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| ** |
| ** Copyright (C) 2008-2012 NVIDIA Corporation. |
| ** Copyright (C) 2019 The Qt Company Ltd. |
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| ** |
| ** This file is part of Qt Quick 3D. |
| ** |
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| ** General Public License version 3 or (at your option) any later version |
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| ** the Free Software Foundation and appearing in the file LICENSE.GPL3 |
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| ****************************************************************************/ |
| |
| #include <QtQuick3DRender/private/qssgrendercontext_p.h> |
| #include <QtQuick3DRender/private/qssgrenderdatabuffer_p.h> |
| #include <QtQuick3DRender/private/qssgrenderbasetypes_p.h> |
| #include <QtQuick3DUtils/private/qssgutils_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| QSSGRenderDataBuffer::QSSGRenderDataBuffer(const QSSGRef<QSSGRenderContext> &context, |
| QSSGRenderBufferType bindFlags, |
| QSSGRenderBufferUsageType usageType, |
| QSSGByteView data) |
| : m_context(context) |
| , m_backend(context->backend()) |
| , m_usageType(usageType) |
| , m_type(bindFlags) |
| , m_bufferData(data) |
| , m_bufferCapacity(data.size()) |
| , m_bufferSize(data.size()) |
| , m_mapped(false) |
| { |
| m_handle = m_backend->createBuffer(bindFlags, usageType, data); |
| } |
| |
| QSSGRenderDataBuffer::~QSSGRenderDataBuffer() |
| { |
| if (m_handle) |
| m_backend->releaseBuffer(m_handle); |
| } |
| |
| QSSGByteRef QSSGRenderDataBuffer::mapBuffer() |
| { |
| // don't map twice |
| if (m_mapped) { |
| qCCritical(RENDER_INVALID_OPERATION, "Attempting to map a mapped buffer"); |
| Q_ASSERT(false); |
| } |
| |
| quint8 *pData = (quint8 *)m_backend->mapBuffer(m_handle, |
| m_type, |
| 0, |
| m_bufferSize, |
| QSSGRenderBufferAccessFlags(QSSGRenderBufferAccessTypeValues::Read |
| | QSSGRenderBufferAccessTypeValues::Write)); |
| |
| m_bufferData = toDataView(pData, (quint32)m_bufferSize); |
| m_bufferCapacity = (quint32)m_bufferSize; |
| |
| // currently we return a reference to the system memory |
| m_mapped = true; |
| return QSSGByteRef(pData, qint32(m_bufferSize)); |
| } |
| |
| QSSGByteRef QSSGRenderDataBuffer::mapBufferRange(size_t offset, size_t size, QSSGRenderBufferAccessFlags flags) |
| { |
| // don't map twice |
| if (m_mapped) { |
| qCCritical(RENDER_INVALID_OPERATION, "Attempting to map a mapped buffer"); |
| Q_ASSERT(false); |
| } |
| // don't map out of range |
| if ((m_bufferSize < (offset + size)) || (size == 0)) { |
| qCCritical(RENDER_INVALID_OPERATION, "Attempting to map out of buffer range"); |
| Q_ASSERT(false); |
| } |
| |
| quint8 *pData = (quint8 *)m_backend->mapBuffer(m_handle, m_type, offset, size, flags); |
| |
| m_bufferData = toDataView(pData, (quint32)size); |
| m_bufferCapacity = (quint32)size; |
| |
| // currently we return a reference to the system memory |
| m_mapped = true; |
| return QSSGByteRef(pData, qint32(m_bufferSize)); |
| } |
| |
| void QSSGRenderDataBuffer::unmapBuffer() |
| { |
| if (m_mapped) { |
| // update hardware |
| m_backend->unmapBuffer(m_handle, m_type); |
| m_mapped = false; |
| m_bufferData.clear(); |
| } |
| } |
| |
| void QSSGRenderDataBuffer::updateBuffer(QSSGByteView data) |
| { |
| // don't update a mapped buffer |
| if (m_mapped) { |
| qCCritical(RENDER_INVALID_OPERATION, "Attempting to update a mapped buffer"); |
| Q_ASSERT(false); |
| } |
| |
| m_bufferData = data; |
| m_bufferCapacity = data.mSize; |
| // update hardware |
| m_backend->updateBuffer(m_handle, m_type, m_usageType, data); |
| } |
| QT_END_NAMESPACE |