| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the QtPositioning module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:LGPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see https://www.qt.io/terms-conditions. For further |
| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU Lesser General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU Lesser |
| ** General Public License version 3 as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| ** packaging of this file. Please review the following information to |
| ** ensure the GNU Lesser General Public License version 3 requirements |
| ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 2.0 or (at your option) the GNU General |
| ** Public license version 3 or any later version approved by the KDE Free |
| ** Qt Foundation. The licenses are as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| ** https://www.gnu.org/licenses/gpl-3.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #ifndef QDOUBLEVECTOR2D_P_H |
| #define QDOUBLEVECTOR2D_P_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #ifdef QT_BUILD_LOCATION_LIB |
| #include <QVector2D> |
| #endif |
| |
| #include "qpositioningglobal_p.h" |
| #include <QtCore/qmetatype.h> |
| #include <QPointF> |
| |
| QT_BEGIN_NAMESPACE |
| |
| class QDoubleVector3D; |
| |
| class Q_POSITIONING_PRIVATE_EXPORT QDoubleVector2D |
| { |
| public: |
| Q_DECL_CONSTEXPR inline QDoubleVector2D(); |
| Q_DECL_CONSTEXPR inline QDoubleVector2D(double xpos, double ypos); |
| Q_DECL_CONSTEXPR explicit inline QDoubleVector2D(const QPointF &p); |
| explicit QDoubleVector2D(const QDoubleVector3D &vector); |
| |
| Q_DECL_CONSTEXPR inline double manhattanLength() const; |
| inline bool isNull() const; |
| inline bool isFinite() const; |
| |
| Q_DECL_CONSTEXPR inline double x() const; |
| Q_DECL_CONSTEXPR inline double y() const; |
| |
| inline void setX(double x); |
| inline void setY(double y); |
| |
| double length() const; |
| Q_DECL_CONSTEXPR inline double lengthSquared() const; |
| |
| QDoubleVector2D normalized() const; |
| void normalize(); |
| |
| inline QDoubleVector2D &operator+=(const QDoubleVector2D &vector); |
| inline QDoubleVector2D &operator-=(const QDoubleVector2D &vector); |
| inline QDoubleVector2D &operator*=(double factor); |
| inline QDoubleVector2D &operator*=(const QDoubleVector2D &vector); |
| inline QDoubleVector2D &operator/=(double divisor); |
| inline QDoubleVector2D &operator/=(const QDoubleVector2D &vector); |
| |
| Q_DECL_CONSTEXPR static inline double dotProduct(const QDoubleVector2D &v1, const QDoubleVector2D &v2) |
| { return v1.xp * v2.xp + v1.yp * v2.yp; } |
| |
| |
| friend Q_DECL_CONSTEXPR inline bool operator==(const QDoubleVector2D &v1, const QDoubleVector2D &v2); |
| friend Q_DECL_CONSTEXPR inline bool operator!=(const QDoubleVector2D &v1, const QDoubleVector2D &v2); |
| friend Q_DECL_CONSTEXPR inline const QDoubleVector2D operator+(const QDoubleVector2D &v1, const QDoubleVector2D &v2); |
| friend Q_DECL_CONSTEXPR inline const QDoubleVector2D operator-(const QDoubleVector2D &v1, const QDoubleVector2D &v2); |
| friend Q_DECL_CONSTEXPR inline const QDoubleVector2D operator*(double factor, const QDoubleVector2D &vector); |
| friend Q_DECL_CONSTEXPR inline const QDoubleVector2D operator*(const QDoubleVector2D &vector, double factor); |
| friend Q_DECL_CONSTEXPR inline const QDoubleVector2D operator*(const QDoubleVector2D &v1, const QDoubleVector2D &v2); |
| friend Q_DECL_CONSTEXPR inline const QDoubleVector2D operator-(const QDoubleVector2D &vector); |
| friend Q_DECL_CONSTEXPR inline const QDoubleVector2D operator/(const QDoubleVector2D &vector, double divisor); |
| |
| friend Q_DECL_CONSTEXPR inline bool qFuzzyCompare(const QDoubleVector2D &v1, const QDoubleVector2D &v2); |
| |
| QDoubleVector3D toVector3D() const; |
| Q_DECL_CONSTEXPR inline QPointF toPointF() const; |
| |
| private: |
| double xp, yp; |
| |
| friend class QDoubleVector3D; |
| }; |
| |
| Q_DECLARE_TYPEINFO(QDoubleVector2D, Q_MOVABLE_TYPE); |
| |
| Q_DECL_CONSTEXPR inline QDoubleVector2D::QDoubleVector2D() : xp(0.0), yp(0.0) {} |
| |
