| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the Qt Data Visualization module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:GPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see https://www.qt.io/terms-conditions. For further |
| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 3 or (at your option) any later version |
| ** approved by the KDE Free Qt Foundation. The licenses are as published by |
| ** the Free Software Foundation and appearing in the file LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #include "datavisualizationglobal_p.h" |
| #include "q3dinputhandler_p.h" |
| #include "abstract3dcontroller_p.h" |
| |
| QT_BEGIN_NAMESPACE_DATAVISUALIZATION |
| |
| static const int halfSizeZoomLevel = 50; |
| static const int oneToOneZoomLevel = 100; |
| static const int driftTowardCenterLevel = 175; |
| static const float wheelZoomDrift = 0.1f; |
| |
| static const int nearZoomRangeDivider = 12; |
| static const int midZoomRangeDivider = 60; |
| static const int farZoomRangeDivider = 120; |
| |
| static const float rotationSpeed = 100.0f; |
| |
| /*! |
| * \class Q3DInputHandler |
| * \inmodule QtDataVisualization |
| * \brief Basic wheel mouse based input handler. |
| * \since QtDataVisualization 1.0 |
| * |
| * Q3DInputHandler is the basic input handler for wheel mouse type of input devices. |
| * |
| * Default input handler has the following functionalty: |
| * \table |
| * \header |
| * \li Mouse action |
| * \li Action |
| * \row |
| * \li Drag with right button pressed |
| * \li Rotate graph within limits set for Q3DCamera. |
| * \row |
| * \li Left click |
| * \li Select item under cursor or remove selection if none. |
| * May open the secondary view depending on the |
| * \l {QAbstract3DGraph::selectionMode}{selection mode}. |
| * \row |
| * \li Mouse wheel |
| * \li Zoom in/out within the allowable zoom range set for Q3DCamera. |
| * \row |
| * \li Left click on the primary view when the secondary view is visible |
| * \li Closes the secondary view. |
| * \note Secondary view is available only for Q3DBars and Q3DSurface graphs. |
| * \endtable |
| * |
| * Rotation, zoom, and selection can each be individually disabled using |
| * corresponding properties of this class. |
| */ |
| |
| /*! |
| * \qmltype InputHandler3D |
| * \inqmlmodule QtDataVisualization |
| * \since QtDataVisualization 1.2 |
| * \ingroup datavisualization_qml |
| * \instantiates Q3DInputHandler |
| * \brief Basic wheel mouse based input handler. |
| * |
| * InputHandler3D is the basic input handler for wheel mouse type of input devices. |
| * |
| * See Q3DInputHandler documentation for more details. |
| */ |
| |
| /*! |
| * \qmlproperty bool InputHandler3D::rotationEnabled |
| * \since QtDataVisualization 1.2 |
| * |
| * Defines whether this input handler allows graph rotation. |
| * Defaults to \c{true}. |
| */ |
| |
| /*! |
| * \qmlproperty bool InputHandler3D::zoomEnabled |
| * \since QtDataVisualization 1.2 |
| * |
| * Defines whether this input handler allows graph zooming. |
| * Defaults to \c{true}. |
| */ |
| |
| /*! |
| * \qmlproperty bool InputHandler3D::selectionEnabled |
| * \since QtDataVisualization 1.2 |
| * |
| * Defines whether this input handler allows selection from the graph. |
| * Defaults to \c{true}. |
| */ |
| |
| /*! |
| * \qmlproperty bool InputHandler3D::zoomAtTargetEnabled |
| * \since QtDataVisualization 1.2 |
| * |
