| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the Qt Data Visualization module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:GPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
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| ** and conditions see https://www.qt.io/terms-conditions. For further |
| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 3 or (at your option) any later version |
| ** approved by the KDE Free Qt Foundation. The licenses are as published by |
| ** the Free Software Foundation and appearing in the file LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the QtDataVisualization API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| |
| #ifndef SERIESRENDERCACHE_P_H |
| #define SERIESRENDERCACHE_P_H |
| |
| #include "datavisualizationglobal_p.h" |
| #include "qabstract3dseries_p.h" |
| |
| QT_BEGIN_NAMESPACE_DATAVISUALIZATION |
| |
| class Abstract3DRenderer; |
| class ObjectHelper; |
| class TextureHelper; |
| |
| class SeriesRenderCache |
| { |
| public: |
| SeriesRenderCache(QAbstract3DSeries *series, Abstract3DRenderer *renderer); |
| virtual ~SeriesRenderCache(); |
| |
| virtual void populate(bool newSeries); |
| virtual void cleanup(TextureHelper *texHelper); |
| |
| // NOTE: Series pointer can only be used to access the series when syncing with controller. |
| // It is not guaranteed to be valid while rendering and should only be used as an identifier. |
| inline QAbstract3DSeries *series() const { return m_series; } |
| |
| inline const QAbstract3DSeries::Mesh &mesh() const { return m_mesh; } |
| inline const QQuaternion &meshRotation() const { return m_meshRotation; } |
| inline void setMeshRotation(const QQuaternion &rotation) { m_meshRotation = rotation; } |
| inline ObjectHelper *object() const { return m_object; } |
| inline const Q3DTheme::ColorStyle &colorStyle() const { return m_colorStyle; } |
| inline const QVector4D &baseColor() const { return m_baseColor; } |
| inline const GLuint &baseUniformTexture() const { return m_baseUniformTexture; } |
| inline const GLuint &baseGradientTexture() const { return m_baseGradientTexture; } |
| inline const QImage &gradientImage() const { return m_gradientImage; } |
| inline const QVector4D &singleHighlightColor() const { return m_singleHighlightColor; } |
| inline const GLuint &singleHighlightGradientTexture() const { return m_singleHighlightGradientTexture; } |
| inline const QVector4D &multiHighlightColor() const { return m_multiHighlightColor; } |
| inline const GLuint &multiHighlightGradientTexture() const { return m_multiHighlightGradientTexture; } |
| inline const QString &name() const { return m_name; } |
| inline const QString &itemLabel() const { return m_itemLabel; } |
| inline void setValid(bool valid) { m_valid = valid; } |
| inline bool isValid() const { return m_valid; } |
| inline bool isVisible() const { return m_visible; } |
| inline void setDataDirty(bool state) { m_objectDirty = state; } |
| inline bool dataDirty() const { return m_objectDirty; } |
| inline void setStaticObjectUVDirty(bool state) { m_staticObjectUVDirty = state; } |
| inline bool staticObjectUVDirty() { return m_staticObjectUVDirty; } |
| |
| protected: |
| QAbstract3DSeries *m_series; |
| ObjectHelper *m_object; // Shared reference |
| QAbstract3DSeries::Mesh m_mesh; |
| QQuaternion m_meshRotation; |
| |
| Q3DTheme::ColorStyle m_colorStyle; |
| QVector4D m_baseColor; |
| GLuint m_baseUniformTexture; |
| GLuint m_baseGradientTexture; |
| QImage m_gradientImage; |
| QVector4D m_singleHighlightColor; |
| GLuint m_singleHighlightGradientTexture; |
| QVector4D m_multiHighlightColor; |
| GLuint m_multiHighlightGradientTexture; |
| |
| QString m_name; |
| QString m_itemLabel; |
| bool m_valid; |
| bool m_visible; |
| Abstract3DRenderer *m_renderer; |
| bool m_objectDirty; |
| bool m_staticObjectUVDirty; |
| }; |
| |
| QT_END_NAMESPACE_DATAVISUALIZATION |
| |
| #endif |
| |