() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_transform_feedback2Private)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_transform_feedback2::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_transform_feedback2); |
| |
| d->DrawTransformFeedback = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glDrawTransformFeedback")); |
| d->ResumeTransformFeedback = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glResumeTransformFeedback")); |
| d->PauseTransformFeedback = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glPauseTransformFeedback")); |
| d->IsTransformFeedback = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsTransformFeedback")); |
| d->GenTransformFeedbacks = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenTransformFeedbacks")); |
| d->DeleteTransformFeedbacks = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteTransformFeedbacks")); |
| d->BindTransformFeedback = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindTransformFeedback")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_transform_feedback3::QOpenGLExtension_ARB_transform_feedback3() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_transform_feedback3Private)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_transform_feedback3::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_transform_feedback3); |
| |
| d->GetQueryIndexediv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetQueryIndexediv")); |
| d->EndQueryIndexed = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glEndQueryIndexed")); |
| d->BeginQueryIndexed = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint )>(context->getProcAddress("glBeginQueryIndexed")); |
| d->DrawTransformFeedbackStream = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint )>(context->getProcAddress("glDrawTransformFeedbackStream")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_transform_feedback_instanced::QOpenGLExtension_ARB_transform_feedback_instanced() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_transform_feedback_instancedPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_transform_feedback_instanced::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_transform_feedback_instanced); |
| |
| d->DrawTransformFeedbackStreamInstanced = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLsizei )>(context->getProcAddress("glDrawTransformFeedbackStreamInstanced")); |
| d->DrawTransformFeedbackInstanced = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei )>(context->getProcAddress("glDrawTransformFeedbackInstanced")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_transpose_matrix::QOpenGLExtension_ARB_transpose_matrix() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_transpose_matrixPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_transpose_matrix::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_transpose_matrix); |
| |
| d->MultTransposeMatrixdARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glMultTransposeMatrixdARB")); |
| d->MultTransposeMatrixfARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glMultTransposeMatrixfARB")); |
| d->LoadTransposeMatrixdARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glLoadTransposeMatrixdARB")); |
| d->LoadTransposeMatrixfARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glLoadTransposeMatrixfARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_uniform_buffer_object::QOpenGLExtension_ARB_uniform_buffer_object() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_uniform_buffer_objectPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_uniform_buffer_object::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_uniform_buffer_object); |
| |
| d->UniformBlockBinding = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glUniformBlockBinding")); |
| d->GetActiveUniformBlockName = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetActiveUniformBlockName")); |
| d->GetActiveUniformBlockiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetActiveUniformBlockiv")); |
| d->GetUniformBlockIndex = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLuint , const GLchar *)>(context->getProcAddress("glGetUniformBlockIndex")); |
| d->GetActiveUniformName = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetActiveUniformName")); |
| d->GetActiveUniformsiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLuint *, GLenum , GLint *)>(context->getProcAddress("glGetActiveUniformsiv")); |
| d->GetUniformIndices = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLchar* const *, GLuint *)>(context->getProcAddress("glGetUniformIndices")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_vertex_array_object::QOpenGLExtension_ARB_vertex_array_object() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_vertex_array_objectPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_vertex_array_object::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_vertex_array_object); |
| |
| d->IsVertexArray = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsVertexArray")); |
| d->GenVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenVertexArrays")); |
| d->DeleteVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteVertexArrays")); |
| d->BindVertexArray = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glBindVertexArray")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_vertex_attrib_64bit::QOpenGLExtension_ARB_vertex_attrib_64bit() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_vertex_attrib_64bitPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_vertex_attrib_64bit::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_vertex_attrib_64bit); |
| |
| d->GetVertexAttribLdv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLdouble *)>(context->getProcAddress("glGetVertexAttribLdv")); |
| d->VertexAttribLPointer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexAttribLPointer")); |
| d->VertexAttribL4dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL4dv")); |
| d->VertexAttribL3dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL3dv")); |
| d->VertexAttribL2dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL2dv")); |
| d->VertexAttribL1dv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL1dv")); |
| d->VertexAttribL4d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttribL4d")); |
| d->VertexAttribL3d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttribL3d")); |
| d->VertexAttribL2d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttribL2d")); |
| d->VertexAttribL1d = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble )>(context->getProcAddress("glVertexAttribL1d")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_vertex_attrib_binding::QOpenGLExtension_ARB_vertex_attrib_binding() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_vertex_attrib_bindingPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_vertex_attrib_binding::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_vertex_attrib_binding); |
| |
| d->VertexBindingDivisor = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glVertexBindingDivisor")); |
| d->VertexAttribBinding = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glVertexAttribBinding")); |
| d->VertexAttribLFormat = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLuint )>(context->getProcAddress("glVertexAttribLFormat")); |
| d->VertexAttribIFormat = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLuint )>(context->getProcAddress("glVertexAttribIFormat")); |
| d->VertexAttribFormat = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexAttribFormat")); |
| d->BindVertexBuffer = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLintptr , GLsizei )>(context->getProcAddress("glBindVertexBuffer")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_vertex_blend::QOpenGLExtension_ARB_vertex_blend() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_vertex_blendPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_vertex_blend::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_vertex_blend); |
| |
| d->VertexBlendARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(context->getProcAddress("glVertexBlendARB")); |
| d->WeightPointerARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glWeightPointerARB")); |
| d->WeightuivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLuint *)>(context->getProcAddress("glWeightuivARB")); |
| d->WeightusvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLushort *)>(context->getProcAddress("glWeightusvARB")); |
| d->WeightubvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLubyte *)>(context->getProcAddress("glWeightubvARB")); |
| d->WeightdvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLdouble *)>(context->getProcAddress("glWeightdvARB")); |
| d->WeightfvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLfloat *)>(context->getProcAddress("glWeightfvARB")); |
| d->WeightivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLint *)>(context->getProcAddress("glWeightivARB")); |
| d->WeightsvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLshort *)>(context->getProcAddress("glWeightsvARB")); |
| d->WeightbvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLbyte *)>(context->getProcAddress("glWeightbvARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_vertex_buffer_object::QOpenGLExtension_ARB_vertex_buffer_object() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_vertex_buffer_objectPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_vertex_buffer_object::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_vertex_buffer_object); |
| |
| d->GetBufferPointervARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLvoid* *)>(context->getProcAddress("glGetBufferPointervARB")); |
| d->GetBufferParameterivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetBufferParameterivARB")); |
| d->UnmapBufferARB = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glUnmapBufferARB")); |
| d->MapBufferARB = reinterpret_cast<GLvoid* (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glMapBufferARB")); |
| d->GetBufferSubDataARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLintptrARB , GLsizeiptrARB , GLvoid *)>(context->getProcAddress("glGetBufferSubDataARB")); |
| d->BufferSubDataARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLintptrARB , GLsizeiptrARB , const GLvoid *)>(context->getProcAddress("glBufferSubDataARB")); |
| d->BufferDataARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizeiptrARB , const GLvoid *, GLenum )>(context->getProcAddress("glBufferDataARB")); |
| d->IsBufferARB = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsBufferARB")); |
| d->GenBuffersARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenBuffersARB")); |
| d->DeleteBuffersARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteBuffersARB")); |
| d->BindBufferARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindBufferARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_vertex_program::QOpenGLExtension_ARB_vertex_program() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_vertex_programPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_vertex_program::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_vertex_program); |
| |
| d->IsProgramARB = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsProgramARB")); |
| d->GetVertexAttribPointervARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLvoid* *)>(context->getProcAddress("glGetVertexAttribPointervARB")); |
| d->GetVertexAttribivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVertexAttribivARB")); |
| d->GetVertexAttribfvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetVertexAttribfvARB")); |
| d->GetVertexAttribdvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLdouble *)>(context->getProcAddress("glGetVertexAttribdvARB")); |
| d->GetProgramStringARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetProgramStringARB")); |
| d->GetProgramivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetProgramivARB")); |
| d->GetProgramLocalParameterfvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLfloat *)>(context->getProcAddress("glGetProgramLocalParameterfvARB")); |
| d->GetProgramLocalParameterdvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLdouble *)>(context->getProcAddress("glGetProgramLocalParameterdvARB")); |
| d->GetProgramEnvParameterfvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLfloat *)>(context->getProcAddress("glGetProgramEnvParameterfvARB")); |
| d->GetProgramEnvParameterdvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLdouble *)>(context->getProcAddress("glGetProgramEnvParameterdvARB")); |
| d->ProgramLocalParameter4fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLfloat *)>(context->getProcAddress("glProgramLocalParameter4fvARB")); |
| d->ProgramLocalParameter4fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glProgramLocalParameter4fARB")); |
| d->ProgramLocalParameter4dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLdouble *)>(context->getProcAddress("glProgramLocalParameter4dvARB")); |
| d->ProgramLocalParameter4dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glProgramLocalParameter4dARB")); |
| d->ProgramEnvParameter4fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLfloat *)>(context->getProcAddress("glProgramEnvParameter4fvARB")); |
| d->ProgramEnvParameter4fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glProgramEnvParameter4fARB")); |
| d->ProgramEnvParameter4dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLdouble *)>(context->getProcAddress("glProgramEnvParameter4dvARB")); |
| d->ProgramEnvParameter4dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glProgramEnvParameter4dARB")); |
| d->GenProgramsARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenProgramsARB")); |
| d->DeleteProgramsARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteProgramsARB")); |
| d->BindProgramARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindProgramARB")); |
| d->ProgramStringARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glProgramStringARB")); |
| d->DisableVertexAttribArrayARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glDisableVertexAttribArrayARB")); |
| d->EnableVertexAttribArrayARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glEnableVertexAttribArrayARB")); |
| d->VertexAttribPointerARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLboolean , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexAttribPointerARB")); |
| d->VertexAttrib4usvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLushort *)>(context->getProcAddress("glVertexAttrib4usvARB")); |
| d->VertexAttrib4uivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttrib4uivARB")); |
| d->VertexAttrib4ubvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLubyte *)>(context->getProcAddress("glVertexAttrib4ubvARB")); |
| d->VertexAttrib4svARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib4svARB")); |
| d->VertexAttrib4sARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib4sARB")); |
| d->VertexAttrib4ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttrib4ivARB")); |
| d->VertexAttrib4fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib4fvARB")); |
| d->VertexAttrib4fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib4fARB")); |
| d->VertexAttrib4dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib4dvARB")); |
| d->VertexAttrib4dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib4dARB")); |
| d->VertexAttrib4bvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLbyte *)>(context->getProcAddress("glVertexAttrib4bvARB")); |
| d->VertexAttrib4NusvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLushort *)>(context->getProcAddress("glVertexAttrib4NusvARB")); |
| d->VertexAttrib4NuivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttrib4NuivARB")); |
| d->VertexAttrib4NubvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLubyte *)>(context->getProcAddress("glVertexAttrib4NubvARB")); |
| d->VertexAttrib4NubARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLubyte , GLubyte , GLubyte , GLubyte )>(context->getProcAddress("glVertexAttrib4NubARB")); |
| d->VertexAttrib4NsvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib4NsvARB")); |
| d->VertexAttrib4NivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttrib4NivARB")); |
| d->VertexAttrib4NbvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLbyte *)>(context->getProcAddress("glVertexAttrib4NbvARB")); |
| d->VertexAttrib3svARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib3svARB")); |
| d->VertexAttrib3sARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib3sARB")); |
| d->VertexAttrib3fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib3fvARB")); |
| d->VertexAttrib3fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib3fARB")); |
| d->VertexAttrib3dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib3dvARB")); |
| d->VertexAttrib3dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib3dARB")); |
| d->VertexAttrib2svARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib2svARB")); |
| d->VertexAttrib2sARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib2sARB")); |
| d->VertexAttrib2fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib2fvARB")); |
| d->VertexAttrib2fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib2fARB")); |
| d->VertexAttrib2dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib2dvARB")); |
| d->VertexAttrib2dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib2dARB")); |
| d->VertexAttrib1svARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib1svARB")); |
| d->VertexAttrib1sARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort )>(context->getProcAddress("glVertexAttrib1sARB")); |
| d->VertexAttrib1fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib1fvARB")); |
| d->VertexAttrib1fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat )>(context->getProcAddress("glVertexAttrib1fARB")); |
| d->VertexAttrib1dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib1dvARB")); |
| d->VertexAttrib1dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble )>(context->getProcAddress("glVertexAttrib1dARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_vertex_shader::QOpenGLExtension_ARB_vertex_shader() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_vertex_shaderPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_vertex_shader::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_vertex_shader); |
| |
| d->GetAttribLocationARB = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLhandleARB , const GLcharARB *)>(context->getProcAddress("glGetAttribLocationARB")); |
| d->GetActiveAttribARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, GLcharARB *)>(context->getProcAddress("glGetActiveAttribARB")); |
| d->BindAttribLocationARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhandleARB , GLuint , const GLcharARB *)>(context->getProcAddress("glBindAttribLocationARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_vertex_type_2_10_10_10_rev::QOpenGLExtension_ARB_vertex_type_2_10_10_10_rev() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_vertex_type_2_10_10_10_revPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_vertex_type_2_10_10_10_rev::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_vertex_type_2_10_10_10_rev); |
| |
| d->VertexAttribP4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , const GLuint *)>(context->getProcAddress("glVertexAttribP4uiv")); |
| d->VertexAttribP4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexAttribP4ui")); |
| d->VertexAttribP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , const GLuint *)>(context->getProcAddress("glVertexAttribP3uiv")); |
| d->VertexAttribP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexAttribP3ui")); |
| d->VertexAttribP2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , const GLuint *)>(context->getProcAddress("glVertexAttribP2uiv")); |
| d->VertexAttribP2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexAttribP2ui")); |
| d->VertexAttribP1uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , const GLuint *)>(context->getProcAddress("glVertexAttribP1uiv")); |
| d->VertexAttribP1ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexAttribP1ui")); |
| d->SecondaryColorP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glSecondaryColorP3uiv")); |
| d->SecondaryColorP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glSecondaryColorP3ui")); |
| d->ColorP4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glColorP4uiv")); |
| d->ColorP4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glColorP4ui")); |
| d->ColorP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glColorP3uiv")); |
| d->ColorP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glColorP3ui")); |
| d->NormalP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glNormalP3uiv")); |
| d->NormalP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glNormalP3ui")); |
| d->MultiTexCoordP4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP4uiv")); |
| d->MultiTexCoordP4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP4ui")); |
| d->MultiTexCoordP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP3uiv")); |
| d->MultiTexCoordP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP3ui")); |
| d->MultiTexCoordP2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP2uiv")); |
| d->MultiTexCoordP2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP2ui")); |
| d->MultiTexCoordP1uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexCoordP1uiv")); |
| d->MultiTexCoordP1ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexCoordP1ui")); |
| d->TexCoordP4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP4uiv")); |
| d->TexCoordP4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP4ui")); |
| d->TexCoordP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP3uiv")); |
| d->TexCoordP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP3ui")); |
| d->TexCoordP2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP2uiv")); |
| d->TexCoordP2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP2ui")); |
| d->TexCoordP1uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glTexCoordP1uiv")); |
| d->TexCoordP1ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glTexCoordP1ui")); |
| d->VertexP4uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glVertexP4uiv")); |
| d->VertexP4ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glVertexP4ui")); |
| d->VertexP3uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glVertexP3uiv")); |
| d->VertexP3ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glVertexP3ui")); |
| d->VertexP2uiv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLuint *)>(context->getProcAddress("glVertexP2uiv")); |
| d->VertexP2ui = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glVertexP2ui")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_viewport_array::QOpenGLExtension_ARB_viewport_array() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_viewport_arrayPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_viewport_array::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_viewport_array); |
| |
| d->GetDoublei_v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLdouble *)>(context->getProcAddress("glGetDoublei_v")); |
| d->GetFloati_v = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLfloat *)>(context->getProcAddress("glGetFloati_v")); |
| d->DepthRangeIndexed = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble )>(context->getProcAddress("glDepthRangeIndexed")); |
| d->DepthRangeArrayv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLdouble *)>(context->getProcAddress("glDepthRangeArrayv")); |
| d->ScissorIndexedv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glScissorIndexedv")); |
| d->ScissorIndexed = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glScissorIndexed")); |
| d->ScissorArrayv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLint *)>(context->getProcAddress("glScissorArrayv")); |
| d->ViewportIndexedfv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glViewportIndexedfv")); |
| d->ViewportIndexedf = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glViewportIndexedf")); |
| d->ViewportArrayv = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glViewportArrayv")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ARB_window_pos::QOpenGLExtension_ARB_window_pos() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ARB_window_posPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ARB_window_pos::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ARB_window_pos); |
| |
| d->WindowPos3svARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glWindowPos3svARB")); |
| d->WindowPos3sARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(context->getProcAddress("glWindowPos3sARB")); |
| d->WindowPos3ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glWindowPos3ivARB")); |
| d->WindowPos3iARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(context->getProcAddress("glWindowPos3iARB")); |
| d->WindowPos3fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glWindowPos3fvARB")); |
| d->WindowPos3fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glWindowPos3fARB")); |
| d->WindowPos3dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glWindowPos3dvARB")); |
| d->WindowPos3dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glWindowPos3dARB")); |
| d->WindowPos2svARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glWindowPos2svARB")); |
| d->WindowPos2sARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort )>(context->getProcAddress("glWindowPos2sARB")); |
| d->WindowPos2ivARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glWindowPos2ivARB")); |
| d->WindowPos2iARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint )>(context->getProcAddress("glWindowPos2iARB")); |
| d->WindowPos2fvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glWindowPos2fvARB")); |
| d->WindowPos2fARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(context->getProcAddress("glWindowPos2fARB")); |
| d->WindowPos2dvARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glWindowPos2dvARB")); |
| d->WindowPos2dARB = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble )>(context->getProcAddress("glWindowPos2dARB")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ATI_draw_buffers::QOpenGLExtension_ATI_draw_buffers() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ATI_draw_buffersPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ATI_draw_buffers::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ATI_draw_buffers); |
| |
| d->DrawBuffersATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLenum *)>(context->getProcAddress("glDrawBuffersATI")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ATI_element_array::QOpenGLExtension_ATI_element_array() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ATI_element_arrayPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ATI_element_array::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ATI_element_array); |
| |
| d->DrawRangeElementArrayATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLsizei )>(context->getProcAddress("glDrawRangeElementArrayATI")); |
| d->DrawElementArrayATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei )>(context->getProcAddress("glDrawElementArrayATI")); |
| d->ElementPointerATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLvoid *)>(context->getProcAddress("glElementPointerATI")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ATI_envmap_bumpmap::QOpenGLExtension_ATI_envmap_bumpmap() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ATI_envmap_bumpmapPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ATI_envmap_bumpmap::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ATI_envmap_bumpmap); |
| |
| d->GetTexBumpParameterfvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat *)>(context->getProcAddress("glGetTexBumpParameterfvATI")); |
| d->GetTexBumpParameterivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint *)>(context->getProcAddress("glGetTexBumpParameterivATI")); |
| d->TexBumpParameterfvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glTexBumpParameterfvATI")); |
| d->TexBumpParameterivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glTexBumpParameterivATI")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ATI_fragment_shader::QOpenGLExtension_ATI_fragment_shader() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ATI_fragment_shaderPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ATI_fragment_shader::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ATI_fragment_shader); |
| |
| d->SetFragmentShaderConstantATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glSetFragmentShaderConstantATI")); |
| d->AlphaFragmentOp3ATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glAlphaFragmentOp3ATI")); |
| d->AlphaFragmentOp2ATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glAlphaFragmentOp2ATI")); |
| d->AlphaFragmentOp1ATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glAlphaFragmentOp1ATI")); |
| d->ColorFragmentOp3ATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glColorFragmentOp3ATI")); |
| d->ColorFragmentOp2ATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glColorFragmentOp2ATI")); |
| d->ColorFragmentOp1ATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glColorFragmentOp1ATI")); |
| d->SampleMapATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum )>(context->getProcAddress("glSampleMapATI")); |
| d->PassTexCoordATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum )>(context->getProcAddress("glPassTexCoordATI")); |
| d->EndFragmentShaderATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glEndFragmentShaderATI")); |
| d->BeginFragmentShaderATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glBeginFragmentShaderATI")); |
| d->DeleteFragmentShaderATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glDeleteFragmentShaderATI")); |
| d->BindFragmentShaderATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glBindFragmentShaderATI")); |
| d->GenFragmentShadersATI = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glGenFragmentShadersATI")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ATI_map_object_buffer::QOpenGLExtension_ATI_map_object_buffer() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ATI_map_object_bufferPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ATI_map_object_buffer::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ATI_map_object_buffer); |
| |
| d->UnmapObjectBufferATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glUnmapObjectBufferATI")); |
