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| ** Copyright (C) 2016 The Qt Company Ltd. |
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| |
| #include "qabstract3dinputhandler_p.h" |
| |
| QT_BEGIN_NAMESPACE_DATAVISUALIZATION |
| |
| /*! |
| * \class QAbstract3DInputHandler |
| * \inmodule QtDataVisualization |
| * \brief The base class for implementations of input handlers. |
| * \since QtDataVisualization 1.0 |
| * |
| * QAbstract3DInputHandler is the base class that is subclassed by different input handling implementations |
| * that take input events and translate those to camera and light movements. Input handlers also translate |
| * raw input events to slicing and selection events in the scene. |
| */ |
| |
| /*! |
| * \enum QAbstract3DInputHandler::InputView |
| * |
| * Predefined input views for mouse and touch based input handlers. |
| * |
| * \value InputViewNone |
| * Mouse or touch not on a view. |
| * \value InputViewOnPrimary |
| * Mouse or touch input received on the primary view area. If secondary view is displayed when |
| * inputView becomes InputViewOnPrimary, secondary view is closed. |
| * \value InputViewOnSecondary |
| * Mouse or touch input received on the secondary view area. |
| */ |
| |
| /*! |
| * \qmltype AbstractInputHandler3D |
| * \inqmlmodule QtDataVisualization |
| * \since QtDataVisualization 1.0 |
| * \ingroup datavisualization_qml |
| * \instantiates QAbstract3DInputHandler |
| * \brief Base type for all QtDataVisualization input handlers. |
| * |
| * This type is uncreatable. |
| * |
| * For AbstractInputHandler3D enums, see \l{QAbstract3DInputHandler::InputView}. |
| */ |
| |
| /*! |
| * Constructs the base class. An optional \a parent parameter can be given |
| * and is then passed to QObject constructor. |
| */ |
| QAbstract3DInputHandler::QAbstract3DInputHandler(QObject *parent) : |
| QObject(parent), |
| d_ptr(new QAbstract3DInputHandlerPrivate(this)) |
| { |
| } |
| |
| /*! |
| * Destroys the base class. |
| */ |
| QAbstract3DInputHandler::~QAbstract3DInputHandler() |
| { |
| } |
| |
| // Input event listeners |
| /*! |
| * Override this to handle mouse double click events. |
| * Mouse double click event is given in the \a event. |
| */ |
| void QAbstract3DInputHandler::mouseDoubleClickEvent(QMouseEvent *event) |
| { |
| Q_UNUSED(event); |
| } |
| |
| /*! |
| * Override this to handle touch input events. |
| * Touch event is given in the \a event. |
| */ |
| void QAbstract3DInputHandler::touchEvent(QTouchEvent *event) |
| { |
| Q_UNUSED(event); |
| } |
| |
| /*! |
| * Override this to handle mouse press events. |
| * Mouse press event is given in the \a event and the mouse position in \a mousePos. |
| */ |
| void QAbstract3DInputHandler::mousePressEvent(QMouseEvent *event, const QPoint &mousePos) |
| { |
| Q_UNUSED(event); |
| Q_UNUSED(mousePos); |
| } |
| |
| /*! |
| * Override this to handle mouse release events. |
| * Mouse release event is given in the \a event and the mouse position in \a mousePos. |
| */ |
| void QAbstract3DInputHandler::mouseReleaseEvent(QMouseEvent *event, const QPoint &mousePos) |
| { |
| Q_UNUSED(event); |
| Q_UNUSED(mousePos); |
| } |
| |
| /*! |
| * Override this to handle mouse move events. |
| * Mouse move event is given in the \a event and the mouse position in \a mousePos. |
| */ |