| * Defines whether zooming changes the camera target to the position of the input |
| * at the time of the zoom. |
| * Defaults to \c{true}. |
| */ |
| |
| /*! |
| * Constructs the basic mouse input handler. An optional \a parent parameter can be given |
| * and is then passed to QObject constructor. |
| */ |
| Q3DInputHandler::Q3DInputHandler(QObject *parent) : |
| QAbstract3DInputHandler(parent), |
| d_ptr(new Q3DInputHandlerPrivate(this)) |
| { |
| } |
| |
| /*! |
| * Destroys the input handler. |
| */ |
| Q3DInputHandler::~Q3DInputHandler() |
| { |
| } |
| |
| // Input event listeners |
| /*! |
| * Override this to change handling of mouse press events. |
| * Mouse press event is given in the \a event and the mouse position in \a mousePos. |
| */ |
| void Q3DInputHandler::mousePressEvent(QMouseEvent *event, const QPoint &mousePos) |
| { |
| #if defined(Q_OS_IOS) |
| Q_UNUSED(event); |
| Q_UNUSED(mousePos); |
| #else |
| if (Qt::LeftButton == event->button()) { |
| if (isSelectionEnabled()) { |
| if (scene()->isSlicingActive()) { |
| if (scene()->isPointInPrimarySubView(mousePos)) |
| setInputView(InputViewOnPrimary); |
| else if (scene()->isPointInSecondarySubView(mousePos)) |
| setInputView(InputViewOnSecondary); |
| else |
| setInputView(InputViewNone); |
| } else { |
| // update mouse positions to prevent jumping when releasing or repressing a button |
| setInputPosition(mousePos); |
| scene()->setSelectionQueryPosition(mousePos); |
| setInputView(InputViewOnPrimary); |
| d_ptr->m_inputState = QAbstract3DInputHandlerPrivate::InputStateSelecting; |
| } |
| } |
| } else if (Qt::MiddleButton == event->button()) { |
| if (isRotationEnabled()) { |
| // reset rotations |
| setInputPosition(QPoint(0, 0)); |
| } |
| } else if (Qt::RightButton == event->button()) { |
| if (isRotationEnabled()) { |
| // disable rotating when in slice view |
| if (!scene()->isSlicingActive()) |
| d_ptr->m_inputState = QAbstract3DInputHandlerPrivate::InputStateRotating; |
| // update mouse positions to prevent jumping when releasing or repressing a button |
| setInputPosition(mousePos); |
| } |
| } |
| #endif |
| } |
| |
| /*! |
| * Override this to change handling of mouse release events. |
| * Mouse release event is given in the \a event and the mouse position in \a mousePos. |
| */ |
| void Q3DInputHandler::mouseReleaseEvent(QMouseEvent *event, const QPoint &mousePos) |
| { |
| Q_UNUSED(event); |
| #if defined(Q_OS_IOS) |
| Q_UNUSED(mousePos); |
| #else |
| if (QAbstract3DInputHandlerPrivate::InputStateRotating == d_ptr->m_inputState) { |
| // update mouse positions to prevent jumping when releasing or repressing a button |
| setInputPosition(mousePos); |
| } |
| d_ptr->m_inputState = QAbstract3DInputHandlerPrivate::InputStateNone; |
| setInputView(InputViewNone); |
| #endif |
| } |
| |
| /*! |
| * Override this to change handling of mouse move events. |
| * Mouse move event is given in the \a event and the mouse position in \a mousePos. |
| */ |
| void Q3DInputHandler::mouseMoveEvent(QMouseEvent *event, const QPoint &mousePos) |
| { |
| Q_UNUSED(event); |
| #if defined(Q_OS_IOS) |
| Q_UNUSED(mousePos); |
| #else |
| if (QAbstract3DInputHandlerPrivate::InputStateRotating == d_ptr->m_inputState |
| && isRotationEnabled()) { |
| // Calculate mouse movement since last frame |
| float xRotation = scene()->activeCamera()->xRotation(); |
| float yRotation = scene()->activeCamera()->yRotation(); |
| float mouseMoveX = float(inputPosition().x() - mousePos.x()) |