| d->MapObjectBufferATI = reinterpret_cast<GLvoid* (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glMapObjectBufferATI")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ATI_pn_triangles::QOpenGLExtension_ATI_pn_triangles() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ATI_pn_trianglesPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ATI_pn_triangles::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ATI_pn_triangles); |
| |
| d->PNTrianglesfATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glPNTrianglesfATI")); |
| d->PNTrianglesiATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glPNTrianglesiATI")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ATI_separate_stencil::QOpenGLExtension_ATI_separate_stencil() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ATI_separate_stencilPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ATI_separate_stencil::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ATI_separate_stencil); |
| |
| d->StencilFuncSeparateATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLuint )>(context->getProcAddress("glStencilFuncSeparateATI")); |
| d->StencilOpSeparateATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glStencilOpSeparateATI")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ATI_vertex_array_object::QOpenGLExtension_ATI_vertex_array_object() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ATI_vertex_array_objectPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ATI_vertex_array_object::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ATI_vertex_array_object); |
| |
| d->GetVariantArrayObjectivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVariantArrayObjectivATI")); |
| d->GetVariantArrayObjectfvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetVariantArrayObjectfvATI")); |
| d->VariantArrayObjectATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLuint , GLuint )>(context->getProcAddress("glVariantArrayObjectATI")); |
| d->GetArrayObjectivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetArrayObjectivATI")); |
| d->GetArrayObjectfvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetArrayObjectfvATI")); |
| d->ArrayObjectATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLsizei , GLuint , GLuint )>(context->getProcAddress("glArrayObjectATI")); |
| d->FreeObjectBufferATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glFreeObjectBufferATI")); |
| d->GetObjectBufferivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetObjectBufferivATI")); |
| d->GetObjectBufferfvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetObjectBufferfvATI")); |
| d->UpdateObjectBufferATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLsizei , const GLvoid *, GLenum )>(context->getProcAddress("glUpdateObjectBufferATI")); |
| d->IsObjectBufferATI = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsObjectBufferATI")); |
| d->NewObjectBufferATI = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLsizei , const GLvoid *, GLenum )>(context->getProcAddress("glNewObjectBufferATI")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ATI_vertex_attrib_array_object::QOpenGLExtension_ATI_vertex_attrib_array_object() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ATI_vertex_attrib_array_objectPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ATI_vertex_attrib_array_object::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ATI_vertex_attrib_array_object); |
| |
| d->GetVertexAttribArrayObjectivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVertexAttribArrayObjectivATI")); |
| d->GetVertexAttribArrayObjectfvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetVertexAttribArrayObjectfvATI")); |
| d->VertexAttribArrayObjectATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLboolean , GLsizei , GLuint , GLuint )>(context->getProcAddress("glVertexAttribArrayObjectATI")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_ATI_vertex_streams::QOpenGLExtension_ATI_vertex_streams() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ATI_vertex_streamsPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ATI_vertex_streams::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ATI_vertex_streams); |
| |
| d->VertexBlendEnvfATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glVertexBlendEnvfATI")); |
| d->VertexBlendEnviATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glVertexBlendEnviATI")); |
| d->ClientActiveVertexStreamATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glClientActiveVertexStreamATI")); |
| d->NormalStream3dvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glNormalStream3dvATI")); |
| d->NormalStream3dATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glNormalStream3dATI")); |
| d->NormalStream3fvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glNormalStream3fvATI")); |
| d->NormalStream3fATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glNormalStream3fATI")); |
| d->NormalStream3ivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glNormalStream3ivATI")); |
| d->NormalStream3iATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint )>(context->getProcAddress("glNormalStream3iATI")); |
| d->NormalStream3svATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glNormalStream3svATI")); |
| d->NormalStream3sATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort , GLshort , GLshort )>(context->getProcAddress("glNormalStream3sATI")); |
| d->NormalStream3bvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLbyte *)>(context->getProcAddress("glNormalStream3bvATI")); |
| d->NormalStream3bATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLbyte , GLbyte , GLbyte )>(context->getProcAddress("glNormalStream3bATI")); |
| d->VertexStream4dvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glVertexStream4dvATI")); |
| d->VertexStream4dATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexStream4dATI")); |
| d->VertexStream4fvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glVertexStream4fvATI")); |
| d->VertexStream4fATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertexStream4fATI")); |
| d->VertexStream4ivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glVertexStream4ivATI")); |
| d->VertexStream4iATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint )>(context->getProcAddress("glVertexStream4iATI")); |
| d->VertexStream4svATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glVertexStream4svATI")); |
| d->VertexStream4sATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertexStream4sATI")); |
| d->VertexStream3dvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glVertexStream3dvATI")); |
| d->VertexStream3dATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexStream3dATI")); |
| d->VertexStream3fvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glVertexStream3fvATI")); |
| d->VertexStream3fATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertexStream3fATI")); |
| d->VertexStream3ivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glVertexStream3ivATI")); |
| d->VertexStream3iATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint )>(context->getProcAddress("glVertexStream3iATI")); |
| d->VertexStream3svATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glVertexStream3svATI")); |
| d->VertexStream3sATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertexStream3sATI")); |
| d->VertexStream2dvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glVertexStream2dvATI")); |
| d->VertexStream2dATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble )>(context->getProcAddress("glVertexStream2dATI")); |
| d->VertexStream2fvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glVertexStream2fvATI")); |
| d->VertexStream2fATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat )>(context->getProcAddress("glVertexStream2fATI")); |
| d->VertexStream2ivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glVertexStream2ivATI")); |
| d->VertexStream2iATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint )>(context->getProcAddress("glVertexStream2iATI")); |
| d->VertexStream2svATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glVertexStream2svATI")); |
| d->VertexStream2sATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort , GLshort )>(context->getProcAddress("glVertexStream2sATI")); |
| d->VertexStream1dvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glVertexStream1dvATI")); |
| d->VertexStream1dATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble )>(context->getProcAddress("glVertexStream1dATI")); |
| d->VertexStream1fvATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glVertexStream1fvATI")); |
| d->VertexStream1fATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glVertexStream1fATI")); |
| d->VertexStream1ivATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glVertexStream1ivATI")); |
| d->VertexStream1iATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glVertexStream1iATI")); |
| d->VertexStream1svATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLshort *)>(context->getProcAddress("glVertexStream1svATI")); |
| d->VertexStream1sATI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLshort )>(context->getProcAddress("glVertexStream1sATI")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_bindable_uniform::QOpenGLExtension_EXT_bindable_uniform() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_bindable_uniformPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_bindable_uniform::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_bindable_uniform); |
| |
| d->GetUniformOffsetEXT = reinterpret_cast<GLintptr (QOPENGLF_APIENTRYP)(GLuint , GLint )>(context->getProcAddress("glGetUniformOffsetEXT")); |
| d->GetUniformBufferSizeEXT = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , GLint )>(context->getProcAddress("glGetUniformBufferSizeEXT")); |
| d->UniformBufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint )>(context->getProcAddress("glUniformBufferEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_blend_color::QOpenGLExtension_EXT_blend_color() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_blend_colorPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_blend_color::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_blend_color); |
| |
| d->BlendColorEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glBlendColorEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_blend_equation_separate::QOpenGLExtension_EXT_blend_equation_separate() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_blend_equation_separatePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_blend_equation_separate::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_blend_equation_separate); |
| |
| d->BlendEquationSeparateEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glBlendEquationSeparateEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_blend_func_separate::QOpenGLExtension_EXT_blend_func_separate() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_blend_func_separatePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_blend_func_separate::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_blend_func_separate); |
| |
| d->BlendFuncSeparateEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glBlendFuncSeparateEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_blend_minmax::QOpenGLExtension_EXT_blend_minmax() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_blend_minmaxPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_blend_minmax::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_blend_minmax); |
| |
| d->BlendEquationEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glBlendEquationEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_color_subtable::QOpenGLExtension_EXT_color_subtable() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_color_subtablePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_color_subtable::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_color_subtable); |
| |
| d->CopyColorSubTableEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyColorSubTableEXT")); |
| d->ColorSubTableEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glColorSubTableEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_compiled_vertex_array::QOpenGLExtension_EXT_compiled_vertex_array() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_compiled_vertex_arrayPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_compiled_vertex_array::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_compiled_vertex_array); |
| |
| d->UnlockArraysEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glUnlockArraysEXT")); |
| d->LockArraysEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei )>(context->getProcAddress("glLockArraysEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_convolution::QOpenGLExtension_EXT_convolution() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_convolutionPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_convolution::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_convolution); |
| |
| d->SeparableFilter2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *, const GLvoid *)>(context->getProcAddress("glSeparableFilter2DEXT")); |
| d->GetSeparableFilterEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLvoid *, GLvoid *, GLvoid *)>(context->getProcAddress("glGetSeparableFilterEXT")); |
| d->GetConvolutionParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetConvolutionParameterivEXT")); |
| d->GetConvolutionParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetConvolutionParameterfvEXT")); |
| d->GetConvolutionFilterEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetConvolutionFilterEXT")); |
| d->CopyConvolutionFilter2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyConvolutionFilter2DEXT")); |
| d->CopyConvolutionFilter1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyConvolutionFilter1DEXT")); |
| d->ConvolutionParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glConvolutionParameterivEXT")); |
| d->ConvolutionParameteriEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glConvolutionParameteriEXT")); |
| d->ConvolutionParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glConvolutionParameterfvEXT")); |
| d->ConvolutionParameterfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glConvolutionParameterfEXT")); |
| d->ConvolutionFilter2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glConvolutionFilter2DEXT")); |
| d->ConvolutionFilter1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glConvolutionFilter1DEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_coordinate_frame::QOpenGLExtension_EXT_coordinate_frame() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_coordinate_framePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_coordinate_frame::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_coordinate_frame); |
| |
| d->BinormalPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glBinormalPointerEXT")); |
| d->TangentPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glTangentPointerEXT")); |
| d->Binormal3svEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glBinormal3svEXT")); |
| d->Binormal3sEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(context->getProcAddress("glBinormal3sEXT")); |
| d->Binormal3ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glBinormal3ivEXT")); |
| d->Binormal3iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(context->getProcAddress("glBinormal3iEXT")); |
| d->Binormal3fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glBinormal3fvEXT")); |
| d->Binormal3fEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glBinormal3fEXT")); |
| d->Binormal3dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glBinormal3dvEXT")); |
| d->Binormal3dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glBinormal3dEXT")); |
| d->Binormal3bvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLbyte *)>(context->getProcAddress("glBinormal3bvEXT")); |
| d->Binormal3bEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbyte , GLbyte , GLbyte )>(context->getProcAddress("glBinormal3bEXT")); |
| d->Tangent3svEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glTangent3svEXT")); |
| d->Tangent3sEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(context->getProcAddress("glTangent3sEXT")); |
| d->Tangent3ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glTangent3ivEXT")); |
| d->Tangent3iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(context->getProcAddress("glTangent3iEXT")); |
| d->Tangent3fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glTangent3fvEXT")); |
| d->Tangent3fEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTangent3fEXT")); |
| d->Tangent3dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glTangent3dvEXT")); |
| d->Tangent3dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glTangent3dEXT")); |
| d->Tangent3bvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLbyte *)>(context->getProcAddress("glTangent3bvEXT")); |
| d->Tangent3bEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbyte , GLbyte , GLbyte )>(context->getProcAddress("glTangent3bEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_copy_texture::QOpenGLExtension_EXT_copy_texture() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_copy_texturePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_copy_texture::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_copy_texture); |
| |
| d->CopyTexSubImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyTexSubImage3DEXT")); |
| d->CopyTexSubImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyTexSubImage2DEXT")); |
| d->CopyTexSubImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyTexSubImage1DEXT")); |
| d->CopyTexImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint )>(context->getProcAddress("glCopyTexImage2DEXT")); |
| d->CopyTexImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint )>(context->getProcAddress("glCopyTexImage1DEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_cull_vertex::QOpenGLExtension_EXT_cull_vertex() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_cull_vertexPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_cull_vertex::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_cull_vertex); |
| |
| d->CullParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat *)>(context->getProcAddress("glCullParameterfvEXT")); |
| d->CullParameterdvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble *)>(context->getProcAddress("glCullParameterdvEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_depth_bounds_test::QOpenGLExtension_EXT_depth_bounds_test() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_depth_bounds_testPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_depth_bounds_test::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_depth_bounds_test); |
| |
| d->DepthBoundsEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLclampd , GLclampd )>(context->getProcAddress("glDepthBoundsEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_direct_state_access::QOpenGLExtension_EXT_direct_state_access() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_direct_state_accessPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_direct_state_access::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_direct_state_access); |
| |
| d->ProgramUniformMatrix4x3dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix4x3dvEXT")); |
| d->ProgramUniformMatrix4x2dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix4x2dvEXT")); |
| d->ProgramUniformMatrix3x4dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix3x4dvEXT")); |
| d->ProgramUniformMatrix3x2dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix3x2dvEXT")); |
| d->ProgramUniformMatrix2x4dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix2x4dvEXT")); |
| d->ProgramUniformMatrix2x3dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix2x3dvEXT")); |
| d->ProgramUniformMatrix4dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix4dvEXT")); |
| d->ProgramUniformMatrix3dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix3dvEXT")); |
| d->ProgramUniformMatrix2dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLdouble *)>(context->getProcAddress("glProgramUniformMatrix2dvEXT")); |
| d->ProgramUniform4dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform4dvEXT")); |
| d->ProgramUniform3dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform3dvEXT")); |
| d->ProgramUniform2dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform2dvEXT")); |
| d->ProgramUniform1dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramUniform1dvEXT")); |
| d->ProgramUniform4dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glProgramUniform4dEXT")); |
| d->ProgramUniform3dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glProgramUniform3dEXT")); |
| d->ProgramUniform2dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble , GLdouble )>(context->getProcAddress("glProgramUniform2dEXT")); |
| d->ProgramUniform1dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLdouble )>(context->getProcAddress("glProgramUniform1dEXT")); |
| d->MultiTexRenderbufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexRenderbufferEXT")); |
| d->TextureRenderbufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint )>(context->getProcAddress("glTextureRenderbufferEXT")); |
| d->NamedFramebufferTextureFaceEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLint , GLenum )>(context->getProcAddress("glNamedFramebufferTextureFaceEXT")); |
| d->NamedFramebufferTextureLayerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLint , GLint )>(context->getProcAddress("glNamedFramebufferTextureLayerEXT")); |
| d->NamedFramebufferTextureEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLint )>(context->getProcAddress("glNamedFramebufferTextureEXT")); |
| d->NamedRenderbufferStorageMultisampleCoverageEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glNamedRenderbufferStorageMultisampleCoverageEXT")); |
| d->NamedRenderbufferStorageMultisampleEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glNamedRenderbufferStorageMultisampleEXT")); |
| d->GetFramebufferParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetFramebufferParameterivEXT")); |
| d->FramebufferReadBufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glFramebufferReadBufferEXT")); |
| d->FramebufferDrawBuffersEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLenum *)>(context->getProcAddress("glFramebufferDrawBuffersEXT")); |
| d->FramebufferDrawBufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glFramebufferDrawBufferEXT")); |
| d->GenerateMultiTexMipmapEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glGenerateMultiTexMipmapEXT")); |
| d->GenerateTextureMipmapEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glGenerateTextureMipmapEXT")); |
| d->GetNamedFramebufferAttachmentParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetNamedFramebufferAttachmentParameterivEXT")); |
| d->NamedFramebufferRenderbufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLuint )>(context->getProcAddress("glNamedFramebufferRenderbufferEXT")); |
| d->NamedFramebufferTexture3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLuint , GLint , GLint )>(context->getProcAddress("glNamedFramebufferTexture3DEXT")); |
| d->NamedFramebufferTexture2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glNamedFramebufferTexture2DEXT")); |
| d->NamedFramebufferTexture1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glNamedFramebufferTexture1DEXT")); |
| d->CheckNamedFramebufferStatusEXT = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glCheckNamedFramebufferStatusEXT")); |
| d->GetNamedRenderbufferParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetNamedRenderbufferParameterivEXT")); |
| d->NamedRenderbufferStorageEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glNamedRenderbufferStorageEXT")); |
| d->MultiTexBufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint )>(context->getProcAddress("glMultiTexBufferEXT")); |
| d->TextureBufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLuint )>(context->getProcAddress("glTextureBufferEXT")); |
| d->GetNamedBufferSubDataEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLintptr , GLsizeiptr , GLvoid *)>(context->getProcAddress("glGetNamedBufferSubDataEXT")); |
| d->GetNamedBufferPointervEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLvoid* *)>(context->getProcAddress("glGetNamedBufferPointervEXT")); |
| d->GetNamedBufferParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetNamedBufferParameterivEXT")); |
| d->NamedCopyBufferSubDataEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLintptr , GLintptr , GLsizeiptr )>(context->getProcAddress("glNamedCopyBufferSubDataEXT")); |
| d->FlushMappedNamedBufferRangeEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLintptr , GLsizeiptr )>(context->getProcAddress("glFlushMappedNamedBufferRangeEXT")); |
| d->MapNamedBufferRangeEXT = reinterpret_cast<GLvoid* (QOPENGLF_APIENTRYP)(GLuint , GLintptr , GLsizeiptr , GLbitfield )>(context->getProcAddress("glMapNamedBufferRangeEXT")); |
| d->UnmapNamedBufferEXT = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glUnmapNamedBufferEXT")); |
| d->MapNamedBufferEXT = reinterpret_cast<GLvoid* (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glMapNamedBufferEXT")); |
| d->NamedBufferSubDataEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLintptr , GLsizeiptr , const GLvoid *)>(context->getProcAddress("glNamedBufferSubDataEXT")); |
| d->NamedBufferDataEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizeiptr , const GLvoid *, GLenum )>(context->getProcAddress("glNamedBufferDataEXT")); |
| d->ProgramUniform4uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform4uivEXT")); |
| d->ProgramUniform3uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform3uivEXT")); |
| d->ProgramUniform2uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform2uivEXT")); |
| d->ProgramUniform1uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramUniform1uivEXT")); |
| d->ProgramUniform4uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glProgramUniform4uiEXT")); |
| d->ProgramUniform3uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint , GLuint , GLuint )>(context->getProcAddress("glProgramUniform3uiEXT")); |
| d->ProgramUniform2uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint , GLuint )>(context->getProcAddress("glProgramUniform2uiEXT")); |
| d->ProgramUniform1uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint )>(context->getProcAddress("glProgramUniform1uiEXT")); |
| d->ProgramUniformMatrix4x3fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix4x3fvEXT")); |
| d->ProgramUniformMatrix3x4fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix3x4fvEXT")); |
| d->ProgramUniformMatrix4x2fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix4x2fvEXT")); |
| d->ProgramUniformMatrix2x4fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix2x4fvEXT")); |
| d->ProgramUniformMatrix3x2fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix3x2fvEXT")); |
| d->ProgramUniformMatrix2x3fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix2x3fvEXT")); |
| d->ProgramUniformMatrix4fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix4fvEXT")); |
| d->ProgramUniformMatrix3fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix3fvEXT")); |
| d->ProgramUniformMatrix2fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , GLboolean , const GLfloat *)>(context->getProcAddress("glProgramUniformMatrix2fvEXT")); |
| d->ProgramUniform4ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform4ivEXT")); |
| d->ProgramUniform3ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform3ivEXT")); |
| d->ProgramUniform2ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform2ivEXT")); |
| d->ProgramUniform1ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint *)>(context->getProcAddress("glProgramUniform1ivEXT")); |
| d->ProgramUniform4fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform4fvEXT")); |
| d->ProgramUniform3fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform3fvEXT")); |
| d->ProgramUniform2fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform2fvEXT")); |
| d->ProgramUniform1fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramUniform1fvEXT")); |
| d->ProgramUniform4iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glProgramUniform4iEXT")); |
| d->ProgramUniform3iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glProgramUniform3iEXT")); |
| d->ProgramUniform2iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint )>(context->getProcAddress("glProgramUniform2iEXT")); |
| d->ProgramUniform1iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint )>(context->getProcAddress("glProgramUniform1iEXT")); |
| d->ProgramUniform4fEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glProgramUniform4fEXT")); |
| d->ProgramUniform3fEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glProgramUniform3fEXT")); |
| d->ProgramUniform2fEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat , GLfloat )>(context->getProcAddress("glProgramUniform2fEXT")); |
| d->ProgramUniform1fEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLfloat )>(context->getProcAddress("glProgramUniform1fEXT")); |
| d->GetMultiTexParameterIuivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint *)>(context->getProcAddress("glGetMultiTexParameterIuivEXT")); |
| d->GetMultiTexParameterIivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetMultiTexParameterIivEXT")); |
| d->MultiTexParameterIuivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , const GLuint *)>(context->getProcAddress("glMultiTexParameterIuivEXT")); |
| d->MultiTexParameterIivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , const GLint *)>(context->getProcAddress("glMultiTexParameterIivEXT")); |
| d->GetTextureParameterIuivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLuint *)>(context->getProcAddress("glGetTextureParameterIuivEXT")); |
| d->GetTextureParameterIivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetTextureParameterIivEXT")); |
| d->TextureParameterIuivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , const GLuint *)>(context->getProcAddress("glTextureParameterIuivEXT")); |
| d->TextureParameterIivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , const GLint *)>(context->getProcAddress("glTextureParameterIivEXT")); |
| d->GetNamedProgramLocalParameterIuivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLuint *)>(context->getProcAddress("glGetNamedProgramLocalParameterIuivEXT")); |
| d->GetNamedProgramLocalParameterIivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLint *)>(context->getProcAddress("glGetNamedProgramLocalParameterIivEXT")); |
| d->NamedProgramLocalParametersI4uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLsizei , const GLuint *)>(context->getProcAddress("glNamedProgramLocalParametersI4uivEXT")); |
