| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the test suite of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see https://www.qt.io/terms-conditions. For further |
| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 3 as published by the Free Software |
| ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #include "qopengltextureblitwindow.h" |
| |
| #include <QtGui/QPainter> |
| #include <QtGui/QOpenGLTexture> |
| #include <QtGui/QOpenGLFunctions> |
| #include <QtGui/QMatrix4x4> |
| |
| #include <QtCore/QCoreApplication> |
| #include <QtCore/QDebug> |
| |
| QOpenGLTextureBlitWindow::QOpenGLTextureBlitWindow() |
| : QWindow() |
| , m_context(new QOpenGLContext(this)) |
| { |
| resize(500,500); |
| setSurfaceType(OpenGLSurface); |
| QSurfaceFormat surfaceFormat = format(); |
| if (QCoreApplication::arguments().contains(QStringLiteral("-coreprofile"))) { |
| surfaceFormat.setVersion(3,2); |
| surfaceFormat.setProfile(QSurfaceFormat::CoreProfile); |
| } |
| |
| setFormat(surfaceFormat); |
| create(); |
| m_context->setFormat(surfaceFormat); |
| m_context->create(); |
| |
| m_context->makeCurrent(this); |
| |
| m_blitter.create(); |
| qDebug("GL_TEXTURE_EXTERNAL_OES support: %d", m_blitter.supportsExternalOESTarget()); |
| } |
| |
| void QOpenGLTextureBlitWindow::render() |
| { |
| m_context->makeCurrent(this); |
| |
| QRect viewport(0,0,dWidth(),dHeight()); |
| QOpenGLFunctions *functions = m_context->functions(); |
| functions->glViewport(0,0,dWidth(), dHeight()); |
| |
| functions->glClearColor(0.f, .6f, .0f, 0.f); |
| functions->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| |
| QOpenGLTexture texture(m_image); |
| texture.setWrapMode(QOpenGLTexture::ClampToEdge); |
| texture.create(); |
| |
| QOpenGLTexture texture_mirrored(m_image_mirrord); |
| texture_mirrored.setWrapMode(QOpenGLTexture::ClampToEdge); |
| texture_mirrored.create(); |
| |
| QRectF topLeftOriginTopLeft(QPointF(0,0), QPointF(dWidth()/2.0, dHeight()/2.0)); |
| QRectF topRightOriginTopLeft(QPointF(dWidth()/2.0,0), QPointF(dWidth(), dHeight()/2.0)); |
| QRectF bottomLeftOriginTopLeft(QPointF(0, dHeight()/2.0), QPointF(dWidth() /2.0, dHeight())); |
| QRectF bottomRightOriginTopLeft(QPoint(dWidth()/2.0, dHeight()/2.0), QPointF(dWidth(), dHeight())); |
| |
| QRectF topLeftOriginBottomLeft = bottomLeftOriginTopLeft; Q_UNUSED(topLeftOriginBottomLeft); |
| QRectF topRightOriginBottomLeft = bottomRightOriginTopLeft; Q_UNUSED(topRightOriginBottomLeft); |
| QRectF bottomLeftOriginBottomLeft = topLeftOriginTopLeft; |
| QRectF bottomRightOriginBottomLeft = topRightOriginTopLeft; |
| |
| QOpenGLTextureBlitter::Origin topLeftOrigin = QOpenGLTextureBlitter::OriginTopLeft; |
| QOpenGLTextureBlitter::Origin bottomLeftOrigin = QOpenGLTextureBlitter::OriginBottomLeft; |
| |
| QMatrix4x4 topRightOriginTopLeftVertex = QOpenGLTextureBlitter::targetTransform(topRightOriginTopLeft, viewport); |
| QMatrix4x4 bottomLeftOriginTopLeftVertex = QOpenGLTextureBlitter::targetTransform(bottomLeftOriginTopLeft, viewport); |
| QMatrix4x4 bottomRightOriginTopLeftVertex = QOpenGLTextureBlitter::targetTransform(bottomRightOriginTopLeft, viewport); |
| |
| QMatrix3x3 texTopLeftOriginTopLeft = QOpenGLTextureBlitter::sourceTransform(topLeftOriginTopLeft, m_image.size(), topLeftOrigin); |
| QMatrix3x3 texTopRightOriginBottomLeft = QOpenGLTextureBlitter::sourceTransform(topRightOriginBottomLeft, m_image.size(), bottomLeftOrigin); |