| / (scene()->viewport().width() / rotationSpeed); |
| float mouseMoveY = float(inputPosition().y() - mousePos.y()) |
| / (scene()->viewport().height() / rotationSpeed); |
| // Apply to rotations |
| xRotation -= mouseMoveX; |
| yRotation -= mouseMoveY; |
| scene()->activeCamera()->setXRotation(xRotation); |
| scene()->activeCamera()->setYRotation(yRotation); |
| |
| setPreviousInputPos(inputPosition()); |
| setInputPosition(mousePos); |
| } |
| #endif |
| } |
| |
| #if QT_CONFIG(wheelevent) |
| /*! |
| * Override this to change handling of wheel events. |
| * The wheel event is given in the \a event. |
| */ |
| void Q3DInputHandler::wheelEvent(QWheelEvent *event) |
| { |
| if (isZoomEnabled()) { |
| // disable zooming if in slice view |
| if (scene()->isSlicingActive()) |
| return; |
| |
| // Adjust zoom level based on what zoom range we're in. |
| Q3DCamera *camera = scene()->activeCamera(); |
| int zoomLevel = int(camera->zoomLevel()); |
| const int minZoomLevel = int(camera->minZoomLevel()); |
| const int maxZoomLevel = int(camera->maxZoomLevel()); |
| if (zoomLevel > oneToOneZoomLevel) |
| zoomLevel += event->angleDelta().y() / nearZoomRangeDivider; |
| else if (zoomLevel > halfSizeZoomLevel) |
| zoomLevel += event->angleDelta().y() / midZoomRangeDivider; |
| else |
| zoomLevel += event->angleDelta().y() / farZoomRangeDivider; |
| zoomLevel = qBound(minZoomLevel, zoomLevel, maxZoomLevel); |
| |
| if (isZoomAtTargetEnabled()) { |
| scene()->setGraphPositionQuery(event->position().toPoint()); |
| d_ptr->m_zoomAtTargetPending = true; |
| // If zoom at target is enabled, we don't want to zoom yet, as that causes |
| // jitter. Instead, we zoom next frame, when we apply the camera position. |
| d_ptr->m_requestedZoomLevel = zoomLevel; |
| d_ptr->m_driftMultiplier = wheelZoomDrift; |
| } else { |
| camera->setZoomLevel(zoomLevel); |
| } |
| } |
| } |
| #endif |
| |
| /*! |
| * \property Q3DInputHandler::rotationEnabled |
| * \since QtDataVisualization 1.2 |
| * |
| * \brief Whether this input handler allows graph rotation. |
| * |
| * Defaults to \c{true}. |
| */ |
| void Q3DInputHandler::setRotationEnabled(bool enable) |
| { |
| if (d_ptr->m_rotationEnabled != enable) { |
| d_ptr->m_rotationEnabled = enable; |
| emit rotationEnabledChanged(enable); |
| } |
| } |
| |
| bool Q3DInputHandler::isRotationEnabled() const |
| { |
| return d_ptr->m_rotationEnabled; |
| } |
| |
| /*! |
| * \property Q3DInputHandler::zoomEnabled |
| * \since QtDataVisualization 1.2 |
| * |
| * \brief Whether this input handler allows graph zooming. |
| * |
| * Defaults to \c{true}. |
| */ |
| void Q3DInputHandler::setZoomEnabled(bool enable) |
| { |
| if (d_ptr->m_zoomEnabled != enable) { |
| d_ptr->m_zoomEnabled = enable; |
| emit zoomEnabledChanged(enable); |
| } |
| } |
| |
| bool Q3DInputHandler::isZoomEnabled() const |
| { |
| return d_ptr->m_zoomEnabled; |
| } |
| |
| /*! |
| * \property Q3DInputHandler::selectionEnabled |
| * \since QtDataVisualization 1.2 |
| * |
| * \brief Whether this input handler allows selection from the graph. |
| * |
| * Defaults to \c{true}. |
| */ |
| void Q3DInputHandler::setSelectionEnabled(bool enable) |
| { |
| if (d_ptr->m_selectionEnabled != enable) { |
| d_ptr->m_selectionEnabled = enable; |
| emit selectionEnabledChanged(enable); |
| } |
| } |
| |
| bool Q3DInputHandler::isSelectionEnabled() const |
| { |
| return d_ptr->m_selectionEnabled; |