| d->NamedProgramLocalParameterI4uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , const GLuint *)>(context->getProcAddress("glNamedProgramLocalParameterI4uivEXT")); |
| d->NamedProgramLocalParameterI4uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glNamedProgramLocalParameterI4uiEXT")); |
| d->NamedProgramLocalParametersI4ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLsizei , const GLint *)>(context->getProcAddress("glNamedProgramLocalParametersI4ivEXT")); |
| d->NamedProgramLocalParameterI4ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , const GLint *)>(context->getProcAddress("glNamedProgramLocalParameterI4ivEXT")); |
| d->NamedProgramLocalParameterI4iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glNamedProgramLocalParameterI4iEXT")); |
| d->NamedProgramLocalParameters4fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glNamedProgramLocalParameters4fvEXT")); |
| d->GetNamedProgramStringEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetNamedProgramStringEXT")); |
| d->GetNamedProgramivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetNamedProgramivEXT")); |
| d->GetNamedProgramLocalParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLfloat *)>(context->getProcAddress("glGetNamedProgramLocalParameterfvEXT")); |
| d->GetNamedProgramLocalParameterdvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLdouble *)>(context->getProcAddress("glGetNamedProgramLocalParameterdvEXT")); |
| d->NamedProgramLocalParameter4fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , const GLfloat *)>(context->getProcAddress("glNamedProgramLocalParameter4fvEXT")); |
| d->NamedProgramLocalParameter4fEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glNamedProgramLocalParameter4fEXT")); |
| d->NamedProgramLocalParameter4dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , const GLdouble *)>(context->getProcAddress("glNamedProgramLocalParameter4dvEXT")); |
| d->NamedProgramLocalParameter4dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glNamedProgramLocalParameter4dEXT")); |
| d->NamedProgramStringEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glNamedProgramStringEXT")); |
| d->GetCompressedMultiTexImageEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLvoid *)>(context->getProcAddress("glGetCompressedMultiTexImageEXT")); |
| d->CompressedMultiTexSubImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedMultiTexSubImage1DEXT")); |
| d->CompressedMultiTexSubImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedMultiTexSubImage2DEXT")); |
| d->CompressedMultiTexSubImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedMultiTexSubImage3DEXT")); |
| d->CompressedMultiTexImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedMultiTexImage1DEXT")); |
| d->CompressedMultiTexImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedMultiTexImage2DEXT")); |
| d->CompressedMultiTexImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedMultiTexImage3DEXT")); |
| d->GetCompressedTextureImageEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLvoid *)>(context->getProcAddress("glGetCompressedTextureImageEXT")); |
| d->CompressedTextureSubImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTextureSubImage1DEXT")); |
| d->CompressedTextureSubImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTextureSubImage2DEXT")); |
| d->CompressedTextureSubImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTextureSubImage3DEXT")); |
| d->CompressedTextureImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTextureImage1DEXT")); |
| d->CompressedTextureImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTextureImage2DEXT")); |
| d->CompressedTextureImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid *)>(context->getProcAddress("glCompressedTextureImage3DEXT")); |
| d->GetPointerIndexedvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLvoid* *)>(context->getProcAddress("glGetPointerIndexedvEXT")); |
| d->GetDoubleIndexedvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLdouble *)>(context->getProcAddress("glGetDoubleIndexedvEXT")); |
| d->GetFloatIndexedvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLfloat *)>(context->getProcAddress("glGetFloatIndexedvEXT")); |
| d->GetMultiTexGenivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetMultiTexGenivEXT")); |
| d->GetMultiTexGenfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetMultiTexGenfvEXT")); |
| d->GetMultiTexGendvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLdouble *)>(context->getProcAddress("glGetMultiTexGendvEXT")); |
| d->GetMultiTexEnvivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetMultiTexEnvivEXT")); |
| d->GetMultiTexEnvfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetMultiTexEnvfvEXT")); |
| d->MultiTexGenivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , const GLint *)>(context->getProcAddress("glMultiTexGenivEXT")); |
| d->MultiTexGeniEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint )>(context->getProcAddress("glMultiTexGeniEXT")); |
| d->MultiTexGenfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexGenfvEXT")); |
| d->MultiTexGenfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLfloat )>(context->getProcAddress("glMultiTexGenfEXT")); |
| d->MultiTexGendvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , const GLdouble *)>(context->getProcAddress("glMultiTexGendvEXT")); |
| d->MultiTexGendEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLdouble )>(context->getProcAddress("glMultiTexGendEXT")); |
| d->MultiTexEnvivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , const GLint *)>(context->getProcAddress("glMultiTexEnvivEXT")); |
| d->MultiTexEnviEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint )>(context->getProcAddress("glMultiTexEnviEXT")); |
| d->MultiTexEnvfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexEnvfvEXT")); |
| d->MultiTexEnvfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLfloat )>(context->getProcAddress("glMultiTexEnvfEXT")); |
| d->MultiTexCoordPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glMultiTexCoordPointerEXT")); |
| d->DisableClientStateIndexedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glDisableClientStateIndexedEXT")); |
| d->EnableClientStateIndexedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glEnableClientStateIndexedEXT")); |
| d->BindMultiTextureEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glBindMultiTextureEXT")); |
| d->CopyMultiTexSubImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyMultiTexSubImage3DEXT")); |
| d->MultiTexSubImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glMultiTexSubImage3DEXT")); |
| d->MultiTexImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glMultiTexImage3DEXT")); |
| d->GetMultiTexLevelParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLint *)>(context->getProcAddress("glGetMultiTexLevelParameterivEXT")); |
| d->GetMultiTexLevelParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLfloat *)>(context->getProcAddress("glGetMultiTexLevelParameterfvEXT")); |
| d->GetMultiTexParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetMultiTexParameterivEXT")); |
| d->GetMultiTexParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetMultiTexParameterfvEXT")); |
| d->GetMultiTexImageEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetMultiTexImageEXT")); |
| d->CopyMultiTexSubImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyMultiTexSubImage2DEXT")); |
| d->CopyMultiTexSubImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyMultiTexSubImage1DEXT")); |
| d->CopyMultiTexImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint )>(context->getProcAddress("glCopyMultiTexImage2DEXT")); |
| d->CopyMultiTexImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint )>(context->getProcAddress("glCopyMultiTexImage1DEXT")); |
| d->MultiTexSubImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glMultiTexSubImage2DEXT")); |
| d->MultiTexSubImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glMultiTexSubImage1DEXT")); |
| d->MultiTexImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glMultiTexImage2DEXT")); |
| d->MultiTexImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLenum , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glMultiTexImage1DEXT")); |
| d->MultiTexParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , const GLint *)>(context->getProcAddress("glMultiTexParameterivEXT")); |
| d->MultiTexParameteriEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint )>(context->getProcAddress("glMultiTexParameteriEXT")); |
| d->MultiTexParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glMultiTexParameterfvEXT")); |
| d->MultiTexParameterfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLfloat )>(context->getProcAddress("glMultiTexParameterfEXT")); |
| d->CopyTextureSubImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyTextureSubImage3DEXT")); |
| d->TextureSubImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTextureSubImage3DEXT")); |
| d->TextureImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTextureImage3DEXT")); |
| d->GetTextureLevelParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLint *)>(context->getProcAddress("glGetTextureLevelParameterivEXT")); |
| d->GetTextureLevelParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLfloat *)>(context->getProcAddress("glGetTextureLevelParameterfvEXT")); |
| d->GetTextureParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetTextureParameterivEXT")); |
| d->GetTextureParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetTextureParameterfvEXT")); |
| d->GetTextureImageEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetTextureImageEXT")); |
| d->CopyTextureSubImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )>(context->getProcAddress("glCopyTextureSubImage2DEXT")); |
| d->CopyTextureSubImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyTextureSubImage1DEXT")); |
| d->CopyTextureImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint )>(context->getProcAddress("glCopyTextureImage2DEXT")); |
| d->CopyTextureImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint )>(context->getProcAddress("glCopyTextureImage1DEXT")); |
| d->TextureSubImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTextureSubImage2DEXT")); |
| d->TextureSubImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTextureSubImage1DEXT")); |
| d->TextureImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTextureImage2DEXT")); |
| d->TextureImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLenum , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTextureImage1DEXT")); |
| d->TextureParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , const GLint *)>(context->getProcAddress("glTextureParameterivEXT")); |
| d->TextureParameteriEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLint )>(context->getProcAddress("glTextureParameteriEXT")); |
| d->TextureParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glTextureParameterfvEXT")); |
| d->TextureParameterfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLfloat )>(context->getProcAddress("glTextureParameterfEXT")); |
| d->MatrixMultTransposedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glMatrixMultTransposedEXT")); |
| d->MatrixMultTransposefEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glMatrixMultTransposefEXT")); |
| d->MatrixLoadTransposedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glMatrixLoadTransposedEXT")); |
| d->MatrixLoadTransposefEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glMatrixLoadTransposefEXT")); |
| d->MatrixPushEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glMatrixPushEXT")); |
| d->MatrixPopEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glMatrixPopEXT")); |
| d->MatrixOrthoEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glMatrixOrthoEXT")); |
| d->MatrixFrustumEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glMatrixFrustumEXT")); |
| d->MatrixTranslatedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glMatrixTranslatedEXT")); |
| d->MatrixTranslatefEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glMatrixTranslatefEXT")); |
| d->MatrixScaledEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glMatrixScaledEXT")); |
| d->MatrixScalefEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glMatrixScalefEXT")); |
| d->MatrixRotatedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glMatrixRotatedEXT")); |
| d->MatrixRotatefEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glMatrixRotatefEXT")); |
| d->MatrixLoadIdentityEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glMatrixLoadIdentityEXT")); |
| d->MatrixMultdEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glMatrixMultdEXT")); |
| d->MatrixMultfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glMatrixMultfEXT")); |
| d->MatrixLoaddEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLdouble *)>(context->getProcAddress("glMatrixLoaddEXT")); |
| d->MatrixLoadfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glMatrixLoadfEXT")); |
| d->PushClientAttribDefaultEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield )>(context->getProcAddress("glPushClientAttribDefaultEXT")); |
| d->ClientAttribDefaultEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield )>(context->getProcAddress("glClientAttribDefaultEXT")); |
| d->TextureStorage3DMultisampleEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTextureStorage3DMultisampleEXT")); |
| d->TextureStorage2DMultisampleEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTextureStorage2DMultisampleEXT")); |
| d->TextureBufferRangeEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLuint , GLintptr , GLsizeiptr )>(context->getProcAddress("glTextureBufferRangeEXT")); |
| d->GetNamedFramebufferParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetNamedFramebufferParameterivEXT")); |
| d->NamedFramebufferParameteriEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint )>(context->getProcAddress("glNamedFramebufferParameteriEXT")); |
| d->VertexArrayVertexBindingDivisorEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexArrayVertexBindingDivisorEXT")); |
| d->VertexArrayVertexAttribBindingEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexArrayVertexAttribBindingEXT")); |
| d->VertexArrayVertexAttribLFormatEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLint , GLenum , GLuint )>(context->getProcAddress("glVertexArrayVertexAttribLFormatEXT")); |
| d->VertexArrayVertexAttribIFormatEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLint , GLenum , GLuint )>(context->getProcAddress("glVertexArrayVertexAttribIFormatEXT")); |
| d->VertexArrayVertexAttribFormatEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLint , GLenum , GLboolean , GLuint )>(context->getProcAddress("glVertexArrayVertexAttribFormatEXT")); |
| d->VertexArrayBindVertexBufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , GLintptr , GLsizei )>(context->getProcAddress("glVertexArrayBindVertexBufferEXT")); |
| d->ClearNamedBufferSubDataEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizeiptr , GLsizeiptr , GLenum , GLenum , const void *)>(context->getProcAddress("glClearNamedBufferSubDataEXT")); |
| d->ClearNamedBufferDataEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLenum , const void *)>(context->getProcAddress("glClearNamedBufferDataEXT")); |
| d->TextureStorage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLenum , GLsizei , GLsizei , GLsizei )>(context->getProcAddress("glTextureStorage3DEXT")); |
| d->TextureStorage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glTextureStorage2DEXT")); |
| d->TextureStorage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLenum , GLsizei )>(context->getProcAddress("glTextureStorage1DEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_draw_buffers2::QOpenGLExtension_EXT_draw_buffers2() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_draw_buffers2Private)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_draw_buffers2::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_draw_buffers2); |
| |
| d->IsEnabledIndexedEXT = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glIsEnabledIndexedEXT")); |
| d->DisableIndexedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glDisableIndexedEXT")); |
| d->EnableIndexedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glEnableIndexedEXT")); |
| d->GetIntegerIndexedvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLint *)>(context->getProcAddress("glGetIntegerIndexedvEXT")); |
| d->GetBooleanIndexedvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLboolean *)>(context->getProcAddress("glGetBooleanIndexedvEXT")); |
| d->ColorMaskIndexedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLboolean , GLboolean , GLboolean , GLboolean )>(context->getProcAddress("glColorMaskIndexedEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_draw_instanced::QOpenGLExtension_EXT_draw_instanced() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_draw_instancedPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_draw_instanced::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_draw_instanced); |
| |
| d->DrawElementsInstancedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const GLvoid *, GLsizei )>(context->getProcAddress("glDrawElementsInstancedEXT")); |
| d->DrawArraysInstancedEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLsizei , GLsizei )>(context->getProcAddress("glDrawArraysInstancedEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_draw_range_elements::QOpenGLExtension_EXT_draw_range_elements() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_draw_range_elementsPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_draw_range_elements::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_draw_range_elements); |
| |
| d->DrawRangeElementsEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *)>(context->getProcAddress("glDrawRangeElementsEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_fog_coord::QOpenGLExtension_EXT_fog_coord() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_fog_coordPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_fog_coord::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_fog_coord); |
| |
| d->FogCoordPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glFogCoordPointerEXT")); |
| d->FogCoorddvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glFogCoorddvEXT")); |
| d->FogCoorddEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble )>(context->getProcAddress("glFogCoorddEXT")); |
| d->FogCoordfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glFogCoordfvEXT")); |
| d->FogCoordfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress("glFogCoordfEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_framebuffer_blit::QOpenGLExtension_EXT_framebuffer_blit() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_framebuffer_blitPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_framebuffer_blit::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_framebuffer_blit); |
| |
| d->BlitFramebufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLint , GLbitfield , GLenum )>(context->getProcAddress("glBlitFramebufferEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_framebuffer_multisample::QOpenGLExtension_EXT_framebuffer_multisample() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_framebuffer_multisamplePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_framebuffer_multisample::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_framebuffer_multisample); |
| |
| d->RenderbufferStorageMultisampleEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glRenderbufferStorageMultisampleEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_framebuffer_object::QOpenGLExtension_EXT_framebuffer_object() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_framebuffer_objectPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_framebuffer_object::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_framebuffer_object); |
| |
| d->GenerateMipmapEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glGenerateMipmapEXT")); |
| d->GetFramebufferAttachmentParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetFramebufferAttachmentParameterivEXT")); |
| d->FramebufferRenderbufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint )>(context->getProcAddress("glFramebufferRenderbufferEXT")); |
| d->FramebufferTexture3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint , GLint , GLint )>(context->getProcAddress("glFramebufferTexture3DEXT")); |
| d->FramebufferTexture2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glFramebufferTexture2DEXT")); |
| d->FramebufferTexture1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glFramebufferTexture1DEXT")); |
| d->CheckFramebufferStatusEXT = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glCheckFramebufferStatusEXT")); |
| d->GenFramebuffersEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenFramebuffersEXT")); |
| d->DeleteFramebuffersEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteFramebuffersEXT")); |
| d->BindFramebufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindFramebufferEXT")); |
| d->IsFramebufferEXT = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsFramebufferEXT")); |
| d->GetRenderbufferParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetRenderbufferParameterivEXT")); |
| d->RenderbufferStorageEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glRenderbufferStorageEXT")); |
| d->GenRenderbuffersEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenRenderbuffersEXT")); |
| d->DeleteRenderbuffersEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteRenderbuffersEXT")); |
| d->BindRenderbufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindRenderbufferEXT")); |
| d->IsRenderbufferEXT = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsRenderbufferEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_geometry_shader4::QOpenGLExtension_EXT_geometry_shader4() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_geometry_shader4Private)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_geometry_shader4::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_geometry_shader4); |
| |
| d->ProgramParameteriEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint )>(context->getProcAddress("glProgramParameteriEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_gpu_program_parameters::QOpenGLExtension_EXT_gpu_program_parameters() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_gpu_program_parametersPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_gpu_program_parameters::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_gpu_program_parameters); |
| |
| d->ProgramLocalParameters4fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramLocalParameters4fvEXT")); |
| d->ProgramEnvParameters4fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramEnvParameters4fvEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_gpu_shader4::QOpenGLExtension_EXT_gpu_shader4() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_gpu_shader4Private)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_gpu_shader4::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_gpu_shader4); |
| |
| d->Uniform4uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint *)>(context->getProcAddress("glUniform4uivEXT")); |
| d->Uniform3uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint *)>(context->getProcAddress("glUniform3uivEXT")); |
| d->Uniform2uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint *)>(context->getProcAddress("glUniform2uivEXT")); |
| d->Uniform1uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint *)>(context->getProcAddress("glUniform1uivEXT")); |
| d->Uniform4uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glUniform4uiEXT")); |
| d->Uniform3uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint , GLuint , GLuint )>(context->getProcAddress("glUniform3uiEXT")); |
| d->Uniform2uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint , GLuint )>(context->getProcAddress("glUniform2uiEXT")); |
| d->Uniform1uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint )>(context->getProcAddress("glUniform1uiEXT")); |
| d->GetFragDataLocationEXT = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , const GLchar *)>(context->getProcAddress("glGetFragDataLocationEXT")); |
| d->BindFragDataLocationEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , const GLchar *)>(context->getProcAddress("glBindFragDataLocationEXT")); |
| d->GetUniformuivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint *)>(context->getProcAddress("glGetUniformuivEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_histogram::QOpenGLExtension_EXT_histogram() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_histogramPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_histogram::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_histogram); |
| |
| d->ResetMinmaxEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glResetMinmaxEXT")); |
| d->ResetHistogramEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glResetHistogramEXT")); |
| d->MinmaxEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLboolean )>(context->getProcAddress("glMinmaxEXT")); |
| d->HistogramEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , GLboolean )>(context->getProcAddress("glHistogramEXT")); |
| d->GetMinmaxParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetMinmaxParameterivEXT")); |
| d->GetMinmaxParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetMinmaxParameterfvEXT")); |
| d->GetMinmaxEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLboolean , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetMinmaxEXT")); |
| d->GetHistogramParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetHistogramParameterivEXT")); |
| d->GetHistogramParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetHistogramParameterfvEXT")); |
| d->GetHistogramEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLboolean , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetHistogramEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_index_func::QOpenGLExtension_EXT_index_func() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_index_funcPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_index_func::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_index_func); |
| |
| d->IndexFuncEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLclampf )>(context->getProcAddress("glIndexFuncEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_index_material::QOpenGLExtension_EXT_index_material() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_index_materialPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_index_material::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_index_material); |
| |
| d->IndexMaterialEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glIndexMaterialEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_light_texture::QOpenGLExtension_EXT_light_texture() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_light_texturePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_light_texture::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_light_texture); |
| |
| d->TextureMaterialEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glTextureMaterialEXT")); |
| d->TextureLightEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glTextureLightEXT")); |
| d->ApplyTextureEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glApplyTextureEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_multi_draw_arrays::QOpenGLExtension_EXT_multi_draw_arrays() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_multi_draw_arraysPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_multi_draw_arrays::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_multi_draw_arrays); |
| |
| d->MultiDrawElementsEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLsizei *, GLenum , const GLvoid* *, GLsizei )>(context->getProcAddress("glMultiDrawElementsEXT")); |
| d->MultiDrawArraysEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *, const GLsizei *, GLsizei )>(context->getProcAddress("glMultiDrawArraysEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_multisample::QOpenGLExtension_EXT_multisample() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_multisamplePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_multisample::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_multisample); |
| |
| d->SamplePatternEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glSamplePatternEXT")); |
| d->SampleMaskEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLclampf , GLboolean )>(context->getProcAddress("glSampleMaskEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_paletted_texture::QOpenGLExtension_EXT_paletted_texture() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_paletted_texturePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_paletted_texture::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_paletted_texture); |
| |
| d->GetColorTableParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetColorTableParameterfvEXT")); |
| d->GetColorTableParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetColorTableParameterivEXT")); |
| d->GetColorTableEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetColorTableEXT")); |
| d->ColorTableEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glColorTableEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_pixel_transform::QOpenGLExtension_EXT_pixel_transform() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_pixel_transformPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_pixel_transform::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_pixel_transform); |
| |
| d->GetPixelTransformParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetPixelTransformParameterfvEXT")); |
| d->GetPixelTransformParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetPixelTransformParameterivEXT")); |
| d->PixelTransformParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glPixelTransformParameterfvEXT")); |
| d->PixelTransformParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glPixelTransformParameterivEXT")); |
| d->PixelTransformParameterfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glPixelTransformParameterfEXT")); |
| d->PixelTransformParameteriEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glPixelTransformParameteriEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_point_parameters::QOpenGLExtension_EXT_point_parameters() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_point_parametersPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_point_parameters::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_point_parameters); |
