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| ** |
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| ** This file is part of Qt Quick 3D. |
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| |
| #ifndef QQUICK3DPICKRESULT_P_H |
| #define QQUICK3DPICKRESULT_P_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <QtQuick3D/qquick3dobject.h> |
| |
| #include <QObject> |
| #include <QtGui/QVector2D> |
| #include <QtGui/QVector3D> |
| |
| QT_BEGIN_NAMESPACE |
| class QQuick3DModel; |
| |
| class Q_QUICK3D_EXPORT QQuick3DPickResult |
| { |
| Q_GADGET |
| Q_PROPERTY(QQuick3DModel* objectHit READ objectHit CONSTANT) |
| Q_PROPERTY(float distance READ distance CONSTANT) |
| Q_PROPERTY(QVector2D uvPosition READ uvPosition CONSTANT) |
| Q_PROPERTY(QVector3D scenePosition READ scenePosition CONSTANT) |
| |
| public: |
| |
| QQuick3DPickResult(); |
| explicit QQuick3DPickResult(QQuick3DModel *hitObject, |
| float distanceFromCamera, |
| const QVector2D &uvPosition, |
| const QVector3D &scenePosition); |
| QQuick3DPickResult (const QQuick3DPickResult &obj); |
| QQuick3DPickResult& operator=(const QQuick3DPickResult&) = default; |
| |
| ~QQuick3DPickResult(); |
| |
| QQuick3DModel *objectHit() const; |
| float distance() const; |
| QVector2D uvPosition() const; |
| QVector3D scenePosition() const; |
| |
| private: |
| QQuick3DModel *m_objectHit; |
| float m_distance; |
| QVector2D m_uvPosition; |
| QVector3D m_scenePosition; |
| }; |
| |
| QT_END_NAMESPACE |
| |
| Q_DECLARE_METATYPE(QQuick3DPickResult) |
| |
| #endif // QQUICK3DPICKRESULT_P_H |