| } |
| |
| /*! |
| * \property Q3DInputHandler::zoomAtTargetEnabled |
| * \since QtDataVisualization 1.2 |
| * |
| * \brief Whether zooming should change the camera target so that the zoomed point |
| * of the graph stays at the same location after the zoom. |
| * |
| * Defaults to \c{true}. |
| */ |
| void Q3DInputHandler::setZoomAtTargetEnabled(bool enable) |
| { |
| if (d_ptr->m_zoomAtTargetEnabled != enable) { |
| d_ptr->m_zoomAtTargetEnabled = enable; |
| emit zoomAtTargetEnabledChanged(enable); |
| } |
| } |
| |
| bool Q3DInputHandler::isZoomAtTargetEnabled() const |
| { |
| return d_ptr->m_zoomAtTargetEnabled; |
| } |
| |
| Q3DInputHandlerPrivate::Q3DInputHandlerPrivate(Q3DInputHandler *q) |
| : q_ptr(q), |
| m_inputState(QAbstract3DInputHandlerPrivate::InputStateNone), |
| m_rotationEnabled(true), |
| m_zoomEnabled(true), |
| m_selectionEnabled(true), |
| m_zoomAtTargetEnabled(true), |
| m_zoomAtTargetPending(false), |
| m_controller(0), |
| m_requestedZoomLevel(0.0f), |
| m_driftMultiplier(0.0f) |
| { |
| QObject::connect(q, &QAbstract3DInputHandler::sceneChanged, |
| this, &Q3DInputHandlerPrivate::handleSceneChange); |
| } |
| |
| Q3DInputHandlerPrivate::~Q3DInputHandlerPrivate() |
| { |
| } |
| |
| void Q3DInputHandlerPrivate::handleSceneChange(Q3DScene *scene) |
| { |
| if (scene) { |
| if (m_controller) { |
| QObject::disconnect(m_controller, &Abstract3DController::queriedGraphPositionChanged, |
| this, &Q3DInputHandlerPrivate::handleQueriedGraphPositionChange); |
| } |
| |
| m_controller = qobject_cast<Abstract3DController *>(scene->parent()); |
| |
| if (m_controller) { |
| QObject::connect(m_controller, &Abstract3DController::queriedGraphPositionChanged, |
| this, &Q3DInputHandlerPrivate::handleQueriedGraphPositionChange); |
| } |
| } |
| } |
| |
| void Q3DInputHandlerPrivate::handleQueriedGraphPositionChange() |
| { |
| if (m_zoomAtTargetPending) { |
| // Check if the zoom point is on graph |
| QVector3D newTarget = m_controller->queriedGraphPosition(); |
| float currentZoom = m_requestedZoomLevel; |
| float previousZoom = q_ptr->scene()->activeCamera()->zoomLevel(); |
| q_ptr->scene()->activeCamera()->setZoomLevel(currentZoom); |
| float diffAdj = 0.0f; |
| |
| // If zooming in/out outside the graph, or zooming out after certain point, |
| // move towards the center. |
| if ((qAbs(newTarget.x()) > 1.0f |
| || qAbs(newTarget.y()) > 1.0f |
| || qAbs(newTarget.z()) > 1.0f) |
| || (previousZoom > currentZoom && currentZoom <= driftTowardCenterLevel)) { |
| newTarget = zeroVector; |
| // Add some extra correction so that we actually reach the center eventually |
| diffAdj = m_driftMultiplier; |
| if (previousZoom > currentZoom) |
| diffAdj *= 2.0f; // Correct towards center little more when zooming out |
| } |
| |
| float zoomFraction = 1.0f - (previousZoom / currentZoom); |
| |
| // Adjust camera towards the zoom point, attempting to keep the cursor at same graph point |
| QVector3D oldTarget = q_ptr->scene()->activeCamera()->target(); |
| QVector3D origDiff = newTarget - oldTarget; |
| QVector3D diff = origDiff * zoomFraction + (origDiff.normalized() * diffAdj); |
| if (diff.length() > origDiff.length()) |
| diff = origDiff; |
| q_ptr->scene()->activeCamera()->setTarget(oldTarget + diff); |
| |
| if (q_ptr->scene()->selectionQueryPosition() == Q3DScene::invalidSelectionPoint()) |
| m_zoomAtTargetPending = false; |
| } |
| } |
| |
| QT_END_NAMESPACE_DATAVISUALIZATION |