| |
| d->PointParameterfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glPointParameterfvEXT")); |
| d->PointParameterfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glPointParameterfEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_polygon_offset::QOpenGLExtension_EXT_polygon_offset() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_polygon_offsetPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_polygon_offset::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_polygon_offset); |
| |
| d->PolygonOffsetEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(context->getProcAddress("glPolygonOffsetEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_provoking_vertex::QOpenGLExtension_EXT_provoking_vertex() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_provoking_vertexPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_provoking_vertex::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_provoking_vertex); |
| |
| d->ProvokingVertexEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glProvokingVertexEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_secondary_color::QOpenGLExtension_EXT_secondary_color() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_secondary_colorPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_secondary_color::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_secondary_color); |
| |
| d->SecondaryColorPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glSecondaryColorPointerEXT")); |
| d->SecondaryColor3usvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLushort *)>(context->getProcAddress("glSecondaryColor3usvEXT")); |
| d->SecondaryColor3usEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLushort , GLushort , GLushort )>(context->getProcAddress("glSecondaryColor3usEXT")); |
| d->SecondaryColor3uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *)>(context->getProcAddress("glSecondaryColor3uivEXT")); |
| d->SecondaryColor3uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glSecondaryColor3uiEXT")); |
| d->SecondaryColor3ubvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLubyte *)>(context->getProcAddress("glSecondaryColor3ubvEXT")); |
| d->SecondaryColor3ubEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte , GLubyte , GLubyte )>(context->getProcAddress("glSecondaryColor3ubEXT")); |
| d->SecondaryColor3svEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glSecondaryColor3svEXT")); |
| d->SecondaryColor3sEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(context->getProcAddress("glSecondaryColor3sEXT")); |
| d->SecondaryColor3ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glSecondaryColor3ivEXT")); |
| d->SecondaryColor3iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(context->getProcAddress("glSecondaryColor3iEXT")); |
| d->SecondaryColor3fvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glSecondaryColor3fvEXT")); |
| d->SecondaryColor3fEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glSecondaryColor3fEXT")); |
| d->SecondaryColor3dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glSecondaryColor3dvEXT")); |
| d->SecondaryColor3dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glSecondaryColor3dEXT")); |
| d->SecondaryColor3bvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLbyte *)>(context->getProcAddress("glSecondaryColor3bvEXT")); |
| d->SecondaryColor3bEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbyte , GLbyte , GLbyte )>(context->getProcAddress("glSecondaryColor3bEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_separate_shader_objects::QOpenGLExtension_EXT_separate_shader_objects() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_separate_shader_objectsPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_separate_shader_objects::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_separate_shader_objects); |
| |
| d->CreateShaderProgramEXT = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLenum , const GLchar *)>(context->getProcAddress("glCreateShaderProgramEXT")); |
| d->ActiveProgramEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glActiveProgramEXT")); |
| d->UseShaderProgramEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glUseShaderProgramEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_shader_image_load_store::QOpenGLExtension_EXT_shader_image_load_store() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_shader_image_load_storePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_shader_image_load_store::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_shader_image_load_store); |
| |
| d->MemoryBarrierEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield )>(context->getProcAddress("glMemoryBarrierEXT")); |
| d->BindImageTextureEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLint , GLboolean , GLint , GLenum , GLint )>(context->getProcAddress("glBindImageTextureEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_stencil_clear_tag::QOpenGLExtension_EXT_stencil_clear_tag() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_stencil_clear_tagPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_stencil_clear_tag::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_stencil_clear_tag); |
| |
| d->StencilClearTagEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint )>(context->getProcAddress("glStencilClearTagEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_stencil_two_side::QOpenGLExtension_EXT_stencil_two_side() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_stencil_two_sidePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_stencil_two_side::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_stencil_two_side); |
| |
| d->ActiveStencilFaceEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glActiveStencilFaceEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_subtexture::QOpenGLExtension_EXT_subtexture() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_subtexturePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_subtexture::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_subtexture); |
| |
| d->TexSubImage2DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexSubImage2DEXT")); |
| d->TexSubImage1DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexSubImage1DEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_texture3D::QOpenGLExtension_EXT_texture3D() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_texture3DPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_texture3D::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_texture3D); |
| |
| d->TexSubImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexSubImage3DEXT")); |
| d->TexImage3DEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexImage3DEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_texture_buffer_object::QOpenGLExtension_EXT_texture_buffer_object() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_texture_buffer_objectPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_texture_buffer_object::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_texture_buffer_object); |
| |
| d->TexBufferEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint )>(context->getProcAddress("glTexBufferEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_texture_integer::QOpenGLExtension_EXT_texture_integer() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_texture_integerPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_texture_integer::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_texture_integer); |
| |
| d->ClearColorIuiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glClearColorIuiEXT")); |
| d->ClearColorIiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint )>(context->getProcAddress("glClearColorIiEXT")); |
| d->GetTexParameterIuivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint *)>(context->getProcAddress("glGetTexParameterIuivEXT")); |
| d->GetTexParameterIivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetTexParameterIivEXT")); |
| d->TexParameterIuivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLuint *)>(context->getProcAddress("glTexParameterIuivEXT")); |
| d->TexParameterIivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glTexParameterIivEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_texture_object::QOpenGLExtension_EXT_texture_object() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_texture_objectPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_texture_object::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_texture_object); |
| |
| d->PrioritizeTexturesEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *, const GLclampf *)>(context->getProcAddress("glPrioritizeTexturesEXT")); |
| d->IsTextureEXT = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsTextureEXT")); |
| d->GenTexturesEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenTexturesEXT")); |
| d->DeleteTexturesEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteTexturesEXT")); |
| d->BindTextureEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindTextureEXT")); |
| d->AreTexturesResidentEXT = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *, GLboolean *)>(context->getProcAddress("glAreTexturesResidentEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_texture_perturb_normal::QOpenGLExtension_EXT_texture_perturb_normal() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_texture_perturb_normalPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_texture_perturb_normal::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_texture_perturb_normal); |
| |
| d->TextureNormalEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glTextureNormalEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_timer_query::QOpenGLExtension_EXT_timer_query() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_timer_queryPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_timer_query::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_timer_query); |
| |
| d->GetQueryObjectui64vEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint64EXT *)>(context->getProcAddress("glGetQueryObjectui64vEXT")); |
| d->GetQueryObjecti64vEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint64EXT *)>(context->getProcAddress("glGetQueryObjecti64vEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_transform_feedback::QOpenGLExtension_EXT_transform_feedback() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_transform_feedbackPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_transform_feedback::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_transform_feedback); |
| |
| d->GetTransformFeedbackVaryingEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLsizei , GLsizei *, GLsizei *, GLenum *, GLchar *)>(context->getProcAddress("glGetTransformFeedbackVaryingEXT")); |
| d->TransformFeedbackVaryingsEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLchar* *, GLenum )>(context->getProcAddress("glTransformFeedbackVaryingsEXT")); |
| d->BindBufferBaseEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint )>(context->getProcAddress("glBindBufferBaseEXT")); |
| d->BindBufferOffsetEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLintptr )>(context->getProcAddress("glBindBufferOffsetEXT")); |
| d->BindBufferRangeEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLintptr , GLsizeiptr )>(context->getProcAddress("glBindBufferRangeEXT")); |
| d->EndTransformFeedbackEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glEndTransformFeedbackEXT")); |
| d->BeginTransformFeedbackEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glBeginTransformFeedbackEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_vertex_array::QOpenGLExtension_EXT_vertex_array() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_vertex_arrayPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_vertex_array::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_vertex_array); |
| |
| d->VertexPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexPointerEXT")); |
| d->TexCoordPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , GLsizei , const GLvoid *)>(context->getProcAddress("glTexCoordPointerEXT")); |
| d->NormalPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLsizei , const GLvoid *)>(context->getProcAddress("glNormalPointerEXT")); |
| d->IndexPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLsizei , const GLvoid *)>(context->getProcAddress("glIndexPointerEXT")); |
| d->GetPointervEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLvoid* *)>(context->getProcAddress("glGetPointervEXT")); |
| d->EdgeFlagPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLsizei , const GLboolean *)>(context->getProcAddress("glEdgeFlagPointerEXT")); |
| d->DrawArraysEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLsizei )>(context->getProcAddress("glDrawArraysEXT")); |
| d->ColorPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , GLsizei , const GLvoid *)>(context->getProcAddress("glColorPointerEXT")); |
| d->ArrayElementEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(context->getProcAddress("glArrayElementEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_vertex_attrib_64bit::QOpenGLExtension_EXT_vertex_attrib_64bit() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_vertex_attrib_64bitPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_vertex_attrib_64bit::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_vertex_attrib_64bit); |
| |
| d->VertexArrayVertexAttribLOffsetEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , GLint , GLenum , GLsizei , GLintptr )>(context->getProcAddress("glVertexArrayVertexAttribLOffsetEXT")); |
| d->GetVertexAttribLdvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLdouble *)>(context->getProcAddress("glGetVertexAttribLdvEXT")); |
| d->VertexAttribLPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexAttribLPointerEXT")); |
| d->VertexAttribL4dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL4dvEXT")); |
| d->VertexAttribL3dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL3dvEXT")); |
| d->VertexAttribL2dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL2dvEXT")); |
| d->VertexAttribL1dvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttribL1dvEXT")); |
| d->VertexAttribL4dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttribL4dEXT")); |
| d->VertexAttribL3dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttribL3dEXT")); |
| d->VertexAttribL2dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttribL2dEXT")); |
| d->VertexAttribL1dEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble )>(context->getProcAddress("glVertexAttribL1dEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_vertex_shader::QOpenGLExtension_EXT_vertex_shader() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_vertex_shaderPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_vertex_shader::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_vertex_shader); |
| |
| d->GetLocalConstantFloatvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetLocalConstantFloatvEXT")); |
| d->GetLocalConstantIntegervEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetLocalConstantIntegervEXT")); |
| d->GetLocalConstantBooleanvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean *)>(context->getProcAddress("glGetLocalConstantBooleanvEXT")); |
| d->GetInvariantFloatvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetInvariantFloatvEXT")); |
| d->GetInvariantIntegervEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetInvariantIntegervEXT")); |
| d->GetInvariantBooleanvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean *)>(context->getProcAddress("glGetInvariantBooleanvEXT")); |
| d->GetVariantPointervEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLvoid* *)>(context->getProcAddress("glGetVariantPointervEXT")); |
| d->GetVariantFloatvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetVariantFloatvEXT")); |
| d->GetVariantIntegervEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVariantIntegervEXT")); |
| d->GetVariantBooleanvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLboolean *)>(context->getProcAddress("glGetVariantBooleanvEXT")); |
| d->IsVariantEnabledEXT = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glIsVariantEnabledEXT")); |
| d->BindParameterEXT = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glBindParameterEXT")); |
| d->BindTextureUnitParameterEXT = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glBindTextureUnitParameterEXT")); |
| d->BindTexGenParameterEXT = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum )>(context->getProcAddress("glBindTexGenParameterEXT")); |
| d->BindMaterialParameterEXT = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glBindMaterialParameterEXT")); |
| d->BindLightParameterEXT = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glBindLightParameterEXT")); |
| d->DisableVariantClientStateEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glDisableVariantClientStateEXT")); |
| d->EnableVariantClientStateEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glEnableVariantClientStateEXT")); |
| d->VariantPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint , const GLvoid *)>(context->getProcAddress("glVariantPointerEXT")); |
| d->VariantuivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVariantuivEXT")); |
| d->VariantusvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLushort *)>(context->getProcAddress("glVariantusvEXT")); |
| d->VariantubvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLubyte *)>(context->getProcAddress("glVariantubvEXT")); |
| d->VariantdvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVariantdvEXT")); |
| d->VariantfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVariantfvEXT")); |
| d->VariantivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVariantivEXT")); |
| d->VariantsvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVariantsvEXT")); |
| d->VariantbvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLbyte *)>(context->getProcAddress("glVariantbvEXT")); |
| d->SetLocalConstantEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLvoid *)>(context->getProcAddress("glSetLocalConstantEXT")); |
| d->SetInvariantEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLvoid *)>(context->getProcAddress("glSetInvariantEXT")); |
| d->GenSymbolsEXT = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLuint )>(context->getProcAddress("glGenSymbolsEXT")); |
| d->ExtractComponentEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glExtractComponentEXT")); |
| d->InsertComponentEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glInsertComponentEXT")); |
| d->WriteMaskEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glWriteMaskEXT")); |
| d->SwizzleEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glSwizzleEXT")); |
| d->ShaderOp3EXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glShaderOp3EXT")); |
| d->ShaderOp2EXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLuint )>(context->getProcAddress("glShaderOp2EXT")); |
| d->ShaderOp1EXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint )>(context->getProcAddress("glShaderOp1EXT")); |
| d->DeleteVertexShaderEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glDeleteVertexShaderEXT")); |
| d->GenVertexShadersEXT = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glGenVertexShadersEXT")); |
| d->BindVertexShaderEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glBindVertexShaderEXT")); |
| d->EndVertexShaderEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glEndVertexShaderEXT")); |
| d->BeginVertexShaderEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glBeginVertexShaderEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_vertex_weighting::QOpenGLExtension_EXT_vertex_weighting() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_vertex_weightingPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_vertex_weighting::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_vertex_weighting); |
| |
| d->VertexWeightPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexWeightPointerEXT")); |
| d->VertexWeightfvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glVertexWeightfvEXT")); |
| d->VertexWeightfEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress("glVertexWeightfEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_EXT_x11_sync_object::QOpenGLExtension_EXT_x11_sync_object() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_x11_sync_objectPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_x11_sync_object::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_x11_sync_object); |
| |
| d->ImportSyncEXT = reinterpret_cast<GLsync (QOPENGLF_APIENTRYP)(GLenum , GLintptr , GLbitfield )>(context->getProcAddress("glImportSyncEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_GREMEDY_frame_terminator::QOpenGLExtension_GREMEDY_frame_terminator() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_GREMEDY_frame_terminatorPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_GREMEDY_frame_terminator::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_GREMEDY_frame_terminator); |
| |
| d->FrameTerminatorGREMEDY = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glFrameTerminatorGREMEDY")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_GREMEDY_string_marker::QOpenGLExtension_GREMEDY_string_marker() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_GREMEDY_string_markerPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_GREMEDY_string_marker::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_GREMEDY_string_marker); |
| |
| d->StringMarkerGREMEDY = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLvoid *)>(context->getProcAddress("glStringMarkerGREMEDY")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_HP_image_transform::QOpenGLExtension_HP_image_transform() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_HP_image_transformPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_HP_image_transform::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_HP_image_transform); |
| |
| d->GetImageTransformParameterfvHP = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetImageTransformParameterfvHP")); |
| d->GetImageTransformParameterivHP = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetImageTransformParameterivHP")); |
| d->ImageTransformParameterfvHP = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glImageTransformParameterfvHP")); |
| d->ImageTransformParameterivHP = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glImageTransformParameterivHP")); |
| d->ImageTransformParameterfHP = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glImageTransformParameterfHP")); |
| d->ImageTransformParameteriHP = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glImageTransformParameteriHP")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_IBM_multimode_draw_arrays::QOpenGLExtension_IBM_multimode_draw_arrays() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_IBM_multimode_draw_arraysPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_IBM_multimode_draw_arrays::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_IBM_multimode_draw_arrays); |
| |
| d->MultiModeDrawElementsIBM = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLenum *, const GLsizei *, GLenum , const GLvoid* const *, GLsizei , GLint )>(context->getProcAddress("glMultiModeDrawElementsIBM")); |
| d->MultiModeDrawArraysIBM = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei , GLint )>(context->getProcAddress("glMultiModeDrawArraysIBM")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_IBM_vertex_array_lists::QOpenGLExtension_IBM_vertex_array_lists() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_IBM_vertex_array_listsPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_IBM_vertex_array_lists::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_IBM_vertex_array_lists); |
| |
| d->VertexPointerListIBM = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLint , const GLvoid* *, GLint )>(context->getProcAddress("glVertexPointerListIBM")); |
| d->TexCoordPointerListIBM = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLint , const GLvoid* *, GLint )>(context->getProcAddress("glTexCoordPointerListIBM")); |
| d->NormalPointerListIBM = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , const GLvoid* *, GLint )>(context->getProcAddress("glNormalPointerListIBM")); |
| d->IndexPointerListIBM = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , const GLvoid* *, GLint )>(context->getProcAddress("glIndexPointerListIBM")); |
| d->FogCoordPointerListIBM = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , const GLvoid* *, GLint )>(context->getProcAddress("glFogCoordPointerListIBM")); |
| d->EdgeFlagPointerListIBM = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , const GLboolean* *, GLint )>(context->getProcAddress("glEdgeFlagPointerListIBM")); |
| d->SecondaryColorPointerListIBM = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLint , const GLvoid* *, GLint )>(context->getProcAddress("glSecondaryColorPointerListIBM")); |
| d->ColorPointerListIBM = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLint , const GLvoid* *, GLint )>(context->getProcAddress("glColorPointerListIBM")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_INGR_blend_func_separate::QOpenGLExtension_INGR_blend_func_separate() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_INGR_blend_func_separatePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_INGR_blend_func_separate::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_INGR_blend_func_separate); |
| |
| d->BlendFuncSeparateINGR = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glBlendFuncSeparateINGR")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_INTEL_parallel_arrays::QOpenGLExtension_INTEL_parallel_arrays() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_INTEL_parallel_arraysPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_INTEL_parallel_arrays::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_INTEL_parallel_arrays); |
| |
| d->TexCoordPointervINTEL = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , const GLvoid* *)>(context->getProcAddress("glTexCoordPointervINTEL")); |
| d->ColorPointervINTEL = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , const GLvoid* *)>(context->getProcAddress("glColorPointervINTEL")); |
| d->NormalPointervINTEL = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLvoid* *)>(context->getProcAddress("glNormalPointervINTEL")); |
| d->VertexPointervINTEL = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , const GLvoid* *)>(context->getProcAddress("glVertexPointervINTEL")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_KHR_debug::QOpenGLExtension_KHR_debug() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_KHR_debugPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_KHR_debug::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_KHR_debug); |
| |
| d->GetObjectPtrLabel = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const void *, GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetObjectPtrLabel")); |
| d->ObjectPtrLabel = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const void *, GLsizei , const GLchar *)>(context->getProcAddress("glObjectPtrLabel")); |
| d->GetObjectLabel = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , GLsizei *, GLchar *)>(context->getProcAddress("glGetObjectLabel")); |
| d->ObjectLabel = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLchar *)>(context->getProcAddress("glObjectLabel")); |
| d->PopDebugGroup = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glPopDebugGroup")); |
| d->PushDebugGroup = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLchar *)>(context->getProcAddress("glPushDebugGroup")); |
| d->GetDebugMessageLog = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLchar *)>(context->getProcAddress("glGetDebugMessageLog")); |
| d->DebugMessageCallback = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLDEBUGPROC , const void *)>(context->getProcAddress("glDebugMessageCallback")); |
| d->DebugMessageInsert = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLenum , GLsizei , const GLchar *)>(context->getProcAddress("glDebugMessageInsert")); |
| d->DebugMessageControl = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLsizei , const GLuint *, GLboolean )>(context->getProcAddress("glDebugMessageControl")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_MESA_resize_buffers::QOpenGLExtension_MESA_resize_buffers() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_MESA_resize_buffersPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_MESA_resize_buffers::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_MESA_resize_buffers); |
| |
| d->ResizeBuffersMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glResizeBuffersMESA")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_MESA_window_pos::QOpenGLExtension_MESA_window_pos() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_MESA_window_posPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_MESA_window_pos::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_MESA_window_pos); |
| |
| d->WindowPos4svMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glWindowPos4svMESA")); |
| d->WindowPos4sMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glWindowPos4sMESA")); |
| d->WindowPos4ivMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glWindowPos4ivMESA")); |
| d->WindowPos4iMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint , GLint )>(context->getProcAddress("glWindowPos4iMESA")); |
| d->WindowPos4fvMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glWindowPos4fvMESA")); |
| d->WindowPos4fMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glWindowPos4fMESA")); |
| d->WindowPos4dvMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glWindowPos4dvMESA")); |
| d->WindowPos4dMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glWindowPos4dMESA")); |
| d->WindowPos3svMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glWindowPos3svMESA")); |
| d->WindowPos3sMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort , GLshort )>(context->getProcAddress("glWindowPos3sMESA")); |
| d->WindowPos3ivMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glWindowPos3ivMESA")); |
| d->WindowPos3iMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint , GLint )>(context->getProcAddress("glWindowPos3iMESA")); |
| d->WindowPos3fvMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glWindowPos3fvMESA")); |
| d->WindowPos3fMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glWindowPos3fMESA")); |
| d->WindowPos3dvMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glWindowPos3dvMESA")); |