| Q_DECL_CONSTEXPR inline QDoubleVector2D::QDoubleVector2D(double xpos, double ypos) : xp(xpos), yp(ypos) {} |
| |
| Q_DECL_CONSTEXPR inline QDoubleVector2D::QDoubleVector2D(const QPointF &p) : xp(p.x()), yp(p.y()) { } |
| |
| Q_DECL_CONSTEXPR inline double QDoubleVector2D::manhattanLength() const |
| { |
| return qAbs(x())+qAbs(y()); |
| } |
| |
| inline bool QDoubleVector2D::isNull() const |
| { |
| return qIsNull(xp) && qIsNull(yp); |
| } |
| |
| inline bool QDoubleVector2D::isFinite() const |
| { |
| return qIsFinite(xp) && qIsFinite(yp); |
| } |
| |
| Q_DECL_CONSTEXPR inline double QDoubleVector2D::x() const { return xp; } |
| Q_DECL_CONSTEXPR inline double QDoubleVector2D::y() const { return yp; } |
| |
| inline void QDoubleVector2D::setX(double aX) { xp = aX; } |
| inline void QDoubleVector2D::setY(double aY) { yp = aY; } |
| |
| Q_DECL_CONSTEXPR inline double QDoubleVector2D::lengthSquared() const |
| { return xp * xp + yp * yp; } |
| |
| inline QDoubleVector2D &QDoubleVector2D::operator+=(const QDoubleVector2D &vector) |
| { |
| xp += vector.xp; |
| yp += vector.yp; |
| return *this; |
| } |
| |
| inline QDoubleVector2D &QDoubleVector2D::operator-=(const QDoubleVector2D &vector) |
| { |
| xp -= vector.xp; |
| yp -= vector.yp; |
| return *this; |
| } |
| |
| inline QDoubleVector2D &QDoubleVector2D::operator*=(double factor) |
| { |
| xp *= factor; |
| yp *= factor; |
| return *this; |
| } |
| |
| inline QDoubleVector2D &QDoubleVector2D::operator*=(const QDoubleVector2D &vector) |
| { |
| xp *= vector.xp; |
| yp *= vector.yp; |
| return *this; |
| } |
| |
| inline QDoubleVector2D &QDoubleVector2D::operator/=(double divisor) |
| { |
| xp /= divisor; |
| yp /= divisor; |
| return *this; |
| } |
| |
| inline QDoubleVector2D &QDoubleVector2D::operator/=(const QDoubleVector2D &vector) |
| { |
| xp /= vector.xp; |
| yp /= vector.yp; |
| return *this; |
| } |
| |
| Q_DECL_CONSTEXPR inline bool operator==(const QDoubleVector2D &v1, const QDoubleVector2D &v2) |
| { |
| return v1.xp == v2.xp && v1.yp == v2.yp; |
| } |
| |
| Q_DECL_CONSTEXPR inline bool operator!=(const QDoubleVector2D &v1, const QDoubleVector2D &v2) |
| { |
| return v1.xp != v2.xp || v1.yp != v2.yp; |
| } |
| |
| Q_DECL_CONSTEXPR inline const QDoubleVector2D operator+(const QDoubleVector2D &v1, const QDoubleVector2D &v2) |
| { |
| return QDoubleVector2D(v1.xp + v2.xp, v1.yp + v2.yp); |
| } |
| |
| Q_DECL_CONSTEXPR inline const QDoubleVector2D operator-(const QDoubleVector2D &v1, const QDoubleVector2D &v2) |
| { |
| return QDoubleVector2D(v1.xp - v2.xp, v1.yp - v2.yp); |
| } |
| |
| Q_DECL_CONSTEXPR inline const QDoubleVector2D operator*(double factor, const QDoubleVector2D &vector) |
| { |
| return QDoubleVector2D(vector.xp * factor, vector.yp * factor); |
| } |
| |
| Q_DECL_CONSTEXPR inline const QDoubleVector2D operator*(const QDoubleVector2D &vector, double factor) |
| { |
| return QDoubleVector2D(vector.xp * factor, vector.yp * factor); |
| } |
| |
| Q_DECL_CONSTEXPR inline const QDoubleVector2D operator*(const QDoubleVector2D &v1, const QDoubleVector2D &v2) |
| { |
| return QDoubleVector2D(v1.xp * v2.xp, v1.yp * v2.yp); |
| } |
| |
| Q_DECL_CONSTEXPR inline const QDoubleVector2D operator-(const QDoubleVector2D &vector) |
| { |
| return QDoubleVector2D(-vector.xp, -vector.yp); |
| } |
| |
| Q_DECL_CONSTEXPR inline const QDoubleVector2D operator/(const QDoubleVector2D &vector, double divisor) |
| { |
| return QDoubleVector2D(vector.xp / divisor, vector.yp / divisor); |
| } |
| |
| Q_DECL_CONSTEXPR inline bool qFuzzyCompare(const QDoubleVector2D &v1, const QDoubleVector2D &v2) |
| { |
| return qFuzzyCompare(v1.xp, v2.xp) && qFuzzyCompare(v1.yp, v2.yp); |
| } |
| |
| Q_DECL_CONSTEXPR inline QPointF QDoubleVector2D::toPointF() const |
| { |
| return QPointF(qreal(xp), qreal(yp)); |
| } |
| |
| #ifndef QT_NO_DEBUG_STREAM |
| Q_POSITIONING_EXPORT QDebug operator<<(QDebug dbg, const QDoubleVector2D &vector); |
| #endif |
| |
| #ifndef QT_NO_DATASTREAM |
| Q_POSITIONING_EXPORT QDataStream &operator<<(QDataStream &, const QDoubleVector2D &); |
| Q_POSITIONING_EXPORT QDataStream &operator>>(QDataStream &, QDoubleVector2D &); |
| #endif |
| |
| QT_END_NAMESPACE |
| |
| #endif |