| QMatrix3x3 texBottomLeftOriginBottomLeft = QOpenGLTextureBlitter::sourceTransform(bottomLeftOriginBottomLeft, m_image.size(), bottomLeftOrigin); |
| QMatrix3x3 texBottomRightOriginBottomLeft = QOpenGLTextureBlitter::sourceTransform(bottomRightOriginBottomLeft, m_image.size(), bottomLeftOrigin); |
| |
| QSizeF subSize(topLeftOriginTopLeft.width()/2, topLeftOriginTopLeft.height()/2); |
| QRectF subTopLeftOriginTopLeft(topLeftOriginTopLeft.topLeft(), subSize); |
| QRectF subTopRightOriginTopLeft(QPointF(topLeftOriginTopLeft.topLeft().x() + topLeftOriginTopLeft.width() / 2, |
| topLeftOriginTopLeft.topLeft().y()), subSize); |
| QRectF subBottomLeftOriginTopLeft(QPointF(topLeftOriginTopLeft.topLeft().x(), |
| topLeftOriginTopLeft.topLeft().y() + topLeftOriginTopLeft.height() / 2), subSize); |
| QRectF subBottomRightOriginTopLeft(QPointF(topLeftOriginTopLeft.topLeft().x() + topLeftOriginTopLeft.width() / 2, |
| topLeftOriginTopLeft.topLeft().y() + topLeftOriginTopLeft.height() / 2), subSize); |
| |
| QMatrix4x4 subTopLeftOriginTopLeftVertex = QOpenGLTextureBlitter::targetTransform(subTopLeftOriginTopLeft, viewport); |
| QMatrix4x4 subTopRightOriginTopLeftVertex = QOpenGLTextureBlitter::targetTransform(subTopRightOriginTopLeft, viewport); |
| QMatrix4x4 subBottomLeftOriginTopLeftVertex = QOpenGLTextureBlitter::targetTransform(subBottomLeftOriginTopLeft, viewport); |
| QMatrix4x4 subBottomRightOriginTopLeftVertex = QOpenGLTextureBlitter::targetTransform(subBottomRightOriginTopLeft, viewport); |
| |
| m_blitter.bind(); |
| m_blitter.blit(texture_mirrored.textureId(), subTopLeftOriginTopLeftVertex, texBottomRightOriginBottomLeft); |
| m_blitter.blit(texture_mirrored.textureId(), subTopRightOriginTopLeftVertex, texBottomLeftOriginBottomLeft); |
| m_blitter.blit(texture.textureId(), subBottomLeftOriginTopLeftVertex, texTopRightOriginBottomLeft); |
| m_blitter.blit(texture.textureId(), subBottomRightOriginTopLeftVertex, texTopLeftOriginTopLeft); |
| |
| m_blitter.blit(texture.textureId(), topRightOriginTopLeftVertex, topLeftOrigin); |
| m_blitter.blit(texture_mirrored.textureId(), bottomLeftOriginTopLeftVertex, topLeftOrigin); |
| |
| m_blitter.setRedBlueSwizzle(true); |
| m_blitter.blit(texture.textureId(), bottomRightOriginTopLeftVertex, texTopLeftOriginTopLeft); |
| m_blitter.setRedBlueSwizzle(false); |
| m_blitter.release(); |
| |
| if (m_blitter.supportsExternalOESTarget()) { |
| // Cannot do much testing here, just verify that bind and release work, meaning that the program is present. |
| m_blitter.bind(0x8D65); |
| m_blitter.release(); |
| } |
| |
| m_context->swapBuffers(this); |
| } |
| |
| |
| void QOpenGLTextureBlitWindow::exposeEvent(QExposeEvent *event) |
| { |
| Q_UNUSED(event); |
| render(); |
| } |
| |
| void QOpenGLTextureBlitWindow::resizeEvent(QResizeEvent *event) |
| { |
| Q_UNUSED(event); |
| m_image = QImage(size() * devicePixelRatio(), QImage::Format_ARGB32_Premultiplied); |
| |
| m_image.fill(Qt::gray); |
| |
| QPainter p(&m_image); |
| |
| QPen pen(Qt::red); |
| pen.setWidth(5); |
| p.setPen(pen); |
| |
| QFont font = p.font(); |
| font.setPixelSize(qMin(m_image.height(), m_image.width()) / 20); |
| p.setFont(font); |
| |
| int dx = dWidth() / 5; |
| int dy = dHeight() / 5; |
| for (int y = 0; y < 5; y++) { |
| for (int x = 0; x < 5; x++) { |
| QRect textRect(x * dx, y*dy, dx,dy); |
| QString text = QString("[%1,%2]").arg(x).arg(y); |
| p.drawText(textRect,text); |
| } |
| } |
| |
| p.drawRect(QRectF(2.5,2.5,dWidth() - 5, dHeight() - 5)); |
| |
| m_image_mirrord = m_image.mirrored(false,true); |
| } |
| |