| d->WindowPos3dMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glWindowPos3dMESA")); |
| d->WindowPos2svMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLshort *)>(context->getProcAddress("glWindowPos2svMESA")); |
| d->WindowPos2sMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort , GLshort )>(context->getProcAddress("glWindowPos2sMESA")); |
| d->WindowPos2ivMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLint *)>(context->getProcAddress("glWindowPos2ivMESA")); |
| d->WindowPos2iMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint )>(context->getProcAddress("glWindowPos2iMESA")); |
| d->WindowPos2fvMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *)>(context->getProcAddress("glWindowPos2fvMESA")); |
| d->WindowPos2fMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(context->getProcAddress("glWindowPos2fMESA")); |
| d->WindowPos2dvMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glWindowPos2dvMESA")); |
| d->WindowPos2dMESA = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble )>(context->getProcAddress("glWindowPos2dMESA")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_bindless_texture::QOpenGLExtension_NV_bindless_texture() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_bindless_texturePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_bindless_texture::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_bindless_texture); |
| |
| d->IsImageHandleResidentNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint64 )>(context->getProcAddress("glIsImageHandleResidentNV")); |
| d->IsTextureHandleResidentNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint64 )>(context->getProcAddress("glIsTextureHandleResidentNV")); |
| d->ProgramUniformHandleui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint64 *)>(context->getProcAddress("glProgramUniformHandleui64vNV")); |
| d->ProgramUniformHandleui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint64 )>(context->getProcAddress("glProgramUniformHandleui64NV")); |
| d->UniformHandleui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint64 *)>(context->getProcAddress("glUniformHandleui64vNV")); |
| d->UniformHandleui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint64 )>(context->getProcAddress("glUniformHandleui64NV")); |
| d->MakeImageHandleNonResidentNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint64 )>(context->getProcAddress("glMakeImageHandleNonResidentNV")); |
| d->MakeImageHandleResidentNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint64 , GLenum )>(context->getProcAddress("glMakeImageHandleResidentNV")); |
| d->GetImageHandleNV = reinterpret_cast<GLuint64 (QOPENGLF_APIENTRYP)(GLuint , GLint , GLboolean , GLint , GLenum )>(context->getProcAddress("glGetImageHandleNV")); |
| d->MakeTextureHandleNonResidentNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint64 )>(context->getProcAddress("glMakeTextureHandleNonResidentNV")); |
| d->MakeTextureHandleResidentNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint64 )>(context->getProcAddress("glMakeTextureHandleResidentNV")); |
| d->GetTextureSamplerHandleNV = reinterpret_cast<GLuint64 (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glGetTextureSamplerHandleNV")); |
| d->GetTextureHandleNV = reinterpret_cast<GLuint64 (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glGetTextureHandleNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_conditional_render::QOpenGLExtension_NV_conditional_render() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_conditional_renderPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_conditional_render::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_conditional_render); |
| |
| d->EndConditionalRenderNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glEndConditionalRenderNV")); |
| d->BeginConditionalRenderNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glBeginConditionalRenderNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_copy_image::QOpenGLExtension_NV_copy_image() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_copy_imagePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_copy_image::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_copy_image); |
| |
| d->CopyImageSubDataNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint , GLint , GLint , GLint , GLuint , GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei )>(context->getProcAddress("glCopyImageSubDataNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_depth_buffer_float::QOpenGLExtension_NV_depth_buffer_float() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_depth_buffer_floatPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_depth_buffer_float::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_depth_buffer_float); |
| |
| d->DepthBoundsdNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble )>(context->getProcAddress("glDepthBoundsdNV")); |
| d->ClearDepthdNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble )>(context->getProcAddress("glClearDepthdNV")); |
| d->DepthRangedNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble , GLdouble )>(context->getProcAddress("glDepthRangedNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_evaluators::QOpenGLExtension_NV_evaluators() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_evaluatorsPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_evaluators::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_evaluators); |
| |
| d->EvalMapsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glEvalMapsNV")); |
| d->GetMapAttribParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetMapAttribParameterfvNV")); |
| d->GetMapAttribParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetMapAttribParameterivNV")); |
| d->GetMapParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetMapParameterfvNV")); |
| d->GetMapParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetMapParameterivNV")); |
| d->GetMapControlPointsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLsizei , GLsizei , GLboolean , GLvoid *)>(context->getProcAddress("glGetMapControlPointsNV")); |
| d->MapParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glMapParameterfvNV")); |
| d->MapParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glMapParameterivNV")); |
| d->MapControlPointsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLsizei , GLsizei , GLint , GLint , GLboolean , const GLvoid *)>(context->getProcAddress("glMapControlPointsNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_explicit_multisample::QOpenGLExtension_NV_explicit_multisample() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_explicit_multisamplePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_explicit_multisample::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_explicit_multisample); |
| |
| d->TexRenderbufferNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glTexRenderbufferNV")); |
| d->SampleMaskIndexedNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLbitfield )>(context->getProcAddress("glSampleMaskIndexedNV")); |
| d->GetMultisamplefvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLfloat *)>(context->getProcAddress("glGetMultisamplefvNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_fence::QOpenGLExtension_NV_fence() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_fencePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_fence::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_fence); |
| |
| d->SetFenceNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glSetFenceNV")); |
| d->FinishFenceNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glFinishFenceNV")); |
| d->GetFenceivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetFenceivNV")); |
| d->TestFenceNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glTestFenceNV")); |
| d->IsFenceNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsFenceNV")); |
| d->GenFencesNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenFencesNV")); |
| d->DeleteFencesNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteFencesNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_fragment_program::QOpenGLExtension_NV_fragment_program() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_fragment_programPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_fragment_program::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_fragment_program); |
| |
| d->GetProgramNamedParameterdvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLubyte *, GLdouble *)>(context->getProcAddress("glGetProgramNamedParameterdvNV")); |
| d->GetProgramNamedParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLubyte *, GLfloat *)>(context->getProcAddress("glGetProgramNamedParameterfvNV")); |
| d->ProgramNamedParameter4dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLubyte *, const GLdouble *)>(context->getProcAddress("glProgramNamedParameter4dvNV")); |
| d->ProgramNamedParameter4fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLubyte *, const GLfloat *)>(context->getProcAddress("glProgramNamedParameter4fvNV")); |
| d->ProgramNamedParameter4dNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLubyte *, GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glProgramNamedParameter4dNV")); |
| d->ProgramNamedParameter4fNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLubyte *, GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glProgramNamedParameter4fNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_framebuffer_multisample_coverage::QOpenGLExtension_NV_framebuffer_multisample_coverage() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_framebuffer_multisample_coveragePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_framebuffer_multisample_coverage::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_framebuffer_multisample_coverage); |
| |
| d->RenderbufferStorageMultisampleCoverageNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLsizei , GLenum , GLsizei , GLsizei )>(context->getProcAddress("glRenderbufferStorageMultisampleCoverageNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_geometry_program4::QOpenGLExtension_NV_geometry_program4() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_geometry_program4Private)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_geometry_program4::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_geometry_program4); |
| |
| d->FramebufferTextureFaceEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLint , GLenum )>(context->getProcAddress("glFramebufferTextureFaceEXT")); |
| d->FramebufferTextureLayerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLint , GLint )>(context->getProcAddress("glFramebufferTextureLayerEXT")); |
| d->FramebufferTextureEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint , GLint )>(context->getProcAddress("glFramebufferTextureEXT")); |
| d->ProgramVertexLimitNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glProgramVertexLimitNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_gpu_program4::QOpenGLExtension_NV_gpu_program4() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_gpu_program4Private)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_gpu_program4::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_gpu_program4); |
| |
| d->GetProgramEnvParameterIuivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint *)>(context->getProcAddress("glGetProgramEnvParameterIuivNV")); |
| d->GetProgramEnvParameterIivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLint *)>(context->getProcAddress("glGetProgramEnvParameterIivNV")); |
| d->GetProgramLocalParameterIuivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint *)>(context->getProcAddress("glGetProgramLocalParameterIuivNV")); |
| d->GetProgramLocalParameterIivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLint *)>(context->getProcAddress("glGetProgramLocalParameterIivNV")); |
| d->ProgramEnvParametersI4uivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramEnvParametersI4uivNV")); |
| d->ProgramEnvParameterI4uivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLuint *)>(context->getProcAddress("glProgramEnvParameterI4uivNV")); |
| d->ProgramEnvParameterI4uiNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glProgramEnvParameterI4uiNV")); |
| d->ProgramEnvParametersI4ivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLint *)>(context->getProcAddress("glProgramEnvParametersI4ivNV")); |
| d->ProgramEnvParameterI4ivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLint *)>(context->getProcAddress("glProgramEnvParameterI4ivNV")); |
| d->ProgramEnvParameterI4iNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glProgramEnvParameterI4iNV")); |
| d->ProgramLocalParametersI4uivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramLocalParametersI4uivNV")); |
| d->ProgramLocalParameterI4uivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLuint *)>(context->getProcAddress("glProgramLocalParameterI4uivNV")); |
| d->ProgramLocalParameterI4uiNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glProgramLocalParameterI4uiNV")); |
| d->ProgramLocalParametersI4ivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLint *)>(context->getProcAddress("glProgramLocalParametersI4ivNV")); |
| d->ProgramLocalParameterI4ivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLint *)>(context->getProcAddress("glProgramLocalParameterI4ivNV")); |
| d->ProgramLocalParameterI4iNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glProgramLocalParameterI4iNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_gpu_program5::QOpenGLExtension_NV_gpu_program5() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_gpu_program5Private)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_gpu_program5::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_gpu_program5); |
| |
| d->GetProgramSubroutineParameteruivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint *)>(context->getProcAddress("glGetProgramSubroutineParameteruivNV")); |
| d->ProgramSubroutineParametersuivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLuint *)>(context->getProcAddress("glProgramSubroutineParametersuivNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_gpu_shader5::QOpenGLExtension_NV_gpu_shader5() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_gpu_shader5Private)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_gpu_shader5::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_gpu_shader5); |
| |
| d->ProgramUniform4ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint64EXT *)>(context->getProcAddress("glProgramUniform4ui64vNV")); |
| d->ProgramUniform3ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint64EXT *)>(context->getProcAddress("glProgramUniform3ui64vNV")); |
| d->ProgramUniform2ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint64EXT *)>(context->getProcAddress("glProgramUniform2ui64vNV")); |
| d->ProgramUniform1ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint64EXT *)>(context->getProcAddress("glProgramUniform1ui64vNV")); |
| d->ProgramUniform4ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint64EXT , GLuint64EXT , GLuint64EXT , GLuint64EXT )>(context->getProcAddress("glProgramUniform4ui64NV")); |
| d->ProgramUniform3ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint64EXT , GLuint64EXT , GLuint64EXT )>(context->getProcAddress("glProgramUniform3ui64NV")); |
| d->ProgramUniform2ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint64EXT , GLuint64EXT )>(context->getProcAddress("glProgramUniform2ui64NV")); |
| d->ProgramUniform1ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint64EXT )>(context->getProcAddress("glProgramUniform1ui64NV")); |
| d->ProgramUniform4i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint64EXT *)>(context->getProcAddress("glProgramUniform4i64vNV")); |
| d->ProgramUniform3i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint64EXT *)>(context->getProcAddress("glProgramUniform3i64vNV")); |
| d->ProgramUniform2i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint64EXT *)>(context->getProcAddress("glProgramUniform2i64vNV")); |
| d->ProgramUniform1i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLint64EXT *)>(context->getProcAddress("glProgramUniform1i64vNV")); |
| d->ProgramUniform4i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint64EXT , GLint64EXT , GLint64EXT , GLint64EXT )>(context->getProcAddress("glProgramUniform4i64NV")); |
| d->ProgramUniform3i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint64EXT , GLint64EXT , GLint64EXT )>(context->getProcAddress("glProgramUniform3i64NV")); |
| d->ProgramUniform2i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint64EXT , GLint64EXT )>(context->getProcAddress("glProgramUniform2i64NV")); |
| d->ProgramUniform1i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint64EXT )>(context->getProcAddress("glProgramUniform1i64NV")); |
| d->GetUniformi64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint64EXT *)>(context->getProcAddress("glGetUniformi64vNV")); |
| d->Uniform4ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint64EXT *)>(context->getProcAddress("glUniform4ui64vNV")); |
| d->Uniform3ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint64EXT *)>(context->getProcAddress("glUniform3ui64vNV")); |
| d->Uniform2ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint64EXT *)>(context->getProcAddress("glUniform2ui64vNV")); |
| d->Uniform1ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint64EXT *)>(context->getProcAddress("glUniform1ui64vNV")); |
| d->Uniform4ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint64EXT , GLuint64EXT , GLuint64EXT , GLuint64EXT )>(context->getProcAddress("glUniform4ui64NV")); |
| d->Uniform3ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint64EXT , GLuint64EXT , GLuint64EXT )>(context->getProcAddress("glUniform3ui64NV")); |
| d->Uniform2ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint64EXT , GLuint64EXT )>(context->getProcAddress("glUniform2ui64NV")); |
| d->Uniform1ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint64EXT )>(context->getProcAddress("glUniform1ui64NV")); |
| d->Uniform4i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLint64EXT *)>(context->getProcAddress("glUniform4i64vNV")); |
| d->Uniform3i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLint64EXT *)>(context->getProcAddress("glUniform3i64vNV")); |
| d->Uniform2i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLint64EXT *)>(context->getProcAddress("glUniform2i64vNV")); |
| d->Uniform1i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLint64EXT *)>(context->getProcAddress("glUniform1i64vNV")); |
| d->Uniform4i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint64EXT , GLint64EXT , GLint64EXT , GLint64EXT )>(context->getProcAddress("glUniform4i64NV")); |
| d->Uniform3i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint64EXT , GLint64EXT , GLint64EXT )>(context->getProcAddress("glUniform3i64NV")); |
| d->Uniform2i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint64EXT , GLint64EXT )>(context->getProcAddress("glUniform2i64NV")); |
| d->Uniform1i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLint64EXT )>(context->getProcAddress("glUniform1i64NV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_half_float::QOpenGLExtension_NV_half_float() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_half_floatPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_half_float::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_half_float); |
| |
| d->VertexAttribs4hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLhalfNV *)>(context->getProcAddress("glVertexAttribs4hvNV")); |
| d->VertexAttribs3hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLhalfNV *)>(context->getProcAddress("glVertexAttribs3hvNV")); |
| d->VertexAttribs2hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLhalfNV *)>(context->getProcAddress("glVertexAttribs2hvNV")); |
| d->VertexAttribs1hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLhalfNV *)>(context->getProcAddress("glVertexAttribs1hvNV")); |
| d->VertexAttrib4hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLhalfNV *)>(context->getProcAddress("glVertexAttrib4hvNV")); |
| d->VertexAttrib4hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLhalfNV , GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glVertexAttrib4hNV")); |
| d->VertexAttrib3hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLhalfNV *)>(context->getProcAddress("glVertexAttrib3hvNV")); |
| d->VertexAttrib3hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glVertexAttrib3hNV")); |
| d->VertexAttrib2hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLhalfNV *)>(context->getProcAddress("glVertexAttrib2hvNV")); |
| d->VertexAttrib2hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLhalfNV , GLhalfNV )>(context->getProcAddress("glVertexAttrib2hNV")); |
| d->VertexAttrib1hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLhalfNV *)>(context->getProcAddress("glVertexAttrib1hvNV")); |
| d->VertexAttrib1hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLhalfNV )>(context->getProcAddress("glVertexAttrib1hNV")); |
| d->VertexWeighthvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glVertexWeighthvNV")); |
| d->VertexWeighthNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV )>(context->getProcAddress("glVertexWeighthNV")); |
| d->SecondaryColor3hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glSecondaryColor3hvNV")); |
| d->SecondaryColor3hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glSecondaryColor3hNV")); |
| d->FogCoordhvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glFogCoordhvNV")); |
| d->FogCoordhNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV )>(context->getProcAddress("glFogCoordhNV")); |
| d->MultiTexCoord4hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLhalfNV *)>(context->getProcAddress("glMultiTexCoord4hvNV")); |
| d->MultiTexCoord4hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLhalfNV , GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glMultiTexCoord4hNV")); |
| d->MultiTexCoord3hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLhalfNV *)>(context->getProcAddress("glMultiTexCoord3hvNV")); |
| d->MultiTexCoord3hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glMultiTexCoord3hNV")); |
| d->MultiTexCoord2hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLhalfNV *)>(context->getProcAddress("glMultiTexCoord2hvNV")); |
| d->MultiTexCoord2hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLhalfNV , GLhalfNV )>(context->getProcAddress("glMultiTexCoord2hNV")); |
| d->MultiTexCoord1hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLhalfNV *)>(context->getProcAddress("glMultiTexCoord1hvNV")); |
| d->MultiTexCoord1hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLhalfNV )>(context->getProcAddress("glMultiTexCoord1hNV")); |
| d->TexCoord4hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glTexCoord4hvNV")); |
| d->TexCoord4hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV , GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glTexCoord4hNV")); |
| d->TexCoord3hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glTexCoord3hvNV")); |
| d->TexCoord3hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glTexCoord3hNV")); |
| d->TexCoord2hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glTexCoord2hvNV")); |
| d->TexCoord2hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV , GLhalfNV )>(context->getProcAddress("glTexCoord2hNV")); |
| d->TexCoord1hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glTexCoord1hvNV")); |
| d->TexCoord1hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV )>(context->getProcAddress("glTexCoord1hNV")); |
| d->Color4hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glColor4hvNV")); |
| d->Color4hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV , GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glColor4hNV")); |
| d->Color3hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glColor3hvNV")); |
| d->Color3hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glColor3hNV")); |
| d->Normal3hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glNormal3hvNV")); |
| d->Normal3hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glNormal3hNV")); |
| d->Vertex4hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glVertex4hvNV")); |
| d->Vertex4hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV , GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glVertex4hNV")); |
| d->Vertex3hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glVertex3hvNV")); |
| d->Vertex3hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV , GLhalfNV , GLhalfNV )>(context->getProcAddress("glVertex3hNV")); |
| d->Vertex2hvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLhalfNV *)>(context->getProcAddress("glVertex2hvNV")); |
| d->Vertex2hNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLhalfNV , GLhalfNV )>(context->getProcAddress("glVertex2hNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_occlusion_query::QOpenGLExtension_NV_occlusion_query() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_occlusion_queryPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_occlusion_query::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_occlusion_query); |
| |
| d->GetOcclusionQueryuivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint *)>(context->getProcAddress("glGetOcclusionQueryuivNV")); |
| d->GetOcclusionQueryivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetOcclusionQueryivNV")); |
| d->EndOcclusionQueryNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glEndOcclusionQueryNV")); |
| d->BeginOcclusionQueryNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glBeginOcclusionQueryNV")); |
| d->IsOcclusionQueryNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsOcclusionQueryNV")); |
| d->DeleteOcclusionQueriesNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteOcclusionQueriesNV")); |
| d->GenOcclusionQueriesNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenOcclusionQueriesNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_parameter_buffer_object::QOpenGLExtension_NV_parameter_buffer_object() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_parameter_buffer_objectPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_parameter_buffer_object::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_parameter_buffer_object); |
| |
| d->ProgramBufferParametersIuivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLsizei , const GLuint *)>(context->getProcAddress("glProgramBufferParametersIuivNV")); |
| d->ProgramBufferParametersIivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLsizei , const GLint *)>(context->getProcAddress("glProgramBufferParametersIivNV")); |
| d->ProgramBufferParametersfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramBufferParametersfvNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_path_rendering::QOpenGLExtension_NV_path_rendering() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_path_renderingPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_path_rendering::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_path_rendering); |
| |
| d->PointAlongPathNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei , GLfloat , GLfloat *, GLfloat *, GLfloat *, GLfloat *)>(context->getProcAddress("glPointAlongPathNV")); |
| d->GetPathLengthNV = reinterpret_cast<GLfloat (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei )>(context->getProcAddress("glGetPathLengthNV")); |
| d->IsPointInStrokePathNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat )>(context->getProcAddress("glIsPointInStrokePathNV")); |
| d->IsPointInFillPathNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLfloat , GLfloat )>(context->getProcAddress("glIsPointInFillPathNV")); |
| d->GetPathTexGenfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetPathTexGenfvNV")); |
| d->GetPathTexGenivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetPathTexGenivNV")); |
| d->GetPathColorGenfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetPathColorGenfvNV")); |
| d->GetPathColorGenivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetPathColorGenivNV")); |
| d->GetPathSpacingNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLenum , const GLvoid *, GLuint , GLfloat , GLfloat , GLenum , GLfloat *)>(context->getProcAddress("glGetPathSpacingNV")); |
| d->GetPathMetricRangeNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield , GLuint , GLsizei , GLsizei , GLfloat *)>(context->getProcAddress("glGetPathMetricRangeNV")); |
| d->GetPathMetricsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield , GLsizei , GLenum , const GLvoid *, GLuint , GLsizei , GLfloat *)>(context->getProcAddress("glGetPathMetricsNV")); |
| d->GetPathDashArrayNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat *)>(context->getProcAddress("glGetPathDashArrayNV")); |
| d->GetPathCoordsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat *)>(context->getProcAddress("glGetPathCoordsNV")); |
| d->GetPathCommandsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLubyte *)>(context->getProcAddress("glGetPathCommandsNV")); |
| d->GetPathParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetPathParameterfvNV")); |
| d->GetPathParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetPathParameterivNV")); |
| d->CoverStrokePathInstancedNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLenum , const GLvoid *, GLuint , GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glCoverStrokePathInstancedNV")); |
| d->CoverFillPathInstancedNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLenum , const GLvoid *, GLuint , GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glCoverFillPathInstancedNV")); |
| d->CoverStrokePathNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glCoverStrokePathNV")); |
| d->CoverFillPathNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glCoverFillPathNV")); |
| d->PathFogGenNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glPathFogGenNV")); |
| d->PathTexGenNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , const GLfloat *)>(context->getProcAddress("glPathTexGenNV")); |
| d->PathColorGenNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glPathColorGenNV")); |
| d->PathCoverDepthFuncNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glPathCoverDepthFuncNV")); |
| d->StencilStrokePathInstancedNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLenum , const GLvoid *, GLuint , GLint , GLuint , GLenum , const GLfloat *)>(context->getProcAddress("glStencilStrokePathInstancedNV")); |
| d->StencilFillPathInstancedNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLenum , const GLvoid *, GLuint , GLenum , GLuint , GLenum , const GLfloat *)>(context->getProcAddress("glStencilFillPathInstancedNV")); |