| void QAbstract3DInputHandler::mouseMoveEvent(QMouseEvent *event, const QPoint &mousePos) |
| { |
| Q_UNUSED(event); |
| Q_UNUSED(mousePos); |
| } |
| |
| #if QT_CONFIG(wheelevent) |
| /*! |
| * Override this to handle wheel events. |
| * Wheel event is given in the \a event. |
| */ |
| void QAbstract3DInputHandler::wheelEvent(QWheelEvent *event) |
| { |
| Q_UNUSED(event); |
| } |
| #endif |
| |
| // Property get/set |
| /*! |
| * \property QAbstract3DInputHandler::inputView |
| * |
| * \brief The current enumerated input view based on the view of the processed |
| * input events. |
| * |
| * One of the InputView enum values. |
| * |
| * When the view changes, the \c inputViewChanged signal is emitted. |
| * |
| * \sa InputView |
| */ |
| QAbstract3DInputHandler::InputView QAbstract3DInputHandler::inputView() const |
| { |
| return d_ptr->m_inputView; |
| } |
| |
| void QAbstract3DInputHandler::setInputView(InputView inputView) |
| { |
| if (inputView != d_ptr->m_inputView) { |
| d_ptr->m_inputView = inputView; |
| emit inputViewChanged(inputView); |
| } |
| } |
| |
| /*! |
| * \property QAbstract3DInputHandler::inputPosition |
| * |
| * \brief The last input position based on the processed input events. |
| */ |
| QPoint QAbstract3DInputHandler::inputPosition() const |
| { |
| return d_ptr->m_inputPosition; |
| } |
| |
| void QAbstract3DInputHandler::setInputPosition(const QPoint &position) |
| { |
| if (position != d_ptr->m_inputPosition) { |
| d_ptr->m_inputPosition = position; |
| emit positionChanged(position); |
| } |
| } |
| |
| /*! |
| * Returns the manhattan length between last two input positions. |
| */ |
| int QAbstract3DInputHandler::prevDistance() const |
| { |
| return d_ptr->m_prevDistance; |
| } |
| |
| /*! |
| * Sets the \a distance (manhattan length) between last two input positions. |
| */ |
| void QAbstract3DInputHandler::setPrevDistance(int distance) |
| { |
| d_ptr->m_prevDistance = distance; |
| } |
| |
| /*! |
| * \property QAbstract3DInputHandler::scene |
| * |
| * \brief The 3D scene this abstract input handler is controlling. |
| * |
| * One input handler can control one scene. Setting a scene to an input handler |
| * does not transfer the ownership of the scene. |
| */ |
| Q3DScene *QAbstract3DInputHandler::scene() const |
| { |
| return d_ptr->m_scene; |
| } |
| |
| void QAbstract3DInputHandler::setScene(Q3DScene *scene) |
| { |
| if (scene != d_ptr->m_scene) { |
| d_ptr->m_scene = scene; |
| emit sceneChanged(scene); |
| } |
| } |
| |
| /*! |
| * Sets the previous input position to the point given by \a position. |
| */ |
| void QAbstract3DInputHandler::setPreviousInputPos(const QPoint &position) |
| { |
| d_ptr->m_previousInputPos = position; |
| } |
| |
| /*! |
| * Returns the previous input position. |
| */ |
| QPoint QAbstract3DInputHandler::previousInputPos() const |
| { |
| return d_ptr->m_previousInputPos; |
| } |
| |
| QAbstract3DInputHandlerPrivate::QAbstract3DInputHandlerPrivate(QAbstract3DInputHandler *q) : |
| q_ptr(q), |
| m_prevDistance(0), |
| m_previousInputPos(QPoint(0,0)), |
| m_inputView(QAbstract3DInputHandler::InputViewNone), |
| m_inputPosition(QPoint(0,0)), |
| m_scene(0), |
| m_isDefaultHandler(false) |
| { |
| } |
| |
| QAbstract3DInputHandlerPrivate::~QAbstract3DInputHandlerPrivate() |
| { |
| |
| } |
| |
| QT_END_NAMESPACE_DATAVISUALIZATION |