| d->StencilStrokePathNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint )>(context->getProcAddress("glStencilStrokePathNV")); |
| d->StencilFillPathNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint )>(context->getProcAddress("glStencilFillPathNV")); |
| d->PathStencilDepthOffsetNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat )>(context->getProcAddress("glPathStencilDepthOffsetNV")); |
| d->PathStencilFuncNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLuint )>(context->getProcAddress("glPathStencilFuncNV")); |
| d->PathDashArrayNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glPathDashArrayNV")); |
| d->PathParameterfNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat )>(context->getProcAddress("glPathParameterfNV")); |
| d->PathParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLfloat *)>(context->getProcAddress("glPathParameterfvNV")); |
| d->PathParameteriNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint )>(context->getProcAddress("glPathParameteriNV")); |
| d->PathParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLint *)>(context->getProcAddress("glPathParameterivNV")); |
| d->TransformPathNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , const GLfloat *)>(context->getProcAddress("glTransformPathNV")); |
| d->InterpolatePathsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , GLfloat )>(context->getProcAddress("glInterpolatePathsNV")); |
| d->CopyPathNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glCopyPathNV")); |
| d->WeightPathsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLuint *, const GLfloat *)>(context->getProcAddress("glWeightPathsNV")); |
| d->PathGlyphRangeNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLvoid *, GLbitfield , GLuint , GLsizei , GLenum , GLuint , GLfloat )>(context->getProcAddress("glPathGlyphRangeNV")); |
| d->PathGlyphsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLvoid *, GLbitfield , GLsizei , GLenum , const GLvoid *, GLenum , GLuint , GLfloat )>(context->getProcAddress("glPathGlyphsNV")); |
| d->PathStringNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glPathStringNV")); |
| d->PathSubCoordsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei , GLenum , const GLvoid *)>(context->getProcAddress("glPathSubCoordsNV")); |
| d->PathSubCommandsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLsizei , GLsizei , const GLubyte *, GLsizei , GLenum , const GLvoid *)>(context->getProcAddress("glPathSubCommandsNV")); |
| d->PathCoordsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , GLenum , const GLvoid *)>(context->getProcAddress("glPathCoordsNV")); |
| d->PathCommandsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLubyte *, GLsizei , GLenum , const GLvoid *)>(context->getProcAddress("glPathCommandsNV")); |
| d->IsPathNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsPathNV")); |
| d->DeletePathsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei )>(context->getProcAddress("glDeletePathsNV")); |
| d->GenPathsNV = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLsizei )>(context->getProcAddress("glGenPathsNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_pixel_data_range::QOpenGLExtension_NV_pixel_data_range() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_pixel_data_rangePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_pixel_data_range::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_pixel_data_range); |
| |
| d->FlushPixelDataRangeNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glFlushPixelDataRangeNV")); |
| d->PixelDataRangeNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glPixelDataRangeNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_point_sprite::QOpenGLExtension_NV_point_sprite() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_point_spritePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_point_sprite::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_point_sprite); |
| |
| d->PointParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glPointParameterivNV")); |
| d->PointParameteriNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glPointParameteriNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_present_video::QOpenGLExtension_NV_present_video() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_present_videoPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_present_video::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_present_video); |
| |
| d->GetVideoui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint64EXT *)>(context->getProcAddress("glGetVideoui64vNV")); |
| d->GetVideoi64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint64EXT *)>(context->getProcAddress("glGetVideoi64vNV")); |
| d->GetVideouivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint *)>(context->getProcAddress("glGetVideouivNV")); |
| d->GetVideoivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVideoivNV")); |
| d->PresentFrameDualFillNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint64EXT , GLuint , GLuint , GLenum , GLenum , GLuint , GLenum , GLuint , GLenum , GLuint , GLenum , GLuint )>(context->getProcAddress("glPresentFrameDualFillNV")); |
| d->PresentFrameKeyedNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint64EXT , GLuint , GLuint , GLenum , GLenum , GLuint , GLuint , GLenum , GLuint , GLuint )>(context->getProcAddress("glPresentFrameKeyedNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_primitive_restart::QOpenGLExtension_NV_primitive_restart() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_primitive_restartPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_primitive_restart::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_primitive_restart); |
| |
| d->PrimitiveRestartIndexNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glPrimitiveRestartIndexNV")); |
| d->PrimitiveRestartNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glPrimitiveRestartNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_register_combiners::QOpenGLExtension_NV_register_combiners() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_register_combinersPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_register_combiners::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_register_combiners); |
| |
| d->GetFinalCombinerInputParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetFinalCombinerInputParameterivNV")); |
| d->GetFinalCombinerInputParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetFinalCombinerInputParameterfvNV")); |
| d->GetCombinerOutputParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetCombinerOutputParameterivNV")); |
| d->GetCombinerOutputParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetCombinerOutputParameterfvNV")); |
| d->GetCombinerInputParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum , GLint *)>(context->getProcAddress("glGetCombinerInputParameterivNV")); |
| d->GetCombinerInputParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetCombinerInputParameterfvNV")); |
| d->FinalCombinerInputNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glFinalCombinerInputNV")); |
| d->CombinerOutputNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLboolean , GLboolean , GLboolean )>(context->getProcAddress("glCombinerOutputNV")); |
| d->CombinerInputNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLenum , GLenum , GLenum )>(context->getProcAddress("glCombinerInputNV")); |
| d->CombinerParameteriNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glCombinerParameteriNV")); |
| d->CombinerParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glCombinerParameterivNV")); |
| d->CombinerParameterfNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glCombinerParameterfNV")); |
| d->CombinerParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glCombinerParameterfvNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_register_combiners2::QOpenGLExtension_NV_register_combiners2() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_register_combiners2Private)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_register_combiners2::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_register_combiners2); |
| |
| d->GetCombinerStageParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetCombinerStageParameterfvNV")); |
| d->CombinerStageParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glCombinerStageParameterfvNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_shader_buffer_load::QOpenGLExtension_NV_shader_buffer_load() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_shader_buffer_loadPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_shader_buffer_load::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_shader_buffer_load); |
| |
| d->ProgramUniformui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLsizei , const GLuint64EXT *)>(context->getProcAddress("glProgramUniformui64vNV")); |
| d->ProgramUniformui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint64EXT )>(context->getProcAddress("glProgramUniformui64NV")); |
| d->GetUniformui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLuint64EXT *)>(context->getProcAddress("glGetUniformui64vNV")); |
| d->Uniformui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLsizei , const GLuint64EXT *)>(context->getProcAddress("glUniformui64vNV")); |
| d->Uniformui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLuint64EXT )>(context->getProcAddress("glUniformui64NV")); |
| d->GetIntegerui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint64EXT *)>(context->getProcAddress("glGetIntegerui64vNV")); |
| d->GetNamedBufferParameterui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint64EXT *)>(context->getProcAddress("glGetNamedBufferParameterui64vNV")); |
| d->GetBufferParameterui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLuint64EXT *)>(context->getProcAddress("glGetBufferParameterui64vNV")); |
| d->IsNamedBufferResidentNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsNamedBufferResidentNV")); |
| d->MakeNamedBufferNonResidentNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glMakeNamedBufferNonResidentNV")); |
| d->MakeNamedBufferResidentNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum )>(context->getProcAddress("glMakeNamedBufferResidentNV")); |
| d->IsBufferResidentNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glIsBufferResidentNV")); |
| d->MakeBufferNonResidentNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glMakeBufferNonResidentNV")); |
| d->MakeBufferResidentNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glMakeBufferResidentNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_texture_barrier::QOpenGLExtension_NV_texture_barrier() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_texture_barrierPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_texture_barrier::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_texture_barrier); |
| |
| d->TextureBarrierNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glTextureBarrierNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_texture_multisample::QOpenGLExtension_NV_texture_multisample() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_texture_multisamplePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_texture_multisample::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_texture_multisample); |
| |
| d->TextureImage3DMultisampleCoverageNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLsizei , GLint , GLsizei , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTextureImage3DMultisampleCoverageNV")); |
| d->TextureImage2DMultisampleCoverageNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLsizei , GLint , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTextureImage2DMultisampleCoverageNV")); |
| d->TextureImage3DMultisampleNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLint , GLsizei , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTextureImage3DMultisampleNV")); |
| d->TextureImage2DMultisampleNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLint , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTextureImage2DMultisampleNV")); |
| d->TexImage3DMultisampleCoverageNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLsizei , GLint , GLsizei , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTexImage3DMultisampleCoverageNV")); |
| d->TexImage2DMultisampleCoverageNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , GLsizei , GLint , GLsizei , GLsizei , GLboolean )>(context->getProcAddress("glTexImage2DMultisampleCoverageNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_transform_feedback::QOpenGLExtension_NV_transform_feedback() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_transform_feedbackPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_transform_feedback::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_transform_feedback); |
| |
| d->TransformFeedbackStreamAttribsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLint *, GLsizei , const GLint *, GLenum )>(context->getProcAddress("glTransformFeedbackStreamAttribsNV")); |
| d->GetTransformFeedbackVaryingNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLint *)>(context->getProcAddress("glGetTransformFeedbackVaryingNV")); |
| d->GetActiveVaryingNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLsizei , GLsizei *, GLsizei *, GLenum *, GLchar *)>(context->getProcAddress("glGetActiveVaryingNV")); |
| d->GetVaryingLocationNV = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint , const GLchar *)>(context->getProcAddress("glGetVaryingLocationNV")); |
| d->ActiveVaryingNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLchar *)>(context->getProcAddress("glActiveVaryingNV")); |
| d->TransformFeedbackVaryingsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLint *, GLenum )>(context->getProcAddress("glTransformFeedbackVaryingsNV")); |
| d->BindBufferBaseNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint )>(context->getProcAddress("glBindBufferBaseNV")); |
| d->BindBufferOffsetNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLintptr )>(context->getProcAddress("glBindBufferOffsetNV")); |
| d->BindBufferRangeNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint , GLintptr , GLsizeiptr )>(context->getProcAddress("glBindBufferRangeNV")); |
| d->TransformFeedbackAttribsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *, GLenum )>(context->getProcAddress("glTransformFeedbackAttribsNV")); |
| d->EndTransformFeedbackNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glEndTransformFeedbackNV")); |
| d->BeginTransformFeedbackNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glBeginTransformFeedbackNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_transform_feedback2::QOpenGLExtension_NV_transform_feedback2() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_transform_feedback2Private)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_transform_feedback2::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_transform_feedback2); |
| |
| d->DrawTransformFeedbackNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glDrawTransformFeedbackNV")); |
| d->ResumeTransformFeedbackNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glResumeTransformFeedbackNV")); |
| d->PauseTransformFeedbackNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glPauseTransformFeedbackNV")); |
| d->IsTransformFeedbackNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsTransformFeedbackNV")); |
| d->GenTransformFeedbacksNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenTransformFeedbacksNV")); |
| d->DeleteTransformFeedbacksNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteTransformFeedbacksNV")); |
| d->BindTransformFeedbackNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindTransformFeedbackNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_vdpau_interop::QOpenGLExtension_NV_vdpau_interop() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_vdpau_interopPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_vdpau_interop::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_vdpau_interop); |
| |
| d->VDPAUUnmapSurfacesNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLvdpauSurfaceNV *)>(context->getProcAddress("glVDPAUUnmapSurfacesNV")); |
| d->VDPAUMapSurfacesNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLvdpauSurfaceNV *)>(context->getProcAddress("glVDPAUMapSurfacesNV")); |
| d->VDPAUSurfaceAccessNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLvdpauSurfaceNV , GLenum )>(context->getProcAddress("glVDPAUSurfaceAccessNV")); |
| d->VDPAUGetSurfaceivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLvdpauSurfaceNV , GLenum , GLsizei , GLsizei *, GLint *)>(context->getProcAddress("glVDPAUGetSurfaceivNV")); |
| d->VDPAUUnregisterSurfaceNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLvdpauSurfaceNV )>(context->getProcAddress("glVDPAUUnregisterSurfaceNV")); |
| d->VDPAUIsSurfaceNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLvdpauSurfaceNV )>(context->getProcAddress("glVDPAUIsSurfaceNV")); |
| d->VDPAURegisterOutputSurfaceNV = reinterpret_cast<GLvdpauSurfaceNV (QOPENGLF_APIENTRYP)(GLvoid *, GLenum , GLsizei , const GLuint *)>(context->getProcAddress("glVDPAURegisterOutputSurfaceNV")); |
| d->VDPAURegisterVideoSurfaceNV = reinterpret_cast<GLvdpauSurfaceNV (QOPENGLF_APIENTRYP)(const GLvoid *, GLenum , GLsizei , const GLuint *)>(context->getProcAddress("glVDPAURegisterVideoSurfaceNV")); |
| d->VDPAUFiniNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glVDPAUFiniNV")); |
| d->VDPAUInitNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLvoid *, const GLvoid *)>(context->getProcAddress("glVDPAUInitNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_vertex_array_range::QOpenGLExtension_NV_vertex_array_range() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_vertex_array_rangePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_vertex_array_range::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_vertex_array_range); |
| |
| d->VertexArrayRangeNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLvoid *)>(context->getProcAddress("glVertexArrayRangeNV")); |
| d->FlushVertexArrayRangeNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glFlushVertexArrayRangeNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_vertex_attrib_integer_64bit::QOpenGLExtension_NV_vertex_attrib_integer_64bit() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_vertex_attrib_integer_64bitPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_vertex_attrib_integer_64bit::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_vertex_attrib_integer_64bit); |
| |
| d->VertexAttribLFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLsizei )>(context->getProcAddress("glVertexAttribLFormatNV")); |
| d->GetVertexAttribLui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint64EXT *)>(context->getProcAddress("glGetVertexAttribLui64vNV")); |
| d->GetVertexAttribLi64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint64EXT *)>(context->getProcAddress("glGetVertexAttribLi64vNV")); |
| d->VertexAttribL4ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint64EXT *)>(context->getProcAddress("glVertexAttribL4ui64vNV")); |
| d->VertexAttribL3ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint64EXT *)>(context->getProcAddress("glVertexAttribL3ui64vNV")); |
| d->VertexAttribL2ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint64EXT *)>(context->getProcAddress("glVertexAttribL2ui64vNV")); |
| d->VertexAttribL1ui64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint64EXT *)>(context->getProcAddress("glVertexAttribL1ui64vNV")); |
| d->VertexAttribL4ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint64EXT , GLuint64EXT , GLuint64EXT , GLuint64EXT )>(context->getProcAddress("glVertexAttribL4ui64NV")); |
| d->VertexAttribL3ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint64EXT , GLuint64EXT , GLuint64EXT )>(context->getProcAddress("glVertexAttribL3ui64NV")); |
| d->VertexAttribL2ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint64EXT , GLuint64EXT )>(context->getProcAddress("glVertexAttribL2ui64NV")); |
| d->VertexAttribL1ui64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint64EXT )>(context->getProcAddress("glVertexAttribL1ui64NV")); |
| d->VertexAttribL4i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint64EXT *)>(context->getProcAddress("glVertexAttribL4i64vNV")); |
| d->VertexAttribL3i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint64EXT *)>(context->getProcAddress("glVertexAttribL3i64vNV")); |
| d->VertexAttribL2i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint64EXT *)>(context->getProcAddress("glVertexAttribL2i64vNV")); |
| d->VertexAttribL1i64vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint64EXT *)>(context->getProcAddress("glVertexAttribL1i64vNV")); |
| d->VertexAttribL4i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint64EXT , GLint64EXT , GLint64EXT , GLint64EXT )>(context->getProcAddress("glVertexAttribL4i64NV")); |
| d->VertexAttribL3i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint64EXT , GLint64EXT , GLint64EXT )>(context->getProcAddress("glVertexAttribL3i64NV")); |
| d->VertexAttribL2i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint64EXT , GLint64EXT )>(context->getProcAddress("glVertexAttribL2i64NV")); |
| d->VertexAttribL1i64NV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint64EXT )>(context->getProcAddress("glVertexAttribL1i64NV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_vertex_buffer_unified_memory::QOpenGLExtension_NV_vertex_buffer_unified_memory() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_vertex_buffer_unified_memoryPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_vertex_buffer_unified_memory::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_vertex_buffer_unified_memory); |
| |
| d->GetIntegerui64i_vNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint64EXT *)>(context->getProcAddress("glGetIntegerui64i_vNV")); |
| d->VertexAttribIFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLsizei )>(context->getProcAddress("glVertexAttribIFormatNV")); |
| d->VertexAttribFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLboolean , GLsizei )>(context->getProcAddress("glVertexAttribFormatNV")); |
| d->FogCoordFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei )>(context->getProcAddress("glFogCoordFormatNV")); |
| d->SecondaryColorFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei )>(context->getProcAddress("glSecondaryColorFormatNV")); |
| d->EdgeFlagFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei )>(context->getProcAddress("glEdgeFlagFormatNV")); |
| d->TexCoordFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei )>(context->getProcAddress("glTexCoordFormatNV")); |
| d->IndexFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei )>(context->getProcAddress("glIndexFormatNV")); |
| d->ColorFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei )>(context->getProcAddress("glColorFormatNV")); |
| d->NormalFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei )>(context->getProcAddress("glNormalFormatNV")); |
| d->VertexFormatNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint , GLenum , GLsizei )>(context->getProcAddress("glVertexFormatNV")); |
| d->BufferAddressRangeNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLuint64EXT , GLsizeiptr )>(context->getProcAddress("glBufferAddressRangeNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_vertex_program::QOpenGLExtension_NV_vertex_program() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_vertex_programPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_vertex_program::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_vertex_program); |
| |
| d->VertexAttribs4ubvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLubyte *)>(context->getProcAddress("glVertexAttribs4ubvNV")); |
| d->VertexAttribs4svNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLshort *)>(context->getProcAddress("glVertexAttribs4svNV")); |
| d->VertexAttribs4fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glVertexAttribs4fvNV")); |
| d->VertexAttribs4dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLdouble *)>(context->getProcAddress("glVertexAttribs4dvNV")); |
| d->VertexAttribs3svNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLshort *)>(context->getProcAddress("glVertexAttribs3svNV")); |
| d->VertexAttribs3fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glVertexAttribs3fvNV")); |
| d->VertexAttribs3dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLdouble *)>(context->getProcAddress("glVertexAttribs3dvNV")); |
| d->VertexAttribs2svNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLshort *)>(context->getProcAddress("glVertexAttribs2svNV")); |
| d->VertexAttribs2fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glVertexAttribs2fvNV")); |
| d->VertexAttribs2dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLdouble *)>(context->getProcAddress("glVertexAttribs2dvNV")); |
| d->VertexAttribs1svNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLshort *)>(context->getProcAddress("glVertexAttribs1svNV")); |
| d->VertexAttribs1fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glVertexAttribs1fvNV")); |
| d->VertexAttribs1dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei , const GLdouble *)>(context->getProcAddress("glVertexAttribs1dvNV")); |
| d->VertexAttrib4ubvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLubyte *)>(context->getProcAddress("glVertexAttrib4ubvNV")); |
| d->VertexAttrib4ubNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLubyte , GLubyte , GLubyte , GLubyte )>(context->getProcAddress("glVertexAttrib4ubNV")); |
| d->VertexAttrib4svNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib4svNV")); |
| d->VertexAttrib4sNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib4sNV")); |
| d->VertexAttrib4fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib4fvNV")); |
| d->VertexAttrib4fNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib4fNV")); |
| d->VertexAttrib4dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib4dvNV")); |
| d->VertexAttrib4dNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib4dNV")); |
| d->VertexAttrib3svNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib3svNV")); |
| d->VertexAttrib3sNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib3sNV")); |
| d->VertexAttrib3fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib3fvNV")); |
| d->VertexAttrib3fNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib3fNV")); |
| d->VertexAttrib3dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib3dvNV")); |
| d->VertexAttrib3dNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib3dNV")); |
| d->VertexAttrib2svNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib2svNV")); |
| d->VertexAttrib2sNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort , GLshort )>(context->getProcAddress("glVertexAttrib2sNV")); |
| d->VertexAttrib2fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib2fvNV")); |
| d->VertexAttrib2fNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat )>(context->getProcAddress("glVertexAttrib2fNV")); |
| d->VertexAttrib2dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib2dvNV")); |
| d->VertexAttrib2dNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble , GLdouble )>(context->getProcAddress("glVertexAttrib2dNV")); |
| d->VertexAttrib1svNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttrib1svNV")); |
| d->VertexAttrib1sNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLshort )>(context->getProcAddress("glVertexAttrib1sNV")); |
| d->VertexAttrib1fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLfloat *)>(context->getProcAddress("glVertexAttrib1fvNV")); |
| d->VertexAttrib1fNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat )>(context->getProcAddress("glVertexAttrib1fNV")); |
| d->VertexAttrib1dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLdouble *)>(context->getProcAddress("glVertexAttrib1dvNV")); |
| d->VertexAttrib1dNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLdouble )>(context->getProcAddress("glVertexAttrib1dNV")); |
| d->VertexAttribPointerNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexAttribPointerNV")); |
| d->TrackMatrixNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLenum )>(context->getProcAddress("glTrackMatrixNV")); |
| d->RequestResidentProgramsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glRequestResidentProgramsNV")); |
| d->ProgramParameters4fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLfloat *)>(context->getProcAddress("glProgramParameters4fvNV")); |
| d->ProgramParameters4dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLdouble *)>(context->getProcAddress("glProgramParameters4dvNV")); |
| d->ProgramParameter4fvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLfloat *)>(context->getProcAddress("glProgramParameter4fvNV")); |
| d->ProgramParameter4fNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glProgramParameter4fNV")); |
| d->ProgramParameter4dvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLdouble *)>(context->getProcAddress("glProgramParameter4dvNV")); |
| d->ProgramParameter4dNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLdouble , GLdouble , GLdouble , GLdouble )>(context->getProcAddress("glProgramParameter4dNV")); |
| d->LoadProgramNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLsizei , const GLubyte *)>(context->getProcAddress("glLoadProgramNV")); |
| d->IsProgramNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsProgramNV")); |
| d->GetVertexAttribPointervNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLvoid* *)>(context->getProcAddress("glGetVertexAttribPointervNV")); |
| d->GetVertexAttribivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVertexAttribivNV")); |
| d->GetVertexAttribfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetVertexAttribfvNV")); |
| d->GetVertexAttribdvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLdouble *)>(context->getProcAddress("glGetVertexAttribdvNV")); |
| d->GetTrackMatrixivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetTrackMatrixivNV")); |
| d->GetProgramStringNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLubyte *)>(context->getProcAddress("glGetProgramStringNV")); |
| d->GetProgramivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetProgramivNV")); |
| d->GetProgramParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetProgramParameterfvNV")); |
| d->GetProgramParameterdvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , GLenum , GLdouble *)>(context->getProcAddress("glGetProgramParameterdvNV")); |
| d->GenProgramsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress("glGenProgramsNV")); |
| d->ExecuteProgramNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint , const GLfloat *)>(context->getProcAddress("glExecuteProgramNV")); |
| d->DeleteProgramsNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress("glDeleteProgramsNV")); |
| d->BindProgramNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLuint )>(context->getProcAddress("glBindProgramNV")); |
| d->AreProgramsResidentNV = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *, GLboolean *)>(context->getProcAddress("glAreProgramsResidentNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_vertex_program4::QOpenGLExtension_NV_vertex_program4() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_vertex_program4Private)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_vertex_program4::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_vertex_program4); |
| |
| d->GetVertexAttribIuivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLuint *)>(context->getProcAddress("glGetVertexAttribIuivEXT")); |
| d->GetVertexAttribIivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVertexAttribIivEXT")); |
| d->VertexAttribIPointerEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLenum , GLsizei , const GLvoid *)>(context->getProcAddress("glVertexAttribIPointerEXT")); |
| d->VertexAttribI4usvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLushort *)>(context->getProcAddress("glVertexAttribI4usvEXT")); |
| d->VertexAttribI4ubvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLubyte *)>(context->getProcAddress("glVertexAttribI4ubvEXT")); |
| d->VertexAttribI4svEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLshort *)>(context->getProcAddress("glVertexAttribI4svEXT")); |
| d->VertexAttribI4bvEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLbyte *)>(context->getProcAddress("glVertexAttribI4bvEXT")); |
| d->VertexAttribI4uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI4uivEXT")); |
| d->VertexAttribI3uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI3uivEXT")); |
| d->VertexAttribI2uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI2uivEXT")); |
| d->VertexAttribI1uivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLuint *)>(context->getProcAddress("glVertexAttribI1uivEXT")); |
| d->VertexAttribI4ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI4ivEXT")); |
| d->VertexAttribI3ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI3ivEXT")); |
| d->VertexAttribI2ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI2ivEXT")); |
| d->VertexAttribI1ivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , const GLint *)>(context->getProcAddress("glVertexAttribI1ivEXT")); |
| d->VertexAttribI4uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexAttribI4uiEXT")); |
| d->VertexAttribI3uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexAttribI3uiEXT")); |
| d->VertexAttribI2uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLuint )>(context->getProcAddress("glVertexAttribI2uiEXT")); |
| d->VertexAttribI1uiEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint )>(context->getProcAddress("glVertexAttribI1uiEXT")); |
| d->VertexAttribI4iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint , GLint )>(context->getProcAddress("glVertexAttribI4iEXT")); |
| d->VertexAttribI3iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint , GLint )>(context->getProcAddress("glVertexAttribI3iEXT")); |
| d->VertexAttribI2iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint , GLint )>(context->getProcAddress("glVertexAttribI2iEXT")); |
| d->VertexAttribI1iEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLint )>(context->getProcAddress("glVertexAttribI1iEXT")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_NV_video_capture::QOpenGLExtension_NV_video_capture() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_video_capturePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_video_capture::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_video_capture); |
| |
| d->VideoCaptureStreamParameterdvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , const GLdouble *)>(context->getProcAddress("glVideoCaptureStreamParameterdvNV")); |
| d->VideoCaptureStreamParameterfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , const GLfloat *)>(context->getProcAddress("glVideoCaptureStreamParameterfvNV")); |
| d->VideoCaptureStreamParameterivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , const GLint *)>(context->getProcAddress("glVideoCaptureStreamParameterivNV")); |
| d->VideoCaptureNV = reinterpret_cast<GLenum (QOPENGLF_APIENTRYP)(GLuint , GLuint *, GLuint64EXT *)>(context->getProcAddress("glVideoCaptureNV")); |
| d->GetVideoCaptureStreamdvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLdouble *)>(context->getProcAddress("glGetVideoCaptureStreamdvNV")); |
| d->GetVideoCaptureStreamfvNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetVideoCaptureStreamfvNV")); |
| d->GetVideoCaptureStreamivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVideoCaptureStreamivNV")); |
| d->GetVideoCaptureivNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetVideoCaptureivNV")); |
| d->EndVideoCaptureNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glEndVideoCaptureNV")); |
| d->BindVideoCaptureStreamTextureNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLenum , GLuint )>(context->getProcAddress("glBindVideoCaptureStreamTextureNV")); |
| d->BindVideoCaptureStreamBufferNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLuint , GLenum , GLintptrARB )>(context->getProcAddress("glBindVideoCaptureStreamBufferNV")); |
| d->BeginVideoCaptureNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glBeginVideoCaptureNV")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_PGI_misc_hints::QOpenGLExtension_PGI_misc_hints() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_PGI_misc_hintsPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_PGI_misc_hints::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_PGI_misc_hints); |
| |
| d->HintPGI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glHintPGI")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIS_detail_texture::QOpenGLExtension_SGIS_detail_texture() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIS_detail_texturePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIS_detail_texture::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIS_detail_texture); |
| |
| d->GetDetailTexFuncSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat *)>(context->getProcAddress("glGetDetailTexFuncSGIS")); |
| d->DetailTexFuncSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLfloat *)>(context->getProcAddress("glDetailTexFuncSGIS")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIS_fog_function::QOpenGLExtension_SGIS_fog_function() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIS_fog_functionPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIS_fog_function::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIS_fog_function); |
| |
| d->GetFogFuncSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat *)>(context->getProcAddress("glGetFogFuncSGIS")); |
| d->FogFuncSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLfloat *)>(context->getProcAddress("glFogFuncSGIS")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIS_multisample::QOpenGLExtension_SGIS_multisample() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIS_multisamplePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIS_multisample::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIS_multisample); |
| |
| d->SamplePatternSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glSamplePatternSGIS")); |
| d->SampleMaskSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLclampf , GLboolean )>(context->getProcAddress("glSampleMaskSGIS")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIS_pixel_texture::QOpenGLExtension_SGIS_pixel_texture() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIS_pixel_texturePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIS_pixel_texture::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIS_pixel_texture); |
| |
| d->GetPixelTexGenParameterfvSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat *)>(context->getProcAddress("glGetPixelTexGenParameterfvSGIS")); |
| d->GetPixelTexGenParameterivSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint *)>(context->getProcAddress("glGetPixelTexGenParameterivSGIS")); |
| d->PixelTexGenParameterfvSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glPixelTexGenParameterfvSGIS")); |
| d->PixelTexGenParameterfSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glPixelTexGenParameterfSGIS")); |
| d->PixelTexGenParameterivSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glPixelTexGenParameterivSGIS")); |
| d->PixelTexGenParameteriSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glPixelTexGenParameteriSGIS")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIS_point_parameters::QOpenGLExtension_SGIS_point_parameters() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIS_point_parametersPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIS_point_parameters::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIS_point_parameters); |
| |
| d->PointParameterfvSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glPointParameterfvSGIS")); |
| d->PointParameterfSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glPointParameterfSGIS")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIS_sharpen_texture::QOpenGLExtension_SGIS_sharpen_texture() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIS_sharpen_texturePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIS_sharpen_texture::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIS_sharpen_texture); |
| |
| d->GetSharpenTexFuncSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat *)>(context->getProcAddress("glGetSharpenTexFuncSGIS")); |
| d->SharpenTexFuncSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLfloat *)>(context->getProcAddress("glSharpenTexFuncSGIS")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIS_texture4D::QOpenGLExtension_SGIS_texture4D() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIS_texture4DPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIS_texture4D::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIS_texture4D); |
| |
| d->TexSubImage4DSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexSubImage4DSGIS")); |
| d->TexImage4DSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexImage4DSGIS")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIS_texture_color_mask::QOpenGLExtension_SGIS_texture_color_mask() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIS_texture_color_maskPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIS_texture_color_mask::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIS_texture_color_mask); |
| |
| d->TextureColorMaskSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLboolean , GLboolean , GLboolean , GLboolean )>(context->getProcAddress("glTextureColorMaskSGIS")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIS_texture_filter4::QOpenGLExtension_SGIS_texture_filter4() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIS_texture_filter4Private)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIS_texture_filter4::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIS_texture_filter4); |
| |
| d->TexFilterFuncSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , const GLfloat *)>(context->getProcAddress("glTexFilterFuncSGIS")); |
| d->GetTexFilterFuncSGIS = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetTexFilterFuncSGIS")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIX_async::QOpenGLExtension_SGIX_async() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_asyncPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIX_async::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIX_async); |
| |
| d->IsAsyncMarkerSGIX = reinterpret_cast<GLboolean (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glIsAsyncMarkerSGIX")); |
| d->DeleteAsyncMarkersSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLsizei )>(context->getProcAddress("glDeleteAsyncMarkersSGIX")); |
| d->GenAsyncMarkersSGIX = reinterpret_cast<GLuint (QOPENGLF_APIENTRYP)(GLsizei )>(context->getProcAddress("glGenAsyncMarkersSGIX")); |
| d->PollAsyncSGIX = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint *)>(context->getProcAddress("glPollAsyncSGIX")); |
| d->FinishAsyncSGIX = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLuint *)>(context->getProcAddress("glFinishAsyncSGIX")); |
| d->AsyncMarkerSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glAsyncMarkerSGIX")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIX_flush_raster::QOpenGLExtension_SGIX_flush_raster() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_flush_rasterPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIX_flush_raster::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIX_flush_raster); |
| |
| d->FlushRasterSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glFlushRasterSGIX")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIX_fragment_lighting::QOpenGLExtension_SGIX_fragment_lighting() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_fragment_lightingPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIX_fragment_lighting::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIX_fragment_lighting); |
| |
| d->LightEnviSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glLightEnviSGIX")); |
| d->GetFragmentMaterialivSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetFragmentMaterialivSGIX")); |
| d->GetFragmentMaterialfvSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetFragmentMaterialfvSGIX")); |
| d->GetFragmentLightivSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetFragmentLightivSGIX")); |
| d->GetFragmentLightfvSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetFragmentLightfvSGIX")); |
| d->FragmentMaterialivSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glFragmentMaterialivSGIX")); |
| d->FragmentMaterialiSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glFragmentMaterialiSGIX")); |
| d->FragmentMaterialfvSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glFragmentMaterialfvSGIX")); |
| d->FragmentMaterialfSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glFragmentMaterialfSGIX")); |
| d->FragmentLightModelivSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glFragmentLightModelivSGIX")); |
| d->FragmentLightModeliSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glFragmentLightModeliSGIX")); |
| d->FragmentLightModelfvSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glFragmentLightModelfvSGIX")); |
| d->FragmentLightModelfSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glFragmentLightModelfSGIX")); |
| d->FragmentLightivSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glFragmentLightivSGIX")); |
| d->FragmentLightiSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint )>(context->getProcAddress("glFragmentLightiSGIX")); |
| d->FragmentLightfvSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glFragmentLightfvSGIX")); |
| d->FragmentLightfSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat )>(context->getProcAddress("glFragmentLightfSGIX")); |
| d->FragmentColorMaterialSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum )>(context->getProcAddress("glFragmentColorMaterialSGIX")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIX_framezoom::QOpenGLExtension_SGIX_framezoom() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_framezoomPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIX_framezoom::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIX_framezoom); |
| |
| d->FrameZoomSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(context->getProcAddress("glFrameZoomSGIX")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIX_igloo_interface::QOpenGLExtension_SGIX_igloo_interface() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_igloo_interfacePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIX_igloo_interface::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIX_igloo_interface); |
| |
| d->IglooInterfaceSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLvoid *)>(context->getProcAddress("glIglooInterfaceSGIX")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIX_instruments::QOpenGLExtension_SGIX_instruments() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_instrumentsPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIX_instruments::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIX_instruments); |
| |
| d->StopInstrumentsSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(context->getProcAddress("glStopInstrumentsSGIX")); |
| d->StartInstrumentsSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glStartInstrumentsSGIX")); |
| d->ReadInstrumentsSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(context->getProcAddress("glReadInstrumentsSGIX")); |
| d->PollInstrumentsSGIX = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)(GLint *)>(context->getProcAddress("glPollInstrumentsSGIX")); |
| d->InstrumentsBufferSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLint *)>(context->getProcAddress("glInstrumentsBufferSGIX")); |
| d->GetInstrumentsSGIX = reinterpret_cast<GLint (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glGetInstrumentsSGIX")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIX_list_priority::QOpenGLExtension_SGIX_list_priority() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_list_priorityPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIX_list_priority::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIX_list_priority); |
| |
| d->ListParameterivSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLint *)>(context->getProcAddress("glListParameterivSGIX")); |
| d->ListParameteriSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint )>(context->getProcAddress("glListParameteriSGIX")); |
| d->ListParameterfvSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , const GLfloat *)>(context->getProcAddress("glListParameterfvSGIX")); |
| d->ListParameterfSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat )>(context->getProcAddress("glListParameterfSGIX")); |
| d->GetListParameterivSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLint *)>(context->getProcAddress("glGetListParameterivSGIX")); |
| d->GetListParameterfvSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLfloat *)>(context->getProcAddress("glGetListParameterfvSGIX")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIX_pixel_texture::QOpenGLExtension_SGIX_pixel_texture() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_pixel_texturePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIX_pixel_texture::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIX_pixel_texture); |
| |
| d->PixelTexGenSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum )>(context->getProcAddress("glPixelTexGenSGIX")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIX_polynomial_ffd::QOpenGLExtension_SGIX_polynomial_ffd() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_polynomial_ffdPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIX_polynomial_ffd::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIX_polynomial_ffd); |
| |
| d->LoadIdentityDeformationMapSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield )>(context->getProcAddress("glLoadIdentityDeformationMapSGIX")); |
| d->DeformSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbitfield )>(context->getProcAddress("glDeformSGIX")); |
| d->DeformationMap3fSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , const GLfloat *)>(context->getProcAddress("glDeformationMap3fSGIX")); |
| d->DeformationMap3dSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , const GLdouble *)>(context->getProcAddress("glDeformationMap3dSGIX")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIX_reference_plane::QOpenGLExtension_SGIX_reference_plane() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_reference_planePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIX_reference_plane::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIX_reference_plane); |
| |
| d->ReferencePlaneSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLdouble *)>(context->getProcAddress("glReferencePlaneSGIX")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIX_sprite::QOpenGLExtension_SGIX_sprite() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_spritePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIX_sprite::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIX_sprite); |
| |
| d->SpriteParameterivSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLint *)>(context->getProcAddress("glSpriteParameterivSGIX")); |
| d->SpriteParameteriSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint )>(context->getProcAddress("glSpriteParameteriSGIX")); |
| d->SpriteParameterfvSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , const GLfloat *)>(context->getProcAddress("glSpriteParameterfvSGIX")); |
| d->SpriteParameterfSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLfloat )>(context->getProcAddress("glSpriteParameterfSGIX")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGIX_tag_sample_buffer::QOpenGLExtension_SGIX_tag_sample_buffer() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGIX_tag_sample_bufferPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGIX_tag_sample_buffer::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGIX_tag_sample_buffer); |
| |
| d->TagSampleBufferSGIX = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glTagSampleBufferSGIX")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SGI_color_table::QOpenGLExtension_SGI_color_table() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SGI_color_tablePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SGI_color_table::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SGI_color_table); |
| |
| d->GetColorTableParameterivSGI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint *)>(context->getProcAddress("glGetColorTableParameterivSGI")); |
| d->GetColorTableParameterfvSGI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLfloat *)>(context->getProcAddress("glGetColorTableParameterfvSGI")); |
| d->GetColorTableSGI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLenum , GLvoid *)>(context->getProcAddress("glGetColorTableSGI")); |
| d->CopyColorTableSGI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLint , GLint , GLsizei )>(context->getProcAddress("glCopyColorTableSGI")); |
| d->ColorTableParameterivSGI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLint *)>(context->getProcAddress("glColorTableParameterivSGI")); |
| d->ColorTableParameterfvSGI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , const GLfloat *)>(context->getProcAddress("glColorTableParameterfvSGI")); |
| d->ColorTableSGI = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glColorTableSGI")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SUNX_constant_data::QOpenGLExtension_SUNX_constant_data() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SUNX_constant_dataPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SUNX_constant_data::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SUNX_constant_data); |
| |
| d->FinishTextureSUNX = reinterpret_cast<void (QOPENGLF_APIENTRYP)()>(context->getProcAddress("glFinishTextureSUNX")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SUN_global_alpha::QOpenGLExtension_SUN_global_alpha() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SUN_global_alphaPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SUN_global_alpha::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SUN_global_alpha); |
| |
| d->GlobalAlphaFactoruiSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glGlobalAlphaFactoruiSUN")); |
| d->GlobalAlphaFactorusSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLushort )>(context->getProcAddress("glGlobalAlphaFactorusSUN")); |
| d->GlobalAlphaFactorubSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte )>(context->getProcAddress("glGlobalAlphaFactorubSUN")); |
| d->GlobalAlphaFactordSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLdouble )>(context->getProcAddress("glGlobalAlphaFactordSUN")); |
| d->GlobalAlphaFactorfSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat )>(context->getProcAddress("glGlobalAlphaFactorfSUN")); |
| d->GlobalAlphaFactoriSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLint )>(context->getProcAddress("glGlobalAlphaFactoriSUN")); |
| d->GlobalAlphaFactorsSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLshort )>(context->getProcAddress("glGlobalAlphaFactorsSUN")); |
| d->GlobalAlphaFactorbSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLbyte )>(context->getProcAddress("glGlobalAlphaFactorbSUN")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SUN_mesh_array::QOpenGLExtension_SUN_mesh_array() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SUN_mesh_arrayPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SUN_mesh_array::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SUN_mesh_array); |
| |
| d->DrawMeshArraysSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLsizei , GLsizei )>(context->getProcAddress("glDrawMeshArraysSUN")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SUN_triangle_list::QOpenGLExtension_SUN_triangle_list() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SUN_triangle_listPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SUN_triangle_list::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SUN_triangle_list); |
| |
| d->ReplacementCodePointerSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLsizei , const GLvoid* *)>(context->getProcAddress("glReplacementCodePointerSUN")); |
| d->ReplacementCodeubvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLubyte *)>(context->getProcAddress("glReplacementCodeubvSUN")); |
| d->ReplacementCodeusvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLushort *)>(context->getProcAddress("glReplacementCodeusvSUN")); |
| d->ReplacementCodeuivSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *)>(context->getProcAddress("glReplacementCodeuivSUN")); |
| d->ReplacementCodeubSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte )>(context->getProcAddress("glReplacementCodeubSUN")); |
| d->ReplacementCodeusSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLushort )>(context->getProcAddress("glReplacementCodeusSUN")); |
| d->ReplacementCodeuiSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress("glReplacementCodeuiSUN")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| QOpenGLExtension_SUN_vertex::QOpenGLExtension_SUN_vertex() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_SUN_vertexPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_SUN_vertex::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_SUN_vertex); |
| |
| d->ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")); |
| d->ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")); |
| d->ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")); |
| d->ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")); |
| d->ReplacementCodeuiTexCoord2fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glReplacementCodeuiTexCoord2fVertex3fvSUN")); |
| d->ReplacementCodeuiTexCoord2fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glReplacementCodeuiTexCoord2fVertex3fSUN")); |
| d->ReplacementCodeuiColor4fNormal3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glReplacementCodeuiColor4fNormal3fVertex3fvSUN")); |
| d->ReplacementCodeuiColor4fNormal3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glReplacementCodeuiColor4fNormal3fVertex3fSUN")); |
| d->ReplacementCodeuiNormal3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glReplacementCodeuiNormal3fVertex3fvSUN")); |
| d->ReplacementCodeuiNormal3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glReplacementCodeuiNormal3fVertex3fSUN")); |
| d->ReplacementCodeuiColor3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glReplacementCodeuiColor3fVertex3fvSUN")); |
| d->ReplacementCodeuiColor3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glReplacementCodeuiColor3fVertex3fSUN")); |
| d->ReplacementCodeuiColor4ubVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *, const GLubyte *, const GLfloat *)>(context->getProcAddress("glReplacementCodeuiColor4ubVertex3fvSUN")); |
| d->ReplacementCodeuiColor4ubVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glReplacementCodeuiColor4ubVertex3fSUN")); |
| d->ReplacementCodeuiVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLuint *, const GLfloat *)>(context->getProcAddress("glReplacementCodeuiVertex3fvSUN")); |
| d->ReplacementCodeuiVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glReplacementCodeuiVertex3fSUN")); |
| d->TexCoord4fColor4fNormal3fVertex4fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glTexCoord4fColor4fNormal3fVertex4fvSUN")); |
| d->TexCoord4fColor4fNormal3fVertex4fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTexCoord4fColor4fNormal3fVertex4fSUN")); |
| d->TexCoord2fColor4fNormal3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glTexCoord2fColor4fNormal3fVertex3fvSUN")); |
| d->TexCoord2fColor4fNormal3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTexCoord2fColor4fNormal3fVertex3fSUN")); |
| d->TexCoord2fNormal3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glTexCoord2fNormal3fVertex3fvSUN")); |
| d->TexCoord2fNormal3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTexCoord2fNormal3fVertex3fSUN")); |
| d->TexCoord2fColor3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glTexCoord2fColor3fVertex3fvSUN")); |
| d->TexCoord2fColor3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTexCoord2fColor3fVertex3fSUN")); |
| d->TexCoord2fColor4ubVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLubyte *, const GLfloat *)>(context->getProcAddress("glTexCoord2fColor4ubVertex3fvSUN")); |
| d->TexCoord2fColor4ubVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTexCoord2fColor4ubVertex3fSUN")); |
| d->TexCoord4fVertex4fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLfloat *)>(context->getProcAddress("glTexCoord4fVertex4fvSUN")); |
| d->TexCoord4fVertex4fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTexCoord4fVertex4fSUN")); |
| d->TexCoord2fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLfloat *)>(context->getProcAddress("glTexCoord2fVertex3fvSUN")); |
| d->TexCoord2fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glTexCoord2fVertex3fSUN")); |
| d->Color4fNormal3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLfloat *, const GLfloat *)>(context->getProcAddress("glColor4fNormal3fVertex3fvSUN")); |
| d->Color4fNormal3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glColor4fNormal3fVertex3fSUN")); |
| d->Normal3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLfloat *)>(context->getProcAddress("glNormal3fVertex3fvSUN")); |
| d->Normal3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glNormal3fVertex3fSUN")); |
| d->Color3fVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLfloat *, const GLfloat *)>(context->getProcAddress("glColor3fVertex3fvSUN")); |
| d->Color3fVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glColor3fVertex3fSUN")); |
| d->Color4ubVertex3fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLubyte *, const GLfloat *)>(context->getProcAddress("glColor4ubVertex3fvSUN")); |
| d->Color4ubVertex3fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat )>(context->getProcAddress("glColor4ubVertex3fSUN")); |
| d->Color4ubVertex2fvSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(const GLubyte *, const GLfloat *)>(context->getProcAddress("glColor4ubVertex2fvSUN")); |
| d->Color4ubVertex2fSUN = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat )>(context->getProcAddress("glColor4ubVertex2fSUN")); |
| QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| return true; |
| } |
| |
| |
| #else |
| |
| QOpenGLExtension_OES_EGL_image::QOpenGLExtension_OES_EGL_image() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_OES_EGL_imagePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_OES_EGL_image::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_OES_EGL_image); |
| |
| d->EGLImageTargetTexture2DOES = (void (QOPENGLF_APIENTRYP)(GLenum target, GLeglImageOES image))context->getProcAddress("glEGLImageTargetTexture2DOES"); |
| d->EGLImageTargetRenderbufferStorageOES = (void (QOPENGLF_APIENTRYP)(GLenum target, GLeglImageOES image))context->getProcAddress("glEGLImageTargetRenderbufferStorageOES"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_OES_get_program_binary::QOpenGLExtension_OES_get_program_binary() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_OES_get_program_binaryPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_OES_get_program_binary::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_OES_get_program_binary); |
| |
| d->GetProgramBinaryOES = (void (QOPENGLF_APIENTRYP)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary))context->getProcAddress("glGetProgramBinaryOES"); |
| d->ProgramBinaryOES = (void (QOPENGLF_APIENTRYP)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length))context->getProcAddress("glProgramBinaryOES"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_OES_mapbuffer::QOpenGLExtension_OES_mapbuffer() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_OES_mapbufferPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_OES_mapbuffer::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_OES_mapbuffer); |
| |
| d->MapBufferOES = (void* (QOPENGLF_APIENTRYP)(GLenum target, GLenum access))context->getProcAddress("glMapBufferOES"); |
| d->UnmapBufferOES = (GLboolean (QOPENGLF_APIENTRYP)(GLenum target))context->getProcAddress("glUnmapBufferOES"); |
| d->GetBufferPointervOES = (void (QOPENGLF_APIENTRYP)(GLenum target, GLenum pname, GLvoid** params))context->getProcAddress("glGetBufferPointervOES"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_OES_texture_3D::QOpenGLExtension_OES_texture_3D() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_OES_texture_3DPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_OES_texture_3D::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_OES_texture_3D); |
| |
| d->TexImage3DOES = (void (QOPENGLF_APIENTRYP)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels))context->getProcAddress("glTexImage3DOES"); |
| d->TexSubImage3DOES = (void (QOPENGLF_APIENTRYP)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels))context->getProcAddress("glTexSubImage3DOES"); |
| d->CopyTexSubImage3DOES = (void (QOPENGLF_APIENTRYP)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height))context->getProcAddress("glCopyTexSubImage3DOES"); |
| d->CompressedTexImage3DOES = (void (QOPENGLF_APIENTRYP)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data))context->getProcAddress("glCompressedTexImage3DOES"); |
| d->CompressedTexSubImage3DOES = (void (QOPENGLF_APIENTRYP)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data))context->getProcAddress("glCompressedTexSubImage3DOES"); |
| d->FramebufferTexture3DOES = (void (QOPENGLF_APIENTRYP)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset))context->getProcAddress("glFramebufferTexture3DOES"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_OES_vertex_array_object::QOpenGLExtension_OES_vertex_array_object() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_OES_vertex_array_objectPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_OES_vertex_array_object::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_OES_vertex_array_object); |
| |
| d->BindVertexArrayOES = (void (QOPENGLF_APIENTRYP)(GLuint array))context->getProcAddress("glBindVertexArrayOES"); |
| d->DeleteVertexArraysOES = (void (QOPENGLF_APIENTRYP)(GLsizei n, const GLuint *arrays))context->getProcAddress("glDeleteVertexArraysOES"); |
| d->GenVertexArraysOES = (void (QOPENGLF_APIENTRYP)(GLsizei n, GLuint *arrays))context->getProcAddress("glGenVertexArraysOES"); |
| d->IsVertexArrayOES = (GLboolean (QOPENGLF_APIENTRYP)(GLuint array))context->getProcAddress("glIsVertexArrayOES"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_AMD_performance_monitor::QOpenGLExtension_AMD_performance_monitor() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_AMD_performance_monitorPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_AMD_performance_monitor::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_AMD_performance_monitor); |
| |
| d->GetPerfMonitorGroupsAMD = (void (QOPENGLF_APIENTRYP)(GLint *numGroups, GLsizei groupsSize, GLuint *groups))context->getProcAddress("glGetPerfMonitorGroupsAMD"); |
| d->GetPerfMonitorCountersAMD = (void (QOPENGLF_APIENTRYP)(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters))context->getProcAddress("glGetPerfMonitorCountersAMD"); |
| d->GetPerfMonitorGroupStringAMD = (void (QOPENGLF_APIENTRYP)(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString))context->getProcAddress("glGetPerfMonitorGroupStringAMD"); |
| d->GetPerfMonitorCounterStringAMD = (void (QOPENGLF_APIENTRYP)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString))context->getProcAddress("glGetPerfMonitorCounterStringAMD"); |
| d->GetPerfMonitorCounterInfoAMD = (void (QOPENGLF_APIENTRYP)(GLuint group, GLuint counter, GLenum pname, GLvoid *data))context->getProcAddress("glGetPerfMonitorCounterInfoAMD"); |
| d->GenPerfMonitorsAMD = (void (QOPENGLF_APIENTRYP)(GLsizei n, GLuint *monitors))context->getProcAddress("glGenPerfMonitorsAMD"); |
| d->DeletePerfMonitorsAMD = (void (QOPENGLF_APIENTRYP)(GLsizei n, GLuint *monitors))context->getProcAddress("glDeletePerfMonitorsAMD"); |
| d->SelectPerfMonitorCountersAMD = (void (QOPENGLF_APIENTRYP)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList))context->getProcAddress("glSelectPerfMonitorCountersAMD"); |
| d->BeginPerfMonitorAMD = (void (QOPENGLF_APIENTRYP)(GLuint monitor))context->getProcAddress("glBeginPerfMonitorAMD"); |
| d->EndPerfMonitorAMD = (void (QOPENGLF_APIENTRYP )(GLuint monitor))context->getProcAddress("glEndPerfMonitorAMD"); |
| d->GetPerfMonitorCounterDataAMD = (void (QOPENGLF_APIENTRYP)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten))context->getProcAddress("glGetPerfMonitorCounterDataAMD"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_ANGLE_framebuffer_blit::QOpenGLExtension_ANGLE_framebuffer_blit() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ANGLE_framebuffer_blitPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ANGLE_framebuffer_blit::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ANGLE_framebuffer_blit); |
| |
| d->BlitFramebufferANGLE = (void (QOPENGLF_APIENTRYP)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter))context->getProcAddress("glBlitFramebufferANGLE"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_ANGLE_framebuffer_multisample::QOpenGLExtension_ANGLE_framebuffer_multisample() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ANGLE_framebuffer_multisamplePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ANGLE_framebuffer_multisample::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ANGLE_framebuffer_multisample); |
| |
| d->RenderbufferStorageMultisampleANGLE = (void (QOPENGLF_APIENTRYP)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height))context->getProcAddress("glRenderbufferStorageMultisampleANGLE"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_ANGLE_instanced_arrays::QOpenGLExtension_ANGLE_instanced_arrays() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ANGLE_instanced_arraysPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ANGLE_instanced_arrays::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ANGLE_instanced_arrays); |
| |
| d->DrawArraysInstancedANGLE = (void (QOPENGLF_APIENTRYP)(GLenum mode, GLint first, GLsizei count, GLsizei primcount))context->getProcAddress("glDrawArraysInstancedANGLE"); |
| d->DrawElementsInstancedANGLE = (void (QOPENGLF_APIENTRYP)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount))context->getProcAddress("glDrawElementsInstancedANGLE"); |
| d->VertexAttribDivisorANGLE = (void (QOPENGLF_APIENTRYP)(GLuint index, GLuint divisor))context->getProcAddress("glVertexAttribDivisorANGLE"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_ANGLE_translated_shader_source::QOpenGLExtension_ANGLE_translated_shader_source() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_ANGLE_translated_shader_sourcePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_ANGLE_translated_shader_source::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_ANGLE_translated_shader_source); |
| |
| d->GetTranslatedShaderSourceANGLE = (void (QOPENGLF_APIENTRYP)(GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source))context->getProcAddress("glGetTranslatedShaderSourceANGLE"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_APPLE_framebuffer_multisample::QOpenGLExtension_APPLE_framebuffer_multisample() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_APPLE_framebuffer_multisamplePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_APPLE_framebuffer_multisample::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_APPLE_framebuffer_multisample); |
| |
| d->RenderbufferStorageMultisampleAPPLE = (void (QOPENGLF_APIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei))context->getProcAddress("glRenderbufferStorageMultisampleAPPLE"); |
| d->ResolveMultisampleFramebufferAPPLE = (void (QOPENGLF_APIENTRYP)(void))context->getProcAddress("glResolveMultisampleFramebufferAPPLE"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_EXT_debug_label::QOpenGLExtension_EXT_debug_label() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_debug_labelPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_debug_label::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_debug_label); |
| |
| d->LabelObjectEXT = (void (QOPENGLF_APIENTRYP)(GLenum type, GLuint object, GLsizei length, const GLchar *label))context->getProcAddress("glLabelObjectEXT"); |
| d->GetObjectLabelEXT = (void (QOPENGLF_APIENTRYP)(GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label))context->getProcAddress("glGetObjectLabelEXT"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_EXT_debug_marker::QOpenGLExtension_EXT_debug_marker() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_debug_markerPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_debug_marker::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_debug_marker); |
| |
| d->InsertEventMarkerEXT = (void (QOPENGLF_APIENTRYP)(GLsizei length, const GLchar *marker))context->getProcAddress("glInsertEventMarkerEXT"); |
| d->PushGroupMarkerEXT = (void (QOPENGLF_APIENTRYP)(GLsizei length, const GLchar *marker))context->getProcAddress("glPushGroupMarkerEXT"); |
| d->PopGroupMarkerEXT = (void (QOPENGLF_APIENTRYP)(void))context->getProcAddress("glPopGroupMarkerEXT"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_EXT_discard_framebuffer::QOpenGLExtension_EXT_discard_framebuffer() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_discard_framebufferPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_discard_framebuffer::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_discard_framebuffer); |
| |
| d->DiscardFramebufferEXT = (void (QOPENGLF_APIENTRYP)(GLenum target, GLsizei numAttachments, const GLenum *attachments))context->getProcAddress("glDiscardFramebufferEXT"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_EXT_multisampled_render_to_texture::QOpenGLExtension_EXT_multisampled_render_to_texture() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_multisampled_render_to_texturePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_multisampled_render_to_texture::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_multisampled_render_to_texture); |
| |
| d->RenderbufferStorageMultisampleEXT = (void (QOPENGLF_APIENTRYP)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height))context->getProcAddress("glRenderbufferStorageMultisampleEXT"); |
| d->FramebufferTexture2DMultisampleEXT = (void (QOPENGLF_APIENTRYP)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples))context->getProcAddress("glFramebufferTexture2DMultisampleEXT"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_EXT_multi_draw_arrays::QOpenGLExtension_EXT_multi_draw_arrays() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_multi_draw_arraysPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_multi_draw_arrays::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_multi_draw_arrays); |
| |
| d->MultiDrawArraysEXT = (void (QOPENGLF_APIENTRYP)(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount))context->getProcAddress("glMultiDrawArraysEXT"); |
| d->MultiDrawElementsEXT = (void (QOPENGLF_APIENTRYP)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount))context->getProcAddress("glMultiDrawElementsEXT"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_EXT_occlusion_query_boolean::QOpenGLExtension_EXT_occlusion_query_boolean() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_occlusion_query_booleanPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_occlusion_query_boolean::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_occlusion_query_boolean); |
| |
| d->GenQueriesEXT = (void (QOPENGLF_APIENTRYP)(GLsizei n, GLuint *ids))context->getProcAddress("glGenQueriesEXT"); |
| d->DeleteQueriesEXT = (void (QOPENGLF_APIENTRYP)(GLsizei n, const GLuint *ids))context->getProcAddress("glDeleteQueriesEXT"); |
| d->IsQueryEXT = (GLboolean (QOPENGLF_APIENTRYP)(GLuint id))context->getProcAddress("glIsQueryEXT"); |
| d->BeginQueryEXT = (void (QOPENGLF_APIENTRYP)(GLenum target, GLuint id))context->getProcAddress("glBeginQueryEXT"); |
| d->EndQueryEXT = (void (QOPENGLF_APIENTRYP)(GLenum target))context->getProcAddress("glEndQueryEXT"); |
| d->GetQueryivEXT = (void (QOPENGLF_APIENTRYP)(GLenum target, GLenum pname, GLint *params))context->getProcAddress("glGetQueryivEXT"); |
| d->GetQueryObjectuivEXT = (void (QOPENGLF_APIENTRYP)(GLuint id, GLenum pname, GLuint *params))context->getProcAddress("glGetQueryObjectuivEXT"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_EXT_robustness::QOpenGLExtension_EXT_robustness() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_robustnessPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_robustness::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_robustness); |
| |
| d->GetGraphicsResetStatusEXT = (GLenum (QOPENGLF_APIENTRYP)(void))context->getProcAddress("glGetGraphicsResetStatusEXT"); |
| d->ReadnPixelsEXT = (void (QOPENGLF_APIENTRYP)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data))context->getProcAddress("glReadnPixelsEXT"); |
| d->GetnUniformfvEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei bufSize, float *params))context->getProcAddress("glGetnUniformfvEXT"); |
| d->GetnUniformivEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei bufSize, GLint *params))context->getProcAddress("glGetnUniformivEXT"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_EXT_separate_shader_objects::QOpenGLExtension_EXT_separate_shader_objects() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_separate_shader_objectsPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_separate_shader_objects::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_separate_shader_objects); |
| |
| d->UseProgramStagesEXT = (void (QOPENGLF_APIENTRYP)(GLuint pipeline, GLbitfield stages, GLuint program))context->getProcAddress("glUseProgramStagesEXT"); |
| d->ActiveShaderProgramEXT = (void (QOPENGLF_APIENTRYP)(GLuint pipeline, GLuint program))context->getProcAddress("glActiveShaderProgramEXT"); |
| d->CreateShaderProgramvEXT = (GLuint (QOPENGLF_APIENTRYP)(GLenum type, GLsizei count, const GLchar **strings))context->getProcAddress("glCreateShaderProgramvEXT"); |
| d->BindProgramPipelineEXT = (void (QOPENGLF_APIENTRYP)(GLuint pipeline))context->getProcAddress("glBindProgramPipelineEXT"); |
| d->DeleteProgramPipelinesEXT = (void (QOPENGLF_APIENTRYP)(GLsizei n, const GLuint *pipelines))context->getProcAddress("glDeleteProgramPipelinesEXT"); |
| d->GenProgramPipelinesEXT = (void (QOPENGLF_APIENTRYP)(GLsizei n, GLuint *pipelines))context->getProcAddress("glGenProgramPipelinesEXT"); |
| d->IsProgramPipelineEXT = (GLboolean (QOPENGLF_APIENTRYP)(GLuint pipeline))context->getProcAddress("glIsProgramPipelineEXT"); |
| d->ProgramParameteriEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLenum pname, GLint value))context->getProcAddress("glProgramParameteriEXT"); |
| d->GetProgramPipelineivEXT = (void (QOPENGLF_APIENTRYP)(GLuint pipeline, GLenum pname, GLint *params))context->getProcAddress("glGetProgramPipelineivEXT"); |
| d->ProgramUniform1iEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLint x))context->getProcAddress("glProgramUniform1iEXT"); |
| d->ProgramUniform2iEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLint x, GLint y))context->getProcAddress("glProgramUniform2iEXT"); |
| d->ProgramUniform3iEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLint x, GLint y, GLint z))context->getProcAddress("glProgramUniform3iEXT"); |
| d->ProgramUniform4iEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w))context->getProcAddress("glProgramUniform4iEXT"); |
| d->ProgramUniform1fEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLfloat x))context->getProcAddress("glProgramUniform1fEXT"); |
| d->ProgramUniform2fEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLfloat x, GLfloat y))context->getProcAddress("glProgramUniform2fEXT"); |
| d->ProgramUniform3fEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z))context->getProcAddress("glProgramUniform3fEXT"); |
| d->ProgramUniform4fEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w))context->getProcAddress("glProgramUniform4fEXT"); |
| d->ProgramUniform1ivEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, const GLint *value))context->getProcAddress("glProgramUniform1ivEXT"); |
| d->ProgramUniform2ivEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, const GLint *value))context->getProcAddress("glProgramUniform2ivEXT"); |
| d->ProgramUniform3ivEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, const GLint *value))context->getProcAddress("glProgramUniform3ivEXT"); |
| d->ProgramUniform4ivEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, const GLint *value))context->getProcAddress("glProgramUniform4ivEXT"); |
| d->ProgramUniform1fvEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, const GLfloat *value))context->getProcAddress("glProgramUniform1fvEXT"); |
| d->ProgramUniform2fvEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, const GLfloat *value))context->getProcAddress("glProgramUniform2fvEXT"); |
| d->ProgramUniform3fvEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, const GLfloat *value))context->getProcAddress("glProgramUniform3fvEXT"); |
| d->ProgramUniform4fvEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, const GLfloat *value))context->getProcAddress("glProgramUniform4fvEXT"); |
| d->ProgramUniformMatrix2fvEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value))context->getProcAddress("glProgramUniformMatrix2fvEXT"); |
| d->ProgramUniformMatrix3fvEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value))context->getProcAddress("glProgramUniformMatrix3fvEXT"); |
| d->ProgramUniformMatrix4fvEXT = (void (QOPENGLF_APIENTRYP)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value))context->getProcAddress("glProgramUniformMatrix4fvEXT"); |
| d->ValidateProgramPipelineEXT = (void (QOPENGLF_APIENTRYP)(GLuint pipeline))context->getProcAddress("glValidateProgramPipelineEXT"); |
| d->GetProgramPipelineInfoLogEXT = (void (QOPENGLF_APIENTRYP)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog))context->getProcAddress("glGetProgramPipelineInfoLogEXT"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_EXT_texture_storage::QOpenGLExtension_EXT_texture_storage() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_EXT_texture_storagePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_EXT_texture_storage::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_EXT_texture_storage); |
| |
| d->TexStorage1DEXT = (void (QOPENGLF_APIENTRYP)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width))context->getProcAddress("glTexStorage1DEXT"); |
| d->TexStorage2DEXT = (void (QOPENGLF_APIENTRYP)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height))context->getProcAddress("glTexStorage2DEXT"); |
| d->TexStorage3DEXT = (void (QOPENGLF_APIENTRYP)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth))context->getProcAddress("glTexStorage3DEXT"); |
| d->TextureStorage1DEXT = (void (QOPENGLF_APIENTRYP)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width))context->getProcAddress("glTextureStorage1DEXT"); |
| d->TextureStorage2DEXT = (void (QOPENGLF_APIENTRYP)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height))context->getProcAddress("glTextureStorage2DEXT"); |
| d->TextureStorage3DEXT = (void (QOPENGLF_APIENTRYP)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth))context->getProcAddress("glTextureStorage3DEXT"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_IMG_multisampled_render_to_texture::QOpenGLExtension_IMG_multisampled_render_to_texture() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_IMG_multisampled_render_to_texturePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_IMG_multisampled_render_to_texture::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_IMG_multisampled_render_to_texture); |
| |
| d->RenderbufferStorageMultisampleIMG = (void (QOPENGLF_APIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei))context->getProcAddress("glRenderbufferStorageMultisampleIMG"); |
| d->FramebufferTexture2DMultisampleIMG = (void (QOPENGLF_APIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei))context->getProcAddress("glFramebufferTexture2DMultisampleIMG"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_NV_coverage_sample::QOpenGLExtension_NV_coverage_sample() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_coverage_samplePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_coverage_sample::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_coverage_sample); |
| |
| d->CoverageMaskNV = (void (QOPENGLF_APIENTRYP)(GLboolean mask))context->getProcAddress("glCoverageMaskNV"); |
| d->CoverageOperationNV = (void (QOPENGLF_APIENTRYP)(GLenum operation))context->getProcAddress("glCoverageOperationNV"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_NV_draw_buffers::QOpenGLExtension_NV_draw_buffers() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_draw_buffersPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_draw_buffers::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_draw_buffers); |
| |
| d->DrawBuffersNV = (void (QOPENGLF_APIENTRYP)(GLsizei n, const GLenum *bufs))context->getProcAddress("glDrawBuffersNV"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_NV_fence::QOpenGLExtension_NV_fence() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_fencePrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_fence::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_fence); |
| |
| d->DeleteFencesNV = (void (QOPENGLF_APIENTRYP)(GLsizei n, const GLuint *fences))context->getProcAddress("glDeleteFencesNV"); |
| d->GenFencesNV = (void (QOPENGLF_APIENTRYP)(GLsizei n, GLuint *fences))context->getProcAddress("glGenFencesNV"); |
| d->IsFenceNV = (GLboolean (QOPENGLF_APIENTRYP)(GLuint fence))context->getProcAddress("glIsFenceNV"); |
| d->TestFenceNV = (GLboolean (QOPENGLF_APIENTRYP)(GLuint fence))context->getProcAddress("glTestFenceNV"); |
| d->GetFenceivNV = (void (QOPENGLF_APIENTRYP)(GLuint fence, GLenum pname, GLint *params))context->getProcAddress("glGetFenceivNV"); |
| d->FinishFenceNV = (void (QOPENGLF_APIENTRYP)(GLuint fence))context->getProcAddress("glFinishFenceNV"); |
| d->SetFenceNV = (void (QOPENGLF_APIENTRYP)(GLuint fence, GLenum condition))context->getProcAddress("glSetFenceNV"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_NV_read_buffer::QOpenGLExtension_NV_read_buffer() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_NV_read_bufferPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_NV_read_buffer::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_NV_read_buffer); |
| |
| d->ReadBufferNV = (void (QOPENGLF_APIENTRYP)(GLenum mode))context->getProcAddress("glReadBufferNV"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_QCOM_alpha_test::QOpenGLExtension_QCOM_alpha_test() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_QCOM_alpha_testPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_QCOM_alpha_test::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_QCOM_alpha_test); |
| |
| d->AlphaFuncQCOM = (void (QOPENGLF_APIENTRYP )(GLenum func, GLclampf ref))context->getProcAddress("glAlphaFuncQCOM"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_QCOM_driver_control::QOpenGLExtension_QCOM_driver_control() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_QCOM_driver_controlPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_QCOM_driver_control::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_QCOM_driver_control); |
| |
| d->GetDriverControlsQCOM = (void (QOPENGLF_APIENTRYP)(GLint *num, GLsizei size, GLuint *driverControls))context->getProcAddress("glGetDriverControlsQCOM"); |
| d->GetDriverControlStringQCOM = (void (QOPENGLF_APIENTRYP)(GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString))context->getProcAddress("glGetDriverControlStringQCOM"); |
| d->EnableDriverControlQCOM = (void (QOPENGLF_APIENTRYP)(GLuint driverControl))context->getProcAddress("glEnableDriverControlQCOM"); |
| d->DisableDriverControlQCOM = (void (QOPENGLF_APIENTRYP)(GLuint driverControl))context->getProcAddress("glDisableDriverControlQCOM"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_QCOM_extended_get::QOpenGLExtension_QCOM_extended_get() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_QCOM_extended_getPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_QCOM_extended_get::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_QCOM_extended_get); |
| |
| d->ExtGetTexturesQCOM = (void (QOPENGLF_APIENTRYP)(GLuint *textures, GLint maxTextures, GLint *numTextures))context->getProcAddress("glExtGetTexturesQCOM"); |
| d->ExtGetBuffersQCOM = (void (QOPENGLF_APIENTRYP)(GLuint *buffers, GLint maxBuffers, GLint *numBuffers))context->getProcAddress("glExtGetBuffersQCOM"); |
| d->ExtGetRenderbuffersQCOM = (void (QOPENGLF_APIENTRYP)(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers))context->getProcAddress("glExtGetRenderbuffersQCOM"); |
| d->ExtGetFramebuffersQCOM = (void (QOPENGLF_APIENTRYP)(GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers))context->getProcAddress("glExtGetFramebuffersQCOM"); |
| d->ExtGetTexLevelParameterivQCOM = (void (QOPENGLF_APIENTRYP)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params))context->getProcAddress("glExtGetTexLevelParameterivQCOM"); |
| d->ExtTexObjectStateOverrideiQCOM = (void (QOPENGLF_APIENTRYP)(GLenum target, GLenum pname, GLint param))context->getProcAddress("glExtTexObjectStateOverrideiQCOM"); |
| d->ExtGetTexSubImageQCOM = (void (QOPENGLF_APIENTRYP)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels))context->getProcAddress("glExtGetTexSubImageQCOM"); |
| d->ExtGetBufferPointervQCOM = (void (QOPENGLF_APIENTRYP)(GLenum target, GLvoid **params))context->getProcAddress("glExtGetBufferPointervQCOM"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_QCOM_extended_get2::QOpenGLExtension_QCOM_extended_get2() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_QCOM_extended_get2Private)) |
| { |
| } |
| |
| bool QOpenGLExtension_QCOM_extended_get2::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_QCOM_extended_get2); |
| |
| d->ExtGetShadersQCOM = (void (QOPENGLF_APIENTRYP)(GLuint *shaders, GLint maxShaders, GLint *numShaders))context->getProcAddress("glExtGetShadersQCOM"); |
| d->ExtGetProgramsQCOM = (void (QOPENGLF_APIENTRYP)(GLuint *programs, GLint maxPrograms, GLint *numPrograms))context->getProcAddress("glExtGetProgramsQCOM"); |
| d->ExtIsProgramBinaryQCOM = (GLboolean (QOPENGLF_APIENTRYP)(GLuint program))context->getProcAddress("glExtIsProgramBinaryQCOM"); |
| d->ExtGetProgramBinarySourceQCOM = (void (QOPENGLF_APIENTRYP)(GLuint program, GLenum shadertype, GLchar *source, GLint *length))context->getProcAddress("glExtGetProgramBinarySourceQCOM"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| QOpenGLExtension_QCOM_tiled_rendering::QOpenGLExtension_QCOM_tiled_rendering() |
| : QAbstractOpenGLExtension(*(new QOpenGLExtension_QCOM_tiled_renderingPrivate)) |
| { |
| } |
| |
| bool QOpenGLExtension_QCOM_tiled_rendering::initializeOpenGLFunctions() |
| { |
| if (isInitialized()) |
| return true; |
| |
| QOpenGLContext *context = QOpenGLContext::currentContext(); |
| if (!context) { |
| qWarning("A current OpenGL context is required to resolve OpenGL extension functions"); |
| return false; |
| } |
| |
| // Resolve the functions |
| Q_D(QOpenGLExtension_QCOM_tiled_rendering); |
| |
| d->StartTilingQCOM = (void (QOPENGLF_APIENTRYP)(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask))context->getProcAddress("glStartTilingQCOM"); |
| d->EndTilingQCOM = (void (QOPENGLF_APIENTRYP)(GLbitfield preserveMask))context->getProcAddress("glEndTilingQCOM"); |
| return QAbstractOpenGLExtension::initializeOpenGLFunctions(); |
| } |
| |
| #endif |
| |
| QT_END_NAMESPACE |
| |
| #ifdef Q_OS_WIN |
| #pragma pop_macro("MemoryBarrier") |
| #endif |